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9/30/12 1:01:12 PM#81
Asking for a PvE server in DF is like asking for hot ice-cream; there is a common misconception - mainly due to the 'brainwashing' themeparks have caused- that full-loot PvP is detrimental because it poses too great a penalty on the player upon death. That's, however, a view coming from a genre where gear is the goal of progression of a character. Indeed, if WoW had full-loot upon death, anyone losing hard-won "epix" would most likely rage-quit. However in games like DF the goal of character progression is character development through maxing out the skills; gear is a means that can help you advance your skills more easily, however it's not the focus of progression itself. Sure, there is rare gear that most players would rather not lose in combat, but most day-to-day gear, even good gear like high-tier armor and weapons, is usually easily replaceable for someone who has invested some time in the game. Similarly, the entire crafting system has been built around the concept of attrition/loss too; gear is worn-out and eventually breaks, forcing the players to make new gear and thus cranking the wheel of the economy. Losing gear also makes the economy move by creating the need to replace it. If you had a PvE only server in Darkfall, then gear would seldom be replaced, or would be replaced at a very slow rate that would in effect render crafting almost useless. Coming from a themepark game FFA PvP may sound too harsh, but really when one gets to play the game and see for himself the relative importance of gear and losing it they would realize that a PvE ruleset would not work at all in DF.
What CAN be fixed, however, is alignment and the bonuses/penalties stemming from it And that's something that hopefully will be balanced in DFUW giving everyone the option to play as they wish but also face the consequences. http://kck.st/Xo38HT |
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9/30/12 1:08:30 PM#82
Originally posted by Hairysun The sieges would be epic on a PVE server.
Attacker: Hello fellow NPC slayer, can I siege your city? Defender: No Attacker: Ok, sorry for taking up your time, good bye
I would have played an open world full-loot WOW. |
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9/30/12 1:19:16 PM#83
Originally posted by snapfusion Ill say it again,why are you not playing Vanguard. It has a vast uninstanced world,bigger than DF. It has a deep crafting system that is a whole other game in itself with it's own quests armour and items.It takes just as long to level up as adventuring. It's has diplomacy which is another whole game in itself with it's own quests armour and items.Again this takes very long to level up and is full of telon lore. It has open world dungeons,some takes days if not weeks to finish. It has open world housing where everything is craftable,from bricks to wallpaper to carpets and plates,it's all player made. It has vast guild halls that are totally player made. It has ships from galeons to carvels all player made. It has over land raid bosses and open air dungeons. It has fully controled flying mounts and so many lands mounts its a joke. It has great weather system http://www.youtube.com/watch?v=AV8WRqTaEe8 If you really wanted a pve world like df you would be playing Vanguard,i think you don't know what you want. Let df be df and play vanguard instead. 19 races and 15 classes. Nah,you really haven't got the stomach for a true epic pve old style mmo. |
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9/30/12 1:31:39 PM#84
Originally posted by Hairysun I don't follow WoW or hang out on WoW related forums, but I wouldn't be surprised if that has been asked, repeatedly. Seen enough people asking for PvP servers for GW2, TSW, even arguing for open-world PvP in Lord of the Rings Online, and I half suspect the OP is subtly parodying / mocking the multiple threads that crop for every new PvE-focussed game demanding PvP servers / open world PvP in one form or another, especially since "you might as well ask for PvE servers in EvE or Darkfall" is a common response to such. |
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9/30/12 1:42:01 PM#85
I would come back to DF if there was a PVE server for sure.I don't care about PVP and the meaningless gank-fests at all. I would love to explore the world and everything in the game without geting killed every 2 minutes by some high level mofo who can't find a better thing to do. I'm feeling lucky because the world is full of pve oriented games,so i will always have something to play even if its not DF.Whatever happens to DF :) i don't care :P |
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9/30/12 1:45:50 PM#86
Originally posted by oreal52 Again,you want a vast open world to explore then come play Vanguard. |
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9/30/12 1:47:16 PM#87
Originally posted by CcDohl
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9/30/12 1:47:19 PM#88
Originally posted by Sylvarii What are you? The advertising rep for Vanguard? Maybe you should invest in some banner space rather than just posting in the forums. |
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9/30/12 1:48:18 PM#89
Originally posted by TangentPoint So you admit that I'm right. Cool. Thanks. |
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9/30/12 1:52:50 PM#90
Originally posted by googie23 ARE YOU KIDDING!!! With all the PVE games out there, leave this one to the hardcore PVP players. Why? Because then I don't have to see them in my PVE games. Let them gankfest each other to their hearts content. PVP players are a different breed of player and I'm glad they have found their niche game. Let them stay there the same we enjoy our PVE games and don't want them playing in PVE. I always thought the two can mix, get along, have fun together in some sort of hybrid game, but it will never happend. The two PVE and PVP types of players will never mix in this genre. Like trying to mix a boa constrictor with a dog and saying, come on now play nice together. I know some of you PVE'ers say, but I like occasional PVP. So do I, but that's also a different type of gameplay then what Darkfall hardcore players play. Leave them be and I say this, I promise not to invade your PVP world if you don't invade my PVE world. Thank you.
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9/30/12 1:54:22 PM#91
Originally posted by TangentPoint Actually people know enough. 1. AV is a self-funded private company 2. From memory they had expanded to 17 employees at launch; doubt they are much bigger now, Wiki says 48 employees. 3. They launched with 1 server and because that is all they could afford; the server capacity was expanded to 10k concurrent after the initial sales 4. The US server only opened after they secured a deal in the US. AV really are a tiny company compared to the behemoths that people take for granted. Even if they had the money to open an additional server (and they wanted to) based on what Activision have said - they are struggling to keep up with how fast people are burning through content in WoW - and EA's experience with SWTOR - people burnt through all the content in 2.5 days - it is very clear that AV couldn't supply the PvE experience that would sustain PvE subscribers. |
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9/30/12 1:55:41 PM#92
Originally posted by CcDohl No, you're not right. You're arguing a hypothetical, and ignoring everything working against it. Cherry picking someone else's statements and taking part out of context so it "fits your narrative" is an awfully dishonest way to discuss/debate. Try again. Or rather, don't. I doubt it would be at all productive at this point.
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9/30/12 1:56:43 PM#93
NO, as a harvester and crafter named deep thrombois i would say the thrill of ffa is what made my day,
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Nacario
Apprentice Member
Joined: 3/16/12
The real world is roleplay and background noise |
9/30/12 1:57:36 PM#94
People who think of FFA full loot pvp as "meaningless gankfest" are representatives of the linear and spoiled crowd from themepark MMOs, where death has no risk and gear is the main form of progression - which is a counter to DF's vision. Fine, so you dont like how the original DF worked out, but at least you got plenty of themeparks out there with systems you like - let DUW stand out. Some gamers these days are too spoiled, but it is the other devs to blame as players are being spoon-fed, which also further removes their ability to be creative. If you could only open your eyes and discover the beauty of sandbox and the possibilities of risk. |
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9/30/12 1:59:47 PM#95
Originally posted by CcDohl The problem is that it takes away resources and attention from the REAL Darkfall. READ THIS AGAIN AV WAS FOUNDED WITH THE EXPLICIT PURPOSE OF MAKING AN FFA FULL LOOT MMO. They did not start their company to make another mmo for the masses, they created their company for one purpose to make a ffa full loot open world mmo. They have held true to their vision and YOU are the one asking them to compromise THEIR principles and very reason for existence. (as long they can pay themselves a little and keep the lights and servers on DF is a success to AV) |
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9/30/12 2:18:51 PM#96
Originally posted by CcDohl Nope my point is: if the op really wanted a PVE game that follows the same theme as DF but in PVE form then he would be playing that game instead of looking for it in a game like DF. Let DF be DF and look else where,Vanguard is the obvious choice if he really wants what he is asking for. Now,how does that answer grab ya. |
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9/30/12 2:20:08 PM#97
Originally posted by CcDohl Nope you are not right. |
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9/30/12 3:13:15 PM#98
Originally posted by snapfusion I suspect thats because people on a PvE server, wouldn't be available as victims for ganking and griefing. ^^ Thats the typical response pattern in these types of games. |
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9/30/12 3:16:17 PM#99
Originally posted by ayronamic its not the game that turns it into gankfest , its the playerbase. I played UO pre tram and after tram ....there were pk'S well known and feared and most important RESPECTED because they mostly didnt behaive like total asshats and mentally challenged F...s. And tbh the DF community sux big time ,its the worst of all the MMO's atm , and i rather close my eyes walk by and say i dont wanna be part of that crap. |
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9/30/12 3:21:09 PM#100
People who use words like "gankfest" should really refrain from discussing games like DF. People who keep arguing that AV would make a lot of money by pleasing PVE players obviously don't know anything about DF or AV's philosophy, making all "PVE server" arguments moot. People who say they "just want to explore an open world" in complete safety should play Vanguard. /thread |
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