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Why do people keep putting items onto the TP for 1 copper higher then the vendor price when it actually costs them 2 copper to do so ? Why do people keep doing this?
At first i thought this would be something that would settle after a while but now im starting to question if i am missing something here and that there is good reason to do this since this seems to still be a very popular use of the TP. I dont see it though, items that makes 14 copper on the vendor for instance are being sold for 15 copper on the TP which would cost the seller 2 copper just to put it on there and eventually nets him a result of -1 copper on the whole deal. Are there really that many people that are unaware of this?
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10/07/12 7:45:19 AM#2
Its because people can put things on the AH from anywhere in the world. Its a convience feature that saturates the market with vendor trash. However, it has its benifits if you like to gamble. 4 green items can be turned into yellow items at a certain % by using the mystic forage. I've gotten some pretty good weapons/armor doing this, and some unique skins. ANET said they are looking at ways at reducing this, but chances are they won't remove the ability of selling items to the AH directly from your inventory.
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Originally posted by xpiher I am not entirely sure if i understood the convenience part right tbh. Do you mean it is being used as for the convenience of emptieng your inventory from anywhere from the inventory?
If so it would be as fast as simply destroying those items on the spot and actually save you money as oposed to selling them at a loss in the TP.
(again i am not really sure i understood what you meant there : ) |
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10/07/12 8:07:19 AM#4
If an item can be sold for 53 copper you put it up at 54 you get back 52 copper as opposed to nothing should you destroy it.
Myself I just carry a lot of salvage kits if I run out of inventory space I break it down instead. Uploaded with ImageShack.us |
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10/07/12 8:10:24 AM#5
Isn't trading items on AH one of the social achievments? Could be the reason.
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/07/12 8:14:09 AM#6
Originally posted by Xten You'd be surprised how little understanding many people have of basic math, let alone business and economics. With minimal effort, you can make a fortune in GW2. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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10/07/12 8:17:00 AM#7
Originally posted by xpiher there are merchants everywhere in each zone you can even sell craps with karma vendors so there are tons of options to sell craps
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10/07/12 8:21:19 AM#8
a lot of it is probably from botters
70 monk eq1 |
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10/07/12 8:38:49 AM#9
Originally posted by Xten They are not selling it at loss. It is only loss if you compare it to selling at NPC. Some people prefer to sell something at AH for 4 coppers than go to NPC and sell it for similar price. Even if it is higher. + bots are propably using it as well.
Remember whole concept of trade, not only in mmorpg but also in real world is all about time. Imagine you want apple. You don't have to go buy it. You can try to find some seeds, plant an apple tree, care for it and in 1-2 years you will have your apple. Or that you want piano. You could go search libraries for books about making pianos and spend akit if time learning how to make it and do it It is same thing in mmorpg's. More coneniant and faster crafting there is more people will be crafters and people will be more self-sufficiant, supply / demand ratio won't be good and crafting will be just easy fast side-game like it is in most mmorpg's. Same with auction house and prices. If you make global AH and give an ability to post items on AH from anywhere then people will swamp AH and sell items at really low cost. Why? Item price won't contain time you need to spend going to traditional AH to post them. + there will be less supply because many players won't bother to go to AH personally and just sell at NPC. |
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10/07/12 8:41:56 AM#10
Originally posted by Xten
Why would I walk all the way to an NPC just to gain 1 copper? |
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10/07/12 8:45:12 AM#11
Originally posted by Loktofeit That's also true. More centralized trade is easier is to make money off fools. In GW2 global cross-server post from anywhere trade is centralized more than in any other mmo so it is even easier than in games like WoW or Swtor. Still many people prefer to sell item at in example 3 coppers (in example npc price 2 coppers + 1 cooper) and pay 2 coppers for AH, essentially earning 3-2 = 1 copper, than going to npc and earn 2 coppers for same item. It is conscious decision mostly as you save bit of time that you would spend running to nearest NPC. It's not losing money it is earning less in order to "save" time. |
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10/07/12 8:47:43 AM#12
They should just make minimum price higher than the vendor price o.O
''/\/\'' Posted using Iphone bunni |
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10/07/12 9:00:47 AM#13
Originally posted by Castillle It already is :) Read topic "+1 copper above the vendor price on the TP" Besides even if AH would allow selling it cheaper than vendor price - I don't really get what you would want to achieve by increasing minimal price above vendor? (like it is atm) |
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Originally posted by fenistil (my earlier comment about it being as convinient to destroy items as selling them for -1 copper was stupid of course)
A interesting point although i must say i do not see this being a true issue for that in the game since i and i suspect most others run into a vendor between every 10 or 15 minutes or so. If i have a full inventory in the meantime i usually salvage the whites and blues and deposit those to use or sell later. The mats that come out of these items usually generate a great more curreny then just the item itself and it clears up space depositing them in the meantime. salavaging also does not require meaningfull time then just dumping it at a loss on the TP. This also makes the loss made a great deal larger.
so i still dont understand why people do it but a interesting perspective nonetheless.
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Digna
Advanced Member
Joined: 11/19/05
The pen is mightier than the sword if the sword is very short, and the pen is very sharp. |
10/07/12 10:20:23 AM#15
Folks who want to empty their bags while in the field might take advantage of this. Only reason I can see for it. Over time (let's just assume bots here) you would make plenty of money from never stopping in/spending time selling. Personally, I rarely sell to vendors anymore. Usually just salvage for mats. Maybe the greens I get now and again because they are valuable enough to be a minimal source of income. I refuse to sell a green to someone on the TP buying at 1 copper over. Make a reasonabvle offer and I might sell.
When I buy or sell I make a reasonable differential to the going price(s). Let's say I have a piece of armor that people are requesting for 10 silver. The 1st seller is selling for 25. I usually put mine up for 18- 20. I make some money and people don't have to go to the next guy up. Too much to do to try to make money 1-2 copper at a time. |
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10/07/12 10:36:53 AM#16
Originally posted by Xten Issue? Well you posted a topic about it, so I assumed you saw that as issue or was you just curious why people do it?
Anyway I suspect it is not only because of time to go to vendor, it is also less time spent on managing inventory and because it is path of least resistance. Basically almost anything that will be more conveniant - many people will take more conveniant way. Putting things on AH from anywhere in the world is most conveniant way to empty bags / sell items.
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10/07/12 10:44:53 AM#17
Originally posted by cagar Yep. |
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10/07/12 10:47:00 AM#18
Originally posted by fenistil I more meant that even if you sell it at the lowest price in the TP, youd still get more than vendoring it or equal after taxes. ''/\/\'' Posted using Iphone bunni |
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Originally posted by fenistil I dont really see the importance of the issue comment. If i had a issue with it i would also naturally be curious as to why people do it and if i was just merely curious i would have in all likeyhood wondered if there was also a issue in there, a bit moot tbh. Even if i had a particular issue with it then what?
Well i just payed attention to the difference between salvaging the items (which actually makes quite a bit more money) and selling it at -1 copper on the TP which in comparison to selling salvaged mats is a whole lot more loss then 1 copper.
It actually takes less time and clicks to salvage granted you make sure you keep the kits on you. You still could argue that you have to sell or use those mats later on ,using them does not add any inconveniunce to the point but having to sell the mats might be seen like that but since they all stack it all comes down to just selling a few stacks every now and then and make a whole lot more money at the same time.
Time taken / profit made ,salvaging is the way to go.
My conclusion as mentioned by "Loktofeit" earlier in the thread: People are *not so clever* and un-aware and or lazy :) i have no issue with their losses i was just merely curious as to what drove them to do it in this manner. My conclusion satisfies :3.
Thank you all for your input as it truly helped with my question. |
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10/07/12 11:12:43 AM#20
Who's buying this junk? It seems to me most of this crap doesn't sell and is returned to the player. At best it is just being used to clear bag space, but then you still end up selling it to a vender later.
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