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News & Features Discussion  » World of Warcraft: Mists of Pandaria: 2.7 Million Sold the First Week

8 Pages « 1 2 3 4 5 6 7 » Last Search
154 posts found
  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4103

GW2 socialist.

10/04/12 10:23:33 AM#41
Not bad, but I still believe they're trying to recover from the horrible Cata.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  Slampig

Elite Member

Joined: 12/29/03
Posts: 2219

Whatever you do, do NOT speak ill of Asheron's Call 2...

10/04/12 10:24:25 AM#42
Originally posted by GrayGhost79

According to several sources, when combined with subscription specials and digital downloads, Mists of Pandaria has likely sold over 2.7 million copies in its first week of release.

So... they had to fudge the numbers to even hit 2.7 million sales?

Keep on reeeeeaching...

 

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  orbitxo

Hard Core Member

Joined: 8/25/06
Posts: 572

10/04/12 10:24:27 AM#43
Iam sorry guys but you cant compare a real mmo (GW2, Rift and even dare say Warhammer online) with a game like World of warcraft anymore= This game  has morphed into a 'second life/angry birds' model , and that not a bad thing. but it has a different playerbase now.
 
  saurus123

Hard Core Member

Joined: 4/12/06
Posts: 361

10/04/12 10:25:03 AM#44
Originally posted by FrodoFragins
Originally posted by evilprey

GW2 had ten times smaller budget then panda and Blizz had (as they said) 9 mil. subs .

Where did you get budget info on GW2 and MoP?

 

GW2 clearly had a massive budget and certainly cost more than MoP did to develop.  MoP has the benefit of an existing engine and only adding 5 levels of content plus dungeonsand raids.  GW2 required a new engine and TONS of content.

 

In the end it doesn't matter.  The only ones expecting GW2 to outsell MoP were ANET and GW2 fanboys.  GW2 can be a success without outselling MoP.

they didnt develop new engine they used gw1 one just added more stuff

 

and yes MoP have way more budget spend on tv, internet ads etc

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4103

GW2 socialist.

10/04/12 10:26:19 AM#45
Originally posted by orbitxo
Iam sorry guys but you cant compare a real mmo (GW2) with a game like World of warcraft anymore= This game  has morphed into a 'second life/angry birds' direction , and that not a bad thing. but it has a different playerbase now.

I think MMOs in general have a different playerbase now.  The really bitter ones are on the forums asking why things aren't the way they used to be.  They have that right, of course.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  laserit

Apprentice Member

Joined: 3/24/10
Posts: 732

10/04/12 10:41:58 AM#46

Cata sold 3.3 million in the first 24hrs and MoP sold 2.7 million int he first week

This speaks volumes.

WoW has lost many customer's

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8159

10/04/12 10:47:15 AM#47
Originally posted by laserit

Cata sold 3.3 million in the first 24hrs and MoP sold 2.7 million int he first week

This speaks volumes.

WoW has lost many customer's

i dont think its as bad is sounds

 

i posted elsewhere that WOTLK  sold 2.8million in the first 24hrs

making MOP the weakest selling expansion in 4 years

 

but.. a significant but..  more people are playing WOW w the 10 million announcement

the expansion brought back people,  just not as many people as past expansions

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  User Deleted
10/04/12 10:48:02 AM#48

http://eu.blizzard.com/en-gb/company/press/pressreleases.html?id=6147208

Checking the Blizzard site it does look like this is an official press release by them .

I'll copy and paste the import part of the press release .....

PARIS, France -- October 4, 2012 -- Following the September 25 global rollout of World of Warcraft®: Mists of Pandaria™, the new expansion to the world’s #1 subscription-based massively multiplayer online role-playing game, Blizzard Entertainment, Inc. today announced that millions of players have already joined the fight for Pandaria. During the first week of launch, prior to the release in China on October 2, the expansion had already sold through approximately 2.7 million copies .

Please note the use of the word approximatlely . Meaning this is still just an estimate . Its probably correct but it also means it could be spin . When Cata released there was no approximatlys about it . It was "over" 3.3 million in the first 24 hours .

The devil is always in the details .

 
  simmihi

Elite Member

Joined: 6/11/10
Posts: 432

10/04/12 10:48:12 AM#49
Originally posted by orbitxo
Iam sorry guys but you cant compare a real mmo (GW2, Rift and even dare say Warhammer online) with a game like World of warcraft anymore= This game  has morphed into a 'second life/angry birds' model , and that not a bad thing. but it has a different playerbase now.
 

Really? Do you even play Rift? I could post tens of pictures only with city chat, which is more than offensive to any decent person. Ol' Barrens chat sounds like poetry in comparison. About Warhammer online, let's face it, it flopped. The game is empty. And about GW2, when i'm gonna miss a bot infested game, diminishing returns as a solution, and no real end-game, i'll think about that. So far, still, you can't go wrong with WoW, no matter what the doomsayers preach. 

  caetftl

Apprentice Member

Joined: 8/29/12
Posts: 119

10/04/12 10:57:08 AM#50

People are too biased... when a game that by all indications has hemorrhaged players, sells 2mill copies in a few weeks, its an amazing feat, (this game is supposedly a 9 in innovation btw LOL)

But when WoW sells 2.7mill copies in a week on its 4th expansion it's a sign of death? 

  Mueslinator

Apprentice Member

Joined: 10/08/11
Posts: 71

10/04/12 11:21:05 AM#51
Originally posted by Eir_S
Originally posted by orbitxo
Iam sorry guys but you cant compare a real mmo (GW2) with a game like World of warcraft anymore= This game  has morphed into a 'second life/angry birds' direction , and that not a bad thing. but it has a different playerbase now.

I think MMOs in general have a different playerbase now.  The really bitter ones are on the forums asking why things aren't the way they used to be.  They have that right, of course.

I tend to say that there are "MMORPG players" and "WoW players". This isn't meant disparagingly or qualifying. But I have heard it so often that the market for MMORPGs has "room for competition" since WoW has so many subscribers, yet every other sub-based MMORPG has significantly less, and peaks at a fraction of WoW's numbers.

 

The fallacy here is that the people claiming this equate "plays WoW" with "is interested in MMORPGs". And most WoWers -in my experience- are not. They play WoW and only WoW. Their hobby is not "playing an MMORPG", but "playing WoW". They either play WoW or nothing at all.

 
  User Deleted
10/04/12 11:22:47 AM#52
Originally posted by Mueslinator

I tend to say that there are "MMORPG players" and "WoW players". This isn't meant disparagingly or qualifying. But I have heard it so often that the market for MMORPGs has "room for competition" since WoW has so many subscribers, yet every other sub-based MMORPG has significantly less, and peaks at a fraction of WoW's numbers.

 

The fallacy here is that the people claiming this equate "plays WoW" with "is interested in MMORPGs". And most WoWers -in my experience- are not. They play WoW and only WoW. Their hobby is not "playing an MMORPG", but "playing WoW". They either play WoW or nothing at all.

 

That's strange.  Most of the people I know that played WOW no longer play it.  But they do play other MMOs.

 

WOW was the first MMO I felt offered something worth paying for every month.  UO, EQ and SWG were on my radar but they all had things that turned me off.

 

Since quiting WOW I've played lots of MMOs, including a lifetime sub to LOTRO.  WOW just does the themepark, gear grind thing better than any other MMO.  But eventually that gets old.

  laserit

Apprentice Member

Joined: 3/24/10
Posts: 732

10/04/12 11:22:50 AM#53
Originally posted by Nadia
Originally posted by laserit

Cata sold 3.3 million in the first 24hrs and MoP sold 2.7 million int he first week

This speaks volumes.

WoW has lost many customer's

i dont think its as bad is sounds

 

i posted elsewhere that WOTLK  sold 2.8million in the first 24hrs

making MOP the weakest selling expansion in 4 years

 

but.. a significant but..  more people are playing WOW w the 10 million announcement

the expansion brought back people,  just not as many people as past expansions

Sub figure's and sale figure's sure dont corrolate as i. It will be interesting to see over the next couple month's whether MoP stabilize's the subs or if we will see a more rapid decline after the shiny wear's off.

  Manolios

Elite Member

Joined: 1/21/12
Posts: 587

10/04/12 11:23:43 AM#54
GJ once again Blizz :)
  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7198

"Really officer, they're herbs."

10/04/12 11:31:06 AM#55
I and my partner still haven't bought Mist of Pandaria and we're letting our subs go this month.    We did the Mist beta and didn't like the changes they made to the talent trees or the cross character achievements.   That means that for the first time since 2004, neither of us will have a WoW account.    We did like the new Panda's and Pandaria, we just didn't like the changes that came with it to the core game play.   Blizzard lost two fans here.  I wonder how many others feel as we do?

  Xstatic912

Advanced Member

Joined: 8/20/11
Posts: 350

10/04/12 11:37:48 AM#56
Well done blizz, loving this xpac more than past efforts.. It feels so well done and has this relax feel to it..

I think the reason it didn't past Cata sales was because some person can't get over the idea of pandas..
  Phry

Elite Member

Joined: 7/01/04
Posts: 3797

10/04/12 11:39:03 AM#57
Originally posted by laserit
Originally posted by Nadia
Originally posted by laserit

Cata sold 3.3 million in the first 24hrs and MoP sold 2.7 million int he first week

This speaks volumes.

WoW has lost many customer's

i dont think its as bad is sounds

 

i posted elsewhere that WOTLK  sold 2.8million in the first 24hrs

making MOP the weakest selling expansion in 4 years

 

but.. a significant but..  more people are playing WOW w the 10 million announcement

the expansion brought back people,  just not as many people as past expansions

Sub figure's and sale figure's sure dont corrolate as i. It will be interesting to see over the next couple month's whether MoP stabilize's the subs or if we will see a more rapid decline after the shiny wear's off.

which is pretty much what happened with GW2, which has yet to stabilise. but i do agree, how well MoP has done will really need a few weeks to give a more 'balanced' picture.

  Xstatic912

Advanced Member

Joined: 8/20/11
Posts: 350

10/04/12 11:39:27 AM#58
Also remember, Thanksgiving and Christmas is coming.. Which I think will push this over 5 mil sold..
  Goll25

Apprentice Member

Joined: 1/19/10
Posts: 180

10/04/12 11:40:34 AM#59
Sub base back up to 10 million too.
  Manolios

Elite Member

Joined: 1/21/12
Posts: 587

10/04/12 11:45:42 AM#60
Originally posted by Teala
I and my partner still haven't bought Mist of Pandaria and we're letting our subs go this month.    We did the Mist beta and didn't like the changes they made to the talent trees or the cross character achievements.   That means that for the first time since 2004, neither of us will have a WoW account.    We did like the new Panda's and Pandaria, we just didn't like the changes that came with it to the core game play.   Blizzard lost two fans here.  I wonder how many others feel as we do?

not many and sure not me. MoP got me and my m8's back  for good!

thx blizz :)

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