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News & Features Discussion  » [Review] Guild Wars 2: Raising the Bar

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502 posts found
  dimasok

Advanced Member

Joined: 2/04/12
Posts: 192

10/04/12 11:30:24 AM#81
Its seldom that I agree with a review as much as I agreed with every aspect of this review. Good job.
  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

10/04/12 11:36:13 AM#82
Originally posted by SnarlingWolf
Originally posted by Kuppa
Originally posted by grimal

Longevity 9?   How in the world did you come up with this number?

Edit:  I guess since "hundreds and hundreds of hours" equals a 9, the expectation is for an MMO to satiate our appetites for a month?  If so, what's the big deal if it's B2P or P2P since all the content is done within that first month and there is never a need to pay past the inital box price?

There is tons of longetivity in this game simply with the pvp. Best in the industry, IMO.

I was going to leave this whole review and thread alone and let the super fans have their moment all cheering about how amazing this unamazing game is.

 

Best PvP in the industry? I've PvPed in pretty much every MMO that has had the option and I've been playing MMOs since The Realm. This is some of the most boring PvP I have ever encountered in my entire gaming life. This statement is so absurd I can't even fathom it.

 

To put in perspective how crazy this statement is, it made me post in this thread when:

 

The innovation score should have been a 1. They literally did NOTHING new. How can they have a 10 innovation score without innovating? It is ridiculous. Yet I did not post in this thread.

Longevity? Really? The game gets boring faster than most MMOs out there. It is one massive boring kill task or WvW boring pointless zergfest. There is little longevity to this game on a large scale. There will be a small audience that sticks with it for a long time, like almost any product, but it doesn't have mainstream longevity at all. Yet I did not post in this thread.

Such a high overall score? They game was fairly polished (with a big exception being DEs that weren't in the starter zone. I can't count how many of those I saw bug out) which is a good thing. The graphics weren't bad, not amazing, but not bad. It is easy to learn and easy to figure out where to go next. All of those things are good things. The problem is the game lacked substance. They took out the fun part of MMOs: good/deep story, interesting quests in varied interesting dungeons with a wide variety of puzzles/bosses, having lots of customization, creating socialization, quality PvP with a point. It left in the kill and gather tasks and the exploration awards (which pretty much every game does now anyway). Yet I did not post.

 

But to have the insane audacity to claim best PvP in the industry. That blew my mind so much I literally had to post. To take a queue off of a pissed off NYT writer I will simply end with: Really? Best PvP in the industry, really? Really?

To claim it's the best PvP in the industry is just as bad as claiming it has the worst. 

Look at your point in orange.

That statement makes me disregard all of your "MMO experiences". I don't give a crap what you've played. If you can't look past a zerg, and see what a game has to offer. Then so be it, but I say it's a load of BS.

This goes for any poster, on any game, disregarding it because of a simple zerg.

Hating the game because of hackers, botters, siege placements, class or population imbalances, even a disagreement in game design are all things I can not refute. Because no matter how you play the game, those will always be there.

But a zerg? Really? Like, really?

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2103

10/04/12 11:40:32 AM#83

I feel some scores certainly are too high, a game never deserves a 10 in anything for starters because that deems it is perfect, which we all know is impossible.


 


I hope GW2 can add to the endgame because my friends have only been playing for 2-3 weeks and they don't know what to do besides PvP, they look how they want to look and now there's nothing really left.


 


Hopefully they add in Guild halls, GvG PvP, maybe personal housing one day, arenas, dueling, etc.


  Goll25

Apprentice Member

Joined: 1/19/10
Posts: 180

10/04/12 11:43:13 AM#84

Easily the best MMO in years, very fun on every level. My problem with it though would be lack of incentives, you kinda just run around at max level. Aside from PvP world events are....meh. Not saying that raiding is needed, but possibly more sandbox features, housing, minigames. etc. Idk, I need to play more of it yet but I can't say I have an issue with the game. Paid $60 for it, got more out of that money than maybe any other purchase before it.

 

edit: In terms of video game purchases that is. ;p

  Paczyk

Apprentice Member

Joined: 7/09/04
Posts: 5

10/04/12 11:47:21 AM#85

How can a MMO that still dosen't even have a fully functional party/raid system get 9/10? No to mention NO ENDGAME.





 

  Senadina

Hard Core Member

Joined: 4/16/06
Posts: 828

10/04/12 11:48:42 AM#86

So you've already spent $30 dollars in gems in less than 2 months? Hmmm. Let's see...$15 a month would be 2 months of ALL content...I think you would have spent less with a sub...Just saying...


It's not that I don't appreciate this particular game being FTP. I'm just emphasizing that when people moan about subscriptions they should look at the actual cost of so-called FTP.


  Deerhunter71

Elite Member

Joined: 10/25/05
Posts: 416

10/04/12 11:50:01 AM#87
Originally posted by Paczyk

How can a MMO that still dosen't even have a fully functional party/raid system get 9/10? No to mentio NO ENDGAME.

Tell me about it, lol  My whole guild quit already because there is no end game.  Just the same maps every night in W v W v W which is their endgame.....  The game is good and well-made but more like a 7.5 it is not that "great"......

Heck I had more fun in Warhammer as the RvR had actual consequences and rewards.....

Darkfall's grind is kill 150 mobs for X prowess. in other MMO's we call that themepark and stupid. In Darkfall it is called "sandbox" and a brilliant system. Go figure, lol......

  SnarlingWolf

Advanced Member

Joined: 6/23/09
Posts: 2208

10/04/12 11:50:39 AM#88
Originally posted by Wolvards
Originally posted by SnarlingWolf
Originally posted by Kuppa
Originally posted by grimal

Longevity 9?   How in the world did you come up with this number?

Edit:  I guess since "hundreds and hundreds of hours" equals a 9, the expectation is for an MMO to satiate our appetites for a month?  If so, what's the big deal if it's B2P or P2P since all the content is done within that first month and there is never a need to pay past the inital box price?

There is tons of longetivity in this game simply with the pvp. Best in the industry, IMO.

I was going to leave this whole review and thread alone and let the super fans have their moment all cheering about how amazing this unamazing game is.

 

Best PvP in the industry? I've PvPed in pretty much every MMO that has had the option and I've been playing MMOs since The Realm. This is some of the most boring PvP I have ever encountered in my entire gaming life. This statement is so absurd I can't even fathom it.

 

To put in perspective how crazy this statement is, it made me post in this thread when:

 

The innovation score should have been a 1. They literally did NOTHING new. How can they have a 10 innovation score without innovating? It is ridiculous. Yet I did not post in this thread.

Longevity? Really? The game gets boring faster than most MMOs out there. It is one massive boring kill task or WvW boring pointless zergfest. There is little longevity to this game on a large scale. There will be a small audience that sticks with it for a long time, like almost any product, but it doesn't have mainstream longevity at all. Yet I did not post in this thread.

Such a high overall score? They game was fairly polished (with a big exception being DEs that weren't in the starter zone. I can't count how many of those I saw bug out) which is a good thing. The graphics weren't bad, not amazing, but not bad. It is easy to learn and easy to figure out where to go next. All of those things are good things. The problem is the game lacked substance. They took out the fun part of MMOs: good/deep story, interesting quests in varied interesting dungeons with a wide variety of puzzles/bosses, having lots of customization, creating socialization, quality PvP with a point. It left in the kill and gather tasks and the exploration awards (which pretty much every game does now anyway). Yet I did not post.

 

But to have the insane audacity to claim best PvP in the industry. That blew my mind so much I literally had to post. To take a queue off of a pissed off NYT writer I will simply end with: Really? Best PvP in the industry, really? Really?

To claim it's the best PvP in the industry is just as bad as claiming it has the worst. 

Look at your point in orange.

That statement makes me disregard all of your "MMO experiences". I don't give a crap what you've played. If you can't look past a zerg, and see what a game has to offer. Then so be it, but I say it's a load of BS.

This goes for any poster, on any game, disregarding it because of a simple zerg.

Hating the game because of hackers, botters, siege placements, class or population imbalances, even a disagreement in game design are all things I can not refute. Because no matter how you play the game, those will always be there.

But a zerg? Really? Like, really?

It offers nothing, and it is almost always zergs. So your points are all lost.

 

Even if you have an entire guild and no random people in the WvW with you the problem is..... IT IS STILL POINTLESS. The entire premise of WvW and how it is implemented makes it pointless. Winning or losing it doesn't matter.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2300

10/04/12 11:52:46 AM#89
Originally posted by Paczyk

How can a MMO that still dosen't even have a fully functional party/raid system get 9/10? No to mentio NO ENDGAME.

Party system works fine and has since a few days after launch. THERE IS NO RAIDING. Why would there be a functional raid system in a game with no raids?

 

Originally posted by Senadina

So you've already spent $30 dollars in gems in less than 2 months? Hmmm. Let's see...$15 a month would be 2 months of ALL content...I think you would have spent less with a sub...Just saying...


It's not that I don't appreciate this particular game being FTP. I'm just emphasizing that when people moan about subscriptions they should look at the actual cost of so-called FTP.

So he spent $30 that automatically means everyone spent $30? No. Which is the entire point that youre missing. The majority of people in F2P / B2P games dont spend any money on the shops. Theyre supposrted by those that are willing to spend.

  Balverine

Advanced Member

Joined: 5/11/11
Posts: 11

10/04/12 11:57:09 AM#90

Originally posted by Wolvards


Originally posted by SnarlingWolf


Originally posted by Kuppa


Originally posted by grimal

Longevity 9?   How in the world did you come up with this number?


Edit:  I guess since "hundreds and hundreds of hours" equals a 9, the expectation is for an MMO to satiate our appetites for a month?  If so, what's the big deal if it's B2P or P2P since all the content is done within that first month and there is never a need to pay past the inital box price?



There is tons of longetivity in this game simply with the pvp. Best in the industry, IMO.



I was going to leave this whole review and thread alone and let the super fans have their moment all cheering about how amazing this unamazing game is.


 


Best PvP in the industry? I've PvPed in pretty much every MMO that has had the option and I've been playing MMOs since The Realm. This is some of the most boring PvP I have ever encountered in my entire gaming life. This statement is so absurd I can't even fathom it.


 


To put in perspective how crazy this statement is, it made me post in this thread when:


 


The innovation score should have been a 1. They literally did NOTHING new. How can they have a 10 innovation score without innovating? It is ridiculous. Yet I did not post in this thread.


Longevity? Really? The game gets boring faster than most MMOs out there. It is one massive boring kill task or WvW boring pointless zergfest. There is little longevity to this game on a large scale. There will be a small audience that sticks with it for a long time, like almost any product, but it doesn't have mainstream longevity at all. Yet I did not post in this thread.


Such a high overall score? They game was fairly polished (with a big exception being DEs that weren't in the starter zone. I can't count how many of those I saw bug out) which is a good thing. The graphics weren't bad, not amazing, but not bad. It is easy to learn and easy to figure out where to go next. All of those things are good things. The problem is the game lacked substance. They took out the fun part of MMOs: good/deep story, interesting quests in varied interesting dungeons with a wide variety of puzzles/bosses, having lots of customization, creating socialization, quality PvP with a point. It left in the kill and gather tasks and the exploration awards (which pretty much every game does now anyway). Yet I did not post.


 


But to have the insane audacity to claim best PvP in the industry. That blew my mind so much I literally had to post. To take a queue off of a pissed off NYT writer I will simply end with: Really? Best PvP in the industry, really? Really?



To claim it's the best PvP in the industry is just as bad as claiming it has the worst. 


Look at your point in orange.


That statement makes me disregard all of your "MMO experiences". I don't give a crap what you've played. If you can't look past a zerg, and see what a game has to offer. Then so be it, but I say it's a load of BS.


This goes for any poster, on any game, disregarding it because of a simple zerg.


Hating the game because of hackers, botters, siege placements, class or population imbalances, even a disagreement in game design are all things I can not refute. Because no matter how you play the game, those will always be there.


But a zerg? Really? Like, really?



 


Why? It is a just a pointless Zergfest. You seem to still miss his points, which are all correct.


  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6821

10/04/12 11:59:05 AM#91
Raids are a pointless zerg fest against script mobs
  Paczyk

Apprentice Member

Joined: 7/09/04
Posts: 5

10/04/12 11:59:28 AM#92



Originally posted by kaiser3282






Originally posted by Paczyk



How can a MMO that still dosen't even have a fully functional party/raid system get 9/10? No to mentio NO ENDGAME.





Party system works fine and has since a few days after launch. THERE IS NO RAIDING. Why would there be a functional raid system in a game with no raids?







 




Try to inv some from the chat (you have to enter his name manually) or dissmiss an offline player from your party. GL!




Raids == Squads under the WVW Commander. Works like sh*t





 

  seridan

Novice Member

Joined: 5/26/12
Posts: 1211

10/04/12 12:01:07 PM#93
Great review and spot on

Block the trolls, don't answer them, so we can remove the garbage from these forums

  Samhael

Hard Core Member

Joined: 5/28/04
Posts: 459

10/04/12 12:02:31 PM#94
While I agree with many points of this review, I was astounded at the high mark for gameplay. That's easily GW2's weakest point -- I'd probably give it a 6 out of 10 at best. Longevity is a bit harder to guess at  -- it didn't hold me at all and I've moved on so obviously I disagree with that rating.
  cinos

Elite Member

Joined: 8/22/05
Posts: 904

10/04/12 12:02:45 PM#95
Originally posted by Senadina

So you've already spent $30 dollars in gems in less than 2 months? Hmmm. Let's see...$15 a month would be 2 months of ALL content...I think you would have spent less with a sub...Just saying...


It's not that I don't appreciate this particular game being FTP. I'm just emphasizing that when people moan about subscriptions they should look at the actual cost of so-called FTP.

I've spent £0 in the shop and through normal play have acrued enough gems to upgrade my bank 3 times over. Didn't even take long, nor was it hard to do. Just play the game and you can easily get the gold together.

So I personally have spent less with a B2P than I would have with a sub, and I'm not the only one out there.

  laserit

Apprentice Member

Joined: 3/24/10
Posts: 729

10/04/12 12:03:04 PM#96

Well I rate games as follow's

Bad game

Ok game

Good game

Great game

 

I rate GW2 as a great game, lots of fun

 

 

  Margrave

Advanced Member

Joined: 11/10/06
Posts: 273

10/04/12 12:05:00 PM#97

GW2 is awesome. I love it.


Is it for everyone? No. Do I care? No.


Am I having a good time playing it? Yes. And isn't that all that counts? Yes.


  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6821

10/04/12 12:07:48 PM#98
This "for anyone who was into oldschool mmos" nonsense

What you mean really is "for anyone who was into EQ". And yeah gw2 has nothing for hardcore EQ players (or hardcore wow type game players).

Arenanet didn't make this game for you.

They made it for the rest of us, who are sick to death of games that are completely dominated by a hardcore pve progression endgame at the expense of everything else.

Smart move on their part, why compete in an over saturated market. Why compete against the "10 million players" gorilla.

I'm an oldschool gamer, you're not speaking for me, gw2 Is the best themepark mmo for my tastes since daoc.

What's also great is no sub, so in the future I can satisfy all my mmo needs by playing it alongside eve.
  tixylix

Advanced Member

Joined: 12/02/11
Posts: 886

10/04/12 12:08:48 PM#99
I thought it was shit, just my opinion.
  Randayn

Advanced Member

Joined: 7/16/12
Posts: 469

10/04/12 12:12:45 PM#100

Innovation at 10?  Don't mind the other scores because they subjectively based, but Innovation???

This game didn't innovate anything, they removed things...that's not innovation...quests are still there (hubless or not), quests are still cookie cutter, generic fetch and kill quests, crafting is still gather these mats and hope you can make something with what you got, removal of the trinity instantly forces the dumbing down of a mobs AI in a dungeon.  Main combat skills are based off of a weapon rather than point allotment or levels...

These game is possibly one of the least innovative games to come out in years....good job MMORPG...you passed the ANET provided litmus test...

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