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9/28/12 9:23:17 PM#61
Medic!
Yes there were people who played as dedicated healers. For a time, our clan would go into a particular dungeon with a tank in full plate, a dedicated healer in just a robe, 2 DPS, and a looter. Healing in Darkfall 1.0 was a very hard skill to master, particularly on a moving ship (we had healers on ships too, to heal the cannoneers as they were taking hits from enemy ships).
I loved that playstyle, and at times was in the clan Wandering Healer, brown robe, staff and all. :)
Fishing ships
Yes, you absolutely could be a fisherman in Darkfall 1.0. We know that Aventurine made the Fish Trawler, Sea Scraper, and Coastal Runner (PICTURES: http://www.darkfallonline.com/blog/?p=2821 ) so there is no reason at all to believe you won't be able to be a fisherman in Df : UW. However you should plan on having a crew with you on fishing ships, beware the kraken and (player) pirates!
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9/28/12 9:48:50 PM#62
Originally posted by Flute Thanks a lot for the info man! How do I miss this game?? I think I heard about it, but the only thing I didn't like was that there wasn't a skill cap. But I feel like I missed out on a lot of fun. Hopefully this new version will be just as awesome. |
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9/29/12 10:32:43 AM#63
Originally posted by afropuff420 Ahh yes the fishign trip that would sometimes end in a kraken wiping everyone was always fun. Boats played a big role in the game too wich added a fantastic dimension to seiges...
Also no skill cap means you dont need to reroll specific role alts...which imo defeats the purpose of a classless system. Its actually one of the mechanics i hate most in other sandboxes. I dont want to reroll...and i should not be restricted from making the best armors and weapons but also using them with the best skill....makes no sense. |
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9/29/12 10:42:07 AM#64
This is off topic but im seeing allot of names I know. I'm trying to get in contact with some old Guildies. If anyone knows how to contact blaizze (silenceikeelyou), whiskey jack, or shadow veren please pm me.
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9/30/12 4:43:57 AM#65
big reason alot of people quit was because of hackers. anywhere from speed hacks to sticky back. are these hacks fixed or is it more policed. I dont think i could ever play again if hacks are still a real problem in the game.
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9/30/12 1:36:53 PM#66
I read an article stating that DF 1.0 characters may be wiped out for the new game. Any official info about this? If the old characters are wiped out, would you re-roll?
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10/01/12 11:27:51 PM#67
Originally posted by GreenishBlue It is a new game, so the current expectation from Darkfall 1.0 players is that everything (literally) will be new. Day 1 log in and make new toons, form new clans, go out and explore the new map (and it is a new map, redesigned off the old one).
Perhaps an interesting point is that many of the Darkfall 1.0 players want that. We felt that the game had taken design directions that were mistakes, and the best thing for the game was either a server wipe or a new server (de facto wipe). Unholy Wars being a new game will deliver on that request. There potentially will be some concession to current players in the new game, however because many of us wanted a fresh start it is very likely that Aventurine will simply give us what we asked for - nothing but a clean beginning, with improved systems to deliver on the promise Darfall 1.0 always held. |
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10/02/12 1:03:26 AM#68
Originally posted by afropuff420 Here is what Aventurine has said so far in regards to fishing: "Higher up the list is the Fishing Trawler. This vessel, as the name suggests, is used for fishing. The single canon at the front provides some defense in case of unfortunate encounters with pirates or sea monsters. In Darkfall 2.0 you can fish only with a fishing boat and fishing equipment has been removed from all other ships." |
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