Trending Games | ArcheAge | Elder Scrolls Online | Black Gold | Trove

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,774,237 Users Online:0
Games:720  Posts:6,188,210
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 is getting a bit more boring, every day i play....

14 Pages First « 5 6 7 8 9 10 11 » Last Search
280 posts found
  Mothanos

Elite Member

Joined: 10/20/10
Posts: 1789

10/01/12 1:47:17 PM#141


Originally posted by abeltensor
There is a reason you and alot of other people, my self included, are getting extremely bored with this game.  It is by nature extremely boring. 

There is no endgame.  (thats correct.)  Every class is a Healer/DPS/Tank so wheres the skill when all people do is zerg all the PvE content.  Even in a 5 man group there are no defined roles to play.  No one takes the blame or all the glory.  Everything about this game is hand-holding.  You enter a new zone, You find the scout then head for the heart thats near your level.  You kill stuff or play a silly minigame, then you explore a bit, but its not really exporing because its all marked on your minimap.  When you are tired of that, you do your Personal story which isnt that personal because by around lvl 35 everyone has the same storyline with minor details changed. Rinse and repeat.  

I absolutely hate the post WoW MMO era.  Pre-wow, it took hours to get one level, getting a reward ment working for it, quests were special events that you did to get unique items and even learning new skills was a mystery in the begining.  Now everything is on rails.  Theres no running across the direlands to get to BSD like in AC or going on a 4 hour epic corpse run because you died to a bunch of level 50 brownies in a zone 3 hours away from your bind point like in EQ.  with the linear leveling system that GW2 has in place, you essentually hit the climax of the game around lvl 5 when you obtain your skills and then everything else just is an after thought.      

 

IMO, After vinilla wow, the genera known as the MMO died.  All we have left are large chat rooms with detailed graphical UIs and even then with the new phasing enviroment and other features of that nature, the social aspects of these games get lost in translation so to speak.  The devs who are making these games are missing the point by pushing so much on the idea that they need capture a causal audiance of players because MMos by definition are not causial games.  You are supposed to get invested in the character you created.  You are supposed to put a lot of time and effort into playing these games to achieve the smallest of achievements.  Devs seem to think that if they make things more convieniant then the game will be better.  This is false, Extremely false.  



Thats your opinion not many share that point of vieuw rofl.
Dont generalise and no end game ? seriously ? stop reading after that sentence btw lolz

http://speedtest.net/result/2112016336.png

  Silentstorm

Elite Member

Joined: 9/29/06
Posts: 1114

10/01/12 2:08:55 PM#142

Lol im making a video on endgame for GW2 just like my other 2. People need to stop equating endgame=Raiding/Gear grind.

Endgame is a whole lot broader then just that. I think that's where the problem comes in with these games. People have the wrong definition of what end game really is. And naturally expect soon as they hit cap to go off on a magical raid grind fest and look uber. When they don't get that boom this game sucks I have nothing to do. When in reality they problably got 100 things to do just not what they used to.

  User Deleted
10/01/12 2:15:13 PM#143
Originally posted by Silentstorm

Lol im making a video on endgame for GW2 just like my other 2. People need to stop equating endgame=Raiding/Gear grind.

Endgame is a whole lot broader then just that. I think that's where the problem comes in with these games. People have the wrong definition of what end game really is. And naturally expect soon as they hit cap to go off on a magical raid grind fest and look uber. When they don't get that boom this game sucks I have nothing to do. When in reality they problably got 100 things to do just not what they used to.

You can't just make something up and call it endgame. Especially when that content is just an afterthought in better games - in addition to actual endgame that people expect, and indeed, WANT.

Oh, I'm not "used to" farming some platforming sections? Well shit, I don't WANT to get used to something like that -.-

  Silentstorm

Elite Member

Joined: 9/29/06
Posts: 1114

10/01/12 4:13:09 PM#144

You see what you did there you called it (making something up) Which means YOU in particular dont know the true meaning of endgame. The true definition of end game is what happens at the end of character progression. That encompasses everything at that point. Now what each person likes is totally different. So what YOU actually want to do for endgame may not be what the game completely offers. Now in this case I don't recall this game every promoting it be a omega raiding game. They went as far as saying raids consists mainly of five people/pvp/world map completion/ and character achievements. How in the world did anyone buy the game knowing that. Can even act 1% shocked now that you actually are faced with the very thing they said from the beginning.

Which leads me to believe alot of people didn't read or listen or only read and listen to what they wanted to. And not the truth of what was being said. I am not shocked I have no super raid big baddy to chase. Or shocked the story quest actually end because frankly i knew that from the minute i swiped my credit card.

  Zeblade

Hard Core Member

Joined: 1/10/06
Posts: 936

10/01/12 4:24:17 PM#145

This thread here is a great example that we are all different. Just came from another thread where GW2 is the best ever and saying the tons of people playing is getting better in all zones from 1-80 and pvp wvw blah blah.... lol and duh its a unknown server being talked about.

If it helps I have not played in about 2 weeks. For ME getting new dyes are nice but like most mmos the lack or items kills it for me. I love though being able to change the look of your armor so it looks like lvl 60 and up. This is the 1st mmo I had to stop because I was lvling way to fast. 

But its free 2 play. A one time fee does not = monthly pay.  For me again I just wish the chat was better. Tried over 10 server changes and just gave up. From morning till nite only 1-5 people talked. And on all those it had to be stupid chat or they get up set.

  Blindchance

Novice Member

Joined: 2/21/09
Posts: 1079

10/01/12 4:27:32 PM#146
I suggest getting a life. No game is supposed to replace it.
  User Deleted
10/01/12 4:31:29 PM#147

Endgame always seems to be what starts the fires for MMOs these days.

The only consistent thing I got out of all of this is that:

If the endgame isn't something I like, then that means it must be bad/doesn't exist.

 

This sounds cliche, and it sounds derogatory, but maybe it would be better to just look for something that fits your definition of endgame, rather than trying to force a square peg into a circle.

 

  User Deleted
10/01/12 8:29:15 PM#148
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/01/12 8:35:28 PM#149
Originally posted by NBlitz
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".

how do you figure? endgame is actually very similar to all other themepark MMOs you can do dungeons, do PVP, do PVE quests, craft.. basically everything you can do in any other MMO just without the raids. Also got the added benefit of going for map completion and jump puzzles as well

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

10/01/12 8:43:48 PM#150
Originally posted by NBlitz
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".

Nah, they actually changed exactly what needed to be changed for me. Not everyone will agree with that though. I mean I imagine some felt the same way you did when they came out with Color Televisions.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2373

10/01/12 8:44:38 PM#151
Originally posted by Aerowyn
Originally posted by NBlitz
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".

how do you figure? endgame is actually very similar to all other themepark MMOs you can do dungeons, do PVP, do PVE quests, craft.. basically everything you can do in any other MMO just without the raids. Also got the added benefit of going for map completion and jump puzzles as well

WvW is better than other theme park battlegrounds. Spvp is better than other theme park arena pvp.  Best designed theme park game world.  Best pve with the implementation of dynamic events.  It does away with a lot stupid mmo mechanics and is very casual friendly.  Most of the people complaining about this game are hardcore, sandboxes and traditionalists. 

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/01/12 8:57:44 PM#152
Originally posted by Badaboom
Originally posted by Aerowyn
Originally posted by NBlitz
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".

how do you figure? endgame is actually very similar to all other themepark MMOs you can do dungeons, do PVP, do PVE quests, craft.. basically everything you can do in any other MMO just without the raids. Also got the added benefit of going for map completion and jump puzzles as well

WvW is better than other theme park battlegrounds. Spvp is better than other theme park arena pvp.  Best designed theme park game world.  Best pve with the implementation of dynamic events.  It does away with a lot stupid mmo mechanics and is very casual friendly.  Most of the people complaining about this game are hardcore, sandboxes and traditionalists. 

i agree but i was just stating people keep saying GW2 is missing endgame yet I don't see how? it has the endgame others have without raiding and much more enjoyable PVP/ PVE questing imho.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Stimos8

Novice Member

Joined: 8/14/09
Posts: 165

10/01/12 9:11:37 PM#153
Ya, suprised that people are still playing the game.
  ajayazir

Novice Member

Joined: 7/21/06
Posts: 108

10/01/12 9:14:28 PM#154
Originally posted by Aerowyn
Originally posted by Badaboom
Originally posted by Aerowyn
Originally posted by NBlitz
" If the endgame isn't something I like, then that means it must be bad/doesn't exist."
What if what people are trying to say is: if it isn't broken, don't try to fix it.

Going by that I can totally see it. [imo]GW2 in its obsession with being different, falls flat on its face.[/imo] Instead of *tweaking* what needed tweaking in the formula and adding elsewhere it was needed.
The square peg is now just a different shape (not a circle obv) for the sake of being "different".

how do you figure? endgame is actually very similar to all other themepark MMOs you can do dungeons, do PVP, do PVE quests, craft.. basically everything you can do in any other MMO just without the raids. Also got the added benefit of going for map completion and jump puzzles as well

WvW is better than other theme park battlegrounds. Spvp is better than other theme park arena pvp.  Best designed theme park game world.  Best pve with the implementation of dynamic events.  It does away with a lot stupid mmo mechanics and is very casual friendly.  Most of the people complaining about this game are hardcore, sandboxes and traditionalists. 

i agree but i was just stating people keep saying GW2 is missing endgame yet I don't see how? it has the endgame others have without raiding and much more enjoyable PVP/ PVE questing imho.

This really... and if you have already reached 80 and exhausted everything the game has to offer then haven't you enjoyed the adventures you had prior? 

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4424

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

10/01/12 10:25:35 PM#155


Originally posted by botrytis

Originally posted by GeezerGamer Why is this community so stuck clinging to a notion that no raids is better better than a game with raids? Really? If you don't like them, don't do them. What's the big deal? So WoW and Rift have raids. You don't want to raid so that makes GW2 better simply because it lacks them? That's totally ridiculous. I've heard the argument about gear chasing and that argument is ridiculous too. It's always the same. They get the best gear so they can ROFLSTOMP other players. In case you missed it, Raiders in raid gear haven't been able to ROFLSTOMP other players since vanilla WoW. Once resil hit PVP gear, that argument went out the window. Rift has the same thing. PVP gear is for PVP. So then back to PVE. Raid gear is only good for progression raiding. If you don't progression raid, then having or not having the best gear is pointless. My Rift character has a combination of crafted, Expert dungeon epics and Planar gear. Guess what? It's more than enough to outgear anything PVE in the game outside of progression radis. Expert dungeons? I can keep up with progression raider's DPS. Once you get to a certain point with gear, and it's easy to get. Then Progression raid gear is just overkill and has little value in anything but the hardest raids. The progression raid geared player can 2 shot a level 50 standard zone mob....So can I. So what if his did more DPS than mine, I still killed it just as quick. Now, as far as PVP goes, the GW2 argument is even more ridiculous. The argument I hear all the time is that WoW PvPers win because they got the gear. Well, How do you think they got that gear in the 1st place? They sure as hell spent a ton more time than those who didn't get it. And guess what? With progression PVP, they have to have skill before they can get the top gear. And once they all get the top gear, gear is no longer a factor in PVP. So it all boils down to skill. The gear just means the PVPer had the commitment to get it and developed the skills to use it. Someone without gear dabbles in BGs every now and again and bitches that he lost because of gear. Well, that's only part of it. Let's take those same 2 players and put them in GW2. Who's gonna win? Yeah, the same guy who was committed to spending hrs and hrs and hrs honing his PVP skills. Not the guy who queues up for WvW in between his personal story and hearts and DEs. Oh, but now, it's fair because there is no gear right? If players make the same commitment in WoW as they make in GW2 to be the best, then they'd have had the gear in WoW in the 1st place. So now they come here bitching because they lacked the commitment to get good and now want the game to either hand them something, or to take it away from someone who would earn it. PFFT. Ridiculous.
The point is and you missed it, most RAIDS ARE THE ENDGAME. If you want to play the end game, YOU HAVE TO RAID - PERIOD. What is so hard to understand about that.

What does that mean, "Endgame you Have to raid?" No you don't. I don't. And still what's GW2 offer as an alternative? Either way, you aren't raiding. I still don't get the argument. You remove raiding from WoW or Rift and They STILL have more than GW2 for endgame. In Rift, I can do dailys, And there are enough of them in Rift that I can usually only do one zone a day. So the rotation is big enough to off se the repetition. Don't like Dailys? OK, You can craft to sell stuff. Yeah, you can do that in GW2 as well. I can PVP, But I know, there's that gear argument. So instead of getting creamed in PVP in Rift, you'll get creamed in GW2 by the same hardcore PVPers. So yeah Whatever. There are Expert dungeons to do in Rift. But hey if you'd rather run around like chase scene out of Benny Hill, then OK. There are Instant Adventures. (Technically more dynamic than DEs) Hey, f you don't want that, you can do Chronicles. Another introduction by Rift. 1-2 man instanced dungeons. Scaled down versions of the 5 mans. And finally, there are zone invasions. They blow away anything in GW2 for open world PVE (My opinion of course) I don't raid in Rift. And I wasn't bored. I'll defer to someone else who can address the endgame in WoW currently, I don't know that yet. But I've heard they made other things more important than just raiding.

I feel that the state of the genre is such that a total and complete failure is needed so it can be reborn anew.
I'm actually hoping this new generation of 8 button MMOs will make that happen.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

10/01/12 10:34:36 PM#156
Originally posted by GeezerGamer

 


Originally posted by botrytis

Originally posted by GeezerGamer Why is this community so stuck clinging to a notion that no raids is better better than a game with raids? Really? If you don't like them, don't do them. What's the big deal? So WoW and Rift have raids. You don't want to raid so that makes GW2 better simply because it lacks them? That's totally ridiculous. I've heard the argument about gear chasing and that argument is ridiculous too. It's always the same. They get the best gear so they can ROFLSTOMP other players. In case you missed it, Raiders in raid gear haven't been able to ROFLSTOMP other players since vanilla WoW. Once resil hit PVP gear, that argument went out the window. Rift has the same thing. PVP gear is for PVP. So then back to PVE. Raid gear is only good for progression raiding. If you don't progression raid, then having or not having the best gear is pointless. My Rift character has a combination of crafted, Expert dungeon epics and Planar gear. Guess what? It's more than enough to outgear anything PVE in the game outside of progression radis. Expert dungeons? I can keep up with progression raider's DPS. Once you get to a certain point with gear, and it's easy to get. Then Progression raid gear is just overkill and has little value in anything but the hardest raids. The progression raid geared player can 2 shot a level 50 standard zone mob....So can I. So what if his did more DPS than mine, I still killed it just as quick. Now, as far as PVP goes, the GW2 argument is even more ridiculous. The argument I hear all the time is that WoW PvPers win because they got the gear. Well, How do you think they got that gear in the 1st place? They sure as hell spent a ton more time than those who didn't get it. And guess what? With progression PVP, they have to have skill before they can get the top gear. And once they all get the top gear, gear is no longer a factor in PVP. So it all boils down to skill. The gear just means the PVPer had the commitment to get it and developed the skills to use it. Someone without gear dabbles in BGs every now and again and bitches that he lost because of gear. Well, that's only part of it. Let's take those same 2 players and put them in GW2. Who's gonna win? Yeah, the same guy who was committed to spending hrs and hrs and hrs honing his PVP skills. Not the guy who queues up for WvW in between his personal story and hearts and DEs. Oh, but now, it's fair because there is no gear right? If players make the same commitment in WoW as they make in GW2 to be the best, then they'd have had the gear in WoW in the 1st place. So now they come here bitching because they lacked the commitment to get good and now want the game to either hand them something, or to take it away from someone who would earn it. PFFT. Ridiculous.
The point is and you missed it, most RAIDS ARE THE ENDGAME. If you want to play the end game, YOU HAVE TO RAID - PERIOD. What is so hard to understand about that.

 

What does that mean, "Endgame you Have to raid?" No you don't. I don't. And still what's GW2 offer as an alternative? Either way, you aren't raiding. I still don't get the argument. You remove raiding from WoW or Rift and They STILL have more than GW2 for endgame. In Rift, I can do dailys, And there are enough of them in Rift that I can usually only do one zone a day. So the rotation is big enough to off se the repetition. Don't like Dailys? OK, You can craft to sell stuff. Yeah, you can do that in GW2 as well. I can PVP, But I know, there's that gear argument. So instead of getting creamed in PVP in Rift, you'll get creamed in GW2 by the same hardcore PVPers. So yeah Whatever. There are Expert dungeons to do in Rift. But hey if you'd rather run around like chase scene out of Benny Hill, then OK. There are Instant Adventures. (Technically more dynamic than DEs) Hey, f you don't want that, you can do Chronicles. Another introduction by Rift. 1-2 man instanced dungeons. Scaled down versions of the 5 mans. And finally, there are zone invasions. They blow away anything in GW2 for open world PVE (My opinion of course) I don't raid in Rift. And I wasn't bored. I'll defer to someone else who can address the endgame in WoW currently, I don't know that yet. But I've heard they made other things more important than just raiding.

Your post is colored by bias. Everything you spouted about Rift is in my view monotonous and boring. Instant Adventures are the same 5 combination of quests run by a group of people over and over. Run to the castle, kill undead until boss pops, kill it, then get teleported to burn undead, then go here and zerg this group of enemies, then rinse and repeat until you're dying of boredom (which won't take long). Dynamic my butt. Chronicles are scaled down versions of raids which isn't even worth bringing up in a GW2 forum since most of the people playing it are here because they don't like the typical MMO formula, which includes raiding. PvP is not going to get you roasted if you don't have the best gear, Golds drop like candy and exotics are a single digit % better, and craftable with a couple days work at the most if you are that much of a min/maxer. Dailies? That someone offered that as 'content' is mind-boggling, I'll just leave that alone. Zone invasions in Rift are the most repetitive things in that game and the only thing spontaneous about them is when they start, to rave about that then complain about anything in GW2 is nothing short of hypocritical.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4424

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

10/01/12 10:42:44 PM#157


Originally posted by gaeanprayer

Originally posted by GeezerGamer  

Originally posted by botrytis

Originally posted by GeezerGamer Why is this community so stuck clinging to a notion that no raids is better better than a game with raids? Really? If you don't like them, don't do them. What's the big deal? So WoW and Rift have raids. You don't want to raid so that makes GW2 better simply because it lacks them? That's totally ridiculous. I've heard the argument about gear chasing and that argument is ridiculous too. It's always the same. They get the best gear so they can ROFLSTOMP other players. In case you missed it, Raiders in raid gear haven't been able to ROFLSTOMP other players since vanilla WoW. Once resil hit PVP gear, that argument went out the window. Rift has the same thing. PVP gear is for PVP. So then back to PVE. Raid gear is only good for progression raiding. If you don't progression raid, then having or not having the best gear is pointless. My Rift character has a combination of crafted, Expert dungeon epics and Planar gear. Guess what? It's more than enough to outgear anything PVE in the game outside of progression radis. Expert dungeons? I can keep up with progression raider's DPS. Once you get to a certain point with gear, and it's easy to get. Then Progression raid gear is just overkill and has little value in anything but the hardest raids. The progression raid geared player can 2 shot a level 50 standard zone mob....So can I. So what if his did more DPS than mine, I still killed it just as quick. Now, as far as PVP goes, the GW2 argument is even more ridiculous. The argument I hear all the time is that WoW PvPers win because they got the gear. Well, How do you think they got that gear in the 1st place? They sure as hell spent a ton more time than those who didn't get it. And guess what? With progression PVP, they have to have skill before they can get the top gear. And once they all get the top gear, gear is no longer a factor in PVP. So it all boils down to skill. The gear just means the PVPer had the commitment to get it and developed the skills to use it. Someone without gear dabbles in BGs every now and again and bitches that he lost because of gear. Well, that's only part of it. Let's take those same 2 players and put them in GW2. Who's gonna win? Yeah, the same guy who was committed to spending hrs and hrs and hrs honing his PVP skills. Not the guy who queues up for WvW in between his personal story and hearts and DEs. Oh, but now, it's fair because there is no gear right? If players make the same commitment in WoW as they make in GW2 to be the best, then they'd have had the gear in WoW in the 1st place. So now they come here bitching because they lacked the commitment to get good and now want the game to either hand them something, or to take it away from someone who would earn it. PFFT. Ridiculous.
The point is and you missed it, most RAIDS ARE THE ENDGAME. If you want to play the end game, YOU HAVE TO RAID - PERIOD. What is so hard to understand about that.
  What does that mean, "Endgame you Have to raid?" No you don't. I don't. And still what's GW2 offer as an alternative? Either way, you aren't raiding. I still don't get the argument. You remove raiding from WoW or Rift and They STILL have more than GW2 for endgame. In Rift, I can do dailys, And there are enough of them in Rift that I can usually only do one zone a day. So the rotation is big enough to off se the repetition. Don't like Dailys? OK, You can craft to sell stuff. Yeah, you can do that in GW2 as well. I can PVP, But I know, there's that gear argument. So instead of getting creamed in PVP in Rift, you'll get creamed in GW2 by the same hardcore PVPers. So yeah Whatever. There are Expert dungeons to do in Rift. But hey if you'd rather run around like chase scene out of Benny Hill, then OK. There are Instant Adventures. (Technically more dynamic than DEs) Hey, f you don't want that, you can do Chronicles. Another introduction by Rift. 1-2 man instanced dungeons. Scaled down versions of the 5 mans. And finally, there are zone invasions. They blow away anything in GW2 for open world PVE (My opinion of course) I don't raid in Rift. And I wasn't bored. I'll defer to someone else who can address the endgame in WoW currently, I don't know that yet. But I've heard they made other things more important than just raiding.
Your post is colored by bias. Everything you spouted about Rift is in my view monotonous and boring. Instant Adventures are the same 5 combination of quests run by a group of people over and over. Run to the castle, kill undead until boss pops, kill it, then get teleported to burn undead, then go here and zerg this group of enemies, then rinse and repeat until you're dying of boredom (which won't take long). Dynamic my butt. Chronicles are scaled down versions of raids which isn't even worth bringing up in a GW2 forum since most of the people playing it are here because they don't like the typical MMO formula, which includes raiding. PvP is not going to get you roasted if you don't have the best gear, Golds drop like candy and exotics are a single digit % better, and craftable with a couple days work at the most if you are that much of a min/maxer. Dailies? That someone offered that as 'content' is mind-boggling, I'll just leave that alone. Zone invasions in Rift are the most repetitive things in that game and the only thing spontaneous about them is when they start, to rave about that then complain about anything in GW2 is nothing short of hypocritical.

Well, What's GW2 offer instead? And don't give me some "go finish the maps" Yeah, I can down level to 20 and that's endgame? I don't think so. Giving me the EXACT same thing to do as if I were leveling an alt, is hardly endgame content.

I feel that the state of the genre is such that a total and complete failure is needed so it can be reborn anew.
I'm actually hoping this new generation of 8 button MMOs will make that happen.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

10/01/12 10:51:31 PM#158
Originally posted by GeezerGamer

 


Originally posted by gaeanprayer

Originally posted by GeezerGamer  

Originally posted by botrytis

Originally posted by GeezerGamer Why is this community so stuck clinging to a notion that no raids is better better than a game with raids? Really? If you don't like them, don't do them. What's the big deal? So WoW and Rift have raids. You don't want to raid so that makes GW2 better simply because it lacks them? That's totally ridiculous. I've heard the argument about gear chasing and that argument is ridiculous too. It's always the same. They get the best gear so they can ROFLSTOMP other players. In case you missed it, Raiders in raid gear haven't been able to ROFLSTOMP other players since vanilla WoW. Once resil hit PVP gear, that argument went out the window. Rift has the same thing. PVP gear is for PVP. So then back to PVE. Raid gear is only good for progression raiding. If you don't progression raid, then having or not having the best gear is pointless. My Rift character has a combination of crafted, Expert dungeon epics and Planar gear. Guess what? It's more than enough to outgear anything PVE in the game outside of progression radis. Expert dungeons? I can keep up with progression raider's DPS. Once you get to a certain point with gear, and it's easy to get. Then Progression raid gear is just overkill and has little value in anything but the hardest raids. The progression raid geared player can 2 shot a level 50 standard zone mob....So can I. So what if his did more DPS than mine, I still killed it just as quick. Now, as far as PVP goes, the GW2 argument is even more ridiculous. The argument I hear all the time is that WoW PvPers win because they got the gear. Well, How do you think they got that gear in the 1st place? They sure as hell spent a ton more time than those who didn't get it. And guess what? With progression PVP, they have to have skill before they can get the top gear. And once they all get the top gear, gear is no longer a factor in PVP. So it all boils down to skill. The gear just means the PVPer had the commitment to get it and developed the skills to use it. Someone without gear dabbles in BGs every now and again and bitches that he lost because of gear. Well, that's only part of it. Let's take those same 2 players and put them in GW2. Who's gonna win? Yeah, the same guy who was committed to spending hrs and hrs and hrs honing his PVP skills. Not the guy who queues up for WvW in between his personal story and hearts and DEs. Oh, but now, it's fair because there is no gear right? If players make the same commitment in WoW as they make in GW2 to be the best, then they'd have had the gear in WoW in the 1st place. So now they come here bitching because they lacked the commitment to get good and now want the game to either hand them something, or to take it away from someone who would earn it. PFFT. Ridiculous.
The point is and you missed it, most RAIDS ARE THE ENDGAME. If you want to play the end game, YOU HAVE TO RAID - PERIOD. What is so hard to understand about that.
  What does that mean, "Endgame you Have to raid?" No you don't. I don't. And still what's GW2 offer as an alternative? Either way, you aren't raiding. I still don't get the argument. You remove raiding from WoW or Rift and They STILL have more than GW2 for endgame. In Rift, I can do dailys, And there are enough of them in Rift that I can usually only do one zone a day. So the rotation is big enough to off se the repetition. Don't like Dailys? OK, You can craft to sell stuff. Yeah, you can do that in GW2 as well. I can PVP, But I know, there's that gear argument. So instead of getting creamed in PVP in Rift, you'll get creamed in GW2 by the same hardcore PVPers. So yeah Whatever. There are Expert dungeons to do in Rift. But hey if you'd rather run around like chase scene out of Benny Hill, then OK. There are Instant Adventures. (Technically more dynamic than DEs) Hey, f you don't want that, you can do Chronicles. Another introduction by Rift. 1-2 man instanced dungeons. Scaled down versions of the 5 mans. And finally, there are zone invasions. They blow away anything in GW2 for open world PVE (My opinion of course) I don't raid in Rift. And I wasn't bored. I'll defer to someone else who can address the endgame in WoW currently, I don't know that yet. But I've heard they made other things more important than just raiding.
Your post is colored by bias. Everything you spouted about Rift is in my view monotonous and boring. Instant Adventures are the same 5 combination of quests run by a group of people over and over. Run to the castle, kill undead until boss pops, kill it, then get teleported to burn undead, then go here and zerg this group of enemies, then rinse and repeat until you're dying of boredom (which won't take long). Dynamic my butt. Chronicles are scaled down versions of raids which isn't even worth bringing up in a GW2 forum since most of the people playing it are here because they don't like the typical MMO formula, which includes raiding. PvP is not going to get you roasted if you don't have the best gear, Golds drop like candy and exotics are a single digit % better, and craftable with a couple days work at the most if you are that much of a min/maxer. Dailies? That someone offered that as 'content' is mind-boggling, I'll just leave that alone. Zone invasions in Rift are the most repetitive things in that game and the only thing spontaneous about them is when they start, to rave about that then complain about anything in GW2 is nothing short of hypocritical.

 

Well, What's GW2 offer instead? And don't give me some "go finish the maps" Yeah, I can down level to 20 and that's endgame? I don't think so.

"I don't think so" is not a valid defense for anything as down-leveling neither makes you feeble (which you'd know if you actually played well into the game) nor is it worthless for someone who is at level cap. You still get drops your level, it's a great way to make money, and best yet they're the most populated areas aside from Orr, so it's the best place to be social and help others out. If you want to stick to endgame, there are huge, mass parties running CONSTANTLY in the 75+ zones as people try to build karma for either legendaries or karma skins, and clearing the temples of the Gods takes actual coordination (particularly Lyssa). Do the dungeons if you miss them in Rift or ignore them if you don't. 1 gold will get you a full set of gold gear, and if you have anyhting less than 4g by the time you're 80 you're doing something wrong.

Everything you listed there as a + for Rift exists in GW2 and then some, GW2 just isn't going to slap a label on it and shove it down your throat nor is it going to commit you to it in order to be competitive. If you need your game to force you to do something in order to have a reason to do it, you're not looking for a game, you're looking for a job.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  eddieg50

Advanced Member

Joined: 6/22/05
Posts: 1475

10/01/12 10:53:41 PM#159
I dont think of GW2 as a game you get seriously involved in, It seems a pick up and play when you are bored with your main
  Vlhad77

Novice Member

Joined: 8/10/12
Posts: 149

10/01/12 10:57:36 PM#160
Originally posted by PsyMike3d

The 1st week i was so excited and i was playing 5-8 hours per day....

Now, after few weeks, i find myself bored and only playing 2h max and not every day....

I realised, that GW2 is not meant to be a "Main" mmo, just a casual backup game.

I feel Guilds are just chatboxes and nothing more, like most f2p games out there.... 

 

not necessarliy STO is F2P and im having a blast playing on it, but hey what ever floats your boat is good for you and whats good for me is good for me.

14 Pages First « 5 6 7 8 9 10 11 » Last Search