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9/26/12 6:23:52 PM#21
Playing with my old clan from Darkfall 1 again and I need to experience the adrenaline rush of combat again.
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9/27/12 5:30:36 AM#22
Originally posted by Biskop hahaha http://www.wix.com/mmaganadellis/michaelmag http://www.youtube.com/user/PsyMike3d/videos http://soundcloud.com/michaelmag |
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9/27/12 6:02:27 AM#23
Basically i will play because i cant play anything else DF is corrupted my mind:
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9/27/12 6:27:32 AM#24
Because, on paper, it sets out to do most of the things I enjoy about the genre in a way that seems to match my preferences quite nicely. No real game that's actually released is ever as good as it sounds like on paper, but if this new version of Darkfall manages to improve upon the worst aspects of the old one - it just might be the next MMO for me. I certainly plan on giving it a shot, seeing as how there's really no alternative for me at this point. I still think ArcheAge has the best chance of being "the one" - but it's far away from release. |
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9/27/12 6:34:35 AM#25
Did they make any improvements to combat system, smoother +better animations etc. ?
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9/27/12 6:37:36 AM#26
monthly sub. sandbox pvp game & time for take break from my space ships
only EVE is real MMO...but I am impressive with TSW |
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9/27/12 6:56:04 AM#27
Because no other game since UO has given me the thrill, or the memories, that Darkfall has due to it's open PvP, full loot and manual aiming. The fact that Darkfall: Unholy Wars will be the same but with the major downsides to the origional game fixed makes me extremely excited.
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
9/27/12 7:51:21 AM#28
Originally posted by tazarconan - no hybrid demigods combatants - aim womble - inertia movement dynamics - falling damage and death
but dunno if i stay )the combat itself was never the weak point of DF but always the strong point ) cause of the features around the combat - or the lack of...
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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9/27/12 7:53:57 AM#29
Originally posted by tazarconan it's been revamped with inertia and motion wobble. Plus they set up a motion capture studio 2 years ago to remake all the animations. We've yet to see the new ones though... http://kck.st/Xo38HT |
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9/27/12 8:41:21 AM#30
I'll be playing because my doctor suggested Darkfall 2.0 would be a much healthier alternative to mainlining ape adreneline.
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9/27/12 5:02:02 PM#31
Originally posted by DKLond Well first of all Archeage is a themeparkw ith some sandbox growing stuff ect...its no sandbox by any means. Watch the actual developers talk about the game they never mention it being a sandbox, watch the youtube videos and watch the players quest hub...anyway...
On paper doesnt mean much with this game...this isnt a new game, just a much needed overhaul theyve decided to call a new game...people who have experience with AV know exactly what this means. This games been in beta since 2008, all they are doing is fixing shit that should have been fixed in 2009, adding some new shiney, and stamping a new name on the box...its part of the AV tradition of "lets call this patch an expansion" ect DF 1.0 did a lot right, and it did a whole lot of things wrong.
Its still not going to appeal to the themepark "pvpers" who think they are hardcore but wont play a game with stuff at risk...or where they dont have an easy time being good...i think 2.0 will make it much easier to be decent than the current version however...
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9/27/12 5:09:33 PM#32
Originally posted by redman875 Agree. Well stated. |
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9/27/12 5:10:18 PM#33
Originally posted by 2DruNk2FraG Nothing says you can't do both. |
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9/27/12 5:34:36 PM#34
Reasons I will play: 1. To kill you. 2. To take your stuff. 3. To build a ship and take your ship. 4. To hit a tree with my axe and farm. 5. To kill farmers so I don't have to farm. 6. So I can kill the craken. 7. Red is the only color I understand. 8. Winning. That is pretty much everything I can think of. See you on the battle field. |
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9/27/12 6:48:47 PM#35
Originally posted by Galadourn cool thnks for info mate |
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9/27/12 6:53:34 PM#36
Originally posted by DarthRaiden The above things sound good but only reason i didnt bouhgt df was that i got a trial and 1-2 hours of fighting i had my conclusions. Animations were quite clucnky ,very bad it was like morrorwind alpha test or something.Quite bad.And keep in mind i was a huge fan of morrorwind ;P . Anwy a fella said that they worked over improviments on this so i guess its a step forward. |
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9/27/12 6:59:56 PM#37
I enjoyed the first Darkfall.. I joined a little late and missed all of the alliance forming land grab that took place in the early months, but still had great fun.. I'm not much for the grieifing type (camping towns and pirate looting or attacking everyone for the sake of being a murderer) PvP stuff, but as for the faction/race territory type stuff, I am all in.. Conquest is what I am after and theres tons to be had in Darkfall.. |
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9/27/12 7:00:48 PM#38
because i need a good beating.
I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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9/27/12 7:01:36 PM#39
I don't really like FFA PvP, well except for Eve's rule-set anyway. I liked the idea of Darkfall because it reminded me of a twitch-based Eve (the setting doesn't so much matter to me) and while Darkfall lacked what I'd consider meaningful and engaging PvE, and I hated the lack of any sort of momentum (I teach high school bio, chem, and physics so the lack of realistic physics really threw me off), the tiered equipment system that negated the usefulness of what seemed like 90% of the games items, and the lack of differentiation in the magic system. The game really had a good idea going and I'm willing to drop a few bucks into a sub to see if it's gotten better. If the game is less grinding mobs in the same location and more dungeon running and exploration. I think I'd really enjoy the game with just that. -------- The most awesomest after school special T-shirt: |
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9/27/12 8:15:20 PM#40
I'm going to play because it's Darkfall 2.0. I was pretty bad in the 1st one, and I plan on being pretty bad in 2., but that won't stop me from having a blast. Trees and ore nodes, stones and bushes are all trembling at the impending hour at which I will set foot in Agon again.
I swore I wouldn't be back, but as soon as I saw the announcement for UW, I couldn't stop thinking about it. I've played GW2 about 5 hours total since. Just can't seem to immerse myself in it knowing that Unholy Wars is coming out.
See you foolks in Agon,
-Pink Floyd (Alfar) |
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