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ZoeMcCloskey
Hard Core Member
Joined: 7/14/05
INTJ, polite but difficult to be friends with :P |
10/04/12 2:56:49 AM#81
Didn't even know this was in the game, but good, imo. I never sit to the same area, always exploring and moving area to area, still only seen about 40-45% of the map, great game, imo at least :) |
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10/04/12 3:49:25 AM#82
Some ppl are confusing things here I notice. Diminishing returns should (!) only hit when you stay in place for a longer period of time. For example if you stay put in a location waiting for multiple triggers of the same event, while killing the same respawning mobs over and over. Or when you keep speedclearing the same route in an explorable dungeon. If you are a player that just moves around from event to event to dungeon etc, DR should NEVER hit you. Even if you run a dungeon 3 times in a row, if you take a different route each time, DR should not hit. This was not implemented correctly with the first patch, so players were randomly hit by nerfed rewards when doing an event/dungeon the first time etc. With the last patch this should be fixed. |
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10/04/12 4:00:00 AM#83
Originally posted by Loktofeit You gain one skill point each time you level past 80. Skill points can be used in the mystic forge for recipes and the legendary weapon. |
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10/04/12 4:47:27 AM#84
Seriuosly, instead of going on about bots and chinese thugs and countermeasures point the finger at A-Net.... For real now bots are one one thing for games but cmon people seriously teleporting bots in a AAA $60 mmorpg ???? wtf this whole DR system was a terribad "oh S@#$" button pushed by Anet. Yes WoW, AoC, Aion, SWTOR, however many other big name mmo's you can htink of suffer from botters and gold sellers but none of them are like the bots in GW2... watching a guy zip teleport from spot to spot farming resources and mobs is plain crazy im dumbfounded how you can all turn a blind eye to the sheer scope of how badly this game is built is to allow that kind of botting.... imagine if in WoW's launch there were account hacking, gold selling bots that teleported all over the map taking everything.... the game wouldnt exist today.
In all honesty how can you overlook the unmissable fact that something is seriously wrong with all of this considering the ammount of stolen accounts and the abilities these bots have, this DR system was not in effect from day 1 , you cannot make excuses for them not expecting a popular game ..... they have totally screwed this one over. Whats funny is im guessing that the universal trade broker and individual ore/wood/etc gathering was supposed to work against botters, seems the sheer materials etc needed to craft legendarys kinda screwed part of the plan and as far as individual nodes for crafting... could you make a better system for bots ? they dont have to fight anyone and can farm respawns 24/7 , this seems to me something that was vastly overlooked when the concept for that came around.
At the end of the day its 2012, to see such poor account security.... blaming it all on the players seems crazy as this would mean alot more than their GW2 account being in trouble, if all the people being hacked are idiots for using similar pw/email wouldnt you think that hackers would be going after their CC's, paypal and banks in large scales ? im sure som epeople are at fault but this is on too large a scale to blame on individuals in my eye. Then theres the rampart bots and their in game ability , ive NEVER in a AAA monthly( hell not even in F2P games) fee game seen a teleporting bot like these, let alone see them roam free for weeks on weeks with no ability from the company to stop them.... someone seriously messed up in the programming/operational side of this game at Anet and its them you should point the finger at. Seriously any other major gaming company would have at least hotfixed the teleporting by now or never released a game with such blatant security flaws and non existent anti hacking ability... its 2012 and one of the biggest game releases in years and this is what we get ???? In 2012 a $60 game with these problems is unacceptable, i dont care how many times you try and pass the buck to someone else,these problems and the fact that they can even occur in this scale rests solely on Anets shoulders as one of the bigest F#$% ups ever seen .
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10/04/12 4:50:27 AM#85
Originally posted by aesperus Good invention then. I don't do events repeatedly anyway....more then 2 of the same and it feels like grinding. Grinding always makes me log out. |
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10/04/12 5:51:08 AM#86
Originally posted by biggarfoot this and guesting not being available are the only two things i think they seriously need to fix and immediately. First. They should know that Blizzard already tried something like DR and it's still in the game for blizzard, it's retarded and neither company should A: not even give you a time frame for the DR to go off showing you when you can go back in and B: make it account wide like i've heard some people say they did. I was shocked they pulled this stunt with their track record. the second thing is, where is guesting? I bought the game for my husband last night and they still don't have it??? How hard is it to implement a right click option to port over to the world temporarily that a friend you have is in? Why is that weird when we can do that in overflow (multiple overflows) right now in party? I can invite him to party, i can make things for him or send him mail, I can invite him to my guild that's not on his server, why the hell can't i join him in open world DE's? That is a promised feature....it's well past due they aren't having the constant crashing, can't login issues they were having a week ago......it's time Anet, it's time. As Dontain said in one of his videos, don't punish your players for being good at the game. |
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10/04/12 6:52:42 AM#87
Originally posted by Carnafex This is exactly it. I love reading the "I played for 1 hour and was hit with DR!" Oh so you saw a big red siren and warning message go off to tell you that? I wouldn't be surprised to read a lvl 5 only got 1 yellow ring for good loot so its obviously DR... stupid ANet! |
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10/04/12 6:58:33 AM#88
Originally posted by Rhianni32 During the "we know it's bugged -ArenaNet" phase, people were getting "This content has been temporarily disabled" messages. Big red messages that said "This content has been temporarily disabled". |
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
10/04/12 6:59:43 AM#89
Originally posted by Draftbeer ^^This^^ It does NOT stop the bots. All it does is irritated and inconveniance the players that are trying to play.
What happens when you log off your characters????..... |
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10/04/12 8:26:05 AM#90
I played my 43 necro last night, and oddly enough I was hit by the DR, I was only getting 20 xp off everything and I was moving around Kessex Hills and Genderran Fields, so I see what the chatter is about, seems the Oct 1 patch did something. |
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10/04/12 8:28:27 AM#91
There's alot of that in Bloodtide Coasts, even some vendors were disabled. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
10/04/12 9:01:42 AM#92
Has anyone been affected by DR while using any of the buffs? I am curious if any of these buffs cancel out the DR altogether or if the buffs just reduce the overall effect of the DR. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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10/04/12 9:10:48 AM#93
Originally posted by Tayah It reminds me of blizzards response to bots in D2. Their methods basically turned off the legit players while the bots just had their scripts altered to account Blizzards methods. |
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10/04/12 9:11:14 AM#94
Originally posted by TeknoBug Does seem rather a 'first world problem', doesn't it? -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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10/04/12 9:15:11 AM#95
Someone may have posted this already but I don't have time to read all these post but here is my 2cents: With all the "boost" items in the CS I can't help but notice how the DR system works in their favor. It's like saying we'l give you "This much" on the house, but the rest you'll have to ask us for some help... For a price. I don't mind it at all though, and I still enjoy the game. |
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10/04/12 9:16:41 AM#96
Well people weren'tdoing the game as intended. So AR reacted like most companies would. I think DR needs a big fat nerf though its still very wonky in how it works.
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10/04/12 9:21:19 AM#97
Go on and on for four paragraphs and you couldn't take the time to define what the frack DR is?
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10/04/12 9:25:12 AM#98
Originally posted by Terranah DR = Diminishing Returns. For example, if a lvl 80 event in cursed shore rewards 378 Karma for Gold Status. With Diminishing Returns, you get 302 karma after the first hit and it falls fast to like 19 karma at bottom? Not sure what bottom is now with Oct 1 patch. Basically, ArenaNet puts a cap or limit on how much karma you can make, before they have identified you as a botting player and taken punitive action against you. I'm just glad I farmed the last bit of Karma I needed last week because htis week I wouldn't be able to farm so fast and I'm glad i'm done heh. Cheers Edit: Btw, forgot to mention, last week the Karma Cap before DR hit you was around 20K karma, then they changed it down to 10K karam. With a 50% karma booster, I was easily having to relog every hour or less because of this. Stinks they put such huge amount of karma you need to the armor then won't let you get it in a timely fashion. Not sure how long the karma cap is now with the Oct 1 past. my 2 cents. |
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10/04/12 9:34:54 AM#99
Originally posted by Terranah DR = Diminishing returns Also, here is a link of AR explaining it a little: http://massively.joystiq.com/2012/10/04/arenanet-offers-explanation-for-guild-wars-2s-diminishing-retur/ |
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10/04/12 9:35:55 AM#100
So much of this issue could be done away with simply by a word or two from A-net. Them *not* saying anything just makes it appear to the tinfoil hat loonies that they are hiding something. If it continues, it will soon appear to everyone that they are hiding something. The worst thing a company can do when there is a problem with their product, either real or percieved, is to lock down communication about the issue and not say anything. It just makes them look guilty, or worse, incompetent. One paragraph on their forums saying "we know some of you are frustrated by this, we are taking steps to find a solution..." and so much of this conversation would be moot. It would at least buy them some time. My problem with the DR, is that this game is and has been really advertised as a game of freedoms (albeit in a themepark setting). These measures really limit some people's freedoms to play how they want to. Now, I don't play hardcore enough at this point to hit the DR, at least I haven't noticed it yet, but I am still not thrilled with the idea behind it, and I have seen enough complaints to know that there are real, and legitimate problems with their implementation of it. |
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