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10/03/12 1:07:57 PM#61
Originally posted by smh_alot Well I am a lifetimer[mod edit] |
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10/03/12 1:11:24 PM#62
It's worth every penny and I hope it never goes F2P because I find non F2P games have better/friendlier player popluations, more maturity etc. Must have something to do with 18/month=nothing even with a minimal wage job, so kids who have no jobs won't p2p?
I dunno, anyways, all the negative talk to TSW from people who haven't played it/never reached Fac NM last boss are funny/cute to me, got nothing better to do than trash talk a game they don't play, pretty sad imo.
Gonna go own with my 10.4 pistol/claws healer.
Peace |
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10/03/12 1:20:07 PM#63
[never mind, cant read properly]
Playing: TSW, SWTOR, FM2013 |
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10/03/12 1:22:12 PM#64
With a cash shop, it isn't worth a sub period, much less $18 a month.
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10/03/12 1:44:25 PM#65
Originally posted by Preacher26 Oh come on now. People will complain about anything :) No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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10/03/12 1:58:13 PM#66
Originally posted by AZHokie54 If they were selling bag space and the likes I'd agree with you. But atm, the cash shop in TSW is entirely cosmetic. What F2P has nothing but cosmetic options in it's shop? None that I know of. |
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10/03/12 2:02:06 PM#67
no its not worth paying $18 usd per month for this.
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10/03/12 2:04:24 PM#68
I am short on cash as it is. If I wanted to pay a sub fee, I'd go play something cheaper.
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10/03/12 2:55:37 PM#69
No. Never give this company money (except if you're buying The Longest Journey for 5€).
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10/03/12 3:00:10 PM#70
Originally posted by AwDiddums There's a reason everyone is saying it. It's not getting punished for being different. GW2 is different and its doing well. It's being punished because they're trying to tack on a monthly fee to what is, through and through, a singleplayer game with some coop elements. If they had just branded it as that they would have done well, but people are tired of dishonesty from Funcom. |
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10/03/12 3:09:25 PM#71
Originally posted by DavisFlight If you wanna call Funcom Dishonest then you can call every mmo released to be that way short of the original few. EVERYTHING is soloable. EVERYTHING feels like a SPRPG. you know when it doesnt, when you choose to play with other people. if you dont play it like a SPRPG then it isnt one. i run with a guild and while i still solo things, we constantly run NM's and half the time i dont do anyhing unless somone else is online. so call it a SPRPG all you want, in the end the game is what you make it.
Going on that im tired that Sony, Bioware, EA, Blizzard, A-net, Trion, Perfect world, and anyone else i missed is Dishonest and we are tired of them lying to the player base. because all their games a SPRPG since i soloed in all of them. Because i can. |
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Preacher26
Novice Member
Joined: 3/22/09
"This isn't good or bad. It's just the way of things. Nothing stays the same." |
10/03/12 3:15:54 PM#72
Originally posted by Rayshe Do you have any prior experience with Funcom? I have very negative feelings for them, already before purchasing TSW... AO/AoC... Just not a good company.
They love to make promises, they just never keep them. Guild Wars 2 |
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10/03/12 3:19:39 PM#73
Originally posted by Preacher26 Same can be said for any big company, IMO. Whether they did it to straight out lie or maybe they couldn't keep them is another topic. |
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10/03/12 3:20:34 PM#74
It's only $18 a month if it takes you longer then the first 30 days to get through it because the first month is technicly free. (Well, free if you actually buy the game....some would say its $50 for the first month.) By the time the first 30 days is up you should know if its worth the additional $18 per month for you. |
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10/03/12 3:22:49 PM#75
Yeah i raided in AoC and i only got to play a Little in AO. If anything i wouldnt be pissed at Funcom i would be pissed at the Dev team. which for TSW the dev team worked on Longest Journey, DreamFall. and was one of the reason AoC became Salvageable.
Because i can. |
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10/03/12 3:25:22 PM#76
Originally posted by jayfeeler69 Well, a lifetimer that wishes and hopes that a game'd go F2P or disappear altogether so that his lifetime sub really becomes utterly meaningless is a new one to me; doesn't sound like something a true lifetimer'd want at all, so I'll give you that. |
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10/03/12 3:27:50 PM#77
alot of the Lifetimers i know love the game. sorry to hear that you bought something you didnt like, but im pretty sure the entire forum knows it by now so you can stop repeating yourself.
Because i can. |
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10/03/12 3:29:08 PM#78
Originally posted by Kuppa You probably talk about GW2 there, for me even if GW2 is a good game, this is not the game that can retain my attention for too long. In fact for me GW2 is a game i can play anytime i want between my sub fee games sessions. I prefer paying a sub and having acces to anything in a game. I dont like cash shop model unless there are purely esthetics. Now maibe for you it make no sense but it does for me cause for me GW2 is not a competitor but more a second game for past time. |
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10/03/12 3:34:25 PM#79
18 usd is rather expensive in todays market. I would have to truly love TSW to pay a sub that high. Since I dont, I wont... Now on the other hand, If I actually found TSW fun to play - and given that Funcom is in financial problems - I would probably pay a higher monthly sub just to help them out and to make the continuation of my favorite game possible.
And lastly, Id rather pay a sub any day of the week than having game developers create a game around the cash shop. It stops being a GAME and becomes a milking machine - like making a new road full of pot holes, and then selling asphalt in the cash shop. |
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10/03/12 3:44:50 PM#80
Originally posted by Mimzel This is exactly the sentiment I touched on earlier. You got a buy to play game with a monthly subscription. Then to put the cherry on top theres a cash shop in there. I was very excited to try out TSW until I heard about this business model. Although, if I had to ask one question regarding it. Can you at least earn cash shop currency ingame? |
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