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10/09/12 6:19:40 AM#21
I didnt care to much for it. Running from point to point. Hearts, squares, red arrows, blue arrows and the randoms in between. Rinse, repeat for each zone. I agree with teh fast food, in/out metphor of the game, but I also believe they all are.
No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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10/09/12 6:22:21 AM#22
Originally posted by apocoluster Well to be fair if you aim to beat WOW in sales that is the only way you can do it. Cater to the masses and please as many people as possible. This is where the profit is. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/09/12 6:25:26 AM#23
Originally posted by halflife25 Short-term profit because, short of WoW, no MMO has had a growing number of subs beside Eve. Almost all of them have shrunk to sub 300k subs or gone F2P. |
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10/09/12 6:41:56 AM#24
IMHO, a great game to play in the short term, to play as a "few month" theme park game. For me, it lacks longevity (being for me, a game I play for 6 months or more). Your mileage may vary, of course. My take: Worth every penny, a fun theme park, but not a long term game. I will move on to PS2 or something else when it comes along. It should be noted I am a long time MMO vet going back to EQ in 99, and played many of them since then. I used to be hard core, but am now a very casual player (less than 10 hours a week). So, that's my take. |
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10/09/12 6:56:23 AM#25
Your post is contradictory. You don't like the fact that GW2 lacks gear grind treadmill progression but are refusing to play classes because you don't like the looks? Mesmers aren't pink btw, all aremor is customizeable. You can make your mesmer look like a priate if you wanted.
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/09/12 7:22:59 AM#26
Originally posted by xpiher I don't see the contradiction. Looks and gear treadmill are two separate things so dont understand how it is contradictory to want to have a gear grind treadmill and also thinking looks is important. Neither of them excludes the other. And Mesmer skills are pink and that is not customizable. Also they have butterflies and stuff and for me that is quite effeminate and one of the reasons I could not play the class. |
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10/09/12 7:24:15 AM#27
GW2 is not your home. It is theme park. You read about it, watch videos, listen marketing bullshit and buy ticket. After month or two you have visited in all roller coasters, saw all clowns and listened all jokes, then you group up with your "friends" and ride roller coaster with them until you realize that you don't really enjoy from ride anymore - you are only riding to chat with your friends. Eventually less and less your friends come to "enjoy" ride and only come to see you when park have a new amusement or clown have a new trick. Then you move neighbour city park that have a new big roller coaster. If you enjoyed on games like WoW, then there is big chance you will enjoy from GW2 - only difference is that thrill ride is bit more longer and cotton candy is bit more pink than red You don't build your cities or leave your mark to park - it is not your park - not your home. "I know I said this was my last post, but you my friend are a idiotic moron." -Shadow4482 |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
10/09/12 7:27:20 AM#28
Originally posted by darkcircuit From all of the above I gather that you basically don't want your MMO to be a second job you come home to. Good news GW2 is not about raiding for hours on end until your eyes bleed. On the other hand some hardcore gamers will find that there isn't enough to strive for since there is no real gear threadmill. If you only play for about 20 hours a week, you're far from hardcore however. Gear does play a part, but the gear you get from doing dungeons isn't fundamentally superior to the set you can craft or obtain from a karma or cultural set vendor. You can get your gear how you want. Nobody will be forcing you to be there on raid evenings or be left behind. In PvP everyone is level 80 and has access to all the gear, sigils and runes for free. No need to suffer until you gather enough tokens to get your resilience up. Level playing field is the goal, though some builds will be more effective than others. On the casters I can only say this: try all three. You might find mesmer too pink, but with all the different weapon combinations out there, it's entirely possible you'll be surprised by what class you actually like best. You'll never be 100% sure GW2 will become your MMO home, but with what you've mentioned above, the odds should be quite good that you'll be happy you made the purchase. |
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10/09/12 7:31:25 AM#29
Oh the "hardcore" debate in MMOs... What is hardcore PvP? Full loot and/or perma-death? Or is it eSport skill based game play (as you can't buy/grind any advantage) so only the truly skilled propser? What is hardcore PvE? Raiding? I've been playing MMOs since UO circa 1999, and GW2 is the best MMO I have played since Vanilla WoW. Well worth 60$, if you can't afford that - you shouldn't be gaming: honestly gaming (especially PC gaming) is an expensive hobby.
MMO History: |
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10/09/12 8:21:32 AM#30
Originally posted by darkcircuit read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2 |
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10/09/12 8:45:48 AM#31
Gw2 is worth the ~ 100 hours it takes to get one character to 80, but IMO this is not a game that is deep enough to be your main MMORPG. It is a very shallow game, targeted for your average casual player. The lack of CS, poor WvW implementation rampant bots, teleportation hacks - slow dev response, I have serious lack of drive to support Anet. Even their cash shop is badly designed - there is literally no reason to spend any RL cash you can convert in game gold to gems and buy everything you want. I question Anets ability to support the game long term, as MMORPGs are living breathing projects that require constant development, tweaks, and new content - all that requires lots of money coming in. Still fun game for what it is. |
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10/09/12 9:13:09 AM#32
Originally posted by DMKano You forgot to mention bugs, broken DE's, personal stories, broken heart NPC, SP's etc. Forging the pact is still bugged after over a month. They try to fix it in every patch and it breaks again. It is really embarassing for a AAA title. I don't care for bots its the bugs that annoy me. All the bugs that were there at release are still present. |
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10/10/12 9:44:38 AM#33
Personally, I would wait until the price drops to something reasonable and then try it for yourself. By that time, various bugs/glitches and other problems will hopefully be sorted, too.
I'm enjoying the game, but not as much as I hoped I would. For some reason I can't settle on any one class. I've been like this in every mmo I've played over the last 3 yrs or so and I take it to mean that I'm basically just burnt-out on the genre and need to have lots of alts I hope between in order to keep things feeling "fresh".
GW2 has a lot to commend it, though, so definitely give it a try if/when you can afford it. |
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10/10/12 9:58:59 AM#34
Originally posted by Yamota Remember that in the 1800's pink was a man's colour and blue was for women. That is the dumbest reason I have heard of in a long time. You have this goofy idea about what a man is.
The mesmer name goes back to Franz Mesmer who's ideas led to hypnosis. The butterfly's come from The Butterfly effect from Chaos theory. It is the bending of one's mind and time to different effects. I think it is perfectly interesting and deep.
If you want a gear treadmill - to be UBER and stomp others, then this game IS NOT for you. No need to be insulting.
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10/10/12 1:38:55 PM#35
Originally posted by Yamota I AGREE 100%!! This guy thinks exactly how I do. GW2 is very fun to go from LVL 1-80 in PVE, interesting to explore and play through. Dungeons are not fun enough or rewarding enough for the frsutrating difficulty. You die and die and die even when doing things right most times. In the end you gain little rewards. You don't fin some super rare cool looking item in this game pretty muich ever. The PVP as a whole is pointless to me because I play DOTA 2 and FPS games. The PVP in GW2 is tryin to make you play that kind of thing(arena based pvp) but in an MMORPG. Its in a world apart from teh PVE world, both PVPs make you instant lvl 80 even if you are LVL 1 in the PVE game. Then you play to hold points that is all. You can't carry hardly anything you fight for over to the PVE world either. I say buy the game and play it 1-80, it is good enough for the price. But it wil have no replayablility for me after I reach 80 unless they add a heck of a lot more to the PVP for me. |
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10/10/12 2:20:37 PM#36
Originally posted by khameleon The Tyrian map has large areas that you went to in GW1. Where we are playing now is, GW1: Prophecies and GW:EotN. You have Cantha and Elona to deal with in expansions as well as other parts from Propheices they have not put in the game yet. If all you think you are going to get in GW2 was what was released at the beginning, you didn't play GW1 and understand how A.Net develops games. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
10/10/12 2:30:33 PM#37
With GW2, milage varies wildly. Many have found their home, Many have found it little more than a rest station on the highway. Either way, the vast majority will still tell you it was worth the boxed cost.
Personally, I was disappointed that for me, the game failed to live up to the hype....well, not really disappointed, I kinda expected it not to, knowing what I like and dislike in long term gaming. That said, I would still buy it again knowing what I know. I, along with 3 friends, all started playing at opening, we played a few nights a week for a few weeks and it was absolutely a blast. Sad to say, the game has fizzled out but even still, it was at least as much fun for at least as long as any other $60.00 game I've purchsed. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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Scizyr
Apprentice Member
Joined: 2/10/04
“Our senses enable us to perceive only a minute portion of the outside world.” |
10/10/12 2:34:54 PM#38
As an mmo veteran I felt a little insulted at the overly simplified attitude of everything in Guild Wars 2. You have your hand held from the very beginning and it doesn't feel like I'm developing a character, only unlocking skills and costumes. Once you get the set of skills needed to play how you want there is no other reason to continue other than cosmetic upgrades.
The sPvP is fun for the first 5 or so matches but when you start working well with a team mate and they suddenly get placed on the other team it destroys the camaraderie.
WvW is an awesome concept but it falls flat due to severe lack of motivation. I don't really care about my server, bragging rights is not enough to keep me interested. There is no real reward, and there is no risk.
For me the bottom line for this game is a question in the title given to the game, much like the question I put forth to WoW fans which has never been answered (Where is the "war" in world of WARcraft?): Where can I find the fucking GUILD WARS?
Edit: Fixed a formatting bug. |
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10/10/12 3:59:15 PM#39
as bangs for buck go, this is the best mmo bang for your buck out at the moment, and besides, you really can feel the love the devs put into it that being said, it's still a bit rough at some edges and bland at some others, but... all the problems that do exist are blown way out of proportion on these here forums. yeah, you do wait for wvw... for 10-30 minutes at most. yeah, there are de's that are bugged... but the vast majority isn't. there might be some bots around but i haven't seen em yet. people are geting spoiled nowadays, it's amazing that a game with this much sheer content does not have much more things to gripe about. all in all, its very VERY far from all those buggy failures we've been subjected to since wow's release, and that makes all this negativity even more ridiculous. human psychology is a funny thing innit? once we get used to being disappointed and bitchin we'll fight tooth and nail for our right to remain miserable. the thing is that a lot of peeps on mmorpg.com are grizzled veterans who don't see a mmo as a "game" but rather as a "second life" they can live in. well, GW2 is a game, first and foremost. if you dig it that way then it's awesome - by all counts. really, i didn't feel this cool playing a fantasy rpg on a PC since diablo 2. so many things to do and explore!!! if you play it as a game, you'll have a blast. on the other hand, if you're looking for a virtual place you'll get a "real" sense of accomplishment from, look elsewhere - EVE is that way. GW2 might be further developed into something with more "weight" but at the moment it is a light game, a "casual" one in the best possible way. difficult and challenging at times, but light nevertheless. personally i wouldn't have it any other way, although i wouldn't be adverse at giving it some more depth vis-a-vis long term motivation and stuff. maybe it'll happen later on in the game's life cycle, we'll see. |
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10/10/12 4:03:39 PM#40
Originally posted by GeezerGamer Ever hear the phrase, 'self-fullfulling prophecy'? You thought it would be a bomb, so you were pre-disposed to think about the game that way. |
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