| 136 posts found | |
|---|---|
|
10/09/12 11:58:30 PM#21
Is there gonna be like an faq? my friend linked this FB to me and I checked the site.. found the dev log but thats alot to read lol.. faq would be nice since this is really first I am hearing about this game
|
|
Originally posted by koboldfodder This game is far from a scam. Please do some research before you make claims like that.
If you don't like the game then fine, but dont go around spreading it's a scam when you have no basis for it. |
|
|
10/10/12 9:52:22 AM#23
Originally posted by koboldfodder Nice sentiment. To be honest with you, all I hear is that you were the fool and someone scammed you out of your money. Once bitten, twice shy...I understand that. However, to lay down a blanket statement essentially implicating the developers of this game to fraudulent business practices when the grand total of your knowledge about them, their vision and their ethics amounts to watching a video on Kickstarter is obtuse to say the least.
|
|
|
10/10/12 10:14:58 AM#24
Donated! I have been watching this game for years and am more then willing to help out a indie dev team with a dream.
|
|
|
10/10/12 12:20:34 PM#25
It's sad but I don't think this Kickstarter will reach it's goal (even with 29 days left). 700k is a very high number, especially for a game (and company) that most MMO players have likely never heard of. Using other kickstarter projects as basis, CoS should've already raised at least 75-100k for it to have the potential to hit the 700k goal in 30 days and I don't see it happening. MMOMagic will need to find a way to get the word out fast and generate hype or the Kickstarter will not meet it's goal and no transactions will be made, which in turn may make people less likely to pledge money in the case of another kickstarter attempt with a more realistic goal. ------ |
|
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/10/12 12:52:03 PM#26
Originally posted by MadnessRealm Agreed. The combination of an ambitious design goal and an ambitious KS goal makes for an exceptional challenge here. The team needs a PR person that can help them sell their strengths, which they have many of. They also need to say "to market" a lot less. :) filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
10/10/12 1:02:39 PM#27
This game has my full and undivided attention ... and maybe even a few bucks!
|
|
|
10/11/12 4:16:06 PM#28
Yay big donation, this project has only just starting to get going!
|
|
|
10/12/12 2:44:53 AM#29
humm sounds pretty good but..
The world is the actualy size of earth? Now i have messed around with the outerra engnie that has a full model of earth running and there is no way in hell they would be able to fill somthing like that up with content..
Ill keep an eye on it but i think there are other gaems i want to back on kickstarter before this.. My 3D models |
|
|
10/12/12 9:48:26 AM#30
I hope CoS succeeds, it seems the mmo games I try bore me faster and faster despite the pretty graphics; gameplay is king, for me.
|
|
|
10/12/12 9:53:24 AM#31
This is a game me and the wife have followed for a very very long time, definitely throwing in on the kickstarter.
|
|
|
10/12/12 10:02:54 AM#32
Originally posted by Caldrin Unless they fine-tune procedural generation for landscape, settlements and NPC's. It's a matter of scaling up and ironing out the rough edges (quite literally). Once you have that in place, you can set up AI for NPC's and let them loose, which I guess is what they're planning to do, based on the description in kickstarter. Its still a lofty goal. But essentially it's going to be Game of Life adapted to a 3D environment. Better to be crazy, provided you know what sane is... |
|
|
10/12/12 10:50:38 AM#33
Originally posted by Caldrin the thing is according to them, the engine of the game builds the terrain and content itself
|
|
|
10/12/12 10:56:04 AM#34
I wish them all the very best. I've watched CoS on and off for a few years now. If they can get even half way to their main goals, it will move the industry forwards. Lets hope the Assassins don't get them. ^^
|
|
|
It looks like they put up a YouTube channel: http://www.youtube.com/user/thecitadelofsorcery?feature=results_main
It has a couple of videos that talk about how the world is generated. One of them is kinda eye-glassy tech stuff and the other one by Dutch is more nutshell. |
|
|
10/12/12 11:06:45 AM#36
Originally posted by Dakirn http://www.youtube.com/user/thecitadelofsorcery?feature=results_main
It will be interesting to see what happens next. If they can get funded, it will no doubt help their development. |
|
|
10/12/12 2:02:36 PM#37
Originally posted by Caldrin Hey Caldrin, I hear you, and understand your concern. In fact, this is one of several concerns players have voiced, and we would like to give you a real answer. I am going to post a new article on MMORPG shortly that will address this issue, and more. We hope to alleviate your concerns. I hope you will read it . |
|
|
10/12/12 2:11:40 PM#38
Originally posted by Sovrath I'll believe it when I see it, I doubt this is possible, if they do pull it off expect 90% of the game to be the same repeated textures and land formations. Honestly though if this is gonna end up just another wow clone, I think they should just stop now, because the market needs innovation not more of the same garbage being spewed out over and over. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
|
|
10/12/12 3:08:46 PM#39
Originally posted by Siveria You should really read up on this before comparing us to WoW or a clone of any MMORPG. We changed nearly everything about the MMORPG in Citadel of Sorcery. We're so far from a clone as hardly be in the same universe. I encourage you to read up on the game at our web site. Our whole objective was to be different, and offer new and better game play. |
|
|
10/12/12 5:31:36 PM#40
Originally posted by Jatar From what I see this is their problem, they are not a clone and break all the WoW rules making them kind of an anomoly to publishers. Hard to get someone to give you money if you are totally new in how you do things. Makes sense why they have to prove it if you look at it this way. |
|