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9/28/12 8:50:46 AM#61
Originally posted by bcbully The XFire numbers which were collected daily for SWTOR correlated pretty well with the reports from EA to their shareholders over a period of 6 months. They also showed larger drops around the 2 and 4 month periods when single and 3 month subs expired. They even showed the peaks when the trial weekends were originally on offer, peaks which declined over time as people stopped using the free trial in such large numbers. You cannot use XFire to predict actual population numbers or to compare populations between games but anyone denying their statistical relevance in showing the population trend for a single game is, quite frankly, a fool. "i don't waste my time building relationship in games" - nariusseldon |
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9/28/12 8:50:50 AM#62
According to this. GW2 looks almost EXACTLY like swtor as far as xfire is concerned, through the first month.
http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4748640#4748640 I'm still looking for the actual graph. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/28/12 8:51:01 AM#63
Add to it the overall XFire population, so you can see how each game's population is changing in relation to the overall population. Perhaps you could even just show the overall population for the games being represented in the report. ** edit ** XFire has a set of XML feeds, but I haven't found anything more than general game information. Nothing on number of hours played or number of logged in players. Nothing about historical information either. Join the League For Gamers. |
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9/28/12 8:53:44 AM#64
Originally posted by ForumPvP How about continue to add new content and polish existing, continue to refine the game based on sensible user feedback (crafting pulling from banks... BRILLIANT!), continue with plans to release expansions periodically (that's right Jormag, we'll be coming for you soon...), wow us with amazing holiday events (using GW1 as a baseline there) and ride on the fact that they've created a great game that continues to hold a huge population?
45 minutes last night to get into a Borderlands for WvW, and I entered at 10PM eastern US time from Jade Quarry. In the meantime, I got 100% completion on the map zone with the Arah dungeon (forget the name). Everywhere I went there were plenty of people about helping out with skill challenges, etc. I reluctantly logged out near midnight and you know... I had as much fun last night as the others.
I'm really looking forwards to the Halloween event. |
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9/28/12 8:59:33 AM#65
Originally posted by bcbully http://i.imgur.com/NVi0R.png here is something similar I just made. |
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9/28/12 9:02:12 AM#66
I found a swtor 1st month graph. Notice something similar?
Nearly the exact same Xfire numbers at laucnh and after 1 month. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/28/12 9:03:37 AM#67
This is so silly to me... So according to this Xfire which a poll has been illustrating barely anyone who plays the game even uses (myself included) GW 2 is declining since launch. But also according to these forums and xfire or merely posts TSW is declining or merely not gaining any new players, WoW has not had no increase and SWToR is dying. If that is the case where is everyone then? Or maybe it could be that most of this is really not much in regards to trending information like some wish to believe. Or there are other factors like GW2 released before school started for many people. Polls (since folks seem to enjoy them around here) illustrated a majority of the playerbase was in the age of the average college student. Within a month time school starts which means less gaming (well unless you don't like to give your studies as much time) and less hours that go to that xfire thing for the few handful that even bother to use it. Guys really...not sure why this deserves yet another multi-page thread when according to everything from polls, xfire and posts all the newly released games and WoW itself are in a decline or seeing no increase in activity/numbers. So all this information in the end provides absolutely nothing. |
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9/28/12 9:03:52 AM#68
Originally posted by bcbully wow so swtor had a much better retention rate than gw2 in the first month. |
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9/28/12 9:06:05 AM#69
Originally posted by krakra70 Yes. 30 days free. Just like GW2. The difference is people played swtor the first 30 THEN did not resub. GW2 has had a constant slide. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/28/12 9:11:00 AM#70
Please refer to this on why the lock/there wasn't an open topic: http://www.mmorpg.com/discussion2.cfm/post/5277723#5277723
To give feedback on moderation, contact community@mmorpg.com |
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