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9/27/12 6:41:32 PM#201
Originally posted by grimal Colored the relevant bit for you. WoW not doing so in 2008 was cited as evidence which was rightly pointed out as stupid. You're welcome. Fact is most games DO show you where things are on the map. MUNDO!! |
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9/27/12 6:48:24 PM#202
Originally posted by grimal varies depending on exchange rate.. right now about 1 gold will net you little over 250 gems.. costs 800 gems for a new character slot and 400 gems for a bag slot.. not cheap but still not spending a dime in real cash if you don't want to. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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9/27/12 7:00:30 PM#203
Originally posted by Geeves Maybe his memory was off a bit? He says in the yellow part that is how he remembered it. I don't think it's fair to jump on a guy if his memory isn't 100% accurate after 4 years. But have you guys shown that he is in fact wrong? Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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9/27/12 7:06:22 PM#204
Originally posted by grimal 2008 WoW didn't show you where. All the quest said was "To the North. or "In the a cave to the south." You could get quest helper though. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/27/12 7:06:50 PM#205
Originally posted by WhiteLantern I'm more surprised that SWTOR has more hours played and Eve.
Wait....
that can only mean....
OMG! EVE IS TOTAL FAIL AND GOING F2P TOMMORROW!!!!!'
/cries |
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9/27/12 7:06:52 PM#206
Me and my whole guild left for MoP. And I must say I love the endgame on my monk. I feel lika a kid again. Gw2 wad a nice diversion, but WoW is still where it's at as far as I'm concerned.
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9/27/12 7:08:59 PM#207
Originally posted by SnarlingWolf They DID add in a command to give you the location of your corpse. See, I played it OLD SCHOOL, before Turbine had to put in such commands to hold your hand. |
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9/27/12 7:11:49 PM#208
Originally posted by grimal I saw someone range it at between 2-4g, depending on the market. |
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9/27/12 7:15:52 PM#209
Originally posted by cahenderson Dude, no way, you're a total liar. Stop spreading lies around. I joke, I joke. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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9/27/12 7:24:49 PM#210
Talk about it on this forum all you want but the Results for MoP were HUGE without a doubt. My realm went from borderline low pop to borderline high, ive never felt such a mass presence in this game since classic.
Played-Everything |
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9/27/12 7:34:33 PM#211
Originally posted by Justsomenoob We all know xfire doesnt mean much....but clicking on that link right now shows wow more than double GW2....stop quoting pre expansion lol |
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9/27/12 7:45:18 PM#212
Originally posted by Chrisbox It's a good game.
Here is a comparison on abilities my WoW Warlock and my GW2 necro http://www.wowhead.com/class=9#abilities Warlock = 142 abilities across 3 specializations Affliction, Demonolgy, Destruction
Necro = 67 abilities 25 main abilities, 14 water abilites, 20 utilities, 8 down state (4/water, 4 land) http://wiki.guildwars2.com/wiki/List_of_necromancer_skills
Take away the necro's the 18 water abilities, since 95% of the time you wont be able to use them The necro is left with about 50 abilities. OOOF which only 15 at a time can be used. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/27/12 7:52:13 PM#213
Originally posted by bcbully Well it's not like one would ever use all 142 abilities that a Warlock has in WoW, since there is an optimal build and all. From my past experience in WoW, i've only ever needed to use about 5 - 10 abilities max, maybe about 5 more depending on whether it's PVP or PVE. Also, what does this response have to do with the increase in the population of WoW servers? |
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9/27/12 7:53:52 PM#214
What amazes me about Xfire stats is people's inability to see beyond the slopes of lines or pieces of pie. Even with GW2 drop in hours played, they are still sitting higher on hours played than WoW was pre-MoP; with nearly the same sample population (i.e. Xfire users) and are not subtantially off WoW's post-launch numbers (two days in).
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9/27/12 8:21:19 PM#215
Originally posted by bcbully
Well, you're comparing a game with a game + 4 expansions. And you might want do the math again, since you're counting on specializations you might throw traits in there too. |
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9/27/12 8:24:35 PM#216
Originally posted by gestalt11 That tends to be a subjective. Some people are most comfortable with the old form of quest. Something vague like "Something in the world needs doing, go do it" ^^ Others are not at all amused, or entertained by such. The rise of clue sites on the internet, has demonstrated that reality. The phrase "hand holding" tends to be used by the "challenge" brigade, to look down on anyone who doesn't agree with their lofty definitions. Its an all too human trait, to insist on pulling others down, to build oneself up. At least part of the hatred directed at WoW is due to some peoples need to do that, and their rose colored memories of games gone past. I started these games with UO, so I've seen their evolution as they have gone main stream. |
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9/27/12 8:42:54 PM#217
Originally posted by Carnafex This is true but it's way too early. Don't forget: It's a marathon, not a 100 m sprint. Give it 2-3 weeks before we can analyze the results. |
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9/27/12 8:55:13 PM#218
Originally posted by Carnafex What amaizes me is the people that dont discount the folks bragging about GW2 being higher right before MoP launched...but then attack someone who points out that its not the case anymore....;) But just to delve into your point for a moment, GW2 is the only high profile MMO to launch during a big down time in WoW. SWTOR sold as many copied as GW2, but launched at the same time as Dragon Soul. GW2 launched when there hadn't been new content released in wow for 10 months. |
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9/27/12 9:42:03 PM#219
Originally posted by Enigmatus He takes any opportunity to point out GW2's shortcomings. It's a welcome attitude, but most of the time he comes off as simply trying too hard. This skillset comparison is an example: making a "by-the-numbers" comparison of a vanilla and a 4-expansion game. He also didn't count traits from GW2. |
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9/28/12 12:01:55 AM#220
Originally posted by doodphace Didn't RIFT do something similar? Release during Cata when the game took an arrow to the kneecap of their playerbase? |
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