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10/10/12 11:32:25 AM#121
Originally posted by The_Korrigan One thing I think a lot of people are forgetting (since those golden days when MMOs first started), is that the main reason MMOs were played for so long back then is both A) They were still a new and different experience, and B) They created an environment for people to have lasting experiences in. The concept of the MMO may not be new anymore, but it's hard to argue that GW2 hasn't built a catalyst for a lot of great memories for it's players. There's already tons of posts from people sharing their most memorable experiences & starting new ones. That's ultimately what's going to keep people playing, and it's something most modern MMOs don't really do very well. They are built to consume and forget, whereas GW2 is built to play in. People who are only focused on consuming content will indeed forget this game once they finish, or until the next expansion comes out, but for many of us we're still having fun just playing in the world & making new experiences. Definitely well put, both of you. |
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10/10/12 11:33:19 AM#122
Originally posted by Aimee46 Thanks for posting this. I will add you to my list of people I will follow-up with in 2 years to see how it played out. Speaking in absolutes makes for great entertainment. |
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10/10/12 11:34:41 AM#123
Originally posted by fenistil That's exactly what GW2 did. ANet created an AAA quality MMORPG which is not a WoW clone, nor a clone of anything seen before (all features together of course). The fact that you, your cat, or John Doe don't like GW2 doesn't make it less true. This game broke the mold, something which was badly needed. Not saying it's the ultimate end of it all MMORPG, because I don't believe that myself, but maybe it will show the direction to other companies: you do NOT need to make a WoW clone to make a good MMORPG. If tomorrow, someone releases an updated UO with GW2 quality graphics and scale for the world, and a sandbox gameplay similar to UO, I will possibly stop playing GW2, considering, of course, the developer doesn't screw it by turning the game into a mindless gankfest like the other failed sandboxes releases these last years. But you only live once... life is too short to live in the "tomorrow", today there is GW2, and that's what I enjoy. Future will bring whatever it brings. What I mean is that be perpetually running after that "ideal MMORPG", you end playing no MMORPG at all. Perfection is not of this world. |
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10/10/12 11:45:21 AM#124
Originally posted by The_Korrigan Oh that's true. That's why I albeit rarely but I do still try new games beta / trials and that's why I bought GW2. Of course that does not mean I will play something I don't take pleasure from just because it is technically an mmorpg. I am not trying to find 'ideal mmorpg' anymore cause I realized long time ago that something like that will never exist. I recently started to appreciate single player games again( also because there are interesting titles spawning again after a decade when good single player was very rare occurence) and hope that some time in future there will be mmorpg that is 'good enough' for me. Of course taking my preferences and stance on cash shop into account coupled with current market trends - chance of this happening anytime soon are very small. |
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10/10/12 11:46:05 AM#125
Originally posted by grimgryphon
When you do, pop over to Jade Quarry and toss me a wave while you're at it. Hopefully by then I'll have managed to pull myself out of WvW long enough to refocus on getting my legendaries. |
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10/10/12 11:49:30 AM#126
Originally posted by grimgryphon You have that kind of list laying around? Then again, you do look kind of bored. If making lists and then looking at them years later makes for great entertainment, I can only hope you find a game that entices you. Say... Minesweeper. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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10/10/12 11:51:17 AM#127
Originally posted by Eir_S See my theory above about bored people... |
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10/10/12 11:52:23 AM#128
Well I think I Will be playing GW2 for a long while sense one I knew way before it came out what it was going to be and it has turned out to be that and more in my book. I like alot abouut it and dislike very little and instead of listing the pros and cons I will tell you what I dont like and whats left I do. I don't care for the travel time in WvW I think they should add ports to most outposts and keeps this way I dont have to run from the portal every time. Some DE's happen to offen and need to be scaled better cause theres some that can not be done alone ever. Give some of the classes ways to remove conditions some cant remove posion or bleeding but can break stuns and cunfsion easy and thats really it for my dislikes they made a huge world as is and I cant wait to see the rest of the game world they show on the map to open and maybe later add more of the world to it such as Elona and Cantha and so forth.
And for one other thing we all grip about games its in our nature as gamers we all have done this sense Nintendo released reviews in Nintendo Power Mag and Game Informer we have rated games and we all will still do it even tho we all know all games are good for some and not others like I dont care for sports games but still try them I dont like Eve but I tried it and still dont like it I liked DF just hated being ganked every time I logged in after my 24 hr free period I also like games alot of you dont but you like games I dont thats life we all have our likes and dislikes. |
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10/10/12 11:53:10 AM#129
Originally posted by The_Korrigan And I agree with it completely. A lot of people will probably look back one day and say "You know, all those hours I spent on forums hating games, I could have been enjoying one". no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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10/10/12 12:00:03 PM#130
So much for the industry changer
Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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10/10/12 12:07:29 PM#131
Korrigan:
I agree gw2 is most definetly not a wow clone and also caters to a different player audience than other mmos (casual pvpers / explorers) But I don't see it as a wholly original game. It dies borrow a lot from other games, just those games aren't bloody wow and EQ yet again. Namely Coh & daoc and to a lesser degree gw1 & war. |
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10/10/12 12:08:38 PM#132
Originally posted by The_Korrigan Broke the mold? Really? It's not like any other game ever? Oh, oh, oh... it broke the mold by combining things we've seen before into one game. That's the definition of "breaking the mold" here, right? So really, in theory, all I'd have to do to "break the mold" in your eyes would be to combine, say, the space combat from SWG:JTL with the massive scale of EvE with the 3 faction Frontier combat of DAoC with the DEs of GW2 with the skill progression system from UO in a AAA title. Actually, come to think of it, I would play the shit out of that game. Point rescinded. "Criticism is an indirect form of self-boasting." - Emmet Fox |
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10/10/12 12:09:14 PM#133
Originally posted by The_Korrigan UO in the ArenaNet world of Tyria! Now that would be a game.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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10/10/12 12:11:25 PM#134
I started with cog turner 3 back in 1892 on Mr babbage's marvelous automatic analytical engine.
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Reizla
Hard Core Member
Joined: 12/09/08
MMORPGs are no longer about the mass multi-user anymore *sadly* |
10/10/12 12:12:03 PM#135
Already stopped. It's good on a technical level and has some real interesting features (both already mentioned here), it's as boring as well as well. I'm not really feeling I'm playing a MMORPG when playing GW2, which is a real sad thing :-( Demigoth's RPG adventures ~ My blog ASUS M4N72-E |
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10/10/12 12:12:36 PM#136
Originally posted by coretex666 If you don't think it changed the industry, I don't know what to tell you. Every successful attempt at something different introduces new ideas for future devs, so it's definitely change. It just can't be change that everyone likes. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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10/10/12 12:13:43 PM#137
I voted 6 months as I plan on leveling multiple toons to 80. Obviously, once you hit 80 and get some gear the game ends (unless you are a PvP junky, which I'm not). I'm hoping for 6 months it may be closer to 5 months. I have no idea how a PvE person would play this game for a year or more. You could level and gear every profession in under a year. |
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10/10/12 12:16:26 PM#138
Originally posted by Eir_S For it to be an industry changer, doesn't it first have to change the industry? Since it's launch, I haven't seen anything really change. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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Methos12
Advanced Member
Joined: 9/05/08
Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt. |
10/10/12 12:18:46 PM#139
Easily, although I simply don't have the time to play. I've had the game for almost two weeks now and my only achievement so far is a level 15 Charr Thief. Not to mention I'm on Piken Square which is an unofficial RP server so that's one more venue that will gobble up my attention away from leveling. By the time I get somewhere significant first expansion is probably going to already be out.
Nature without Technology is little more than animals running about. |
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10/10/12 12:24:08 PM#140
Nope, I already stopped. It's the most disappointing game I've played in years.
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