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9/29/12 8:02:54 PM#61
I've played TL2 once as a berserker on normal. I'm now rerolling on veteran difficulty.
TL2 trees are mainly active trees with skill ups for those active skills. TL2 skill trees aren't really trees as they have no prerequisities other than levels.
You can mix and match from three different "trees" however you like, with the restriction being which skills are available at each level. In this way D3 and TL2 are similar. But D3 allows you to make any build you want on the fly. TL2 has an unforgiving system that only allows you to change the last three skill point allocations. Full respecs are available, but they will flag you as a "cheater". Unless you use a workaround that exploits the system to prevent that flag from appearing.
Any modern ARPG developer that prevents full respecs is clinging to the idea that a player needs to start over if they made a mistake or wants to try a different build. They try to make up for a lack of content by urging rerolls. Good luck getting players today to buy such a game in massive numbers.
The overall story and mythology are weak. Like, really, really weak. It makes D3 story telling look like it was written by George R.R. Martin. The monsters in the game are pretty forgettable.
With that being said, the game was fun from the start, assuming you picked the right difficulty. The itemization is good but not great. Both D3 and TL2 really dumbed down the itemization and stats of D2. When something works, there's no reason to try and fix it.
Overall I'd give TL2 a 6/10 with points deducted for dated and extremely cartoony graphics, lack of closed servers, lack of full respecs, poor group finding tools (can't easily match with people on the same quest), weak itemization and over reliance on resists(in this case elemental armor).
D3 would get a 7.5/10 from me for more diverse builds, ease of full respecs, much more content, closed servers and slightly more fun combat.
I couldn't possibly grade POE. That game wasn't fun in my two tries on the kind of class I always like. I hated the low level skills and combat, the art direction, the music, the passive only skill tree and poor grouping tools. It's simply not very fun to earn a skill point and only get things like +5 strength. For pure fun per level increase, TL2 wins hands down. Unlocking new skills on a level up or increasing their power is great. Something severely lacking in D3 and POE.
There's plenty of room out there for a true heir to D2. It's just not going to be D3, TL2 or POE.
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9/29/12 8:14:18 PM#62
I enjoy Torchlight 2 more then any other diablo type game Ive played. PoE was the worst. I dunno why but I got extremely bored right from start |
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9/30/12 3:38:45 AM#63
Originally posted by FrodoFragins Playing MUDs and MMOs since 1994. |
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9/30/12 3:52:46 AM#64
I pre-ordered the game months ago, I played on release day, got to level 50 something, and then I just couldnt drag myself to log in again... Its not even the graphics, its the utterly pointless storyline and loot hunting in a single player game... Had they implemented a secure server where your progress is there for the world to see and play legit with people, I would have dropped diablo in the blink of an eye.
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9/30/12 4:03:44 AM#65
TL2 doesnt take itself too seriously & is thus fun which for me is of primary importance. TL2 will have people playing it for a long time, the TL community is strong & lived a long time and thats with no multiplayer in the first game. TL2 with the added multiplayer will be quite a busy hive for a few years yet. One of the things that kept so many players playing TL1 was the many combinations of skills in the skill tree, this will continue with TL2.
For me TL & TL2 represents everything I loved about Diablo (unsurprising given Runics founding fathers) with a lot of decent improvements and some logical progression of the genre. I stayed away from D3 after I found I didnt enjoy D2 anywhere near as much as Diablo and had to force myself to grind out to the end of D2 and then never replayed, something I never had trouble with in Diablo. Besides at the Price Runic is asking for a sequel to a game I quite enjoyed with absoultely no DRM...... Its an instant purchase.
Lastly the Kotaku Piece is just an Opinion piece and only the opinions of one writer therefore should not be taken too seriously IMHO. Far be it for me to suggest they may have posted a controversial Opinion Piece to generate traffic..... |
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9/30/12 4:10:56 AM#66
Originally posted by FrodoFragins Both are largely single player games with some very limited multi-player elements. Why would how many people playing it matter at all? |
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9/30/12 5:16:12 AM#67
Lol did someone say Torchlight 2 had weak itemisation compared to BUY BUY BUY on out real money auction house 3!
Also apparently it makes up for lack of content by not having a respec? When its a longer game than diablo3 with its trick of front loading all its content in act 1. Also off no respecs is making up for lack of content, what the hell is; A) forcing you to play through noob difficulty before you can play at a fun difficulty B) forcing you to repeat grind sections (or give blizzard a cut on the rmah) by having such a low drop rate on gear you need to progress. The only thing d3 has over tl2 is graphics. And tl2 graphics while simpler have a consistent art style. Are modern gamers so shallow that graphics is THAT important compared to gameplay. TL2 is a classic. I'm going to say something controversial. In my opinion its the best ARPG ever, evenbetter than original diablo |
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9/30/12 8:18:03 AM#68
Originally posted by FrodoFragins I think this is a moot point given the difficulty choices. Moreover when you actually look at most of the skills, which have either %weapon dps or *based on character level, there is not much difference if you have +10 or +12 (thus 2 ponts to assign wrongly). But on the other hand, insane people did reroll for a single point in axe mastery instead of sword mastery in d2... What is personally annoying for me is the targeting and movement system, together with the quite questionable choice of allowing projectiles to fly trough objects, but not spells, as a mage you are nearly constantly out of los, due to stairs, bushes, urns, rocks... Flame on! :)
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9/30/12 8:29:09 AM#69
Originally posted by ShakyMo
That is a HUGE call. That said I can see how you can make that argument. As I said in my first post in this thread, TL2 encapsulates everything I loved from Diablo and adds to it so you could be onto something. |
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9/30/12 8:38:24 AM#70
Originally posted by 7star It's really quite simple. From a gameplay standpoint, Torchlight 2 just blows Diablo 3 out of the water. It's superior on every lvl. Actually interesting loot, fun & rewarding skills, good online & offline group play. Good single player experience. Pleanty of exploration outside of the the main questline. Mod community support. You really can't get much more bang for your buck off a 20$ game. It really should be a no-brainer if you like dungeon crawlers. Unless you are so strapped for cash that 20$ is a huge investment for you. What D3 does have over Torchlight 2, is graphics. TL2 is very cartoony. D3 is still cartoony, but it hides it w/ a very gothic setting. So basically, if you don't care about good gameplay, and all you really want in a video game is a gothic art style, then D3 is for you. If a game having good gameplay is important to you, and you enjoy dungeon crawlers, then there really is no good reason to not get torchlight 2. It's just a really damn good, fun game. |
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9/30/12 8:39:53 AM#71
Yeah, I think diablo had better story and memorable characters. But arpgs aren't really about story. Torchlight 2 really powers the arpg experience with.
The pet - fantastic, no more constant journeys back and forth to town. The randomness - each playthrough is so different, with cool things like the phase beast challenges, secret areas, puzzles, dungeons that aren't on every play etc.. The pace - its so fast and actiony, which is what you want from an arpg. |
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9/30/12 8:40:35 AM#72
Originally posted by TheCrow2k ^ I wouldn't disagree (when it comes to dungeon crawlers at least). TL2 is what diablo 3 should've been (aside from the graphics). Some of the original creators for the diablo IP worked on TL2, and they not only improved upon the ideas they started to in D1 & 2, but they also learned from the mistakes D3 made, and tweaked their game accordingly prior to release. Damn good game. |
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9/30/12 12:26:17 PM#73
Originally posted by ShakyMo Nope. I said it had weak itemization. So does D3. Both have weak itemization compared to D2. |
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9/30/12 12:41:19 PM#74
TL2 pluses over D3:
1) offline mode 2) sending pets to town 3) $20 4) actual stat allocation 5) skill tree with actual skill upgrades 6) D2-like soundtrack
D3 pluses over TL2:
1) closed servers - HUGE advantage in multiplayer 2) much better graphics and monsters, non blocky models and terrain 3) More interesting classes 4) More D2 like leveling grind (paragon) 5) More interesting universe and story 6) More adult oriented minions 7) Developer dedicated to expanding/improving the game with a team large enough to do it in a reasonable amount of time (Runic is uber casual with their games and updates).
Neither game implemented runewords, charms or many other things that made D2 special.
Right now I'm playing TL2. It's a great single player game but full of hackers that are already able to cheat without having a flag.
I played TL1 for about two weeks and got bored. They totally borked item drops in that game somewhere around level 40. I did keep up with checking out the multiplayer mods people were proposing but they never beared fruit.
I expect to play a little longer in TL2, but it will likely be a very niche game a few months from now. And you'll never know if someone hacked their character. |
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9/30/12 1:45:41 PM#75
More interesting classes - err no, they all play one way only, you have way more flexibility in tl2.
E.g. with an engineer you can Go around smaking the hell out of stuff with a hander, make a summoner build, make a group focused heal / support build, make a s+b tank build, make a cannon totting rdps build. 7 - nope dev team devoted to making as much money as possible outta the rmah 6 - what the hell is more adult orientated minions, do you get a pet Gimp or something? |
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9/30/12 1:49:04 PM#76
Originally posted by FrodoFragins Obviously no one can argue with an opinion, but 3-6 seem wildly subjective. I think the Engineer is much more interesting than Barbarian, in fact I've always groaned at Diablo's slavish implementation of the classic Wizard/Fighter/Rogue trope. While TL2's story was sort of hand-wavy, it doesn't sink to the level of D3's narrative fail. And why is "adult minions" listed as a plus for D3? I like my ferret far more than I ever liked my Paladin, but more importantly my ferret is a viable combat partner without a thousand dollars of gear festooning it. No comparision between the two games minions should ever end up with D3 ahead. |
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9/30/12 1:57:12 PM#77
Originally posted by Darkmoth I think Barb > Berserker DH > outlander Wizard > embermage WD & Monk > Engineer
I think the three classes with real counterparts are just more enjoyable in D3.
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9/30/12 2:07:51 PM#78
Originally posted by FrodoFragins I realize you do, which is why I said I can't argue with an opinion. I still disagree. |
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9/30/12 3:15:15 PM#79
Originally posted by FrodoFragins You see for me TL2 has way more features that i like than D3, but that doesnt mean i dont enjoy D3 either. |
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9/30/12 3:46:02 PM#80
Originally posted by Silok Ever tried to reach level 99 in D2? D3 paragon levels mimic this. I don't believe TL2 has a long grind to 100 |
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