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Guild Wars 2

Guild Wars 2 

General Discussion  » Do you see yourself playing GW2 past 2012?

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252 posts found
  TwoThreeFour

Advanced Member

Joined: 3/26/12
Posts: 1660

10/10/12 12:25:56 PM#141
Originally posted by rygard49
Originally posted by The_Korrigan
Originally posted by fenistil

I do hope that mainstream market and players will accept sooner or later (even if still flaming) that there can be difftent mmorpg types that cater to (partially)difftent niches.  Maybe it will lead to creation of sub-genres in future.

That's exactly what GW2 did. ANet created an AAA quality MMORPG which is not a WoW clone, nor a clone of anything seen before (all features together of course). The fact that you, your cat, or John Doe don't like GW2 doesn't make it less true. This game broke the mold, something which was badly needed. Not saying it's the ultimate end of it all MMORPG, because I don't believe that myself, but maybe it will show the direction to other companies: you do NOT need to make a WoW clone to make a good MMORPG.

If tomorrow, someone releases an updated UO with GW2 quality graphics and scale for the world, and a sandbox gameplay similar to UO, I will possibly stop playing GW2, considering, of course, the developer doesn't screw it by turning the game into a mindless gankfest like the other failed sandboxes releases these last years. But you only live once... life is too short to live in the "tomorrow", today there is GW2, and that's what I enjoy. Future will bring whatever it brings.

What I mean is that be perpetually running after that "ideal MMORPG", you end playing no MMORPG at all. Perfection is not of this world.

Broke the mold? Really? It's not like any other game ever?

Oh, oh, oh... it broke the mold by combining things we've seen before into one game. That's the definition of "breaking the mold" here, right? So really, in theory, all I'd have to do to "break the mold" in your eyes would be to combine, say, the space combat from SWG:JTL with the massive scale of EvE with the 3 faction Frontier combat of DAoC with the DEs of GW2 with the skill progression system from UO in a AAA title.

Actually, come to think of it, I would play the shit out of that game. Point rescinded.

Yeah, combinations can create interesting games and yeah it is breaking the mold.

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6877

10/10/12 12:29:34 PM#142
It is an industry changer. It's the first mmo in years that hasn't shoved in wow tropes somewhere.

It proves you don't have to copy wow to have a hit mmo.

Which is good new for you guys wanting a aaa sandbox or some rp centrist game or whatever.
  Deerhunter71

Elite Member

Joined: 10/25/05
Posts: 416

10/10/12 12:32:02 PM#143
Originally posted by Eir_S
Originally posted by coretex666
So much for the industry changer

If you don't think it changed the industry, I don't know what to tell you.  Every successful attempt at something different introduces new ideas for future devs, so it's definitely change.  It just can't be change that everyone likes.

I have not heard or seen any industry change.  In fact how is it an industry changer when it launches with NO endgame.....  My whole guild of about 20 ppl has quit just about (they do log on some here and there maybe once a week at most) but they have gotten bored of W v W v W which is the so-called endgame because it nothing but repetitive with no real rewards/consequences at all...

Maybe some of their expansions will bring endgame - but to be honest I got a lot more playtime and enjoyment out of Rift compared to this.  This is a well polished game and I will not call it a pile of crap but in the end there was not a lot of innovation and just a lot taken from other games; sorry to say but that is what is the truth.  RvR was more fun in Warhammer compared to this W v W v W.

Darkfall's grind is kill 150 mobs for X prowess. in other MMO's we call that themepark and stupid. In Darkfall it is called "sandbox" and a brilliant system. Go figure, lol......

  avalon1000

Advanced Member

Joined: 3/04/08
Posts: 616

10/10/12 12:32:58 PM#144
I like the game overall and see myself playing it for some time. I do not like the personal story and have done zero on my Ranger. I did do it on my engineer up to level 30 something then there was a jump/get blown off the wall quest and I really hate jump quests so I stopped there. I do like exploring and all the little things they put in the game.
  bcbully

Elite Member

Joined: 3/03/12
Posts: 4065

10/10/12 12:37:40 PM#145

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

10/10/12 12:39:30 PM#146
Originally posted by Estelvea
Nope, I already stopped. It's the most disappointing game I've played in years.

 

Anyone else think this person never even played?

Oderint, dum metuant.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5493

Pink, it's like red but not quite.

10/10/12 12:45:21 PM#147
Originally posted by Eir_S

And I agree with it completely.  A lot of people will probably look back one day and say "You know, all those hours I spent on forums hating games, I could have been enjoying one".

Optimists frequently believe it's possible to 'cure' negativity.

Kind of prima facie as you follow the self-evident loop implicit in the definitions...around and around.  Anyhoo...makes my head hurt.

Can't we all just have a beer and mash some buttons?

-Nearly every single bad trend in MMO development was started by the developers.--Wordiz

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 850

10/10/12 12:46:22 PM#148
Originally posted by Volkon
Originally posted by Estelvea
Nope, I already stopped. It's the most disappointing game I've played in years.

 

Anyone else think this person never even played?

Well I know one thing, that person has not tried many MMO's released in the last couple years.

  Justin83x

Novice Member

Joined: 8/25/09
Posts: 403

Ten soldiers wisely led will beat a hundred without a head.

10/10/12 12:46:59 PM#149
Originally posted by bcbully

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

What results did you read? The ones I saw had almost 50% planning on playing over a year. And that was with 463 votes. The already quit answer was around 26%.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4065

10/10/12 12:56:45 PM#150
Originally posted by Justin83x
Originally posted by bcbully

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

What results did you read? The ones I saw had almost 50% planning on playing over a year. And that was with 463 votes. The already quit answer was around 26%.

41% have stopped playing, or play only when bored. 6% more think they will hang around another month or so. 5% plan on  playing 6 months to a year(4 more months) with 48% plan to play more than a year.  

 

So about 50% of the people think the game stinks, unless they like playing mmos for 3 months or less.

 

Sorry for rounding the poll up. It's 475 now btw.

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5493

Pink, it's like red but not quite.

10/10/12 12:58:06 PM#151
Originally posted by The_Korrigan
Many folks need to feel like being part of the "winning tribe". Now to define what "winning" means... ;-)
Please, oh please, tell me what to doooo.

-Nearly every single bad trend in MMO development was started by the developers.--Wordiz

  User Deleted
10/10/12 1:01:42 PM#152
Originally posted by Mardukk
Originally posted by Volkon
Originally posted by Estelvea
Nope, I already stopped. It's the most disappointing game I've played in years.

 

Anyone else think this person never even played?

Well I know one thing, that person has not tried many MMO's released in the last couple years.

Or maybe he just expected more from GW2 than he got in comparison to the other mmos and as such his disappointment was greater.

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

10/10/12 1:02:28 PM#153
Originally posted by bcbully
Originally posted by Justin83x
Originally posted by bcbully

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

What results did you read? The ones I saw had almost 50% planning on playing over a year. And that was with 463 votes. The already quit answer was around 26%.

41% have stopped playing, or play only when bored. 6% more think they will hang around another month or so. 5% plan on  playing 6 months to a year(4 more months) with 48% plan to play more than a year.  

 

So about 50% of the people think the game stinks, unless they like playing mmos for 3 months or less.

 

Sorry for rounding the poll up. It's 475 now btw.

I wonder how many people will never see or vote in your poll because they're, like, busy playing?

Oderint, dum metuant.

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3495

10/10/12 1:03:19 PM#154
Originally posted by bcbully
Originally posted by Justin83x
Originally posted by bcbully

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

What results did you read? The ones I saw had almost 50% planning on playing over a year. And that was with 463 votes. The already quit answer was around 26%.

41% have stopped playing, or play only when bored. 6% more think they will hang around another month or so. 5% plan on  playing 6 months to a year(4 more months) with 48% plan to play more than a year.  

 

So about 50% of the people think the game stinks, unless they like playing mmos for 3 months or less.

 

Sorry for rounding the poll up. It's 475 now btw.

 

I stopped playing after 2 or 3 weeks.  Very tedious, soulless game.

The player retention for GW2 has been just as bad an just about any other recent game.

F2P games are "proven" bad if they don't hold a player's interest long term.  B2P (with cash shop) is no different.  It's possible to stop a sub and "go back" whenever a player wants as well.

Player longevity has long been a litmus test for whether a game is "good" or "bad".  In those terms, GW2 is just as bad as any other recent game, with poor longevity.

Hell hath no fury like an MMORPG player scorned.

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

10/10/12 1:07:09 PM#155
Originally posted by Rohn

 

I stopped playing after 2 or 3 weeks.  Very tedious, soulless game.

The player retention for GW2 has been just as bad an just about any other recent game.

F2P games are "proven" bad if they don't hold a player's interest long term.  B2P (with cash shop) is no different.  It's possible to stop a sub and "go back" whenever a player wants as well.

Player longevity has long been a litmus test for whether a game is "good" or "bad".  In those terms, GW2 is just as bad as any other recent game, with poor longevity.

The vast majority of servers still showing full to high populations, the overflows, densely populated starter areas and queues into WvW all seem to indicate that you're making crap up.

 

Unless I'm reading the data wrong...

Oderint, dum metuant.

  Fendel84M

Elite Member

Joined: 5/20/04
Posts: 1086

I actually still like MMORPGs

10/10/12 1:08:04 PM#156
I play for the pve and no where near bored yet
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2019

10/10/12 1:14:34 PM#157
Originally posted by Rohn
Originally posted by bcbully
Originally posted by Justin83x
Originally posted by bcbully

Very interesting poll. 40% out of almost 500 have quit. Another few 5% plan on playing 3 months or less.  less than 50% plan on playing more than a year, plan being the key word. 

 

While if those who plan on still playing the game this time next year make it, 900k players is pretty good in this day and age. It's a drastic change from the pre-launch hype though. To be put it frank 50% of the people think the game stinks, as in not worth playing. 

 

Looking at this, I see GW2 being around 600k active users by this time next year.

What results did you read? The ones I saw had almost 50% planning on playing over a year. And that was with 463 votes. The already quit answer was around 26%.

41% have stopped playing, or play only when bored. 6% more think they will hang around another month or so. 5% plan on  playing 6 months to a year(4 more months) with 48% plan to play more than a year.  

 

So about 50% of the people think the game stinks, unless they like playing mmos for 3 months or less.

 

Sorry for rounding the poll up. It's 475 now btw.

 

I stopped playing after 2 or 3 weeks.  Very tedious, soulless game.

The player retention for GW2 has been just as bad an just about any other recent game.

F2P games are "proven" bad if they don't hold a player's interest long term.  B2P (with cash shop) is no different.  It's possible to stop a sub and "go back" whenever a player wants as well.

Player longevity has long been a litmus test for whether a game is "good" or "bad".  In those terms, GW2 is just as bad as any other recent game, with poor longevity.

How do you know what the player retention is? I don't find the game soulless at all. Your opinion though.

 

GW1 still has players and it was B2P also. Please, using sweeping conclusions are always proved wrong as there is always exceptions.

 

The game has been out over a month - how can we talk about longevity? Don't we  need to play for years?


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  SuperDonk

Advanced Member

Joined: 6/22/10
Posts: 604

10/10/12 1:15:44 PM#158

Bored by level 25 and moved on. I haven't logged on in a couple of weeks and even then only managed to play for a half of an hour or so.

 

GW2 is the most boring MMO I have ever payed for, if it was P2P I would of canceled the sub within a week after launch.

 

But... this thread is pretty useless. You either love it or hate it - as the polls shows, reading a few of the threads dedicated to GW2 would show you the same results.

I want to be Uncle Owen again.

  Drazkathan

Apprentice Member

Joined: 12/09/07
Posts: 2

10/10/12 1:24:15 PM#159

I'm not sure how experienced you are, but I think your just spoiled. This game has many very good aspects. Mostly it sounds like you need an upgrade on your computer. I love WvW and am not getting the issues you describe. Mostly I think you need to join a big, well organized WvW guild and find out what it's really about.

 

This game is fantastic, and for a "f2p" model, damn good. At least you don't get the ridiculous issues that other, just released, MMO's have. The servers are almost always up and running and they have a good overflow management system. The story keeps me engaged, and there's plenty to do. You want to be hardcore? Go play something suited to your style. Don't blame the game.

 

Draz

  WhiteLantern

Hard Core Member

Joined: 1/27/10
Posts: 2579

10/10/12 1:27:38 PM#160

No, Borderlands 2 has destroyed all desire I have to play anything else. I know it will end, eventually, but for now, this is the most "addicted" I've been since Diablo 2. 

I need to finish some things up in WoW before my sub expires, but I just can't. The bandits are calling; they want me to shoot them and take their guns. I'll oblige.


I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

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