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News & Features Discussion  » [Column] The Secret World: Doing Right By Gamers

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57 posts found
  Candomble

Novice Member

Joined: 7/15/11
Posts: 167

10/03/12 5:26:39 PM#41
Originally posted by Yamota
Originally posted by Candomble
Originally posted by Yamota

When I heard the game was mostly instanced and focused on PvE with little effort put in PvP I completely lost interest in the game and basically ignored everything else.

So unless those things have changed I see little reason to give it a second look.

If I got it, you didn't try the game because it didn't fit your taste. Ok, that's normal. 

What confuses me is why you came here just to write that... Do you do it in all games you "ignore"? 

I played first month. I enjoyed my time there, but I felt it was a little incomplete game, and to make things worse it has the highest sub fee among several AAA titles (the same applies to AoC) + cash shop (and expensive one btw) with stuff you can't farm or buy ingame. Very greedy and I don't like to feel that I am supporting it...

I will come back for another month, just don't know when. maybe when the world is bigger and the sub fee lower...

What do you mean "came here"? This isn't a TSW fan site, this is MMORPG.COM and I frequently visit this site and I happened to see this article on the main page, I read it and commented on it. You got a problem with that, then why dont you report me for whatever problem you have with it.

The fact is that this game is not appealing, to me atleast, and I dont think it has anything to do with media coverage but rather the game itself which is simply lacking.

Probably you were a little to short on your comment and I felt the wrong way about it. After this answer I think I misanderstood your intentions. Sorry for that. 

  Yakamomoto

Apprentice Member

Joined: 9/24/12
Posts: 385

10/03/12 9:02:28 PM#42

Secret World is the best MMO ever created, by anyone.

Seriously. Even at this early stage.

Over time people will notice

  User Deleted
10/03/12 9:09:56 PM#43


Originally posted by Yakamomoto
Secret World is the best MMO ever created, by anyone.

Seriously. Even at this early stage.

Over time people will notice


Girl you cray cray

  Zikari

Novice Member

Joined: 2/28/12
Posts: 78

10/03/12 11:49:10 PM#44
Originally posted by kulhat

If Funcom made brilliant games we would not have to discuss things like this, yes?

I'm not trying to sound smart, but it is what it is when you look closely.

This statement is partially true. But the point of the article and of the problem is, they made a brilliant (or at least very good) game right now and get biased comments and feedback because they didn't do so in the past. Independent from the company, layoffs, reviews, player numbers and business model, the game is good and well worth playing. This article is making a case for taking keeping objective on this.

  Zikari

Novice Member

Joined: 2/28/12
Posts: 78

10/04/12 12:01:08 AM#45
Originally posted by Theocritus
      So I guess if we didn't like TSW then we aren't really gamers??
 

Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.

  itchmon

Hard Core Member

Joined: 1/21/07
Posts: 1603

10/04/12 12:35:06 AM#46

to me funcom's mode of operation has been great ideas (truly great) and miserable implementation.

 

anyone like me who was there for the anarchy online release can raise their hands with me.  BUT lets not forget a lot of AO was ahead of its time.  LDoN by sony was essentially a blatant rip-off of anarchy's mission system for example.

 

thats why i have chosen to take a wait and see with TSW... but it seems like maybe its time to try the game soon.  maybe perhaps this will be the year that not one, but two big mmo names learn a lesson (SqE being the other.)

RIP Ribbitribbitt you are missed, kid.

Currently Playing EVE, DFUW

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

Dwight D Eisenhower

My optimism wears heavy boots and is loud.

Henry Rollins

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3618

10/04/12 12:46:42 AM#47
Originally posted by Zikari
Originally posted by Theocritus
      So I guess if we didn't like TSW then we aren't really gamers??
 

Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.

           THe game appealed to a niche crowd...It isnt a very good game as the combat and animations suck.....Add in they made it pretty much a single player experience with our character being a mute and you have a losing MMO...IT had nothing to do with our prior experiences with AoC or AO (which I still play), but taht TSW was underwhelming for most of us...Factor in the insane prices they were asking (box + sub + CS) and it was no temptation whatsoever to go any further.

  jungleninja

Novice Member

Joined: 5/12/10
Posts: 213

10/04/12 1:24:23 AM#48
Well, they have to do something as they messed up big time in AOC, the game I really loved. Then they had an offer of a year sub and be part of the beta. And what did they do? They let others in the beta and let their die hard fan base in at the last week of beta testing. We wrote funcom that this wasnt fair and they just told us that they never gave us any ETA on when we could come in. So, yeah, that was a backfire. So, I never subbed to this game, so I cant talk about it, but I can tell you this....that funcom is a thief. They promis and promis and promis but never have really delivered on AOC. So, I guess how can they keep their words on this one? Well if they do...then kudos for them there. But its the same old s....! I sure do hope they get it good with this game and I hope you all enjoy it. But im never gonna pay again for a sub on a game.
  karmath

Apprentice Member

Joined: 8/24/05
Posts: 843

10/04/12 1:59:31 AM#49
Even though I'm not playing TSW atm, it is a great game that acheived what it said it was going to.
  Zikari

Novice Member

Joined: 2/28/12
Posts: 78

10/04/12 2:12:17 AM#50
Originally posted by Theocritus
Originally posted by Zikari
Originally posted by Theocritus
      So I guess if we didn't like TSW then we aren't really gamers??
 

Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.

           THe game appealed to a niche crowd...It isnt a very good game as the combat and animations suck.....Add in they made it pretty much a single player experience with our character being a mute and you have a losing MMO...IT had nothing to do with our prior experiences with AoC or AO (which I still play), but taht TSW was underwhelming for most of us...Factor in the insane prices they were asking (box + sub + CS) and it was no temptation whatsoever to go any further.

Sure, fair statement, but opinions may vary by players. If you say it's medicore, and I say it's great, we are both right based on our playing experiences. People that say they will never try because of the unreasonable price tag have their right to do so as well. I am just pissed by people who can't let go talking about the Anarchy Online and Age of Conan launches when arguing why they won't have a look at The Secret World.

The point I would disagree with is the single player experience, that it isn't as single player by design than many other recent MMO's is one of the biggest advantages for me. In Guild Wars 2 for example ( a great game, no question) I always have tons of other players around, but I never really interact whith them except from putting them back up, while exploring the maps. In The Secret World there are a lot less players, but if you meet someone in the world you normally always group up because you are on the same quest and the questing structure encourages this. Once a quest is done you can remain group for a couple of others. I've never joined a guild, but spend the majority of the time in the quest zones in random casual groups and had nice chats with players. Something that almost never happened in GW2 and I really missed that.

 

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 990

10/04/12 2:16:43 AM#51
Originally posted by Theocritus
Originally posted by Zikari
Originally posted by Theocritus
      So I guess if we didn't like TSW then we aren't really gamers??
 

Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.

           THe game appealed to a niche crowd...It isnt a very good game as the combat and animations suck.....Add in they made it pretty much a single player experience with our character being a mute and you have a losing MMO...IT had nothing to do with our prior experiences with AoC or AO (which I still play), but taht TSW was underwhelming for most of us...Factor in the insane prices they were asking (box + sub + CS) and it was no temptation whatsoever to go any further.

 

The combat isn't any worse than in LotrO or Aion or Rift, the freeformat skill system is better than in most other MMO's. Besides, I like the fact that you can move while casting and not just have to stand still like in other MMO's. The CS, sorry, but from what I've seen that has been a part of other P2P MMO's for a while now (sparkling ponies in WoW, anyone?), not a big thing or shock to me. As for it not being a good game, well, in the end it's all subjective, I think they did pretty damn alright with adding an MMO with 1 of the most original, different settings on the MMO market, the only horror/urban dark fantasy MMO around with a great atmosphere and an immersive, highly enjoyable PvE experience with its questing types and dungeons. PvP could need some added options and richness imo, though. But hey, if that's how you felt about the game then that's how you felt about it, to each their own in the end.
  Candomble

Novice Member

Joined: 7/15/11
Posts: 167

10/04/12 4:22:53 AM#52
Originally posted by smh_alot
Originally posted by Theocritus
Originally posted by Zikari
Originally posted by Theocritus
      So I guess if we didn't like TSW then we aren't really gamers??
 

Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.

           THe game appealed to a niche crowd...It isnt a very good game as the combat and animations suck.....Add in they made it pretty much a single player experience with our character being a mute and you have a losing MMO...IT had nothing to do with our prior experiences with AoC or AO (which I still play), but taht TSW was underwhelming for most of us...Factor in the insane prices they were asking (box + sub + CS) and it was no temptation whatsoever to go any further.

 

The combat isn't any worse than in LotrO or Aion or Rift, the freeformat skill system is better than in most other MMO's. Besides, I like the fact that you can move while casting and not just have to stand still like in other MMO's. The CS, sorry, but from what I've seen that has been a part of other P2P MMO's for a while now (sparkling ponies in WoW, anyone?), not a big thing or shock to me. As for it not being a good game, well, in the end it's all subjective, I think they did pretty damn alright with adding an MMO with 1 of the most original, different settings on the MMO market, the only horror/urban dark fantasy MMO around with a great atmosphere and an immersive, highly enjoyable PvE experience with its questing types and dungeons. PvP could need some added options and richness imo, though. But hey, if that's how you felt about the game then that's how you felt about it, to each their own in the end.

If the combat is better or worse than many other MMOs, it's a matter of personnal preferences. However it is very diferent from Rift or LOTRO (never played Aion). It allows movement and it mainly relies in a builder-finisher system (wich I think is a big limitation). To me, even with the combo system that I found a little retarded, AoC combat was a lot more interesting.

The wheel idea is cool, but it seems to repeat itself...

The cash shop, as in AoC is very expensive. Plus, in WoW for example, you can buy a couple of things in it (a lot less than in TSW), but you have a lot of good alternatives that you can farm or buy ingame. In TSW you have cool clothes coming from the wheel builds and cool clothes in the shop; in game the clothes you can buy are majorly ugly. Not to mention that a cloth set costed like 10€ as far as I remember...

  Raral

Apprentice Member

Joined: 9/04/12
Posts: 12

10/04/12 8:50:14 AM#53
Good article but for most gamers the view point they look at funcom is pretty firm its their track record that speaks volumes. they have made major mistakes with their games dateing back to ao. Conan was a major failure which in turn made people remeber ao. now they have a reasonble track record of fixing their problems but in the mmo market today the only way for them to really redeem themselves is to put out a game that isnt bug ridden and that has the content to keep players
  daltanious

Hard Core Member

Joined: 4/19/08
Posts: 1906

10/05/12 3:56:07 AM#54
Many good points of op, but fact is, Funcom has terrible history in bad releases, bad reports, ... althrough ideas were good. I have not been at AO release .. but I have heard but horror stories. Have been on day 1 with AoC. I admit have enjoyed a lot game, but bugs and unresponsiveness of support nightmare. Still have endured for months. TSW. Crash after crash. On my computer, not new but decent and can play Swtor, Wow, Rift, Gw2, ... all maxed out completely fluidly. What they suggested? To upgrade to windows 7 64-bit!! Wow, nice workaround for game they claim can play on XP. Nothing else to do, they are sorry. Does not matter how much I decrease resolution and res, nope, I need w7 explicitly in 64-bit version. And at the end I actually did that. New disk + new windows in separate configuration on same computer. Boy what a difference! Had no crash in week, all maxed out. BUT! They should in this case advertise their game client have different needs. Well about support, bad as ever.
  Thillian

Advanced Member

Joined: 5/31/06
Posts: 3228

10/05/12 4:05:50 AM#55

In my opinion, TSW has the best combat so far across the genre. The criticism was coming from early beta, when really, the combat was a bit clunky, since then people just keep repeating the same thing when they want to say something bad about the game.

Currently, the combat is fast, responsive, you can move and attack at the same time, dodge, there are body collisions, the effects and abilities and great, combat is one of the main reasons why I'm still subscribed even after 600 hours.

REALITY CHECK

  Dreskest

Novice Member

Joined: 7/28/12
Posts: 71

10/05/12 5:15:44 AM#56

I think TSW is a very very good game, and the reason I got lifetime for it. I am also still subbed to AoC which is still pretty amazing after all these years (looking forward to the new Dragon Spine updates), and I am considering going back to AO and take advantage of the yearly offer.

 

Funcom's games are not perfect, but then again, who can point out to a perfect game here ?

I really appreciate their commitment to their games, and their desire to try to do things at least a little bit different.

And no, I'm not a fanboy, I realize they could improve many things, but I also realize they offer just the right stuff for my gaming tastes, and I will continue to support them for that.

 

 

  Land_Shark

Novice Member

Joined: 9/13/04
Posts: 53

10/09/12 9:03:06 PM#57

I have a serious love/hate relationship with this game.  On the one hand, love the setting, ambience, ability wheel, combat, storyline, content releases.  I'm apparently one of the few who enjoyed the pvp and thought it was a great start and could only get better.

On the other hand, I hate the bugs, the inconsistent overall lagginess of it, the new glitches and not enough fixes with every patch.

I unsub'd due to the bugs and lack of polish - I don't feel right giving Funcom my gaming dollars until they figure their sh$t out with this game.

If and when they do, I'm back in and will have a crapload of content to look forward to, with any luck.

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