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MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » So how much do you like Guild Wars 2?

11 Pages First « 2 3 4 5 6 7 8 » Last Search
217 posts found
  User Deleted
10/13/12 9:35:04 AM#81
I keep meaning to start on my alt Ranger but I just cant drag myself away from my Mesmer. Orr is an amazing place too, love running around in there.
  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/13/12 9:37:12 AM#82
Originally posted by timeraider
Originally posted by halflife25
Originally posted by The_Korrigan

Best MMO in the last 8 years, definitely.

Can't wait for the halloween event.

Whenever i read GW2 is best MMO in last 8 years i can't help but chuckle. Rampant bots, bugs, broken DE's, SP's. Unbalanced WVW which allows players to join the winning server just to overload it futher and make it one sided affair..and list goes on.

Each to his own i guess.

 

this... not the whine, but the last sentence :D

And wooooooshhhh!!!!!

Yeah i was whining. Whatever helps you feel good bud! 

 

  DMKano

Elite Member

Joined: 6/17/11
Posts: 4717

10/13/12 12:54:54 PM#83

OK game to be played when your main MMORPG is doing server maintenance.

GW2 played casually is an OK game - as a main MMORPG to me it got incredibly boring due to shallow gameplay and the lack of any reason to have a guild (no progression PvE or PvP, no reason for guild to even exist in game that has "guild" in it's title - lol).

 

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

10/13/12 4:25:47 PM#84
Originally posted by Eir_S
More great poll results for GW2.  Nothing new to see here.

I wouldnt call the high vote for "its ok for while" as "great poll results"

  Randayn

Elite Member

Joined: 7/16/12
Posts: 663

10/13/12 8:43:17 PM#85
 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

 

Just thought Id point this out...GW2 fans always say that gear doesn't matter..yet you use it to grade the game....please make up your mind

  Randayn

Elite Member

Joined: 7/16/12
Posts: 663

10/13/12 8:44:25 PM#86
Originally posted by tank017
Originally posted by Eir_S
More great poll results for GW2.  Nothing new to see here.

I wouldnt call the high vote for "its ok for while" as "great poll results"

this....I voted this as well and if anyone knows me, my critisisms of the game have been harsh....Ok = 6 out of 10...not 9.3 out of 10

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

10/13/12 9:07:45 PM#87
Originally posted by Randayn
 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

 

Just thought Id point this out...GW2 fans always say that gear doesn't matter..yet you use it to grade the game....please make up your mind

This might be hard to understand even for someone as clever as you but fans or any group of people dont necesarilly share opinions on anything. Believe it or not we are not zergs that are being instructed what to say by an overmind. We have our own opinions.

 

  Randayn

Elite Member

Joined: 7/16/12
Posts: 663

10/13/12 9:17:09 PM#88
Originally posted by austriacus
Originally posted by Randayn
 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

 

Just thought Id point this out...GW2 fans always say that gear doesn't matter..yet you use it to grade the game....please make up your mind

This might be hard to understand even for someone as clever as you but fans or any group of people dont necesarilly share opinions on anything. Believe it or not we are not zergs that are being instructed what to say by an overmind. We have our own opinions.

 

Im just having fun picking at a hypocrite...not the entire fanbase....thanks have a nice day

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

10/13/12 9:40:25 PM#89
I like it an unhealthy amount. As in, I look like Rosie o'donnell.

http://www.merriam-webster.com/dictionary/innovation

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2627

10/14/12 2:27:31 AM#90
Originally posted by Randayn
Originally posted by austriacus
Originally posted by Randayn
 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

 

Just thought Id point this out...GW2 fans always say that gear doesn't matter..yet you use it to grade the game....please make up your mind

This might be hard to understand even for someone as clever as you but fans or any group of people dont necesarilly share opinions on anything. Believe it or not we are not zergs that are being instructed what to say by an overmind. We have our own opinions.

 

Im just having fun picking at a hypocrite...not the entire fanbase....thanks have a nice day

You really shouldnt use words you dont understand the meaning of. Where exactly did I say anything about gear not mattering? That would kind of be a requirement for me supposedly being a hypocrite. Of course gear matters, and Anet has said (as Ive quoted them on many times in the past) that gear is more important in GW2 than in GW1. It's just not a steep progression where youre completely useless without having some of the best gear like you see in many other games.

  Juaks

Novice Member

Joined: 10/09/04
Posts: 275

10/14/12 2:41:57 AM#91

It's  a fantastic MMORPG. Haters cant argue the 9.0 metacritic score.

I am still having a blast and enjoying every minute. I am looking forward the develoment of the game and future content/expansions

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

10/14/12 2:56:06 AM#92
Originally posted by grimal
Originally posted by evolver1972
Originally posted by GeezerGamer
Originally posted by kaiser3282
Originally posted by GeezerGamer

I really struggle to understand the concept of endgame in GW2. I've seen the list of things to do at 80. I have seen all that stuff everywhere else. OK, that's fine, Therei s a lot of stuff to keep one's self occupied after 80. Mostly it's not so much that there is nothing to do, but there is little reason to do it. That's all subjective so, I really won't argue with anyone who says they are having fun at 80. I get that. But the one thing I just cannot seem to get a grasp on is this map exploration completion. Once I get to 80, I then have to go into a different starter area, I am foced into down leveling and I have to start all over again from scratch. In GW2 it's called "Endgame" In Every other MMO I've ever played, it's called "Leveling an alt"

 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

If you consider that "starting from scratch" then I think youre beyond any help that can be found here. Its not so much like leveling an alt,  its more similar to a system like in DDO with reincarnation (kind of like starting over, but with bonuses that make you stronger), except that youre not stuck in that low level reincarnated form and can jump between low and high level content as you please.

Not sure if youv ever played DDO, but if you have you would know, and others on this site can tell you the same, that just because you hit max level doesnt mean youve reached the end. People continue through multiple reincarnations. Is there a solid endgame? No. Its about enjoying the entire game, not just the last part of the game. Same goes for GW2. Wouldnt you rather have a game that is pretty enjoyable throughout the entire thing regardless of level, instead of  a game that forces you to plow through 90% of the game as quick as possible to get to the last 10% that is supposed to be "good" and "fun"?

One's overall power compared to the zone is irrelevant. Go buy a full set of BoA gear in WoW and put max enchants on it and start an alt. It will be the same effect. Yes, I understand that I'm not contributing to my map completion on a single character, but that's only one aspect of it. The main point s that I am still "preogresing" through starter zone content as a low level toon. It's a task, it needs to be done. I'm not even saying it wouldn't be fun. I have always played lots of alts. But I would hardly define it as "endgame"

I think what Arenanet it trying to do is get people to look past "endgame" and just play the game.  In other words, stop trying to look ahead at what may be to come and just play whatever and however you want to play.

 

Some people won't see it that way and that's fine.    Personally, though, I'd rather just play.

Maybe that's where this game fails to be unique to me.  I always play MMOs for the journey.  I am never in it for the endgame.

So if I have been doing this all along, it's really not a breath of fresh air for me.  Maybe that's why I "don't get it."

I can't really argue your point there.  I personally think the game's mechanics and presentation are also refreshing, but I get that some people wouldn't.  Add to that your style of playing the story and world and I can certainly see why you wouldn't "get it".

 

Hopefully, there's something on the horizon that appeals to you that will deliver.  It does seem there are quite a few games coming that seem to focus more on the story (whether it be themepark or sandbox) rather than on some endgame grind.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  lathaan

Apprentice Member

Joined: 8/02/04
Posts: 470

10/14/12 3:09:28 AM#93
after half a life full of games i can say: its the best yet. hands down.
  User Deleted
10/14/12 3:32:53 AM#94
Originally posted by kaiser3282
Originally posted by Randayn
Originally posted by austriacus
Originally posted by Randayn
 

70 trait points giving you access to stat buffs and procs, much better consumables with multiple stat buffs, jewelry with multiple stats, runes with multiple stats, all utility & elite skills available, armor pieces (like helmet & shoulders) which dont exist at lower levels, as well as rare / exotic / legendary gear which also dont exist at lower levels (only white and blue at first, then green after awhile).

 

Just thought Id point this out...GW2 fans always say that gear doesn't matter..yet you use it to grade the game....please make up your mind

This might be hard to understand even for someone as clever as you but fans or any group of people dont necesarilly share opinions on anything. Believe it or not we are not zergs that are being instructed what to say by an overmind. We have our own opinions.

 

Im just having fun picking at a hypocrite...not the entire fanbase....thanks have a nice day

You really shouldnt use words you dont understand the meaning of. Where exactly did I say anything about gear not mattering? That would kind of be a requirement for me supposedly being a hypocrite. Of course gear matters, and Anet has said (as Ive quoted them on many times in the past) that gear is more important in GW2 than in GW1. It's just not a steep progression where youre completely useless without having some of the best gear like you see in many other games.

Just someone who didnt understand that there is minimal grind to get to max power, not that specs and items are useless. Its very easy to get level 80 exotics, which are as powerful as you are going to get in terms of item power, however if you want awesome appearances you should expect to grind like in any other MMO.

  RavingRabbid

Apprentice Member

Joined: 10/11/09
Posts: 1126

Remember Rabbids cant play MMO's, but they can dance!

10/14/12 3:40:26 AM#95
I voted that's its ok for a while. It's a good game but unfortunately the way the game is setup it doesn't hold my attention for very long. I don't find myself logging in for very long when I do play.

All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: SWTOR, Marvel Heroes and WOT.

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1833

10/14/12 3:58:52 AM#96
Originally posted by Torgrim

Well the question is quite blunt.

I will go for number 5.

You?

Voted: It's okay for a while. I've listed my reasons plenty in other threads, so I won't troll and list them again. It's not a bad game, and I may come back to it one day. Until then, gonna stick to less chaotic games.

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/14/12 5:00:42 AM#97
Originally posted by Aerowyn
Originally posted by Randayn
Originally posted by Aerowyn
Originally posted by Randayn
Originally posted by Aerowyn
Originally posted by Randayn
It's not a bad game, just a grindy game that feels generic.  I had a little bit of fun, but it had worn thin too quickly.

for a grindy generic game that gets boring fast you do seem to have a keen continued interest in it

[mod edit]

[mod edit]

I've given you detailed and objective reasons why this game is not great...to call it blind hatred is crazy.  I will never hate something just to hate it.  I dislike the direction MMO's are going in and believe that staying silent would only speed up the process.

trust me bitching 24/7 on these forums will get you nowhere:) funny you complain you hate the direction MMOs are going yet the first themepark to take the biggest departure from the norm you feel is ruining the genre

You really need to chill. OP asked for our opinions. And those opinions can be in favor of GW2 or not. There is no need to call people 'haters' or jump their throat for giving an opinion. If you want to get angry maybe take it out on OP for starting such a topic?

How many more mod edits you need before you realise that you need to cool down a bit?
  Umbaba

Novice Member

Joined: 5/08/12
Posts: 3

10/14/12 5:03:12 AM#98

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

  meddyck

Hard Core Member

Joined: 1/18/08
Posts: 1130

10/14/12 5:18:31 AM#99
It's ok for a while. I wanted to love WvW, but I just don't. I would enjoy sPvP more if it gave me xp so it could function as an alternative leveling path to doing PvE events. The world is awesome and it's fun exploring, gathering, and doing events for a while. But I don't see myself playing it daily for more than another month or two.

Camelot Unchained Founder
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  IntheShadows

Hard Core Member

Joined: 9/27/12
Posts: 57

10/14/12 5:26:38 AM#100
Originally posted by Umbaba

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

You echo a lot of my own thoughts. I feel like I'm one of the few people who don't care for the downleveling. I understand why it's it's there, but there is something very satisfying about going back to lower level content and blowing through it. It gives me a sense of my character growing instead of staying the same forever. Yes, starter zones will be a bit easier, but my Ele still can't take on a vet/champion without help, and it's discouraging.

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