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10/01/12 4:41:15 AM#101
Originally posted by TwoThreeFour Well Mike can keep day dreaming. He painted a bull's eye on his back with a comment like that. GW2 beat WOW...lol. Ok what ever Mike. |
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10/01/12 4:47:26 AM#102
Originally posted by halflife25 LOL no kidding. Mike, tell that to the 2,000 ahead of me in the que to log into MoP. Now: Skyrim |
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10/01/12 4:49:13 AM#103
As far as being a true MMO with lasting power that shows all the monthly fee games how it's done I would say GW2 is a giant flop. As far as getting your $60 worth from a singleplayer standpoint I'd consider the game a success.
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10/01/12 4:49:56 AM#104
Originally posted by halflife25 To use a music analogy back in the early 1960s there had been many people that had claimed many a new act would be bigger than Elvis . These of course all failed . Untill of course a small band from Liverpool came along whos manager made the same claim . Everyone laughed at him . They arn't laughing anymore . I don't think GW2 will be the mmo equivelent of the Beatles to WoWs Elvis but you can be certain one day something will be . |
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10/01/12 4:57:51 AM#105
I certainly don't think it's a flop. They sold a lot of copies - and they've managed to convince a LOT of players that limited progression and having most things handed to you on a silver platter is the way to go. It looks like a major victory for the casual fans - made by what seems like casual fans themselves. Considering the genre - and the history of RPGs - I think that's a pretty impressive feat, for any developer. As for "changing the MMO scene" - I sincerely doubt it. To me, they completely failed to provide a meaningful and perpetually interesting long-term home for MMO players. So, that particular scene isn't changing. That said, they may have created a new scene - a scene for people who're not really interested in comitting themselves and who're not really interested in setting goals for themselves. I'd call it the "fast food" MMO scene, for people who just want a quick fix - without paying a subscription or feeling obliged to buy something in a store. A short-term subgenre, if you will. But a flop? No, I wouldn't say that.
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10/01/12 5:00:38 AM#106
Originally posted by mxbx the fact is that u should keep it shut if u dont have a clue
all servers are full the games is a major success u dont like the game keep this opinion for yourself..just because YOU say its flop doesnt make gw2 one no matter how hard u want it to..u can keep dreaming cause the game is not a flop....go bak to wow and keep it shut thx. |
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10/01/12 5:03:24 AM#107
If a supposed AAA MMO can't hold the attention of even the casual fans for more then 2-3 months then it is a sure sign of a flop regardless of copies sold. Diablo 3 sold record breaking amounts in it's first few days and it's considered one of the biggest flops ever. A flop has absolutely nothing to do with money made and everything to do with overall gameplay.
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10/01/12 5:03:34 AM#108
Originally posted by ZigZags If there were no overflow servers I bet I would see a number just like that or bigger during GW2 launch. Currently playing: GW2 |
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10/01/12 5:09:34 AM#109
Originally posted by roo67 well.compared to WoW,WoW is hardcore sandbox game,its really weird like "its really hard to make goals in ice hockey ,Anet - lets remove those goals and it will be better" in WoW theres plenty of these goals which are now removed in GW2. I dont think that Elvis ever died,this genre is Elvis,but removing vital parts from it will kill it at some point.
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10/01/12 5:11:04 AM#110
How can gw2 floppin' be a fact? Now Im not a fan of the game either, but I have enough insight to realize that this is a game theyve worked with so hard (esp their attention to detail), There is no this or that when it comes to salesnumbers, and theyre doing more than just fine.. heck theyre making loads of their ingame cash shops. Yes, certain of GW2 systems are too kids friendly and might not be the game for some of you, but it certainly is a great game nonetheless.
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10/01/12 5:11:48 AM#111
Originally posted by roo67 The manager was cocky and got lucky. Good for him. That is why you don't make claims like that because luck won't favor you everytime. It is better to keep mouth shut and just do what you do the best. |
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10/01/12 5:15:40 AM#112
How is GW2 a flop?The game sold millions of copies and is B2P and doesn't require a sub so I don't see your point here,I guess it's just another anti GW thread.
In the land of Predators,the lion does not fear the jackals... |
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10/01/12 5:17:21 AM#113
Originally posted by SuperDonk Do you really want to be Uncle Owen?, cause if memory serves me he got fried :s |
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10/01/12 5:21:32 AM#114
A wow clone, are you fucking serious? lol.
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10/01/12 5:21:38 AM#115
Originally posted by JimmyYO The way GW2 is bleeding numbers i would tend to agree, can't help but wonder if the core game design isnt part of the problem though, and i don't mean the lack of a 'trinity' either, GW2 would probably have made a half decent SPRPG, but as a MMO it has some pretty severe flaws, the main one currently being that its easily hacked due to client side vulnerabilities, but i've also been hearing that at 65+ there appears to be problems with DE's and Dungeons, that are broken, hours after the weekly server maintenance. The game may have been released too soon, and Arenanet may have cut too many corners by having so much reliance on client side resources, if so, Arenanet may have made a mistake that will be difficult, if not impossible to resolve. The onus is really on Arenanet now to make good on their game. Falling player numbers are probably going to be the only indication though of how well or not, Arenanet manage to address these and other issues with the game. |
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10/01/12 5:33:45 AM#116
Originally posted by Phry Just a question: when is the weekly server maintenance? Most of the DEs and skill challenges have been fixed on the 25th patch.
And let me guess those "bleeding numbers" you speak of are basedon Xfire...
Currently playing: GW2 |
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10/01/12 5:42:04 AM#117
Originally posted by Gaia_Hunter I'd wish. Unfortunately in my server all Orr main group events are broken and won't fire up. That means that all Orr temples are NPC controlled for example. All the latest patch did was solve some skill challenges that would bug on certain servers. I'm sure that eventually those problems will get resolved. For now however I'm expecting for a server reset or a patch (which means a server reset), so as to access the karma armor vendors. I can't even hop into another server without the issue, since that would mean that I'd be locked out of WvW for the day. |
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10/01/12 5:45:36 AM#118
So servers are full and the game is a flop suddenly? oO I guess some people already call Elders Scrolls mmo a flop based on screenshots so I shouldn't be surprised.
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/01/12 5:50:29 AM#119
It is not a flop but it is not also "the" MMORPG some of us are waiting for. It is a fun, solid ThemePark which you can play for a few months but nowhere near those classics which can hook you for years. The PvP is simply not developed enough and they made a misstake by separating it completely from the PvE world. The PvE on the other hand is great up to the end game where it kind of dies of. So again this makes the game fun for a couple of months but then there is little point to play it until the next expansion hits, which might be what Arena Net intends. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/01/12 6:05:40 AM#120
Originally posted by Zzad That is where you are wrong. GW 2 is BTP+CashShop which means they need people playing the game to get money from the Cash Shop. So even though I dont expect it to keep alot of people playing the game, and probably ArenaNet does not either, it is not entirely Buy To Play. |