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10/04/12 1:03:27 PM#21
Originally posted by Ramonski7 ive only mentioned Blizzard compared to Blizzard in this thread
but since ANET has been mentioned - they too have a site for press releases http://www.guildwars.com/events/press/releases/
ncsoft used to give a 2 year quarterly history of new GW1 accounts being sold (not to be confused w campaigns -- these are new accounts) QTR / Accounts EQNext press http://EQ3Wire.com EQ2: Freeport server |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
10/04/12 1:13:40 PM#22
Originally posted by Ghern Yes, yes they're bleeding subs. Everyone knows it including Blizzard as you so pointed out. Is it that hard to understand with such an old ass game? It's like someone constantly telling me that Vanessa Williams is damn near 50 years old and me saying: Yeah, but she still looks good! Or better yet your grandpa is taking all newcomers in a boxing match and constantly whooping their asses and someone pointing out: Hey look! He's getting tired! Well no sh*t after knocking out 10 people half his age or younger. We all know he won't last forever...
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10/04/12 1:16:51 PM#23
Originally posted by Ramonski7 Well, I suppose because people find it interesting to watch. It's in your right to get frustrated by all the talk about it but that isn't going to make it stop. All the stuff you pointed out should be obvious to everyone. It does not mean people will just stop discussing it though. |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
10/04/12 1:21:11 PM#24
Originally posted by Nadia Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.
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10/04/12 1:28:11 PM#25
I've come to the conclusion you will never see this number, ever. Lets all just move on and understand that WoW's subs will slowly go down more and more over time. I do believe it will be around for a long time but after MoP i just don't think they are going to put that much more into it and focus on Titan more.
Peace Lascer |
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10/04/12 1:29:41 PM#26
Originally posted by Ramonski7 GW1 and WOW expansions are impossible to compare unlike other mmos -- you could buy a different GW1 campaign like Factions or Nightfall and need nothing else
for other mmos, expansion is worthless unless the base game is included GW1 had a variety of bundlepacks but only 1 expansion (Eye of the North) that required an existing game
otherwise, you are correct, if comparing sold accts to sold accts, WOW may be as high a 100 million (even everquest claims they had 20 million accts over the course of history) EQNext press http://EQ3Wire.com EQ2: Freeport server |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
10/04/12 1:47:14 PM#27
Originally posted by Ghern Yeah I know it won't stop. Look, I've been at this (mmorpg gaming) for a long time. Been playing mmorpgs before WoW hit the scene and will be playing them well after it makes the final curtain call. It's just odd to see that some people can never get this game out of their system and I think the current and future crops of mmorpgs are the only things suffering from it. I've managed to move on while at the same time I don't hold any ill will toward my time in Azeroth. It was a good experience for me and I don't regret it (I learned some valuable lessons about myself as a mmorpg player). But some of the chuckleheads here are treating their time in Azeroth as a relationship gone bad rather a lesson learned (whether it's the evils of raids, gear threadmills or questing).
And people tend to hold on and fester in the memories of bad relationships much longer than bad experiences. They, unlike experiences, tend to carry over to the next relationship. While bad experiences, on the other hand, can be reflected on or reversed. I mean really, where do you think all that vemon will be directed at once WoW shuts down for good?
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10/04/12 3:22:14 PM#28
Originally posted by Nadia Both are still content based on the original game made from the same company. They can very well be compared: both are methods of distributing content. |
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10/04/12 3:25:52 PM#29
Originally posted by TwoThreeFour how so? if i bought Factions - i dont need Prophecies (the original game) Factions has nothing from original game beyond the same core classes and same game engine
Prophecies, Factions, Nightfall -- are each "stand alone" games, independent of each other
if you bought one campaign, you would never see the other campaigns -- i met GW1 players that never had interest in buying other campaigns
in a game like WOW, most players are at the upper levels if you dont buy the latest expansion, you cannot play with the majority of the playerbase EQNext press http://EQ3Wire.com EQ2: Freeport server |
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10/04/12 3:31:54 PM#30
Originally posted by nyxium Pandas have definitely been a polarizing part of the game. Either the player is insanely happy with them being added, and thinks it's the greatest thing in the world, or they think they were better left as an April fools joke and only make an already silly expansion even sillier. The real complaint is the Cross Realm Zones (CRZ). Finding nodes and rare mobs are annoyingly difficult now. Granted, you could argue that rare mobs should be rare, but they've moved beyond simply rare, and into impossible territory. Resource nodes, however, have no such justification. Trying to level up a profession now is aggrivating, to say the least. |
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10/04/12 3:38:04 PM#31
Originally posted by Ramonski7 You're wrong, its not 6.5 per expansion, its not per box either, its 6.5 million accounts which can me from 1 box sale to all 4 box sales, ... |
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10/04/12 3:39:32 PM#32
completely agree. so far i've seen the press online do everything they can to add together the special deals and such to improve the numbers far beyond what they actually are like adding annual passes n such. The only accurate data out there is the estimated 700k sold on launch day. Not really impressive considering Cata sold 3.3 mil within the first 24hrs. |
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10/04/12 3:39:40 PM#33
Originally posted by Ramonski7 You can hold any of the 2 campagins without the original, and you can hold the expansion with any of the 3 campaigns, you're wrong again. |
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10/04/12 3:42:31 PM#34
Originally posted by Ramonski7 At least as far as I understand, the key word is "accounts activated" (from the actual report linked in the gwguru thread). For example, I have prophecies, if I buy factions, then I wouldn't be counted as a new account since the new campaign is applied to my already existing account (unless I actually create a new account which I'm sure some people did). You have to take into account that GW1 had only one expansion (Eye of the North) with Factions and Nightfall being campaigns, not expansions. The difference is that they were basically standalone games, you could buy any of the three campaigns and play it completely without ever needing to have the other two, and even play the expansion with only one campaign. I do agree that WoW sold a LOT more than GW1, nothing to contend there, just clearing up some things on the GW1 front. What can men do against such reckless hate? |
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10/04/12 3:49:13 PM#35
Originally posted by L0C0Man i agree - no contest :) EQNext press http://EQ3Wire.com EQ2: Freeport server |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
10/04/12 4:44:06 PM#36
Lol ok so you basically have 3 versions of GW1 + an expansion. Still doesn't take away from the fact that 3 boxes were released and sold seperately plus a expansion. Also all 4 are counted as GW1 sale data as none of them are tracked as individual releases.
But I don't understand how this turned into types of boxes sold rather that how you cannot compare sale data from other companies release to release sales (whether they are 3 versions of the same game or a not) so you can critique diminishing returning sales of that IP.
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10/04/12 6:14:20 PM#37
Here is what I find interesting, supposidly according to Gamasutra Mop sold 2.3 million copues and WoW is back to 10 million. Does that meant that over 7 1/2 million decided not to go Panda ? Says a lot of 2 out of every 3 players did not buy the expansion. I have a lifetime sub but have not played LoTRO for 5 hours in the last year or so but I still am considering purchasing the Rohan expansion just in case GW2 gets old to me |
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10/04/12 6:25:23 PM#38
Originally posted by Jackdog From what I remember reading, about half (maybe a bit more) of the WoW players are in China, so if there are 10 million active players now, that makes it about 2.3 million of copies sold out of a total of 5 million (since MoP isn't yet available in China). All we can get from that so far is that about 1 out of every 2 WoW players hasn't bought MoP yet.. but that doesn't mean they won't buy it, or that they will either. Also you have to take into account that there are several players that bought 1 year of WoW time after October 2011 (so they still count as active players) to take advantage of the offer to get Diablo 3 for free and might not be interested in MoP, but we can't say how many are there or how big of an impact will be once it ends (it could be big, it could be nothing). What can men do against such reckless hate? |
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10/04/12 6:26:57 PM#39
Originally posted by Nadia That really shouldn't be surprising. WoW was at its peak when WOTLK came out, and had just come off arguably one of the best expansions any MMO has ever had in The Burning Crusade. So there's no doubt that WOTLK was going to be huge. Once WOTLK hit, the raiding game opened up to more players than ever before, and although it had mixed reviews from veterans of the game due to the simplification of content, it was generally thought of as a solid expansion, and made the endgame raids and dungeons even more accessible than previously. Cata carried a lot of promise with it due to the restructuring of the old world content, which explained its great sales figures, but was a disappointment to many people. It just wasn't a very good expansion. Then Blizzard announced...pandas. So honestly, nobody should have expected this expansion to outsell Cata or any of the previous ones. But I will say this: I've been pleasantly surprised at how good the expansion is. Blizzard did a solid job with this one, and the general feeling in the community is that this expansion was a step up from Cataclysm. And for all the hype that GW2 got, it took MoP only a week to surpass GW2's total sales.
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10/04/12 6:44:02 PM#40
Originally posted by RebelScum99 agree - ive heard people are very happy w MOP content EQNext press http://EQ3Wire.com EQ2: Freeport server |
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