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ArenaNet has responded to the outcry from players about the seemingly 'rampant' use of bots in Guild Wars 2. The post, penned by Security Coordinator Mike Lewis, indicates that over 1,600 accounts have been banned and that the team is actively updating bot recognition protocols on a daily basis.
Read the full post on the Guild Wars 2 site. ![]() Associate Editor: MMORPG.com |
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9/27/12 9:33:21 AM#2
Was expected really, and with the game f2p more will come.. Saw it in D3..
Question is, can you ban faster than bots can be implemented.. |
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9/27/12 9:35:22 AM#3
Originally posted by Xstatic912 Not with the limited inflow of money coming in due to being a B2P product. Once they burn up their box-sales repaying production cost of the product, payroll, and production costs of new content it becomes harder for F2P and B2P products to maintain a quality service over time for anything above X number of players. The Theory of Conservative Conservation of Ignorant Stupidity: |
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Xzen
Hard Core Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
9/27/12 9:39:04 AM#4
Originally posted by Xstatic912 No. Even in WoW they can't stop the bots. All they can do is keep banning them and try to remove as much of the gold they sold from the system as possible. |
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McGamer
Apprentice Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
9/27/12 10:31:00 AM#5
All AN needs to focus on is IP-banning(regular banning doesn't use their IP) the bots to slow down their implementation. That, along with making it cheaper to convert gold to gems and bots won't have a leg to stand on.
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9/27/12 10:37:22 AM#6
It takes the community to actively report EVERY bot it see's.
Silentstorm Host of |
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9/27/12 10:41:27 AM#7
Yes ANet will run out of money if a botter is banned yet keeps buying another game client to retry botting everytime he's banned again, because its B2P and doesnt hold a subscription tag like the favorite game of some delusional MMORPG virgins and ANet isnt wasting almost a hundredmillion Dollar of your "well invested" money on ads instead of game supervisors or content development. Make perfect sense! 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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9/27/12 10:43:46 AM#8
"We take real money trading very serious"
Because we want you to buy our gems with real world money for your trading needs instead. |
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9/27/12 10:46:02 AM#9
Originally posted by SnarlingWolf
Last check, gold farmers were undercutting them by 75%.
Originally posted by Silentstorm
Well the comminity is on a witch hunt and possibly reporting more legit players then bots. So no thank you, and I paid to have fun, not to do ANets job for free. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/27/12 10:50:47 AM#10
Originally posted by SnarlingWolf
Who gives a shit about the motivation behind it in this case? Then again, who gives a shit also about a company that sells gold talking about gold sellers, because they are undercutting them? I will be honest, in this case because I generally loathe gold buyers and see them as weak assed cheats, I don't actually care if I see a bot. ANet have already legitamised the practise of buying gold in their game so it's their issue to look out for. I feel sorry for the guys that have been tempted because there WILL be a wave of mass bannings sooner or later for it. Gold is just to valuable to ANet to tolerate this with a soft stance. |
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9/27/12 10:55:10 AM#11
Originally posted by Sentime Then clearly ANets prices are too high.
If ANets prices were considered right on then people wouldn't resort to gold buying which is 1) against the rules 2) could get them scammed in real life or get their money taken without getting gold in return and 3) risk their account banned for doing it.
It is far easier to follow the rules. So the better ANets prices, the more people who follow the rules.
I also hate botting and gold farming. But I started to care less in games when the companies themselves did the same thing. If a company is going to sell you stuff instead of having you earn it, why do I care if some random chinese person does the same thing? |
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9/27/12 10:55:33 AM#12
Originally posted by Sukiyaki Sorry - most of the bots and gold sellers use stolen accounts. They will not spend the money to buy the game, they steal or use free trial accounts. That is why in RIft, trial accounts cannot trade with players that have a sub account, etc. Botters still get around it but, it just makes it harder for them. |
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9/27/12 12:07:10 PM#13
Nothing but a PR stunt to appease the players. They don't even have any tools nor infrastructure in place to restore hacked/stolen accounts, lost data (due to rollbacks, etc). So how in earth are they going to combat botters and removing excess gold from the game? In pretty much all NCSoft games botting has been rampant to no end. /shrug |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
9/27/12 12:26:21 PM#14
Originally posted by Xstatic912 They need runescapes data team.... They have done wonderfully in removing bots. http://www.merriam-webster.com/dictionary/innovation |
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9/27/12 1:35:50 PM#15
Originally posted by Fadedbomb Do you realise how that makes no sense? As they're banning accounts for botting, so the botters need to buy new accounts in order to keep botting. So either the bots fund the anti-botting team, or no one bots and it isn't necessary. 1600 accounts have been banned so far...you do the math. |
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9/27/12 1:44:37 PM#16
I don't care about botters as much as I do spammers. Bot/multi-box all you want for all I care, just don't spam up my chat box and I'll be a happy camper.
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9/27/12 3:46:26 PM#17
Ah if you ban accounts, $60 is an expense that gold sellers are going to be hard put to make up. Same for botters.
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9/27/12 4:43:03 PM#18
Here's an idea: Why don't they deliver detection pay loads with the streaming tech they use to send game data to the client?
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9/27/12 4:46:50 PM#19
Originally posted by Lydon And I think people fail to realize just how the CS(F2P or B2P) model actually works. They gain their revenue of the shop more than the initial purchase prize. You and your 1000 friends might not buy a single thing of the CS but many others do to compensate for the people who don't. |
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9/27/12 4:51:52 PM#20
Originally posted by Xstatic912 I think your confusing your buisness models . Guild Wars 2 is not free to play its buy to play . Free to play games normally are either like very long free trials( the western ddo model) where you have to subscribe to them or there is a cash shop selling weapons and armor etc that you need to continue beyond a certain point ( the asian model ) . Free to play essentially means you dont buy the client . Buy to play games mean you spend a one off fee on the client .Most of what follows is included in that fee , There can be a cash shop but its usually for cosmetic items etc all of which can be brought by converting in game currency to cash shop currency . ( they also can be brought for real money )
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