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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/07/12 5:46:24 PM#61
Originally posted by Eir_S Yes you have missed it and it was in early days of UO, Asheron's Call PvP server and Shadowbane and so on. Basically it is about fighting over something that matters. Be it your guilds town, which took you days if not weeks to build, valuable NPC spawn points, NPC merchants etc etc Fighting other players just for the hell of it ---> FPS/MOBA games. |
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10/07/12 5:51:47 PM#62
Originally posted by Yamota God forbid MMO's have some diversity that caters to different audiences....how DARE they!!! |
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10/07/12 5:54:49 PM#63
Originally posted by Yamota Or MMORPG's, apparently. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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10/07/12 5:59:19 PM#64
Originally posted by Eir_S The newer ones. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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10/07/12 6:19:20 PM#65
So the newer ones are "pointless" because some people like different "points". Thanks for clearing that up.
no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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10/07/12 6:27:59 PM#66
I now have over 320+ hrs in the game across 6 toon most above lvl 30 and one in his 60s but today I spent most of it doing sPvP and was having a blast I dont like PvP in most games but GW1 and GA and a few other shooters like CS:GO which is great but not like this was they change the teams up your with to fighting them to having some from each side to all kinds of mixture. One match it was me mesmer and 3 other mesmer the rst thiefs the other side had a really good mix and we where even through the whole match till they took out our keep leader. I also love in PvE I can enjoy any area in the game still even with my lvl 60 I still like to go back to lower lvl zones to help out my friends and guildies. This game for sure is not for every one but it is for me and thoughs I play with and we play almost every day for 1 to 6 hrs depending on days. I have kids and still find myself play this with both of them at different times they both love it and only one is a gamer mwife even likes the game when she plays which is about once a week. I even got her to try sPvP today she had a blast and she was cussing up a storm when we got matched against each other but she got me a few times hehe. So to the op its not hard to get bored of games and it sounds like you like quick play through games more of a console type to me but hey gamers game on what they like i hope you find some games you like soon. |
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10/07/12 6:38:35 PM#67
Last night I hit the 410 hour mark of play since the game went live. I've cut my hours back a bit to a healthier balance with RL, but I'm still loving the game. I admittedly have overdone game play during the first 43 days. Someone with a much more modest play schedule might take 6 months to a year to reach the same amount of time played. If I were to get bored now and need a break, the game would still have provided more entertainment hours than any MMO I've played since WoW, by a wide margin. Funny thing is, I'm not bored. At all. I still have more things I want to do each day than I have time to do them in. It seems that the large majority of GW2 players are really enjoying playing the game and if you do enjoy playing this game, there is more here to keep you entertained over the long term than in almost any at launch MMO in the history of the genre. There are always people that provide the exception and dislike or get bored of something that the majority love and find engaging. We all know that. I want to say with absolute clarity, though, that there is no lack of world space, content or any other flaws here that hamper or prevent people who do enjoy playing this game from finding enough game here to supply hundreds of hours, or much more, of enjoyable game play. I say this because in addition to the person who may actually have found themselves bored with the game, there are also a lot of people who will say anything to detract from a game they've decided to dislike, even if they have to misrepresent their own experiences, or lack there of, in an attempt to paint the game with a negative brush. Almost every criticism has been debunked by the over al community of players who are playing and enjoying the game, so now "I see bots" and "I'm bored" posts have become the latest trumpet call of the detractors, almost always accompanied by "first hand stories" that to people who are playing the game are clear hyper exaggeration, if not outright fabrications. Some people get bored more easily than others. Some people who actually play and enjoy this game may have reached some personal threshold of boredom, no matter how great the game is. People will take breaks to play something else. Many will likely return, cycling in and out of active play over the months and years ahead. We all know this will happen with any MMO. However, for people to imply that this game lacks something in content or design that limits the play time potential for this game is just absurd. The game clearly offers the most content and play time potential of any MMO since WoW and may even offer more extended playability than WoW did at launch. GW2 offers exponentially more content and playtime potential than any other MMO released in the last five years. Between beta and live I now have logged over 560 hours with this game and still going strong. Before GW2, I had given up on finding a modern MMO that would offer me more than the 40-80 hours I had come to find myself feeling lucky to get from other titles. At the end of Beta, I predicted I'd get at least 1,000 hours from the live game between launch and the first expansion. I've seen nothing since to change my mind and I have a feeling I will get well over 1,000 hours from the game during year one. I can not stress how happy I am to have found a modern MMO that actually offers all the ingredients needed to provide a long term, enjoyable game experience. What's most shocking to me is that even in MMOs of the past I have absolutely loved, I have always "hit the wall" numerous times, where I've needed a break before hopping back in. Sometimes I'd need a day, a week or even a month to decompress before heading back in. I think I hit the first wall with WoW around the 100 hour mark. With GW2, I haven't hit the wall yet. That's something I would not have predicted. When I do hit a wall with the game, which I certainly have to expect, I love that with no subscriptio fee, I can take what ever break I need and then hop right back in with out having to worry about maintaining a sub fee or cancelling and renewing a sub. This is, finally, an MMO for the long haul, proving that the genre can still offer long term game play, even if this attribute has somehow become the exception, rather than the rule of contemporary MMO launches. The game also shows the potential that dynamic content has to offer the genre and, yes, dynamic content can be done better. Hopefully there will be a new crop of MMOs in a few years that will leverage all the lessons to be learned from what makes GW2 great and will push the genre even further forward. In the mean time, I have GW2, an MMO that, shocker, I can actually imagine playing for years, rathers than months or weeks, or days! Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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10/07/12 6:41:40 PM#68
the game is designed to allow you to take breaks from it. theres no pressure to keep payin...err playing... I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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10/07/12 6:56:04 PM#69
I played a full month of gw2, i hit 80 and all i do now is wvw when i login even if iam very bad geared i still got ton of fun, iam playing both wow and gw2 because i got friend in both. so i pay for 1 game and the other is free, when iam got bored with 1 i go in the other, i suggest people to try play more then just 1 game, its seem that mmo player only focus on 1 game (MMO) and nothing else, i play WoW,gw2,bf3 arma 2 LoL and minecraft iam rarely bored, |
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10/07/12 8:00:56 PM#70
Originally posted by Eir_S No. They're just not immersive. Which GW2 never seemed to be aiming for. They were going for the e-sport scene like LoL has for their SPvP. Sadly it's nowhere near that yet though. And WvW is just like a mini-game of Planetside, which I loved.
So yes, people looking for that immersion and not just the player versus player expeirence in this kind of setting will probably get bored. Take away the personal story quests and just have the world with you doing dynamic events. Imagine some of the forum post you'd be seeing then, "What's teh point of this game!?" It's still PvE right? Isn't that the point of player versus environment? Not usually in an RPG. An RPG usually aims for immersion. Yet the PvP here is like two seperate games, nothing really carries over. It's like it's in a whole different world...wait... lol
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10/07/12 8:02:24 PM#71
Originally posted by Ramadar Disneyland Online eh? Care to elaborate? or is that the best you could come up with? |
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10/07/12 8:31:00 PM#72
GW2 = MMORPG seem like people and OP are done with MMORPG or MMO casual players, so the best suggestion is move along to offline games or buy console games please. |
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VastoHorde
Elite Member
Joined: 9/03/08
Developers forgot what made mmos special. Until we get that back the genre wont move forward. |
10/07/12 8:32:02 PM#73
Originally posted by Dihoru
I was going to post that if you want meaningful PvP try Lineage 2. Like Eve the pvp does have meaning. There are games out there with real pvp that means something but you will not get it with these simplistic themeparks.
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10/07/12 8:39:53 PM#74
I think maybe the OP is lieing . I've been playing for 2 or 3 hours a day for a week . I've been gathering materials to make money along the way . I'm now at level 29 . Or maybe his version of casaul play and mine are totally different .Maybe what hes saying is that hes spent a week game time to get to level 80 as in 168 hours . I dont doubt you can get to 80 in week but on intensive play to do it casually isn't possible . |
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I mean I don't see what the point would be for me to lie about getting to level 80. I've got over 90 hours play time, it's really not hard to hit max level. Between events, dungeons, crafting which got me from 61-68 in as little as an hour... It wasn't hard at all. Plus I 100% completed at least 6-7 maps. You get exp for everything you do, and as a hundred blade/signet warrior it REALLY wasn't hard at all to burn through events, mobs, and personal story missions by myself.
You're free to look up my character if you'd like, Ridrith Mavewyn on Tarnished Coast. I don't know if you can actually do that or not, but go for it. Not sure if there's an armory or not. |
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10/07/12 9:22:38 PM#76
You probably hear this alot oh well... If you are so bored and you have to broadcast it wouldnt you have better use of your time if you played something else? Just a suggestion :S
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10/08/12 2:42:32 AM#77
Originally posted by Aerowyn Special circumstances which are of nobody's business made it so that I was able to play a lot, and so did I. First time since WoW that I played a video game so much, GW2 really "grabbed" me. It's over now though - back to normal pace, and back to work =P |
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10/08/12 3:01:24 AM#78
Originally posted by Ginaz ROFL! GW2 calling a sandbox is the most hilarious thing I´ve read in this thread so far. The most themeparkish MMO ever, people really should check the definitions before posting... |
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10/08/12 3:12:37 AM#79
Originally posted by Yakamomoto I know reading and grasping what someone actually says are hard. No where did he say GW2 is a sandbox. What he IS saying is that what people call endgame now a days wasn't part of sandboxes and still isn't as far as I know, before themeparks introduced them. Meaning GW2 is similar in that respect. You just take any opportunity to hate on GW2 though. Let it go already. |
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10/08/12 3:21:17 AM#80
Originally posted by Ridrith
I felt the same way. Got bored leveling my Asura Rogue (mid 50s), got bored of the generic landscapes, got bored of instancing even the resources, got bored of the terrible guild system, got bored of the meaningless pvp, got pretty much bored of everything. GW2 is to me the biggest fail of all MMOs I played. However, a good friend of mine is still loving the game. Currently leveling her third toon to 80. Actually, she even does some roleplaying too. Dunno why she doesn't RP in games like UO or LotRO. However, I lost my appetite for MMOs nearly entirely, but a few days ago I got into World of Tanks, and although it is kind of Pay 2 Win, and although I normally do not play games like CoD, BF3 or CS, I am loving it! So perhaps, try something entirely new. |
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