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9/29/12 6:58:39 AM#61
Did you seriously just try to white knight after opening by insulting the person? I get that he did the same to you, but it's not a great way to show intelligence. But more than that, you try to champion not using the TP. He's not talking about playing it like stocks, he's saying to actually bother selling things. I've never been rich in this game, but so long as I farm a good majority of what I need for crafting, I come out with money still intact. Legendary weapons have many exotic items that are comparable to the legendaries, the only reason to have a legendary weapon is for "leet gear." Otherwise, I genuinely don't agree with your opinion, plain and simple.
[mod edit] From the '90s, raised on '80s, better deal with Golden Girls references! |
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9/29/12 7:37:02 AM#62
Originally posted by Sylvarii Nice try, my gaming pc is down. I stand by what I said. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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9/29/12 8:05:44 AM#63
It is funny that people come into Review and Impressions section to moan about negativity and tell OP to stop making topics likes these. yeah right. Some of you guys spend way too much time defending GW2 i wonder when do you even play? i am on my way to second LVL 80 now. Love the game despite its issues but can't say the same for the fan base. Way too obnoxious. |
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9/29/12 8:23:59 AM#64
Originally posted by camia Ehh? marathon? so now you are upset because after first month i am able to take another character to level 80? considering leveling is fast and easy by design. Very weak attempt to flame me dude. Your post would make more sense if i leveled two 80's say in a week. It took me one whole month to get my first 80. But yeah thanks for proving my point about obnoxious fan base. There is difference bteween complaining and telling OP to stop posting. If it bothers you so much why even come into specific section of forums which is meant for giving reviews? I don't think you are pretty much done, and posting on sock puppet accounts? not cool dude. But then again i don't give much credit to people who try to inject 'wow' as an insult wherever they can. |
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9/29/12 8:43:23 AM#65
Originally posted by halflife25 Did you even check when this account was made to see if it was slightly likely that this was a sock puppet acount before the baseless claim? Good try though, other than that it's easy to access information. If you're relatively done with the content of an MMO within a month, I would definitely say you're marathoning. I'm level 61 after a month of playing because I spent time playing classes to a decent level first to decide if I liked that playstyle, instead of forcing myself through something. It wasn't an attempt to flame you, it was just to say that you and the op have both said laughable things (and this post doesn't help your case). From the '90s, raised on '80s, better deal with Golden Girls references! |
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9/29/12 8:47:07 AM#66
Originally posted by camia Oh the Irony!
Yea while there were some bad decisions taken while development, the game sure does look good. Except for the charr running animation, that animation SUCKS, in "MY" humble opinion!
EDIT:
Originally posted by camia
So basically he is 'not playing it right', yea? Proud Member of the A.F-D-A. [Anti Fanboy-Defense-Army]Association for a Better Tomorrow or [A.F-D-A.]AfaBT, in short. |
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9/29/12 8:49:14 AM#67
Originally posted by camia Yeah because sock puppet accounts are only valid if made in 2012. Secondly, where did i say i am done with content? care to show me?. because i re read what i wrote and no where i mentioned that i completed all the content. All i said was that i love the game despite the issues and on my way to second level 80. So ofcourse i enjoy the game that i want to level another character to 80. Laughable indeed. How about this. Read properly next time before you want to argue just for argument sake? the leveling curve in GW2 is such that crafting, W v W along with DE's and exploring will easily get you to level 80. And no i didn't have any alts. I like to stick to one character at a time. Want me to apologise for finding the class i enjoyed from the get go?
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
9/29/12 8:54:48 AM#68
Originally posted by camia You're not at cap level yet because you couldn't settle on one class yet you have one at 61? You don't consider that marathoning? My highest is 26...after a month. Just to put things in perspective. See? To me you marathoned even though you may not have. It's all perspective. And you're being holier-than-thou against someone who did settle on one class and experienced more of the content? I love the GW2 community. They're winners.
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9/29/12 9:20:03 AM#69
After reading a few posts I just sat with my head in my hands. Anet has some tweaking to aspects of the game. Respawn rates and enemy densisty in zones will be adjusted as the game settles and player bases spread out through out the game. I remember in a few other MMOs the enemy spawn rates were scewed until things settled after launch.
As far as the whole trinity and game play being bad.... it just goes to show how many people have been craddled like little babies for too long. Button mashing endless rotations with little plaining on ability usage for too long leads to bad habits of game play. GW2 gives players a chance to better control their gameplay and this gamer is excited about it. This is not a game where you go from 1-30 or higher without dying a few times AND dying a few times in a dungeon is NOT a failed group or over powered enemies. It is a challenging game that makes me want to get better at my evassive abilities and learn to do better next time. Many classes especially the guardian can be a great support healer if traited and played right. Before writing off the game as bad design take more than a few weeks of game play to try out the different trait and stat options for better configurations in group play. You might realize how versatile the game can be.
For many we have been handed such an easy game play formula for so long that when something challenging and different comes along you'd rather run back to candyland. Blank-man |
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9/29/12 9:25:47 AM#70
Originally posted by Connmacart But that is not what GW2 feels like to me. It feels more like going into a bar, trying to talk to people, and have them give as short a response as possible to answer your question before turning and walking away. In my experience, people in GW2 overall do not *want* to socialize or interact. They are too busy tearing off after the next DE or map point of interest etc. The game does not require interaction on that level, and many people, again in my experience, do not bother with it. |
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9/29/12 9:40:25 AM#71
Originally posted by Hrimnir It took me till the last line to realize why he thought all these things were bad lol. Yes if what your looking for is more WoW clones don't play GW2 it is designed for people who don't want to play games like Rift or WoW or Aion. Also Orichalchum ore is like 2-3 silver a piece not for 3 of them and while i respect your oppinion GW2 is the only game i have ever heard of where casaul players can make enough money for everything they need. In most games to be a halfway decent player you have to farm dungeons to sell loot on extreemly low drop rates or your so poor you can afford anything. In GW2 you really can do everything yourself. If your dieing too much try a different weapon combo or a different trait spec. This game is very play style dependant so if you play a certain way different specs will work better for you. Fundementally it comes back to one point. Anyone whose attitude is i play a game to reach max level and then run a couple of raids should not play this game. That is not what it is about The end game is playing the game its not an old school RPG where your goal is to be the biggest badass in the room becuase you have farmed more of this or that. That was evident from the start when they choose to make names not show in WvW. |
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9/29/12 9:48:50 AM#72
Originally posted by Hrimnir The DE go right by every story quest so if you follow the Zergs its easy. I didnt do the second and third zones of orr till i was 80 by which point i could solo the zones np even the veterans. People fail to realize that there are so many ways to level unlike most games. In most games crafting gives you shit xp, not in GW2, and WvW is great xp as well. Also personal story quests can be done in groups so if your having trouble get a friend. GW2 is a social game. They did a good job of making it so that you never have to say LFG to do standard PVE because of the way the downed system works people will work together when near each other automatically, btu nothing in the game says you can't go out and get a group. |
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9/29/12 9:52:19 AM#73
Its mostly a fantastic game but all the points you mentioned that bothered you are there for one reason and one reason only. To get you ass to the gem shop and buy gold. Thats it case closed.
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9/29/12 9:53:46 AM#74
Originally posted by Xepo So endlessly button mashing dodge and CC abilities is better why? |
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9/29/12 9:54:35 AM#75
People are used to the carrot on the stick approach.
I left games because it focused on "progression" to much (WoW, Swtor, etc).
People are having a hard time coming out of the box they've lived in for the last 10 years. MMOs have all tried to be like WoW, one way or another. When a game comes along and makes EVERYONE EQUAL where fun and skill are the basis for competition, instead of gear grinds, people can't handle the freedom.
If you want a more structured game with hard set rules, progression, and carrots on sticks.... 99% of the market will offer it to you. For me, I like not having to play GW2 for 3 months, come back, and feel that I'm still on equal footing as everyone else.
BTW - those of you saying Guild Wars 2 has simple combat is just flat out false. Gw2 classes have more customization and variety than most other games combined. |
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9/29/12 10:44:41 AM#76
Originally posted by Hrimnir You can put the crayons away and have an adult conversation. It's fine. 1) If your issue isn't with the system being broken, then don't lead your opening post with a paragraph talking about how it doesn't work. "The whole grouping dynamic in this game is just quirky and retarded and doesn't work for shit". Your words, not mine. Whatever your experience with a trinity system is kind of irrelevant, when talking about how this system plays differently. I know that typically being a main tank in a raiding guild gives you a lot status, but that doesn't really matter when we're talking about a system in which everyone is responsible for themselves. Most bosses will only 2shot you if you go into a dungeon with no health. That's mistake #1 in which most people make. You can't go into a dungeon with 5k hp, when most players are rolling with 10k+, and not expect to have issues with dying. You can still cover for your teamm8s, but it's done much more actively now, as opposed to through some arbitrary 'taunt' mechanic. You have skills that completely negate damage: blocks, blinds, reflections, evasion, invulnerable. They are there for a reason. 2) I never said that the "normal" way of making money was via the auction house. In fact I specifically described things in reference to not using it. Please don't put words in my mouth. It's merely a system that exists, and one that can be used to profit quite a lot with some basic math & observation. As I mentioned in my last post, it's also not a requirement to make money in the game. It's simply one very useful option you can choose to use or not. - Again, back to my original post. You can make back your repair costs (at lvl 80 with full exotics) by doing 1 event alone, and you will come out w/ more money than you started with. If you think doing 1-5minutes of content to pay for a few repair bills is too much, then my god what MMOs have you been playing? I've been playing since the days of EQ, and few MMOs ever hand out money as easily as this one does. Money only becomes an issue if you are dying repeatedly, all the time, and doing nothing to earn it back. Or if you are constantly waypointing across the world via paid waypoints (which can cost as much as ~5s at 80) without doing anything to earn your money back. Either way, it all comes back to you needing to do something to earn that money back. It's not even hard, it takes 1-5minutes of your time to come back w/ more money than you started with. Or you could do some of the more challenging content and come out w/ even larger chunks of cash. High lvl events yield 5-10silver, and drop A LOT of items you can sell for money. Couple that w/ there being very few things you need to actually spend money on in the game, and there really isn't much of an issue. What this really comes down to is how often you are dying, and why? 3) No, they aren't required. You seem to be forgetting that this game isn't very heavily focused on gear. Legendary gear is mostly cosmetic, and you can easily obtain exotics for a small fraction of what it costs to make a legendary. You can clear the hardest content in the game w/ blue gear, your stats get scaled in WvW, and you don't need anything to have evenly powered gear in sPvP. People get legendaries for the skin. There is no power advantage. Thus, I don't see how they are 'required' by any stretch of the word. The simple fact that barely anyone has legendaries atm should make this pretty obvious. Some things in the game are told to you, but yes, they want you to figure some things out on your own. The horror. 4) Thanks for the label. I love how you seem to know my inner most thoughts. That must be a very useful gift. And thanks for repeatedly suggesting I should 'read more', and then following it up with a complete lack of comprehension towards my original post. I read your OP. I read your reply. I suggest you carefully read mine. The only reason I didn't quote the whole thing is because it would be a massive wall of text. I don't care whether or not you view me as having some pre-bias, but I can tell you right now that you are projecting w/ each paragraph. Like I said in my earlier post, I don't care if you dislike the game or not, but your reasonings are very flawed. I even reiterated as to why. It's your choice whether you want to listen or not. Most of your opinions (as I've seen others point out in this thread) come from you treating this game like something it's not. You are very much looking at it from an EQ / WoW mindset, and then blaming the game for having different mechanics. The whole appeal of GW2 is that it promised to break away from those mechanics and try something new. If you are going to respond, than I'd suggest not doing it w/ some pre-conceived notion as to what my intent is, or what you think I sound like. Oh, and btw, that's not what a strawman is. |
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9/29/12 10:53:26 AM#77
Originally posted by ZizouX This is something I constantly see both ingame and on forums. Part of what GW2 suffers from is that it's caught in between a game that doesn't want to focus on linear progression, and a game that is forced to cater to that mindset in order to have a decent amount of players. Many people (including the OP) still try and play this game like it's WoW, inspite being told repeatedly why that doesn't work. I still see many groups trying to play the game like a trinity. Expecting someone to tank for everyone else, and suggestion that 'healing' is needed for some bs reason or another. You also see this when it comes to gear. People still think they need full exotics to be valid in this game. However the math shows that the different between a blue weapon & an exotic of the same lvl is only about 10%. The majority of your power comes from your skills, traits, runes/sigils, and how you use them. The sooner people start seeing the game for what it is, the sooner they can appreciate it and start focusing on real issues (like fixing the Zaitan fight, WvW imbalances, token costs, etc.) |
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9/29/12 10:55:48 AM#78
Originally posted by aesperus So.....he's playing it wrong(tm)? Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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9/29/12 10:58:42 AM#79
Originally posted by Connmacart
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9/29/12 10:58:44 AM#80
Originally posted by grimal heh well lets put it this way say I bought a Rainbow Six game and got pissed and bitched up and down I couldn't just run in guns blazing like CoD. Both are shooters so you should be able to play them exactly the same and get the best experience from it right? I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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