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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Just curious about full loot

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28 posts found
  Hotjazz

Advanced Member

Joined: 11/13/08
Posts: 752

10/10/12 4:53:33 PM#21
Originally posted by Caldrin

main thing to remember, find yourself a good guild to run with.. DF is not designed to be played solo.. you can play solo but its hard, very hard.

This, you will miss out on all the cool stuff in Darkfall if you try to play it solo.

 

Your clan will provide you with gear, safety and friends. Full-loot mmos like Darkfall are not like your average WOW clone, because we are so dependent of each other. Your clan will most likely be friends with other clans in the area, and those clans will be part of an alliance. And that`s when the fun part begins.

 

If you want  awesome sieges, sea and land battles you have to join a clan. And don`t wait a few months before you join, join a clan the moment Darkfall starts. A clan share all the tricks, good spots, macros and the best time in Darkfall 1 was the first three months.

 

The big stuff doesn`t happen all the time, so you can play solo most of the time anyway.

 

  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2385

10/10/12 5:01:37 PM#22
The most valuable resource in Darkfall is your time.  So when you get killed it just means it will take time to recoup your loses.  As you get better, it will be win some and lose some.  I have read that AV is trying to fix some of the prep time problems but am curious to see to what extent.
  rikilii

Novice Member

Joined: 9/22/05
Posts: 1089

10/10/12 10:46:12 PM#23

Although it's pretty easy to get gear, and you can always decide to roll in the easier to get stuff without too great a disadvantage, the fact that you can lose something when you die adds a HUGE adrenaline rush to the game that you will never get from other MMOs.

 

____________________________________________
im to lazy too use grammar or punctuation good

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

10/11/12 1:32:47 AM#24

Others have already pointed out the most important aspects of full loot in DF.

I'd just like to add that while a FFA environment can seem very harsh to someone coming from PVE games, you will do just fine if you only have the right attitude about it when you're starting out. 

In my experience, people who rage and cry about FFA full loot games are people who somehow believe their crap loot is unreplacable, and that getting attacked is a personal assault intended to ruin their day. Since safe PVE farming is the norm to them, they don't understand that PVE in a FFA game is risky and requires planning, thinking and paying attention - i.e. that they getting killed and losing all their stuff is their own fault.

You can't just mindlessly farm mobs for hours, you need to be aware of your surroundings, listen for sounds, look over your shoulder, and be certain to run back to bank often. This means you'll be on your toes all the time, even while farming mobs or harvesting mats. This is one of the things that makes FFA games special and fun - you're never completely safe and once you accept that you'll have a lot more fun.

Just prepare yourself for death; expect to be killed and to lose your worthless noob gear a couple of times, and you'll soon realize that doing so is no disaster. The worst thing that will happen is that you'll do some extra bankruns once in a while. Since all the noob mob spawns are close to safe towns, we're not talking about hours of in-game time here.

And if some pro vet rapes you and realizes you're a noob, he'll probably let you keep your stuff since it's nothing to him. Mayebe he'll even give some some tips and advice if you're cool about the whole thing, while if you send him rage PMs he'll just laugh at your tears and post screenshots of them at forumfall.

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2995

10/11/12 1:40:16 AM#25

When I played DF it went like this... store everything in the bank. Bank your money every time you go to town, bank extra weapons and armor, fishing rods, wands etc. etc. Never use your better items for simple things like grinding. It's the skills that matter in DF, the items play a minor role in comparison.

For every item you might lose, you will probably have 10 more of them in your bank just in case you lose the ones on you.

People think of it as something like losing all your gear in a game like WoW. It's nothing like that, items are not treasured, are easy to come by and are always replaceable with minimal effort.

 

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2639

10/11/12 5:43:32 AM#26
Originally posted by Biskop

Others have already pointed out the most important aspects of full loot in DF.

I'd just like to add that while a FFA environment can seem very harsh to someone coming from PVE games, you will do just fine if you only have the right attitude about it when you're starting out. 

In my experience, people who rage and cry about FFA full loot games are people who somehow believe their crap loot is unreplacable, and that getting attacked is a personal assault intended to ruin their day. Since safe PVE farming is the norm to them, they don't understand that PVE in a FFA game is risky and requires planning, thinking and paying attention - i.e. that they getting killed and losing all their stuff is their own fault.

You can't just mindlessly farm mobs for hours, you need to be aware of your surroundings, listen for sounds, look over your shoulder, and be certain to run back to bank often. This means you'll be on your toes all the time, even while farming mobs or harvesting mats. This is one of the things that makes FFA games special and fun - you're never completely safe and once you accept that you'll have a lot more fun.

Just prepare yourself for death; expect to be killed and to lose your worthless noob gear a couple of times, and you'll soon realize that doing so is no disaster. The worst thing that will happen is that you'll do some extra bankruns once in a while. Since all the noob mob spawns are close to safe towns, we're not talking about hours of in-game time here.

And if some pro vet rapes you and realizes you're a noob, he'll probably let you keep your stuff since it's nothing to him. Mayebe he'll even give some some tips and advice if you're cool about the whole thing, while if you send him rage PMs he'll just laugh at your tears and post screenshots of them at forumfall.

You make some good points.

1st, the whole being on your toes thing. Thats one thing DF offers that so few games have nowadays. I remember doing things like going on solo runs way off near the edge of the map to farm a golem for crafting mats by myself hoping my remote location would keep me pretty safe. He was on a small island with almost nothing but water in view of the island. Things would happen like being there for an hour or so doing well, getting a decent amount of maps then all of a sudden my ping jumps up and its just like "Oh shit. Please dont let there be a lot of them". It wound up being 1 guy on a raft coming to farm the same golem. I managed to hide myself from view just under the water at the edge of the island as he sailed around it repeatedly, because he noticed someone else was in the area too. I had to keep swimming around slowly so as not to draw attention and stay out of his view and managed to get myself directly underneath his raft for awhile without being noticed and eventually (like 15 minutes later) he seemed to think I left the area and started farming. I snuck around watching him from a distance for a good while and could see by his spells and how quickly he was taking down the golem that I wouldnt stand a chance in a fair fight against him. I waited for awhile hoping maybe he would get himself in a pinch with the golem and I could quickly get in to finish him off, but that didnt happen so I wound up having to sneak off quietly trying to remain undetected so I could hold onto the rare mats I hard farmed off the golem. The entire time Im tensed up hoping this guy wont see me and take all my valuable stuff. If he did see me I had to be ready to fight my hardest to keep it. It was a minor encounter without a fight in the end but exciting anyway just knowing the risk involved and trying to out manuever my enemy and not be found. Thats part of what makes DF so fun to play. Yeah losing your stuff sucks, but the excitement and tension when encountering other players makes it so much more interesting.

And yeah you're very right about the vets vs noobs. Sure there are asshats in the game who will gank and rob 1st day noobs and take their goblin axes and 50 gold just because they can, but there were plenty of times starting out when I would get killed by some guy who was maxed out, or near it, who would do stuff like kill me because Im near one of their holdings or because they were hunting someone else nearby but then they would res me afterwards after clearing up that Im not in the area to steal from their holdings, etc. At worst many of the vets would kill you, maybe take 1 or 2 valuables things off you, but leave the majority of it there. Hell Ive even had people with spare gear on them give me some of their stuff after they saw how weak my gear was.

The majority of the time, if you accept your loss "like a man" and dont go into childish fits of rage directed at the person who killed you, theyre usually pretty respectful and arent out to rob you blind, just out for some killing. Raging at them is a pretty sure way to not only get your entire corpse looted, but also get people to camp an area so they can kill & rob you again.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/11/12 6:44:02 AM#27
Not played darkfall, but I find this attitude works in eve.

Think of it as gambling every time you go out.

Weigh up your potential gains
Add in other factors like where you are going and who you are going with
Take into account other losses if you fail (like city siege example above)

Then think of the gear you take with you as your stake.
  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2639

10/11/12 9:38:44 AM#28
Originally posted by ShakyMo
Not played darkfall, but I find this attitude works in eve.

Think of it as gambling every time you go out.

Weigh up your potential gains
Add in other factors like where you are going and who you are going with
Take into account other losses if you fail (like city siege example above)

Then think of the gear you take with you as your stake.

This is very good too.

After playing for awhile youll start to figure out sort of a method of judging what to take with you based on toughness of what youre going to be fighting vs rewards. If youre just going after weak mobs for skilling up but with low gold / material gains, then sure you dont really want to take out your best gear. Youre just breaking it anyway while skilling up.

On the other hand if youre going to farm a dungeon with fairly tough mobs, but great profit if youre able to farm for awhile, youll likely want to take some better gear to increase your ability to farm easily. Also consider the fact that such dungeons also tend to be PvP hotspots, then decide what youre willing to risk losing. Is it worth taking your R80 sword with Q5 enchantments and possibly losing it, or could you still farm effectively with a fairly easy to get R50 sword?

Youve also got to consider the surrounding areas. If youre going to farm in a dungeon / area near holding owned by a clan that is known to grief everyone they can, or a clan youre at war with, then the risk gets much much higher. But if youre living out of and farming near a holding owned by your own clan, or an allied / neutral clan that does a good job of protecting the area and scaring off enemies, your risk is much lower.

It works kind of like high sec & low sec in EVE. Except instead of being policed by NPCs, it is policed by players, and it also changes for each player based ont heir own race / alignment / clan. For a human in a peaceful clan working out of human/elf/dwarf towns or allied holdings, its like being in med to high sec. You might get attacked at some point, but much lower chances and if you do there will usually be allies to take out the enemy and get your stuff back. But going off to farm in enemy lands (alfar / mahirim / orc) or near griefers / war-like clans is being in null - low sec. Your chances of getting protection and getting any of your stuff back are very very low.

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