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Guild Wars 2

Guild Wars 2 

General Discussion  » So what's it worth and my 2 cents

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108 posts found
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2125

 
OP  10/10/12 4:25:18 PM#1

I still having fun in the game, I'm quite surprised myself, I'm a so called a MMO jumper, try out the new games having fun for 2-3 weeks and rarely sub for the second month.

With GW2 is a whole new story  I'm still playing and having fun, I play as much as I would a sub game so if this would have been a sub game I would be happy to pay another month heck a 3 month sub straight up.

I find the game refreshing and breeze of fresh air It might have to do I don't have to follow a narrow path from quest hub to quest inorder to trigger the next clump of quests.

I understand all you who didn't liked the game and no I won't write you play it wrong but what I would like to know why some write that GW2 is excactly like the rest of the lot, I've read several people writing that DE been done before so It's nothing new.

Can you please direct me to that game beacuse I have played most major MMO since UO and I have never seen a game that have GW2 type of DE and no WAR is not the same thing.

My point with this topic is besides having a lot of fun is, where is that game that is excactly like GW2, I would really want to know, plenty of people seems to know it they always write that GW2 is same old same old and still I find GW2 a completly new MMO experince.

You all take care now and don't forget a beer here and there is always nice.

 

If it's not broken, you are not innovating.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2376

10/10/12 4:29:55 PM#2
I'm not gonna sub this month but I'm going to continue to play the hell out of it.
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2125

 
OP  10/10/12 5:12:25 PM#3
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

If it's not broken, you are not innovating.

  Wakygreek

Spotlight Poster

Joined: 4/30/08
Posts: 1244

Reason is a necessity

10/10/12 5:22:20 PM#4
Originally posted by Torgrim
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

 

EDIT: I will however agree that the way the leveling system works in GW2 is unique and fun, at least I enjoy it. The skill system is pretty unique too but bothers me to no end that 90% of my skills are unlocked by level 15

  nationalcity

Apprentice Member

Joined: 10/31/04
Posts: 325

10/10/12 5:26:50 PM#5
Originally posted by Wakygreek
Originally posted by Torgrim
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

TY, but it seems many like to see through rose colored goggles when it comes to this game any criticism just doesn't cut it when were talking about the second coming.....

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7026

10/10/12 5:28:30 PM#6
I'm happy for you OP.
  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1792

www.croatian-maniacs.com

10/10/12 5:28:42 PM#7
I agree OP. I don't take 'same-old' talk seriously. If anyone can suggest the game that is just like GW2 I would play it, but I don't believe there is.
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2125

 
OP  10/10/12 5:28:53 PM#8
Originally posted by Wakygreek
Originally posted by Torgrim
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

 

Besides having an argument it has been done before can you name a game that is excactly like GW2?

I bet you are that old guy who tries the holodeck 50 years from now and only see...."hey I'm kiling goblins, that's nothing new I did that 50 years ago "

 

If it's not broken, you are not innovating.

  SoulStain

Novice Member

Joined: 9/07/12
Posts: 204

10/10/12 5:29:06 PM#9
I was happy in the fact that the cities are huge and look like they could accomodate people. They look like you could llive in them...there are areas that look like neighborhoods..not just a collection of merchants. It took me at least an hour or two to run about a city. It was fun in and of itself. The rest of the game is a blast too....though I'm messing with PS2 beta for now. Is there a halloween event going on in GW2?
  laserit

Advanced Member

Joined: 3/24/10
Posts: 1376

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

10/10/12 5:32:45 PM#10

I'll take your 2 cents and raise you a nickel

Zenimax kicked my dog

  Wakygreek

Spotlight Poster

Joined: 4/30/08
Posts: 1244

Reason is a necessity

10/10/12 5:35:10 PM#11
Originally posted by Torgrim
Originally posted by Wakygreek
Originally posted by Torgrim
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

 

Besides having an argument it has been done before can you name a game that is excactly like GW2?

I bet you are that old guy who tries the holodeck 50 years from now and only see...."hey I'm kiling goblins, that's nothing new I did that 50 years ago "

 

I am 29 actually, but hey if thats old then ok. I am giving you facts my dear friend nothing more. The gw2 DE system has been done before. You are welcome to your own opinion of course :). GW2 as a total package has not been done before and that much is true. But please understand that most of the stuff in GW2 has been done before. Now if you are done, please finish your greens or no desert!

  parrotpholk

Apprentice Member

Joined: 1/20/05
Posts: 3317

10/10/12 5:41:05 PM#12
Originally posted by Torgrim
Originally posted by Wakygreek
Originally posted by Torgrim
Sad really, the ones I'm asking in my OP don't want to respond to my questions :(

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

 

Besides having an argument it has been done before can you name a game that is excactly like GW2?

I bet you are that old guy who tries the holodeck 50 years from now and only see...."hey I'm kiling goblins, that's nothing new I did that 50 years ago "

 

I cannot say its been done before.  But I feel like it has as the dynamic events are not exactly dynamic.  They just take the place of a quest marker for the most part.  The meta events are great but most are on a timer and if you ran another character back through you would do them all over.

Crafting is ok and I like the way it was done.   The stories are personal preference.  Me I though only the Charr one was worth my time but again personal preference.

The zerg rules this game in many ways.  A lack of role definition is also a problem I believe.   There are many things about the game I do like but there are many more that make me feel the been there done that feeling.

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

10/10/12 5:42:48 PM#13
Originally posted by SoulStain
I was happy in the fact that the cities are huge and look like they could accomodate people. They look like you could llive in them...there are areas that look like neighborhoods..not just a collection of merchants. It took me at least an hour or two to run about a city. It was fun in and of itself. The rest of the game is a blast too....though I'm messing with PS2 beta for now. Is there a halloween event going on in GW2?

They haven't announced a Halloween event yet, but they've sure hinted about it.  I can't wait.  I loved the Mad King events in GW1 and can't wait to see what the Mad King will do in GW2.

 

On topic - I think where the problem lies for some people is that GW2 didn't reinvent the wheel.  While they implemented some definitely new concepts (Vistas, the leveling system, etc.) many of the best features of the game aren't new to the genre of MMORPGs.  Yes, the basic concept of WvWvW has already been done, the basic concept of DE's has already been done, as has the basic concept around crafting, dodging, active combat, etc. etc.  So, since the basic ideas are lifted from other games, some people see it and say "oh, nothing new here", "been there, done that".

 

What I think many of these people miss is that GW2 basically did what WoW and EQ did.  Took great concepts from existing sources, tweaked them, melded them with other awesome concepts, and packaged it all in a new way.  To me, that gives the game a fresh new feeling without being alien.

 

I guess some people just want alien.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11916

Currently playing EVE, SMITE, Wildstar, and Combat Arms

10/10/12 5:46:28 PM#14
Originally posted by SuperDonk
[mod edit]

But... how do you REALLY feel?

  SuperDonk

Hard Core Member

Joined: 6/22/10
Posts: 698

10/10/12 5:47:45 PM#15
Originally posted by Loktofeit
Originally posted by SuperDonk
[mod edit]

But... how do you REALLY feel?

 I feel like losing a couple of my stars.

I want to be Uncle Owen again.

  tab14

Apprentice Member

Joined: 11/06/08
Posts: 7

10/10/12 5:59:25 PM#16

I tend to see GW2 as containing features from many games, UO, DAOC, WAR and a few others, presented in a different overall package.

The lack of a number crunchingly good elite gear gathering competition put me off a little at first but now I am playing my several hours a day, enjoying doing stuff instead of planning, formulating, reading and then raiding for 10 hrs on reset day aka previous games.  I enjoy the beat a raid to get to next raid games but this is a pleasant change for me as well.

 

This is a good game for some and will feel pointless for others, the game is what you wish to make of it.

 

Good luck all.

  User Deleted
10/11/12 2:39:42 AM#17
Originally posted by Wakygreek

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

How to lose all credibility in one sentence: "DE's are just a glorified version of WAR's PQs.".

Anyone who played both games knows this is complete nonsense. WAR's PQs are static. They also didn't scale with the number of participants, once the initial release rush was over, you were screwed since nobody was around to do the PQs with you. Their didn't vary depending on if you succeed or fail.

The Rift "rifts" are closer to GW2, but still quite different. They don't blend into the landscape, you don't have bandits attacking farms, or bears invoked by a kid, or a group of Sons of Swanir wreaking havok, fitting the local story and the world area, but instead in Rift you have the same generic mobs attacking you from each type of rift. Rifts are basically just another type of mob spawners, nothing more, they don't blend in, don't tell anything, it's just mindless mob bashing just because they are there.

You gave absolutely no fact here, only your flawed opinion. If GW2 DEs are like WAR's PQs, then apples are like oranges too.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2828

The Critical Hit Pretzel!

10/11/12 2:52:49 AM#18

DE? Rift does it, a lot of games do and they often have more effect on the game world but eh, lets just skimp on that for now.

 

Its good your enjoying the game. Theres a game for everyone and unfortunately GW2 fell far shorter then I was expecting, which to be truthful I wasn't expecting to much but it was a bit more of a let down then I thought.  Either way, we each have our games and GW2 tickles your fancy and for me it makes me wish I didn't spend my $60. :(

  Tawn47

Advanced Member

Joined: 7/27/07
Posts: 515

10/11/12 3:04:39 AM#19
Originally posted by Wakygreek

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

WAR had public quests and Rift has its Rifts, and whilst the mechanic of DE's is very similar, they are a step forward.  DE's are far less static and more varied than Rifts and Public quests..  although it would be nice to see a greater variety of missions and especially a variety of DE's in a given location so the event cycles are much less obvious.

Anyone who tells you it is a 'fact' one way or the other..  that DE's are the same as PQs and Rifts or that they are very different, is showing their bias.  The only fact is that it can be argued either way and really just comes down to opinion.

Hopefully, Anet is looking to add DE's to existing zones which will disguise the event cycles.. they did boast about how they streamlined the event building system to make it fast, but somehow I think they may instead concentrate on new content for new zones.. 

  Thillian

Advanced Member

Joined: 5/31/06
Posts: 3221

10/11/12 3:12:39 AM#20
Originally posted by Tawn47
Originally posted by Wakygreek

The post comes off as troll bait no offense. But imo WARs PQ's and Rifts well RIFTS are very simmilar to GW2's DE system. You can argue it until your blue in the face but the sad fact is that DE's have been done before. The system itself has been around for a while, it just wasn't called DEs. DE's are just a glorified version of WAR's PQs.

WAR had public quests and Rift has its Rifts, and whilst the mechanic of DE's is very similar, they are a step forward.  DE's are far less static and more varied than Rifts and Public quests..  although it would be nice to see a greater variety of missions and especially a variety of DE's in a given location so the event cycles are much less obvious.

Anyone who tells you it is a 'fact' one way or the other..  that DE's are the same as PQs and Rifts or that they are very different, is showing their bias.  The only fact is that it can be argued either way and really just comes down to opinion.

Hopefully, Anet is looking to add DE's to existing zones which will disguise the event cycles.. they did boast about how they streamlined the event building system to make it fast, but somehow I think they may instead concentrate on new content for new zones.. 

Nonsense, Tabula Rasa was first in 2007 with its system of --- Dynamic Battlefields. Why is noone mentioning Tabula Rasa, which created the so-called Dynamic Events system. Dynamic Battlefields in Tabula Rasa had more consequences than DEs in GW2 - could lose base with quests, vendors and spawn points. Tabula Rasa was also the first game in which you didn't need to be grouped to get a credit for killing "quest" monster.

REALITY CHECK

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