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News & Features Discussion  » [Interview] Guild Wars 2: Colin Johanson on the Live Teams & the Future

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51 posts found
  iller

Advanced Member

Joined: 3/18/04
Posts: 507

10/12/12 1:21:12 PM#21

Piecemeal Prepared statements on al the current big issues that aren't even Colin's department....

Followed by a big 4 paragraph mini-novel on the last question.   Not sure what to make of that.

 

I guess the effort of being honest with us is all that matters right?  But I'd point out that if they want to retain TRUST, then they need to tell their official Moderators to back the hell off a bit so people can actually have some honest debate there.  I don't use their official b/c I'm afraid to, I've seen too many complaints about them already.   It's the whole reason I stopped posting here too...  Too many mods these days don't understand their own jobs.  Their jobs are to "Make Room" for substance & discussion by sweeping away direct Ad-Hominems and Spam, not just silence anything that could potentially become major disagreements by labeling every cynical view  as "Trolling".   That lack of trust only gets cemented every time they handle it that way when a little bit of respect was all that was needed to turn the whole situation aruond.

  Nephaerius

Advanced Member

Joined: 9/18/09
Posts: 1451

10/12/12 1:58:27 PM#22

They nerfed ranger in the last patch and straight up lied about it.  They said they increased the casting time on SB's 1 skill by 4 ms in order to address an animation glitch.  When players complained the response from ANet was "yeah it was to fix the animation glitch AND oh yeah we were tired of SB rangers spamming 1 and their DPS is now 7% lower."  They took the weakest PvP class in the game and made them even weaker.  The reason SB rangers even spam 1 is because A) It's the freaking equivalent of autoattack and B) it's the only reliable source of dmg on the weapon.  The other four skills are entirely situational, involve control, and do less damage than 1.  At the same time Quickening Zephyr + SB is entirely bugged out from the fix creating a roughly 25% decrease in DPS while under the effect of Quickness while using the SB.  Not to mention that Ranger ability to stack bleeds is also nerfed into the ground.  At this point every class can do anything the Ranger can do, but better. 

Just to give you where my perspective is coming from I have 80 Ranger, 80 Thief, 25 Ele, 21 Guardian, and a 10 Mes.

Long story short, I'm fine with the nerf.  I'm not fine with the fact that they nerfed the SB and lied and said it was in order to fix an animation glitch then came back and said "oh yeah we wanted to nerf the SB too."

If you want to "strengthen your bond with your playerbase," lying or even simply omitting the truth is probably not the best way to go about it.

 
 

Twitter: @Nephaerius
Steam: Neph
Xbox 360 GT: Nephaerius

  Thupli

Advanced Member

Joined: 7/25/11
Posts: 398

10/12/12 3:34:07 PM#23
Haha, poor Neph.  Weren't you the guy always talking about full loot and Darkfall/Shadowbane?  And you can't handle a patch?  LOL.
  Ice-Queen

Apprentice Member

Joined: 1/02/08
Posts: 2430

"Always borrow money from a pessimist. They won't expect it back."

10/12/12 3:40:44 PM#24
Originally posted by Zylaxx
Originally posted by Tayah
Not being able to get into WvsW is a big issue for me. Before someone says it, no I'm not going to switch servers, that shouldn't be the answer to fix the problem of being in a que for hours. Arenanet knew and have stated they knew that WvsW would be a big hit with people and still don't have a good way to get more people in to enjoy it.

I understand if your guild is on the server but if your solo and you insist on playing that server then it is your fault to stick with the queue.  Something tells me you play on Henge of Denravi or Jade Quarry.

Aye, Jade Quarry

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

10/12/12 4:10:11 PM#25
Originally posted by Tayah
Originally posted by Zylaxx
Originally posted by Tayah
Not being able to get into WvsW is a big issue for me. Before someone says it, no I'm not going to switch servers, that shouldn't be the answer to fix the problem of being in a que for hours. Arenanet knew and have stated they knew that WvsW would be a big hit with people and still don't have a good way to get more people in to enjoy it.

I understand if your guild is on the server but if your solo and you insist on playing that server then it is your fault to stick with the queue.  Something tells me you play on Henge of Denravi or Jade Quarry.

Aye, Jade Quarry

Well of course you are going to have a long ass queue if you picked one of the largest damn servers.  Plain and simple, if you go to the resturaunt that everyone goes to on a Fri nights then yeah... grab a snickers because it's gonna be a while.

If you want the mememe service then go to a lower pop server and stop bitching about how things aren't go your way.  People need to get overthemselves, just like those who expect immideate and experdited service with customer service..... take a number and wait your turn.

  Valentina

Advanced Member

Joined: 5/28/06
Posts: 1659

10/12/12 4:28:37 PM#26
I love the game soooo much more than i thought I would in the long term. I cant wait to see wha they do in the future, Im really excited to see new additions to the gem store and glad to see PvE content is just as important as everything else.
  DaezAster

Novice Member

Joined: 6/18/12
Posts: 789

10/12/12 6:40:44 PM#27
Great job so far from anet. 
  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

10/12/12 6:58:07 PM#28
Originally posted by Tayah
Originally posted by InFlamestwo
Guardians OP? Sure in PvE. In PvP Thieves and Warriors are the OP classes....Warrior crit 8-10k with a few skills and Thieves do 20k damage in 3-5 seconds.
 
Looking forward to Halloween.
I loved it in GW1.
 
 

If you're talking about Greatsword warriors...move a few paces back when they do their hundred blades, they're planted in that spot while doing it, then destroy them. If you stand there while they use the ability, it's your own fault. Greatsword warriors are easy to avoid their damage, I kite em around using my gun. Thieves, well, yah, there's no doubt about it, and I have a thief, they're way overpowered at the moment, hehe.

Warriors also have some of the best ranged DPS in the game. I've killed so many rangers/elementalists that were just trying to kite me... it's pretty funny. The only things that give me a problem are ret guardians, mesmers, and occasionally thieves. Warriors are pretty OP. I wreck people in WvW, and I'm not a particularly good player.

 
  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2626

10/12/12 7:36:40 PM#29
Originally posted by blognorg
Originally posted by Tayah
Originally posted by InFlamestwo
Guardians OP? Sure in PvE. In PvP Thieves and Warriors are the OP classes....Warrior crit 8-10k with a few skills and Thieves do 20k damage in 3-5 seconds.
 
Looking forward to Halloween.
I loved it in GW1.
 
 

If you're talking about Greatsword warriors...move a few paces back when they do their hundred blades, they're planted in that spot while doing it, then destroy them. If you stand there while they use the ability, it's your own fault. Greatsword warriors are easy to avoid their damage, I kite em around using my gun. Thieves, well, yah, there's no doubt about it, and I have a thief, they're way overpowered at the moment, hehe.

Warriors also have some of the best ranged DPS in the game. I've killed so many rangers/elementalists that were just trying to kite me... it's pretty funny. The only things that give me a problem are ret guardians, mesmers, and occasionally thieves. Warriors are pretty OP. I wreck people in WvW, and I'm not a particularly good player.

 

Agree. Got my ass kicked repeatedly in WvW on some other classes, especially Ranger, and especially vs multiple enemies. Then I hop on my Warrior with 90% crit and a mix of rifle / greatsword spec, run into a group of 3 enemies by myself, 1st one is about to drop dead before they get into melee range, then finished off the other 2 with my greatsword in a few seconds. Walked away and proceeded to solo some supply camps nearby.

 I really feel Rangers have it the worst atm when it comes to overall balance in PvP compared to other classes. Theyre much too situational, and without those perfect conditions, you might as well not even be there.
 
  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

10/12/12 8:30:28 PM#30
Originally posted by kaiser3282
Originally posted by blognorg
Originally posted by Tayah
Originally posted by InFlamestwo
Guardians OP? Sure in PvE. In PvP Thieves and Warriors are the OP classes....Warrior crit 8-10k with a few skills and Thieves do 20k damage in 3-5 seconds.
 
Looking forward to Halloween.
I loved it in GW1.
 
 

If you're talking about Greatsword warriors...move a few paces back when they do their hundred blades, they're planted in that spot while doing it, then destroy them. If you stand there while they use the ability, it's your own fault. Greatsword warriors are easy to avoid their damage, I kite em around using my gun. Thieves, well, yah, there's no doubt about it, and I have a thief, they're way overpowered at the moment, hehe.

Warriors also have some of the best ranged DPS in the game. I've killed so many rangers/elementalists that were just trying to kite me... it's pretty funny. The only things that give me a problem are ret guardians, mesmers, and occasionally thieves. Warriors are pretty OP. I wreck people in WvW, and I'm not a particularly good player.

 

Agree. Got my ass kicked repeatedly in WvW on some other classes, especially Ranger, and especially vs multiple enemies. Then I hop on my Warrior with 90% crit and a mix of rifle / greatsword spec, run into a group of 3 enemies by myself, 1st one is about to drop dead before they get into melee range, then finished off the other 2 with my greatsword in a few seconds. Walked away and proceeded to solo some supply camps nearby.

 I really feel Rangers have it the worst atm when it comes to overall balance in PvP compared to other classes. Theyre much too situational, and without those perfect conditions, you might as well not even be there.
 

I used to be specced as crit, but I switched to toughness. That's mainly what allows me to outlast most other classes in a ranged battle, not to mentioned that it's much stronger vs other warriors (since most of them are crit builds). If I actually get caught in the charge-hundred blade thing, it usually only takes about 30-40% of my health and I can still win the fight. I also have 30 points into defense. It's tempting to be a glasses cannon (and it works for most situations), but I found more defense to be the key to most of my victories. Like I said, I'm not the best player in the world, so that could be part of it. I've never been able to pull off a 3 v 1 scenario. I've been able to kill one, then scape with my life, but that's about as far as my bragging rights go.

  Sidad

Novice Member

Joined: 3/15/12
Posts: 43

10/12/12 8:49:05 PM#31
If open world pvp and duels (for who ever choses to do so) in pve areas game would be perfect. Forcing all ppl who want to pvp into www or spvp is just wrong. All my friends from guild left and I stopped playing too since I feel bored and since I felt like forcing myself to play. Too bad. Couldev been better game.
  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5168

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

10/12/12 10:57:58 PM#32
Originally posted by hikaru77

¨For PvP players, we have a lot of great casual PvP for them to play, rewards to earn, and new ranks to continue to build towards. However, we lack a number of the features to support truly competitive and ranked play for the more skilled PvP players¨  

And then i was a hater when i said that the PvP in gw2 atm is casual. 

casual is not a bad thing, but many people see it as a curse. Im Looking forward to both casual and more competitive options in the near future (im casual tho)

My endgame begins with character creation and ends with a new mmorpg

  User Deleted
10/12/12 11:06:03 PM#33

"Colin Johanson: Many people have asked, “Didn’t you have a mobile app in development? Where is it?” the only answer to that I can give is we have grander ideas than what our original scope entailed. We’ve got some really big plans in this area, but until they are finalized and we know we can pull them off for sure, we’re not quite ready to talk about it. We’ll have a not yet revealed team that discusses this in more detail as we get closer to the end of the year." 

the only thing they disappointed me with. :(

  JackFrosty

Apprentice Member

Joined: 10/05/12
Posts: 60

10/12/12 11:49:23 PM#34

Talk is cheap.

Lets see if they actually deliver.

When I wake up, the real nightmare begins

  Cripnoah

Apprentice Member

Joined: 10/08/09
Posts: 128

10/13/12 1:45:23 AM#35
I love this game, eagerly looking forward to the big update. Can't wait to see what awesome halloween themed cosmetics they add.
  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

10/13/12 2:23:33 AM#36

I am most excited about adding events.

"I hope they feel like the promise of dynamic events expands even further, so the world truly feels like you can experience something unique or new around every corner every time you login."

I hope this comes to reality.

  wasim470

Novice Member

Joined: 5/31/10
Posts: 246

10/13/12 2:29:33 AM#37

Great MMO lots of fun so far keep it up Anet :).

I have one problem tbh i think lvling is too fast :P.

This might sound crazy but i love doing everything in a map and my lvl is always ahead of me  hehe.

Why is this a problem for me ??? well lvling is really fun in this MMO for a change ^^

  raapnaap

Hard Core Member

Joined: 12/08/05
Posts: 309

10/13/12 4:42:05 AM#38

A lot of words for a company that so far managed to go from having a positive and supportive community, to a very negative one, all in just a few weeks post launch.

 

They haven't really resolved many of the problems. Each patch includes more bugs, and critical issues take them weeks to fix. Something I'd expect from a small indie team, not from a 200+ man team.

 

Add on top of that, close to no communication regarding issues, and a forum environment that honestly makes me want to stop participating in, where moderators are deleting posts and infracting accounts in almost every thread for the same weird reason 'posting off-topic', supposedly collecting enough infractions risks your game account, but they refuse to comment on it directly. I personally got infracted for indirectly mentioning the existence of another game, in a thread created by someone else comparing other games to GW2 (many people's posts got deleted, not just mine). I also got infracted for makng 2 completely normal posts where I was discussing a subject with two other people, who also got their posts deleted and infracted for 'posting off-topic'.

 

The company's high-horse attitude and community handling sits poorly with me. And all these blog posts and interviews are just fancy PR words. Show your playerbase actual changes to the game and the way you handle them.

 
 
 
  Scot

Elite Member

Joined: 10/10/03
Posts: 5154

10/13/12 4:53:38 AM#39

"certain builds of that profession might be a little bit imba."

Cut of sentance there.

The fact they are going to increase staff working on the title is good, but a "commerce team" that wants to expand items in the store? That bodes ill.

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2029

10/13/12 8:22:13 AM#40
Despite some gripes here and there, GW2 definitely has one of the best launch foundations for an MMO that I've seen in many many years.  I'm truly excited to see where this game goes several years down the road. 
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