Trending Games | Final Fantasy XIV: A Realm Reborn | EverQuest Next | Guild Wars 2 | EverQuest

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,920,690 Users Online:0
Games:760  Posts:6,312,253
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » People who attack GW2

3 Pages « 1 2 3 » Search
50 posts found
  observer

Elite Member

Joined: 2/17/05
Posts: 2363

First came pride, then envy.

10/02/12 4:13:08 AM#21
Originally posted by Xasapis
Originally posted by observer
Originally posted by FrodoFragins
GW2 is a nice game.  But I don't think it's changed the MMO world yet.  Hopefully B2P will catch on, but getting rid of teh trinity hasn't had the world changing results they hoped for.

I agree pretty much with this.  I really hope the days of traditional quest hubs are over.  The lack of trinity though doesn't seem like it will change anything, since i think GW2 didn't replace it with something better.

Well, hearts are not exactly an improvement over quest hubs, if you see them objectively. It's not like you go to an area and you do something because you react to something that is happening (as was overhyped advertised), you do it because a checklist pops up on the top right corner. If it wasn't for that checklist, the majority of the heart quests would be ignored by the players. And it's not because players learned to interact in a certain way, more like you can't really tell something is needed to be done and how without that very much needed check list.

 

What feels more natural? Step into an area and get a checklist of stuff you can do to complete a quest or go to an NPC that may have a job for you? Or even better, (something that GW2 does with events), have an NPC run to you with a request to urgently move to a certain area?

Hearts are an improvement though.  The interaction with the NPC is not needed.  The multiple objectives for them is an improvement.  The optional heart tasks are just that, optional.  They provide a better flow of questing than the traditional model.  In the more traditional model, you would need to click an NPC, grab all quests, do quests, then return back to NPC for rewards.  Are they still the same objectives of Fetch X, Kill Y type of quests?  Yes, but the way it's presented is an improvement.

I've looked at it objectively, have you?

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

10/02/12 4:22:05 AM#22
Originally posted by nsignific
Massively ironic, considering the years of hate WoW's been getting from everyone who plays video games.

Fixed that for ya.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2691

10/02/12 4:31:05 AM#23
Originally posted by Xasapis
Originally posted by observer
Originally posted by FrodoFragins
GW2 is a nice game.  But I don't think it's changed the MMO world yet.  Hopefully B2P will catch on, but getting rid of teh trinity hasn't had the world changing results they hoped for.

I agree pretty much with this.  I really hope the days of traditional quest hubs are over.  The lack of trinity though doesn't seem like it will change anything, since i think GW2 didn't replace it with something better.

Well, hearts are not exactly an improvement over quest hubs, if you see them objectively. It's not like you go to an area and you do something because you react to something that is happening (as was overhyped advertised), you do it because a checklist pops up on the top right corner. If it wasn't for that checklist, the majority of the heart quests would be ignored by the players. And it's not because players learned to interact in a certain way, more like you can't really tell something is needed to be done and how without that very much needed check list.

 

What feels more natural? Step into an area and get a checklist of stuff you can do to complete a quest or go to an NPC that may have a job for you? Or even better, (something that GW2 does with events), have an NPC run to you with a request to urgently move to a certain area?

Overhype? I dont think you realize hearts didnt even exist originally. It was DEs that were hyped. Hearts were added in later to act as sort of a filler / guideline to get people into different areas and do things that would trigger DEs. Its kind of funny actually. After all the complaining of games like WoW "holding your hand" and guiding you through the game, people complaine dthat they needed their hand held and didnt know where to go and what to do because Arenanet didnt tell them where to go until they added in the heart quests.

BTW, just like with quests in any other game, you CAN talk to the heart NPC and he tells you what is going on, why youre doing these things, how to do them, etc. The difference is it is not required to begin working on the tasks in most cases. Though there are some where you do have to talk to an NPC to get special tools, buffs, transformations, etc.

  SuperDonk

Elite Member

Joined: 6/22/10
Posts: 753

10/02/12 4:40:50 AM#24
Originally posted by Xasapis
We sincerely apologise for calling your girlfriend ugly, won't happen again.

 Ha!

I want to be Uncle Owen again.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16838

10/02/12 4:43:42 AM#25

The thing is that there are 2 kinds of people critizing the game, those who actually have a point and those just trolling (and the same goes for all games). And of course the people who have a point but are so rude about it that everyone ignores their point.

I like the game myself, but it isnt perfect. Well founded critizing is not wrong, if everyone just say the game is perfect there would be no reason to make it better and discussing games are what we do on forums.

Some people here tend to treat people who say the game is just a Wow clone and people who gives suggestion how to make DEs more interesting th same way and that isnt fair.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16838

10/02/12 4:48:41 AM#26
Originally posted by Kilsin

cdf8084c-8879-43fc-b8b5-1a703fb7bb3e.jpg

I dont see a problem with this, it is not only the content but how you present it that matters.

There are books that have a pretty boring story that still is great because they are well written, and there are books that have a great story but are so badly written that reading them is a pain.

The type of quests that showed up in Meridian 59 and before it in single player RPGs like Pool of radiance could be presented in a lot more interseting way. Bioware thought the same but sadly does cut scenes for everything getting old really fast.

  tomato_kwan

Novice Member

Joined: 1/30/08
Posts: 45

10/02/12 4:59:42 AM#27

You just don't get it  do ya?

 

Should I even bother to explain? That pic is so true LOL!

GW2 is overrated.

 

and panda sucks

 

(.......and ready to be flamed.)

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16838

10/02/12 5:04:48 AM#28
Originally posted by tomato_kwan

You just don't get it  do ya?

Should I even bother to explain? That pic is so true LOL!

GW2 is overrated.

and panda sucks

(.......and ready to be flamed.)

I think it is you that dont get it, I also think the picture is true.

By presenting content a different way you can do it a lot more fun.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2691

10/02/12 5:15:03 AM#29
Originally posted by tomato_kwan

You just don't get it  do ya?

 

Should I even bother to explain? That pic is so true LOL!

GW2 is overrated.

 

and panda sucks

 

(.......and ready to be flamed.)

I dont think you get it.

Ill put it this way. Give us an idea for a quest that doesnt involve any of the following:

1) Killing something (or using a special weapon / tool to "attack" it)

2) Collecting something

3) Escorting / protecting something from attackers

4) Interacting with objects / speaking with NPCs to trigger something

 

See these are all pretty much standard things that you simply cant vary from vary much. In any MMO (most games actually, not just MMOs), the content is going to revolve around doing those things. If you werent doing those things you wouldnt have any form of quests. What matters is, as Loke said, how it is presented. Sure you might be killing stuff in one game, and its boring as hell. Does that make killing stuff in EVERY game just as boring? Offering more fun ways of doing these things, as well as options (such as in GW2 where you might be bored of kiling stuff, so you just do one of the other options instead).

That last part is one of the biggest differences in GW2 vs most other games. Quests in othe rgames ar etypically you have to do exactly this thing (like kill 50 of something), or a combination of multiple things but all required (such as kill 50 of this thing and collect 20 of this). All parts are required. But in GW2 you have the option of killing something OR gathering something OR whatever else they offer. None of those tasks are an absolute requirement, and you can combine ny amount of them in different ways to still complete the quest.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6697

Gaming should be about fun, not gender equality.

10/02/12 5:18:58 AM#30
'Attack GW 2' LOL. You fanboys crack me up. 
  User Deleted
10/02/12 5:21:52 AM#31
Originally posted by observer

Hearts are an improvement though.  The interaction with the NPC is not needed.  The multiple objectives for them is an improvement.  The optional heart tasks are just that, optional.  They provide a better flow of questing than the traditional model.  In the more traditional model, you would need to click an NPC, grab all quests, do quests, then return back to NPC for rewards.  Are they still the same objectives of Fetch X, Kill Y type of quests?  Yes, but the way it's presented is an improvement.

I've looked at it objectively, have you?

That's ridiculous, of course interaction with the NPCs is needed. Hearts were a really stupid idea, whereas DEs were a much better one (because the interaction with NPCs is done in a more natural way).

Objectively? Have you, really?

 

Just because something is "optional", does not excuse it from being shitty.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6697

Gaming should be about fun, not gender equality.

10/02/12 5:25:20 AM#32
Originally posted by kaiser3282
Originally posted by tomato_kwan

You just don't get it  do ya?

 

Should I even bother to explain? That pic is so true LOL!

GW2 is overrated.

 

and panda sucks

 

(.......and ready to be flamed.)

I dont think you get it.

Ill put it this way. Give us an idea for a quest that doesnt involve any of the following:

1) Killing something (or using a special weapon / tool to "attack" it)

2) Collecting something

3) Escorting / protecting something from attackers

4) Interacting with objects / speaking with NPCs to trigger something

 

See these are all pretty much standard things that you simply cant vary from vary much. In any MMO (most games actually, not just MMOs), the content is going to revolve around doing those things. If you werent doing those things you wouldnt have any form of quests. What matters is, as Loke said, how it is presented. Sure you might be killing stuff in one game, and its boring as hell. Does that make killing stuff in EVERY game just as boring? Offering more fun ways of doing these things, as well as options (such as in GW2 where you might be bored of kiling stuff, so you just do one of the other options instead).

That last part is one of the biggest differences in GW2 vs most other games. Quests in othe rgames ar etypically you have to do exactly this thing (like kill 50 of something), or a combination of multiple things but all required (such as kill 50 of this thing and collect 20 of this). All parts are required. But in GW2 you have the option of killing something OR gathering something OR whatever else they offer. None of those tasks are an absolute requirement, and you can combine ny amount of them in different ways to still complete the quest.

Are you saying that those 4 simplistic things are the only ways to do quests? Sorry but that is not true and to be precise what you call quests I would say are tasks.

For me quests are much more overarching than that. The Fellowship of the Ring was a quest, it involved all those things you mention but also it involved talking to people, convincing people to get on your side, making the right choices etc etc. 

I admin that MMORPG quests are quite simplistic but they dont have to be, it is just the devs which has choosen this easy route so they can keep up with creating content. But quests can be much, much more and in GW 2, like any MMORPG, they simply are not.

They are different and more fun than your usual click on NPC and do quest thing but they are not that different. The only one I saw so far which was different was this Dynamic Quest where you had to solve riddles, think it was in the Norn starter area, and if you solved them you would advance and eventually complete it. It was a bit too easy but alteast it required you to use your brain.

  Lawlmonster

Advanced Member

Joined: 10/07/09
Posts: 956

Take my advice, I'm not using it anyway.

10/02/12 5:26:42 AM#33
Originally posted by Loke666
Originally posted by Kilsin

cdf8084c-8879-43fc-b8b5-1a703fb7bb3e.jpg

I dont see a problem with this, it is not only the content but how you present it that matters.

There are books that have a pretty boring story that still is great because they are well written, and there are books that have a great story but are so badly written that reading them is a pain.

The type of quests that showed up in Meridian 59 and before it in single player RPGs like Pool of radiance could be presented in a lot more interseting way. Bioware thought the same but sadly does cut scenes for everything getting old really fast.

I agree that presentation can make a difference, but ArenaNet and the fan community did so much to convince anyone paying attention that their content delivery was going to be revolutionary in dynamic, when it's really just a minor innovation of the same tired formula from two crappier games that came before it. I'm not saying that the entire design is flawed, there's certainly merit to be found in the combat system, but questing or mission running felt boringly familiar.

"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/02/12 5:28:48 AM#34
Originally posted by Kilsin
Originally posted by jungleninja

To all those that attack guild wars 2:

If you dont like the game, ok, but dont say things thats not true. The game rocks! It has changed the MMO world and all you guys and galls that attack it, are just angry that your game cant live up to the name! Go and play with your pandas then, if you dont like gw2. But dont attack without vallid reasons. All I read are attacks that have no real underline. Just attacks with their own oppinions and not true facts.

And about saying that Arenanet is facking the numbers? Look what Blizzard did. They gave 6 million people a 'free' copy of diablo 3 and said look what we did. I got mine free with a magazine sub. So.....

Im really thinking that some companies are behind the attacks on GW2. Why? Because noone with a clear mind would attack a game. Some people like it, some dont, but a real gamer wouldnt attack a game. Its more likely an employee afraid of loosing a job thats doing it. And they should fear GW2, because all others asking 15 euros a month for a sub and not adding hardly anything and then also asking money for an expansion, that the subbers already actually paid for.....!

So, here you have it, like it or not, but a real gamer is not a hater!

Oh and by the way...I like the other game too, but im no longer paying for a sub! GW2 rocks!

cdf8084c-8879-43fc-b8b5-1a703fb7bb3e.jpg

This picture still cracks me up and i have seen it many times. lol

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2691

10/02/12 5:35:38 AM#35
Originally posted by Yamota
Originally posted by kaiser3282
Originally posted by tomato_kwan

You just don't get it  do ya?

 

Should I even bother to explain? That pic is so true LOL!

GW2 is overrated.

 

and panda sucks

 

(.......and ready to be flamed.)

I dont think you get it.

Ill put it this way. Give us an idea for a quest that doesnt involve any of the following:

1) Killing something (or using a special weapon / tool to "attack" it)

2) Collecting something

3) Escorting / protecting something from attackers

4) Interacting with objects / speaking with NPCs to trigger something

 

See these are all pretty much standard things that you simply cant vary from vary much. In any MMO (most games actually, not just MMOs), the content is going to revolve around doing those things. If you werent doing those things you wouldnt have any form of quests. What matters is, as Loke said, how it is presented. Sure you might be killing stuff in one game, and its boring as hell. Does that make killing stuff in EVERY game just as boring? Offering more fun ways of doing these things, as well as options (such as in GW2 where you might be bored of kiling stuff, so you just do one of the other options instead).

That last part is one of the biggest differences in GW2 vs most other games. Quests in othe rgames ar etypically you have to do exactly this thing (like kill 50 of something), or a combination of multiple things but all required (such as kill 50 of this thing and collect 20 of this). All parts are required. But in GW2 you have the option of killing something OR gathering something OR whatever else they offer. None of those tasks are an absolute requirement, and you can combine ny amount of them in different ways to still complete the quest.

Are you saying that those 4 simplistic things are the only ways to do quests? Sorry but that is not true and to be precise what you call quests I would say are tasks.

For me quests are much more overarching than that. The Fellowship of the Ring was a quest, it involved all those things you mention but also it involved talking to people, convincing people to get on your side, making the right choices etc etc. 

I admin that MMORPG quests are quite simplistic but they dont have to be, it is just the devs which has choosen this easy route so they can keep up with creating content. But quests can be much, much more and in GW 2, like any MMORPG, they simply are not.

They are different and more fun than your usual click on NPC and do quest thing but they are not that different. The only one I saw so far which was different was this Dynamic Quest where you had to solve riddles, think it was in the Norn starter area, and if you solved them you would advance and eventually complete it. It was a bit too easy but alteast it required you to use your brain.

Yes I know there are other things that could be done, but those 4 are going to be the meat of the game for nearly any game. If you took something else, such as solving riddles, and made all of the quests revolve around that then people would be saying the exact same thing "Waaaah its so boring. You do the same thing in every quest."

As for your mention about the Fellowship of the Ring. Along with the hearts and DEs, thats where the Personal Story comes in. You have much of the same there as in the fellowship. Travelling to different areas, meeting and helping new characters, choosing who to join / ally with, making decisions like going after an enemy vs saving a friend or ambushing a caravan vs sneaking in and stealing an object from their base, etc. All while working towards the grand goal of defeating the dragons and saving Tyria.

Thats the thing. If you focus on hearts and only hearts, yeah it seems like things are lacking. But there are various types of objectives in the game If all of the content existed in one thing (like hearts) what would e the point of having the other things (like DEs and Personal Story)?

Also along with the Norn riddle solving DE, there are also hearts with similar tasks. One I can think of off the top of my head gives you (along with kiling and collecting stuff) the option of solving some math problems.

  User Deleted
10/02/12 5:41:24 AM#36
Originally posted by Zylaxx
Originally posted by jungleninja

(snip)

Oh and by the way...I like the other game too, but im no longer paying for a sub! GW2 rocks!

Agreed

 

I wish the MMORPG.com staff would do a tad better at policing the trolls and baiters though.  Perception is skewed because of this IMO.

Agree with you Zy

Policing is needed more now then ever. :) I used to be a WoW fanatic, until GC was put in charge. Everything has gone downhill from there.

  docluedeman

Novice Member

Joined: 9/19/10
Posts: 10

10/02/12 5:45:47 AM#37
Originally posted by jungleninja

To all those that attack guild wars 2:

If you dont like the game, ok, but dont say things thats not true. The game rocks! It has changed the MMO world and all you guys and galls that attack it, are just angry that your game cant live up to the name! Go and play with your pandas then, if you dont like gw2. But dont attack without vallid reasons. All I read are attacks that have no real underline. Just attacks with their own oppinions and not true facts.

And about saying that Arenanet is facking the numbers? Look what Blizzard did. They gave 6 million people a 'free' copy of diablo 3 and said look what we did. I got mine free with a magazine sub. So.....

Im really thinking that some companies are behind the attacks on GW2. Why? Because noone with a clear mind would attack a game. Some people like it, some dont, but a real gamer wouldnt attack a game. Its more likely an employee afraid of loosing a job thats doing it. And they should fear GW2, because all others asking 15 euros a month for a sub and not adding hardly anything and then also asking money for an expansion, that the subbers already actually paid for.....!

So, here you have it, like it or not, but a real gamer is not a hater!

Oh and by the way...I like the other game too, but im no longer paying for a sub! GW2 rocks!

But GW2 players trashing games like TSW is ok then?

 

hypocrite.

 

  Raekon

Novice Member

Joined: 3/05/04
Posts: 552

10/02/12 6:03:22 AM#38
Originally posted by Xasapis
Originally posted by observer
Originally posted by FrodoFragins
GW2 is a nice game.  But I don't think it's changed the MMO world yet.  Hopefully B2P will catch on, but getting rid of teh trinity hasn't had the world changing results they hoped for.

I agree pretty much with this.  I really hope the days of traditional quest hubs are over.  The lack of trinity though doesn't seem like it will change anything, since i think GW2 didn't replace it with something better.

Well, hearts are not exactly an improvement over quest hubs, if you see them objectively. It's not like you go to an area and you do something because you react to something that is happening (as was overhyped advertised), you do it because a checklist pops up on the top right corner. If it wasn't for that checklist, the majority of the heart quests would be ignored by the players. And it's not because players learned to interact in a certain way, more like you can't really tell something is needed to be done and how without that very much needed check list.

 

What feels more natural? Step into an area and get a checklist of stuff you can do to complete a quest or go to an NPC that may have a job for you? Or even better, (something that GW2 does with events), have an NPC run to you with a request to urgently move to a certain area?

It was said several times that the only reason why the heart quests were added was for the people that had no experience with dynamic events, can make the transition from normal quests to the dynamic events.

As about the right side to the screen popping up:

You have the same approach on any classical mmo most of the time with the difference that in the classical mmo approach you need to go and talk to the npc and then to another and then to another.

The result is that as long as you didn't do that you won't be able to progress in the game while in GW2 the hearts are not mandatory and you can ignore them if you choose to do so.

The pop up goes also away when you go out of range, in classical mmos it stays in your quest log till you do it.

The heart quests are also only available till you reached a certain level.

I think they end somewhere in the range between 50s and 60s?

After that we have only dynamic and meta events which will probably also stay that way in the expansions to come.

To me they are a major improvement because they offer more freedom and choice but it depends on ones taste so....

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5610

10/02/12 6:20:23 AM#39

Hearts are distributed more in terms of territory than level range. Basically Orr has no hearts. It also has the highest amount of broken events and broken skill challenges. So it may have been an intentional choice to leave hearts outside of Orr, or they just run out of time and ideas by that point. They instead overfilled Orr with mobs, so not only the zones are jam packed with them, they have stun, slow, cripple and other abilities to hinder and slow runners.

 

The thing is, if hearts are erased as content as suggested above, the game will be even emptier in terms of PvE content than it currently is. And WvW holds very few people per server to keep people interested and entertained (thus the long queues, especially during prime time).

  User Deleted
10/02/12 6:21:07 AM#40

How about we all duke it out in a arm-wrestling contest, and who ever wins has the right to say what's the world best MMORPG ever! And every one has to listen to the winner couse he won....

3 Pages « 1 2 3 » Search