Trending Games | ArcheAge | WildStar | Landmark | Middle-earth: Shadow of Mordor

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,851,231 Users Online:0
Games:732  Posts:6,224,895
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » [Editorial] Guild Wars 2: Review in Progress – Dungeons

2 Pages 1 2 » Search
28 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13282

 
OP  9/26/12 4:55:33 PM#1

In the final installment of our Guild Wars 2 Review in Progress, we take a look at dungeons. We offer our honest opinion about rough spots as well as the good stuff. Read on and then let us know what you think in the comments.

Well folks, this will be the last stop on the Review in Progress train before I give out my official final (not really, as we’ll undoubtedly re-review it and review expansions and so forth) score.  This week in Guild Wars 2, I’ll be talking about Dungeons and then next week we’ll tie it all together and put a neat little bow on it and let you have at my credibility and facial hair in the comments below.  If there’s some game system I haven’t touched on that you want to make sure I mention in my review next week, this is the place to put it.  So read on, and share your thoughts on Dungeons below!

Read more of Bill Murphy's Guild Wars 2: Review in Progress - Dungeons.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  orbitxo

Advanced Member

Joined: 8/25/06
Posts: 1153

9/27/12 9:20:07 AM#2

Review here is dead on!

 

I finished all  8 dungeons story modes with guildies- and had a blast! my final comment on this as you slightly mention wish rewards were a bit more fruitful.

the exploration mode is a huge learning curve(in a good way!)-dont expect  it to be like open world events. expect different bosses from story mode and some  coordination is key.

still Anet have done a fantastic job on letting the player Explore with their skills in combat -allowing one to use different concepts& ideas.- so none should be telling you 'use this, or do that' ,

I aslo found that the boses arent in script mode where everyone has to stand in 'one' place to avoid something or spreadout to avoid aoe...like other mmo's, the fights are more dynamic-and different everytime.

 

 

 

 

 
 
 
 
  User Deleted
9/27/12 9:28:04 AM#3
It might seem like a ressurection fest at first, but if you get a solid group of players together who know how to use combos and crowd control skills, it can go as smooth as butter. Looking forward to more challenging dungeons being introduced in the future.
 
  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

9/27/12 9:42:50 AM#4
Maybe it would help if players had done mini dungeons before attempting dungeons. Too bad there's only 3 of them that I know of. These mini-dungeons, assuming not zerged, can prepare players for the difficulty spike.
  orbitxo

Advanced Member

Joined: 8/25/06
Posts: 1153

9/27/12 10:14:16 AM#5
Originally posted by KhinRunite
Maybe it would help if players had done mini dungeons before attempting dungeons. Too bad there's only 3 of them that I know of. These mini-dungeons, assuming not zerged, can prepare players for the difficulty spike.

they are called 'personal story'..try em out. they are pretty close to a mini dungeon which leads up to the story mode dungeon seemlessly.basically when you do your personal story you can invite a friend to participate. no chest loot- but you get the idea...

 
  ZeGerman

Advanced Member

Joined: 2/07/12
Posts: 176

9/27/12 10:56:48 AM#6
They drastically increased rewards on tuesday so i think that issue is resolved.  As for the trash mob complaint i respect the opinion but i resent the idea that their should ever be trash mobs in any game.  There should be hard and harder mobs with scaling rewards accordingly but why play a game that is a cake walk.
  Daddydazzle

Novice Member

Joined: 5/14/10
Posts: 409

9/27/12 10:58:02 AM#7

a few things here. first off nice review

"Side-bar: ArenaNet would do well to give an overview of how different professions’ skills combo.  Maybe even make an in-game journal that records when and how you actually did something (IE – shooting arrows through a wall of fire).  This could only help to promote better grouping and more strategic fighting in dungeons."  - YES. this is needed, and tbh i thought the stream yesterday was going to be the combo class they should be putting out.

"It makes the experience feel more like a D&D campaign, like a real RPG, and that’s something that’s often missing when other companies just say, “We need dungeons to check off this item on the list of what’s in an MMO”."  - comletely agree. i want my game to pull me in, and not make me feel like i'm going through the motions.

i will say this about your group dying though. this game doesn't have a full on trinity, but going into a 5 man with a "soft" trinity will change it up completely. in guild we do runs all the time, and we run this way. one person is geared towards tanking, and generally tries to gain initial aggro, and stand in the mix to take a few hits. really just to be the target. we're slowly figuring out how aggro works in game this way.

we also run a support build at times. one person will spec into healing a bit more then normal, and with the combination of the tank and support, runs can be a lot easier to manage. the last few runs in guild no one actually died. we use our dodges, watch our range to all targets, and use abilities. none of us go in with our general world pve specs. we at least tend to change up our 6-0 skills.

Experience is the best teacher.. if you can afford the tuition.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

9/27/12 11:13:58 AM#8

Went through all 4 paths of TA, CM and two paths of HoTW yesterday without any wipes and no deaths on my part, very few on the part of others. However, I was with my guild, who are very good at this kind of thing. We had food buffs, everyone brought support skills (NEVER underestimate Warrior Banners) and we read up before-hand on what other people faced in those dungeons.

In PUG groups, I never have that kind of luck. Dungeons are meant to be super difficult, and that's part of my gripe. While yeah, I nailed it with a really goot 'leet' group, I don't like that that's what it took to enjoy the dungeons. But then again, if you make them easier thnn people like that will be bored and left out...it's a difficult thing to find a balance on. My main gripe is that dungeon bosses take too long to kill; once you figure out the pattern and allow some elbow room for the occasional deviation from it (bosses like to get tricky) it's pretty much just waiting for it to die and, in some cases, the wait is quite long. Like, pop open that mp3 playlist, long.

Anyway, if you're going into a dungeon people, PLEASE TAKE HEED OF THE FOLLOWING:

1 and most important) ALL CLASSES HAVE SUPPORT SKILLS. BRING THEM. That mean Warriors should have their banners. Guardians need their party boon skills. If you see a Mesmer without Feedback, Null Field and Time Warp, smack them (and also smack the fields as they'll aoe chaos armor everyone). Necros should have minimum 3 "dark" combo Wells (when slapped, they aoe blind). Thieves have aoe blinds and poisons for a reason (poison reduces amount enemies can heal drastically). Elementalists and Engineers are self-explanatory, and finally Rangers need their spirits.

2) Food and potion buffs make a HUGE difference. I typically go in with Mango Pie, +70 vitality and constant Regeneration buff. Additionally, there are vendors all over Tyria that offer consumables that stack with food buffs, including one underwater dude in Bloodtide somewhere that sells two orbs: one is a stack of 5 Fury for 30 minutes, the other is a stack of 5 Regeneration for 30 minutes. Buy some, and if you feel like you're having trouble, pop one.

3) Even scaled down, gear and level matters. A level 80 Mesmer in great gear scaled down to 35 will still have more hp, defense and power than a level 35 Warrior, so if you can't manage it, come back to it when you're stronger.

 

Bottom line, those kamikaze "die and run back" strategies are not part of the game. They're an option, but that's not one you should be relying on, as evidenced by the fact that Anet is steadily removing Waypoints popping up throughout the dungeon so that by the time you run back, the bosses are back to full. If that's your only way of winning, you're doing something wrong.

 

 

By the way -   I just wanted to point out that, to the people complaining that not enough is explained, that too much has to be found out on your own, this is the way MMOs have worked classically. Information was never spoon-fed, people figured things out the hard way, then that knowledge was passed on through word of mouth, strategy guides, forum posts, and later wikis. This is exactly what a lot of you have been wanting for a while now, so complaining about it now is a bit ironic.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

9/27/12 11:39:39 AM#9
Originally posted by gaeanprayer

 

 

By the way -   I just wanted to point out that, to the people complaining that not enough is explained, that too much has to be found out on your own, this is the way MMOs have worked classically. Information was never spoon-fed, people figured things out the hard way, then that knowledge was passed on through word of mouth, strategy guides, forum posts, and later wikis. This is exactly what a lot of you have been wanting for a while now, so complaining about it now is a bit ironic.

The problem is not everyone is like me. I have no issue with figuring things out on my own, but others are going to have a harder time of it. Some sort of editorial or video series on playing your class, field combo's, You and Dungeons, etc. would go along way in helping out those that don't have the time or simply find it difficult to discover these things on their own. 

I don't have an issue, but I also have a daughter, son and wife that play and they some times need that explanation. Besides that, if you ever have to pug, or need a few randoms to fill out a party you formed with your guild wouldn't it be better if they knew or at least had an idea of what to do?

 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

9/27/12 11:44:06 AM#10
Maybe if you used food and magic chest buffs it would feel more balanced.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  orbitxo

Advanced Member

Joined: 8/25/06
Posts: 1153

9/27/12 12:26:56 PM#11
Originally posted by ZeGerman
They drastically increased rewards on tuesday so i think that issue is resolved.  As for the trash mob complaint i respect the opinion but i resent the idea that their should ever be trash mobs in any game.  There should be hard and harder mobs with scaling rewards accordingly but why play a game that is a cake walk.
Thats good news!- I started to re think abt my Op. and I feel they played it smart about the loot find- they have magic find boosts, runes and gear= so that should work. havent tried them but, if all as plan thats a very smart move on the mechanics of the game=everything shouldnt be a 'sure' thing and s'poon fed' to you-then whats the point.

 

  User Deleted
9/27/12 1:10:20 PM#12

I was with you in that Dungeon, Bill, and I think it was all your fault we wiped 30 times ;). Kidding of course. That was our first time in that dungeon and as a group, and I think that fact we had 3 engineers and 2 warriors didnt provide the right amount of skills, in addition to our lack of coordination. But we did finish eventually!

I agree, the trash mobs are unbalanced. They dont need to be trash, but 3 trash mobs shouldnt wipe our entire group, when one boss cant. In addition, we should be rewarded for the difficulty of the challenge, otherwise, there is no incentive to play, as the experience itself isnt that dynamic.

One major problem as well is the distance from waypoints to bosses. Some of them are a good 5 mins run. And I think they should not allow rezzing at a WP and getting back into the fight.

  remyburke

Advanced Member

Joined: 7/03/04
Posts: 3009

I liked MMOs better when gamers didn't play them, and just geeks did.

9/27/12 2:58:42 PM#13
The group of MMO vets I play with have all been playing together for years. We are obviuosly awful at AC and CM, because we were wiping constantly. I'm not saying there's no room to improve for us, as there obviously is. All I'm saying is, if we are having trouble and we were playing these types of games for years, I can't imagine how rough it must be for noobs.

MMORPG.com member: 10th Year Anniversary. Where has the time gone...?


Waiting for: ArcheAge

Played: AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
ESO, FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  MumboJumbo

Hard Core Member

Joined: 7/18/10
Posts: 3141

Veni, Vidi, Converti

9/27/12 3:07:16 PM#14

" I love that the game’s eight dungeons see the players through the drama surrounding the Destiny’s Edge guild. You get to party and adventure with people like Eir Stagalkin, Rytlock Brimstone, and the like.  The entire series is geared towards telling this story, and I absolutely love the way it does so."

"A big part of the challenge of many dungeons is disarming traps, avoiding pratfalls, and solving puzzles."

Definitely 2 things dungeons should be designed to do well: Story and "Puzzle". :)

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4108

9/27/12 4:54:22 PM#15
Running the dungeons is fun, to a point.  Ascalon Catacombs can be torched to the ground lol for all I care, I hate that place.  But loved the other dungeons.  However, explorable mode to me, is not worth the headache and time invested.  The rewards IN the dungeon are pathetic and the gear from the vendors in LA while some are cool, most aren't and the length of time to get them is just stupid.  So there goes another aspect of the endgame just not worth doing.  It seems only playing alts or PVP is where endgame play is right now. That needs to change IMO, as longevity is becoming a real issue.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  Samhael

Advanced Member

Joined: 5/28/04
Posts: 613

9/27/12 4:57:45 PM#16
I walked away from GW2 after my first dungeon experience there. It basically took everything that I was "borderline" on about GW2 and red-flagged it.  Repair costs were about 20% of my total cash. That was it for me. Haven't logged in for several weeks now. And haven't missed it.
  crazynanny

Apprentice Member

Joined: 9/03/10
Posts: 175

9/27/12 5:07:07 PM#17

I love lack of trinity and requirement of paying attention to enemy, fellow players and skills in order to be successful. It so refreshing after being dps, standing in spot X and pressing 1-3-4-2-2-5 in order as it's best rotation.

 

As for rewards/difficulty ANet is still balancing them. I remember duo-ing Caudicus Mannor story at lvl 43 bout 2 weeks after launch. Then I went there much later with 5 peeps and it was nightmare, with mobs much stronger and with many annoying skills. Folks say it's actually more difficult than exploration mode. So experience may vary...

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

9/27/12 8:54:13 PM#18
Originally posted by orbitxo
Originally posted by KhinRunite
Maybe it would help if players had done mini dungeons before attempting dungeons. Too bad there's only 3 of them that I know of. These mini-dungeons, assuming not zerged, can prepare players for the difficulty spike.

they are called 'personal story'..try em out. they are pretty close to a mini dungeon which leads up to the story mode dungeon seemlessly.basically when you do your personal story you can invite a friend to participate. no chest loot- but you get the idea...

 

That too. Although personally I'm in the level 40 of my PS and I never needed a group, but I can't say the same when I did mini dungeons.

  Zikari

Novice Member

Joined: 2/28/12
Posts: 78

9/27/12 10:05:56 PM#19

Well, that review is a bit off, bacically you dislike the gameplay of try and error, graveyard rushing, the tedious high--hit-point trash and the lack of desirable rewards, but the story mode is presented well. So the overall experience is positive??? Realy?!

 

I would agree on most said above, but my judgement would be fundamentally different, the dungeons are by design the weakest and least fun aspect of an otherwise great game. They are overly long, boring, tedious and unrewarding. The lack of trinity makes it horrible for Pugging since most people won't know right away what they are supposed to do to be a decent team. There is next to no tutorial or intro or learning curve within and throughout the dungeons.

 

As someone else said in the threat where I questioned if dungeons with the trinity are more fun then without, PVE in GW2 feels more like PVP, this is by design and working as intended, however, this is off-putting for all the folks who mainly play(ed) PvE in other MMO's they don't like the hectic reaction based gameplay and prefer beeting though but predictable encounters, learning patterns and strategies. While strategies or kind of possible and required it mostly end up being a deperate struggle for survival on every trash group and most bosses. You never feel like you are in control of the situation. Maybe fun for a couple of encounters, but all the time it is very tedious.

 

Oh and while talking about dungeons maybe talk about how much penalized melee are over ranged in this game for a majority of encounters. So everyone requires range to increase survivbillity. Not a good balance...

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16613

9/28/12 1:09:40 AM#20
Originally posted by orbitxo
Originally posted by KhinRunite
Maybe it would help if players had done mini dungeons before attempting dungeons. Too bad there's only 3 of them that I know of. These mini-dungeons, assuming not zerged, can prepare players for the difficulty spike.

they are called 'personal story'..try em out. they are pretty close to a mini dungeon which leads up to the story mode dungeon seemlessly.basically when you do your personal story you can invite a friend to participate. no chest loot- but you get the idea...

Yeah, but the problem is that the PS lacks cooperation(unless you have a friend help you out but the PS is not really made for that), I wish there was a group version of the PS, like a guild story or something as well.

2 Pages 1 2 » Search