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9/28/12 7:30:16 AM#21
I would like to see a soccer game without goals, just passing the ball.
"i don't waste my time building relationship in games" - nariusseldon |
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9/28/12 8:03:04 AM#22
This game is just not for everyone; some people just really can't handle losing stuff in a game or dieing to another player. But I believe this game is for more people than they realize. Or atleast the game concept of free loot / full pvp / FPS. The game has had tons of issues but their concepts are what is amazing. Riding into battle with 100's of people all risking their lives and gear to take a city that another clan has worked hard to build. Its just a different experience and one that has removed all interest in ever playing a PvE centered game for me. If you can ignore pixel crack cravings and digital item hoarding syndromes, this game offers a more meaningful and exciting experience.
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9/28/12 8:06:44 AM#23
Originally posted by googie23 I dont get it. Why do you people want to make every game the same? You got 1000000000 PVE mmo's to choose from. Why do you have to ruin every game? Darkfall is the only PvP game in the market, lets not ruin it please. |
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9/28/12 8:38:08 AM#24
Oh look, it's this thread again.
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9/28/12 8:48:50 AM#25
Years ago they could have went down a path with this game where a PVE server would have made sense. For a PVE server and PVE gameplay to make sense they would have had to add considerable amounts of non PVP focused and non PVP related sandbox content. Many would have enjoyed this without a doubt. However. Just about every system in game needs PVP. Without PVP a lot of this game doesnt make sense, without the high risk activity of farming mobs for enchants, specific weapons to transmute, and sometimes resources in an enviroment where your going to get ganked if you stay too long...the game becomes a really boring farming game.
The game is set up in so many different ways that to a normal gamer, seem stupid. The field of view seems retarded, the loot system seems pointless, the fact that when you do just about anything it takes your focus away from your surroundings which enhances the risk to getting jumped just doesnt make sense. Also...this is the ONLY game where sound is extremely important. Your going to hear the badguys comming before you see them, and vice versa, the noises your making is going to be what alerts someone on the prowl that theres someone else near. IMO this sound aspect is brilliant in a game like this. When you hear something it makes sense to stop listen and try to figure out what race your hearing based on combat sounds, how the are fighting based on weapon or magic sounds....its fantastic.
So many of this games mechanics are based around creating a hardcore FFA pvp enviroment. It leads the game downa path where many of its mundane activites can be adrenaline inducing. Without the ffa pvp aspect, a lot of this game just isnt anything special. |
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9/28/12 2:13:09 PM#26
Originally posted by NC360 ^^^ This right here. I only wish there were more like minded devs who would create these types of games for us hardcore pvp'rs. It is a smaller market but most games now a days PVP is just a lacking afterthought. People who PVP don't usually care about PVE so why would we want a PVE server? |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
9/28/12 2:56:22 PM#27
Have to agree with most others, a PVE server won't work for a title like DFUW, is contrary to the core design philosophy.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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9/28/12 3:04:17 PM#28
Originally posted by bunnyhopper It does pop up often, doesn't it? Current: None |
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Exzear
Novice Member
Joined: 4/21/12
People are like trees, they fall when you hit them with an AXE! |
9/28/12 10:08:33 PM#29
yeah i have to agree, darkfall is a hardcore pvp game.. if that dosnt suit you then darkfall isnt a game for u anyway.. one of the best things about darkfall is never being/feeling safe.. www.Twitch.tv/Exzear |
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9/28/12 10:19:25 PM#30
pve server no, pve starter areas where the risk is lower in proportion to lower rewards - yes
Playing: Lotro, DFUW |
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9/29/12 1:58:07 PM#31
Originally posted by googie23 If you dont like Mexican food, dont go to a Mexican restaurant and ask them to make you spaghetti.
There are a 1000 carebear games out there, why do you people insist on trying to change the few PVP ones? |
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9/29/12 5:32:59 PM#32
The reason why there will be no pve server, is because we need your blood in order to enjoy everything about DF. We dont want to hunt down wolfs only, we to hunt sheep mostly. Sheeps like the guy who created that thread. C:\Users\FF\Desktop\spin move.gif |
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9/29/12 6:26:39 PM#33
Darkfall sorts the true pvper from the wanna be's. So many new people will try the game and be scared for life.
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9/29/12 7:39:55 PM#34
There are two very good sides to this arguement. Some people might think the creators of this game are "Hardcore" PvPers or some sort of cut throat group of people with no remorse. The truth is these Devs are old UO players. With that in mind they must have been addicted to Felucca which was a hardcore PvP environment where the rules didn't matter. This was somewhere you would go to live if you decided you wanted to. Also it was an outlet for reds. If you think about it though Felucca would have not survived if it was not for Britiannia, which was the PvE mirror of Felucca. That is how the game was so successful, the two meshed so well together. If you wanted to relax, farm and go do things you could, and you could also visit the dark side of UP too in Felucca. So before us hardcores look at the game and say it would be ruined, think of the potential of having a carebear community. Sure they would complain, but if the Devs kept to their hardcore mentality, the game would be amazing for both parties. The game could still be hardcore without killing people. Perhaps you had door lock and lock downs like in UO. Mythic had a really good system and if you look at Darkfall alot of their ideas are embedded into the game. Don't just brush it off, from another stand point it could increase the sheer mass of the game and make our pockets fat. No one would force you to PvE and honestly this would not ruin the game. This is coming from someone who loves to PvP and enjoys the life as a red. You can have your cake and eat it two, just this way you can steal the cake from some fool who stumbles into "Felucca" |
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9/29/12 7:53:18 PM#35
This ridiculous discussion again... FFA PvP is the core of the game and they will not waste their time on a PvE server. Theres plenty of games with PvE servers for you to go play on already. Why would you insist on changing 1 of the only games that is different to be just like all the others? Nearly everything in the game revolves around the ability to kill whoever you want whenever you want. Its not as simple as "Hey lets add a PvP flagging option". The economy, sieges, village battles, etc would all need to be redesigned for it. It would no longer be the same game the rest of us are playing. |
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9/29/12 8:35:30 PM#36
Originally posted by kaiser3282 This is the truth. This game is ment to be that hardcore game...its not ment to have a pve fluffy town people can run in and hide .this is one game out out thousands that is just PvP ..and people who want pve shouldn't play it. That simple . There is no middle ground, we play daekfal because we like the mechanics of the game and enjoy it for PvP. There are literally so many games to play that offer PvP and pve in the same game, why would anyone want to change this unique game to be more like the rest..... The argument is just dumb to even have . It won't happen ...and asking for it is not having our cake an eating it too...it's giving up the one of very few pure PvP games and wanting it to be more like others so I no longer enjoy it , so someone else can .seems selfish . |
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9/29/12 9:16:42 PM#37
So does this mean all the people complaining about the open world pvp in wow, rift,gw2 etc. Can stfu and go play DF?
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9/29/12 10:01:44 PM#38
Originally posted by Ausare in your dreams. There are already different games for the crowd that don't like this pointless pvp that wow and its followers provide. Also darkfall is not just world pvp... is a full loot game with no safezone and an IMENSE grind, also takes skill (or cheats) to play it and have fun with it. So yeah... you'll still hear lots and lots of complain about those games you mentioned and also about Darkfall, people won't stand it and will cry rivers here. |
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9/29/12 10:13:34 PM#39
#1 reason this will always be a niche game with a low playerbase. PVE is where the millions play. Its ok though have your game when the population sucks youll move on and everyone will forget about DF.
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9/29/12 10:14:04 PM#40
Originally posted by 123443211234 DF was barely scraping by. The reason DF:UW is being made in the first place is because DF was broken beyond repair. Tasos has said that himself. There was so much that needed to be fixed that it was actually better/easier for them to just make a new game. I personally applaud Tasos and AV for doing that. To be able to admit (however long it took them to) that your game is simply "too broken", and maintain the morale to say "you know what, we're gonna do it over, and do it right this time", when they could just as easily have bailed and saved everyone the time and effort is a great show of character, in my opinion. I wish them the best of luck with it and will certainly check it out. I liked the setting/theme of DF. It was just too screwed up in too many ways to be very enjoyable to me for very long. I'm not arguing for a PvE server. I agree it would completely defeat the purpose of an open PvP game. But let's not kid ourselves. Saying "DF is still going" is like saying someone surviving on life-support is still breathing. It's technically correct, but doesn't change the fact that they're barely making it. |
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