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Guild Wars 2

Guild Wars 2 

General Discussion  » Feeling rapid decay of enthusiasm

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174 posts found
  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 990

9/30/12 11:55:15 AM#41
Originally posted by TangentPoint

I really don't know if I buy the whole "you're just playing too much and are burnt out" thing.

I see that argument come up a lot in defense of a game when people start saying they're growing bored or uninterested with it. Thing is, in most every example I can think of, those very games started to decline notably in population not long after. Most recent example being TOR. People said exactly the same thing about TOR when someone would mention being bored with it. "Oh, you're just playing too much. Take a break". Lo and behold, TOR's population began a significant loss in population a short time later.

It just seems like an overtly apologetic response to me. "It's not the game. It's you."

When I was playing FFXI full time, I played for months on end, non-stop. I played pretty much daily. I'd take a break from the game for maybe a week out of the year, and that was usually only 'cause I was fed up with some of the people playing it. The game itself gave me plenty to do, it didn't spoon-feed me and it didn't throw stuff at me like candy. Boredom was never an issue.

Lineage 2 kept me hooked for almost 2 years straight before I took my first break from it, which lasted a few months. Again, plenty to do, lots going on with its dynamic player politics, sieges and other activities. Again, boredom was never an issue.

EQ2 kept me hooked for several months before I started to lose interest, and that was more because I wasn't happy with the changes SOE was making in response to WoW's success.

And so on.

The difference is those games were designed for long-term adventure, which is one of the core elements of MMORPGs that made them stand out as their own genre early on. It's that long-term adventure that's been mostly lost in newer MMOs.

The problem as I see it isn't that people are simply "playing too much". It's that MMOs aren't designed for that long-term enjoyment anymore. They're designed for short-term consumption. Modern MMO devs have all but abandoned so much of what made MMOs what they were, all in the name of making them "more accessible" (which is just a euphemism for "dumbed down and streamlined for mass appeal").

The cynical (or those speaking from ignorance) will say "oh they were just artificially dragged out to make you play longer". No, they weren't. My time in L2, FFXI, EQ2, Anarchy Online and even AC2 while it was around was never "artificially extended". It was full time. I was always doing something. Questing,leveling, doing missions, unlocking new jobs, exploring, and so on.  Those games provided far more to do than just "level grinding". If someone chose to do nothing but level, then yes, it would be nothing but an "endless level grind" for them. That would also be their own doing, not the game's.

Two things happened with the MMORPG genre that has diminished it...

1. A new population of console-minded gamers flooded the MMO genre and swiftly began demanding the games be changed to suit their console gameplay habits. Instead of recognizing the differences between standard console RPGs and a MMORPG and adapting,t hey demanded the MMO's be made more like their console RPGs.

2. Seeing the big money WoW was making by popularizing the genre, a flood of new MMO developers cropped up, few of which seemed to have any clue of what the differences between MMORPGs and standard console RPGs were either. They were just trying to get a piece of the Blizzard pie.

When I get into a new MMO, I *want* it to keep me hooked for months, even years on end. I'm looking for a long-term hobby, not a short-term "finish it and move on" deal. When it doesn't, and I find I'm growing bored with it after a few weeks, I'm disappointed.

To bring MMOs closer to what made them great and engaging to begin with, back to what got the folks at Blizzard excited about making one of their own in the first place, it's going to require many players to open their minds and stop trying to force their console gaming habits into a very non console-like gaming genre. I'd like to see it happen, but I'm not holding my breath. Too many people seem perfectly content to power-game their way through everything, get bored, move on to the next game and do exactly the same thing.

 

 

 

Yeah, I question this. My question of everyone stating it like this, is 'if those oldschool MMO's were brought back exactly as they were, would you play them?' Maybe many'll say yes, but in reality I think it'll be only a very small group despite the fuzzy feelings many have for them. EQ got a few classic servers opened up that were EXACTLY like how EQ was back in those early years. Yet after a few months, a fragment of the population remained.

The old MMO's stretched the playing time by introducting their own repetitive, grind elements. It was only that people had a higher tolerance for it back then: less choice of MMO's, it was all still new and wonderful. However, I'm pretty sure that after years of MMO gaming, that when MMO's with those same mechanics get introduced, that many of even those first generation MMO gamers (myself included) won't have the tolerance to accept it anymore. It had been fun back in those days when it was all new, but things have changed. After many years of MMO gaming and having played like that and life in general, I have changed too.


I call it the law of diminishing returns. After years of experiencing them, some mechanics and gameplay aspects simply won't deliver the same level of fun as they did when you first experienced them. For one person, that may be after a thousand hours, for another after ten thousand hours, but it will happen. So no, I very much doubt that certain old mechanics that were commonly used in older MMO's will be that succesful and a holy grail of fun deliverance as some here may hope for. There was a reason why some mechanics stayed and others got replaced. Some of those simply weren't as fun anymore, even among the first generation MMO gamers.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4097

Remember the blisters you'd get in the palm of your hand from the corner of that joystick?

9/30/12 12:02:41 PM#42


Originally posted by grimal

Originally posted by Ryowulf What's the point of this thread? You are making a statement. You aren't asking for help or trying to start a debate. Do you think people are really interested in how you are feeling at any given moment? (that's what facebook is for) Maybe you are looking for advice in some round about way, so I would say go do something else that interests you.
I normally wouldn't respond to this, but, if you can't find a point to his thread, then don't bother reading it or replying to it.  There is no point in complaining about it.   Is it against the rules of conduct to say you are bored with a game?

LOL, Yeah, What's the point of posting a pointless post in a thread you find pointless?

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  User Deleted
9/30/12 12:09:31 PM#43
I feel your pain about skills and abilities.  It is my biggest complaint of the game and I feel that there should be 10 times as many elites and utilities at a minimum but I would also like to see different weapon skill set ups.  If there is going to be skills tied to weapons (my other major complaint) then there should be different skill choices at specific levels.  I think there should be 3 tiers of weapon skils that open up at level 50 and then 70.
  Kalmarth

Advanced Member

Joined: 9/18/04
Posts: 454

9/30/12 12:16:05 PM#44
Originally posted by GeezerGamer

 


Originally posted by grimal

Originally posted by Ryowulf What's the point of this thread? You are making a statement. You aren't asking for help or trying to start a debate. Do you think people are really interested in how you are feeling at any given moment? (that's what facebook is for) Maybe you are looking for advice in some round about way, so I would say go do something else that interests you.
I normally wouldn't respond to this, but, if you can't find a point to his thread, then don't bother reading it or replying to it.  There is no point in complaining about it.   Is it against the rules of conduct to say you are bored with a game?

 

LOL, Yeah, What's the point of posting a pointless post in a thread you find pointless?

I think its pointless to post in a pointless thread and to reply is aslo pointless, I think we should just kill our selves as its all so pointless!

  User Deleted
9/30/12 12:19:24 PM#45
People may hate me for saying this but there's no end game. At all. I find zero enjoyment in WvW because it usually involves either ripping someone's face off or getting your face ripped off cause only one server dominates WvW. Very rarely have I seen 3 servers controlling WvW equally and having a battle where anyone can win. That's the stuff I used to see in AB... Welp I leveled one char all the way to 80 and haven't been able to log back in. Waiting on the other damn half of the game. 
  User Deleted
9/30/12 12:22:24 PM#46
Originally posted by GrumpyCharr

I suppose it depends on the circle you hang with.  A bunch of people in my guild blitzed to 80 and complained about begin bored.  The rest of us laughed and ate a cookie in their honor.  It's amazing how people think that GW2 is simply a vertical progression game.  It's much more than that, as was Guild Wars 1.  I guess some get it, and some don't.

By the way, if you do ANYTHING without taking a break, it gets a bit old.  I've taken a couple breaks and played other games on certain days.  Then I start thinking, "I have so many zones to complete!" and log right back into Guild Wars 2.  Just me, but that's my thought.

This game is nothing like GW1. The game would start off when you hit level cap.  GW2 kinda ends with level cap which is sad.

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 3990

9/30/12 12:27:26 PM#47
Originally posted by prpshrt
Originally posted by GrumpyCharr

I suppose it depends on the circle you hang with.  A bunch of people in my guild blitzed to 80 and complained about begin bored.  The rest of us laughed and ate a cookie in their honor.  It's amazing how people think that GW2 is simply a vertical progression game.  It's much more than that, as was Guild Wars 1.  I guess some get it, and some don't.

By the way, if you do ANYTHING without taking a break, it gets a bit old.  I've taken a couple breaks and played other games on certain days.  Then I start thinking, "I have so many zones to complete!" and log right back into Guild Wars 2.  Just me, but that's my thought.

This game is nothing like GW1. The game would start off when you hit level cap.  GW2 kinda ends with level cap which is sad.

 

I was thinking about it too. GW1 was a better game then this. All they needed to do was make it not instanced and open world.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2164

9/30/12 12:27:58 PM#48


Originally posted by prpshrt

Originally posted by GrumpyCharr I suppose it depends on the circle you hang with.  A bunch of people in my guild blitzed to 80 and complained about begin bored.  The rest of us laughed and ate a cookie in their honor.  It's amazing how people think that GW2 is simply a vertical progression game.  It's much more than that, as was Guild Wars 1.  I guess some get it, and some don't. By the way, if you do ANYTHING without taking a break, it gets a bit old.  I've taken a couple breaks and played other games on certain days.  Then I start thinking, "I have so many zones to complete!" and log right back into Guild Wars 2.  Just me, but that's my thought.
This game is nothing like GW1. The game would start off when you hit level cap.  GW2 kinda ends with level cap which is sad.


It does? Why do I still have things to do at level cap then? I felt like there was nothing left to do when I hit level cap in other games, why is there a need to reach level cap to start playing the game.

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 1845

9/30/12 12:53:01 PM#49
Originally posted by caetftl
Originally posted by halflife25
All good things come to an end OP. But you did have fun didn't you? that is how long majority of themepark last anyways. A month or two and then you need something new.

Yea it's a sad state that all these new mmorpgs last about a month or two... unlike the quality ones from back in the day that lasted years and some over a decade...

Really gives you some perspective when people try to label gw2 as some sorta shatterer of the mold. 

 

Honestly if any of the oldschool mmo's would be brought back with updated state of the graphics and engine, but everything else just like it were, I doubt they would get that big audience after the initial rush. The games felt better simply because they were new and exciting, the genre isnt new and exciting anymore. AO was ultra exciting to me since I had no idea of the scope of the game, of what I can do, achieve, everything was huge and exciting for a long time, with no questions like "how big is the game world?"

 

I still had much of that feeling left in WoW. But at some point it vanished and I started to look more closely about the development and features of the games, and all of a sudden mmorpgs became "just games" when they used to be a lot more. The oldschool games were "just games" too, many people just didnt feel like it back then when it was new and exciting.

 

That being said, I dont see anything new and exciting on the horizon when it comes to this genre. Right now you either accept the situation and pick up a game that has most of the features and gameplay that you like, or just be done with the genre untill something really new comes along. Propably not much chances for that, since pretty much everything in gaming has been done already what is possible with todays hardware, and no company will make a game "just for you" in mind, oh boy would it be fun to get a mmorpg where you decided on all of the features and mechanics!

  fixif

Novice Member

Joined: 5/21/06
Posts: 186

9/30/12 1:03:54 PM#50

I don't get the whole "take a break" argument in any game to be perfectly honest. If you have to take breaks, that probably means you don't like the game as much as you think you do.

You were caught up in "new and shiny" for two weeks and thats when it starts getting to you.

If I like the game I will probably play it as musch as I can because I enjoy it so much.

If you get "burnt out" that just means you were bored from the very beginning and this was just the breaking point.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4097

Remember the blisters you'd get in the palm of your hand from the corner of that joystick?

9/30/12 1:08:13 PM#51


Originally posted by Kalmarth

Originally posted by GeezerGamer  

Originally posted by grimal

Originally posted by Ryowulf What's the point of this thread? You are making a statement. You aren't asking for help or trying to start a debate. Do you think people are really interested in how you are feeling at any given moment? (that's what facebook is for) Maybe you are looking for advice in some round about way, so I would say go do something else that interests you.
I normally wouldn't respond to this, but, if you can't find a point to his thread, then don't bother reading it or replying to it.  There is no point in complaining about it.   Is it against the rules of conduct to say you are bored with a game?
  LOL, Yeah, What's the point of posting a pointless post in a thread you find pointless?
I think its pointless to post in a pointless thread and to reply is aslo pointless, I think we should just kill our selves as its all so pointless!

So what's your point? lol

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  Connmacart

Novice Member

Joined: 2/24/12
Posts: 693

9/30/12 1:12:53 PM#52
Originally posted by fixif

I don't get the whole "take a break" argument in any game to be perfectly honest. If you have to take breaks, that probably means you don't like the game as much as you think you do.

You were caught up in "new and shiny" for two weeks and thats when it starts getting to you.

If I like the game I will probably play it as musch as I can because I enjoy it so much.

If you get "burnt out" that just means you were bored from the very beginning and this was just the breaking point.

If you eat steak every day it will get old fast. Games are the same. Not that hard of a concept to be honest. 

For some it simply takes longer than others before they are sick of it and need something else for a while.

  Kalmarth

Advanced Member

Joined: 9/18/04
Posts: 454

9/30/12 2:52:54 PM#53
Originally posted by fixif

I don't get the whole "take a break" argument in any game to be perfectly honest. If you have to take breaks, that probably means you don't like the game as much as you think you do.

You were caught up in "new and shiny" for two weeks and thats when it starts getting to you.

If I like the game I will probably play it as musch as I can because I enjoy it so much.

If you get "burnt out" that just means you were bored from the very beginning and this was just the breaking point.

Totally disagree with this, I have got burnt out on on WoW on a number of occasions, and still gone back later to really enjoy the game, things about the game get to you so you leave till they are changed then come back at a later time.

Most take breaks because they have done almost all the content and are just killing time in the game till new content hits, power games have this worst of all because they eat though content so much faster than the casual gamer.

Just got back to playing ToR after a break and I'm really enjoying it, once I use up the content then I will probably move back to GW2, WoW or even DDO.

 

  Aerowyn

Apprentice Member

Joined: 2/20/12
Posts: 7969

9/30/12 3:02:25 PM#54
i used to LOVE dungeon crawlers.. diablo, titans quest, dungeon seige, nox... then for years didn't play a single one till D3 came out.. played that for a week and was bored out my mind.. thought maybe it was the game. Got torchlight 2 played for a few days and again bored out my mind. For me I think I just lost the drive to play these types of games.. even after YEARS break between them the gameplay and style has just lost the appeal to me and unless something comes along that completely flips the genre upside down I probably won't enjoy one for a very long time if ever again.. I think same sort of thing happens with themepark MMOs for people and any other type of game for that matter.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  gestalt11

Hard Core Member

Joined: 5/17/06
Posts: 6131

9/30/12 4:56:02 PM#55

Play a different game and then come back.  Or read a book instead.  That is the beauty of buy to play.

 

I did that multiple times with GW1.  Only reason to feel stuck on the game is if you have a guild or friends or something.  I get tired of games all the time and come back to them.

  gestalt11

Hard Core Member

Joined: 5/17/06
Posts: 6131

9/30/12 4:59:53 PM#56
Originally posted by Aerowyn
i used to LOVE dungeon crawlers.. diablo, titans quest, dungeon seige, nox... then for years didn't play a single one till D3 came out.. played that for a week and was bored out my mind.. thought maybe it was the game. Got torchlight 2 played for a few days and again bored out my mind. For me I think I just lost the drive to play these types of games.. even after YEARS break between them the gameplay and style has just lost the appeal to me and unless something comes along that completely flips the genre upside down I probably won't enjoy one for a very long time if ever again.. I think same sort of thing happens with themepark MMOs for people and any other type of game for that matter.

Yeah I can't seem to play isometric action RPGs like TQ or old diablo any more.  I am vaguely tempted by Torchlight 2 but I know I will get bored by level 10 or 20.

 

I guess I just feel there is so little variation and so little in the interface that its just all the same now.  At least with an FPS the interface itself is enough of a challenge to make them fresh.  But point and click is just point and click and min/max is just min/max.  Diablo-style ARPGs are all just min/max and with point click.  And since I am not much of a loot whore they invariably lose their charm rather fast now.

  gestalt11

Hard Core Member

Joined: 5/17/06
Posts: 6131

9/30/12 5:02:15 PM#57
Originally posted by Kalmarth
Originally posted by fixif

I don't get the whole "take a break" argument in any game to be perfectly honest. If you have to take breaks, that probably means you don't like the game as much as you think you do.

You were caught up in "new and shiny" for two weeks and thats when it starts getting to you.

If I like the game I will probably play it as musch as I can because I enjoy it so much.

If you get "burnt out" that just means you were bored from the very beginning and this was just the breaking point.

Totally disagree with this, I have got burnt out on on WoW on a number of occasions, and still gone back later to really enjoy the game, things about the game get to you so you leave till they are changed then come back at a later time.

Most take breaks because they have done almost all the content and are just killing time in the game till new content hits, power games have this worst of all because they eat though content so much faster than the casual gamer.

Just got back to playing ToR after a break and I'm really enjoying it, once I use up the content then I will probably move back to GW2, WoW or even DDO.

 

I don't eat the same meal everyday, why would I play the same game (or any activity) everyday?

  Muke

Elite Member

Joined: 1/04/07
Posts: 1478

9/30/12 5:06:26 PM#58

can't play 10+hrs everyday, that's what keeps me going.

I play of and on, then 2-3 hrs...then 1 hr or couple times/day with breaks in it.

No need to go race to 'endgame', no rush, enjoying the events, graphics, zones, champion mobs........

 

 

still love the game.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 990

9/30/12 5:09:30 PM#59
Originally posted by Aerowyn
i used to LOVE dungeon crawlers.. diablo, titans quest, dungeon seige, nox... then for years didn't play a single one till D3 came out.. played that for a week and was bored out my mind.. thought maybe it was the game. Got torchlight 2 played for a few days and again bored out my mind. For me I think I just lost the drive to play these types of games.. even after YEARS break between them the gameplay and style has just lost the appeal to me and unless something comes along that completely flips the genre upside down I probably won't enjoy one for a very long time if ever again.. I think same sort of thing happens with themepark MMOs for people and any other type of game for that matter.

This. I think you hit the nail right on its head. It's only something that a number of people who keep complaining about MMO's on this site haven't realized for themselves yet: that after years and years and many dozens of thousands of hours of playing, it simply might not do it for themselves anymore like it used to.

A principle of diminishing returns or simply a shift in interests that can trigger their fun. There are a number of gaming genres - beat 'em ups, platforms, 2D scrolling shooters etc - that I have fond memories of and that I played to the extreme years past. Yet they just don't do it for me anymore. I've tried a number of them over the past years, until I realized that how nostalgic and fond my happy memories of them may be, they're not games and genres that can provide me my gaming fun anymore.


I'm sure that's the case with more people but then when it comes to MMO gaming, not all ofc, and that a number of people haven't realized it yet, clinging to the hope that maybe the next MMO or a different MMO will give them the level of excitement and fun that they recall having years and years back, in their early years of MMO gaming.
  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1832

9/30/12 6:02:26 PM#60
Originally posted by smh_alot
This. I think you hit the nail right on its head. It's only something that a number of people who keep complaining about MMO's on this site haven't realized for themselves yet: that after years and years and many dozens of thousands of hours of playing, it simply might not do it for themselves anymore like it used to.

 

A principle of diminishing returns or simply a shift in interests that can trigger their fun. There are a number of gaming genres - beat 'em ups, platforms, 2D scrolling shooters etc - that I have fond memories of and that I played to the extreme years past. Yet they just don't do it for me anymore. I've tried a number of them over the past years, until I realized that how nostalgic and fond my happy memories of them may be, they're not games and genres that can provide me my gaming fun anymore.

 


I'm sure that's the case with more people but then when it comes to MMO gaming, not all ofc, and that a number of people haven't realized it yet, clinging to the hope that maybe the next MMO or a different MMO will give them the level of excitement and fun that they recall having years and years back, in their early years of MMO gaming.

Or maybe.....just maybe....the game gets boring rather quickly?

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

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