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9/21/12 9:31:04 AM#21
Originally posted by Ozreth Maybe per every 5-10 people like him, there is one of you. If lucky. |
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9/21/12 9:49:54 AM#22
This wasn't really SOE fault, they did what they can with it.
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9/21/12 10:01:05 AM#23
need a option poorest CS in the business, note to SOE it wasn't the 20 bucks it was your CS departments attitude that ensured I will never spend another dime on any of your products. Lost a 6 year customer in 10 minutes of phone conversation
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9/21/12 10:28:43 AM#24
Originally posted by kingotnw Healthy? Who's smoking what? The game still crashes back to the character screen when too many (30 or more) people enter the same 'chunk'. |
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9/21/12 10:46:15 AM#25
I think the game is one of the best themeparks out there today and thats with occasionally going LD. And yes, get a subscription.. the F2P and not being able to equip blues makes it more like free-2-try. I dont mind paying a subscription for any mmo- Been doing it since 1999.
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9/22/12 8:53:46 PM#26
As someone who plays mmo's about 10-15 hours a week I am thrilled they brought this back in F2P form, If you want you can still sub or pick and choose from the item shop. Great game, Great job Sony
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9/22/12 8:59:58 PM#27
For me personally, I loved the game for a short while before f2p. So much so that I subscribed for a month. What turned me off was the population and I just couldn't bring myself to play after the trial isle. Now that it's f2p, the pop is back and I'm loving it. I can actually enjoy the content with other people now!
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
9/22/12 9:11:18 PM#28
Honestly folks have a short attention span. SOE did not create vangaurd. Sigil did. In beta we all knew Sigil was in trouble, I can remember the baords being on fire we we all found out they were looking at SOE to buy it out. Soe took it over, and then stuck the game in maintenance mode right after it released. The game was full of bugs from day one. Soe did everything in their power to kill vangaurd. No updates, not bug fixes, the game was treated as secondary curiosity.until recently. Now that SOE is taking massive hits after DCUO failed, EQNEXT had to be totaly scrapped and they are no redoing it with the planetside 2 engine instead of the DCUO engine that it was coded in. SOE has a lot of problem. First and formost they have an anti soe crowd for SWG, then they get a lot of grief due to the fact the screw up their games moer than they help them. The fact still remains the same vangaurd will always be on the back burner compared to eq, and eq2. It was a threat and that is why they really don't want it around. Right now they are trying to squeeze every last bit of cash out of it with the fremium model. I fully expect in a years time to hear the anouncement that vangaurd has been sunsetted. |
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9/22/12 9:19:06 PM#29
Sony has done nothing to this game since a while after launch, and then it was buggy and not worth the money i spent on it. The bes tthing about Vanguard was the Collectors edition box i got, literally the box was better than the rest of the stuff they gave me. I still have the box but i think i trashed the rest of it lol. But the problem with sony is they make a bad mistake with a game then they shutdown and move on to the next one. Swg they gave up on that EQ2 has bugs vanguard failed, they dont notice the trend with their games THEY ALL FAIL EXCEPT FREE REALMS OF ALL THINGS. Follow me on these great sites. http://thedailyexposition.blogspot.com/ http://www.youtube.com/user/TheDailyExposition? http://www.youtube.com/user/KNOWITAll3211?feature=guide |
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9/24/12 2:24:16 AM#30
Originally posted by Sylvarii +1 for truth. F2P has brought back a lot of old players plus many new ones. F2P is what the players were asking for and finally SOE gave it to them. It was the best thing that they could have done for the game. |
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9/24/12 2:55:43 AM#31
Originally posted by erictlewis Wow where to start. Your post is a bunch of crap and misinformation except for the part about where SOE did not create Vanguard, Sigil did. I was with Vanguard from the beginning. It was a buggy mess when SOE took it over and they did a lot of performance fixes. So the whole No updates, no bug fixes statement is a bunch of bullsh*t. Yeah sure development did grind to a halt after a while but they did work hard in the beginning to try to clean it up. SOE was never going to build EQNext off of the DCUO engine. As a matter of fact they NEVER said what engine they was going to use until recently. All that they said before was that they were going to use a new proprietary engine. They have kept all details a big secret. So again your comment on this is false. SOE screws up there games? Lets see Everquest was the king until WoW came along. It is what inspired the folks at Blizzard to make an mmorpg. And it showed the gaming industry in general that mmorpgs can be profitable. It still has a nice healthy population and is being added to on a regular basis. Does not seem screwed up to me. Everquest 2? While it never reached the popularity of WoW it has maintained a healthy population. It is loaded with features and content and is added to on a regular basis. It has also won editorial awards from game review sites and magazines. Hardly seems screwed up to me. Free Realms has done quite well for SOE. The only mistake that SOE has made was with SWG. And they have already admited that they made a mistake and apologized for it. Hell they even kept the Matrix Online alive for a lot longer then I thought they would. Will Vanguard close in a year? Not when they made the decision to convert it to F2P which is not an easy process, plus put a full development team on it. This is a clear sign that Vanguard is here to stay. You do not put those kinds of resources into a game with the intent to close it. |
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9/24/12 5:54:22 PM#32
just ignore the OP he is dumb just look at his freaking poll choices.
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Originally posted by ozerinx Hay.............Whats wrong with dumb, lots of people are dumb.....besides, you don't know the half of it ! |
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9/24/12 8:03:16 PM#34
Originally posted by Phry Actually I played a decent amount on Sunday and the population seems fine and people were pretty polite and helpful. |
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Hokie
Elite Member
Joined: 1/11/04
Hey Devs, just so you know. The more you give us to play with, the more we play. |
9/24/12 8:47:44 PM#35
I can tell you right now, and its not to hurt your feelings. Advertising isnt (wasnt) its problem. Vanguard had as much hype before release as TOR and WAR and GW2 and TERA and AOC had. I remember it had lots of praise in PC gaming magazines. And it fell short on everything.
It was a mess, and near an uplayable mess on release. The lag was insane, the broken quests were as numberous as the unbroken ones. And the class system was built aropund the forced grouping idea. And that is what hurt it the most. Now once people got past the learning curve it wasnt has bad. But in the beginning realizing that almost every class had to be at least paired up hurt it.
That may not be the game it is today. But at this point it doesnt matter. Who wants to play an old (in every sense of the word), underpopulated game that offeres less than what a new one now offers?
Im just as passionate about WAR as you are about VG. Only difference is Im not deluding myself. I think WAR could have been on par with GW2. And in truth it did some things better. The Dark Elves were truly evil (I miss them). It had a lot of things going for it - a good story, displayable trophy system, morales, races, Tome of Knowledge, character customization, a fun title system, collision dection, 24 unique classes, career tactics, RR customizable buffs, and so much more. But it will never achieve the sub numbers it deserves, it may be a sad fact. But WAR had its chance and failed miserably at it. They truthfully had about 6 months to "make it right" and still failed miserably at it. Most newly released MMOs only get 2-3 months if theyre lucky. WAR's time is over, same with Vanguard.
Confession In all honesty to me GW2 feels like a VERY, VERY well polished WAR-lite. And Im okay with that, even happy about it. I havent had this much fun in a MMO since...well, since WAR. Just wish it had a darker side, not really attracted to the goodie-two-shoes personal story of GW2.
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9/27/12 4:46:45 PM#36
raiding is doomed by a massive lag bug for the last 8 months by now. the lag spikes/freezes make raiding as a very whole no more enjoyable, especially the harder targets are almost impossible. alot of frustration is the result, raids whiped numerous times because of another ~10-20 second raidfreeze in a critical phase. pretty much all guilds are on hold with their progression. all raidguilds have limited their raiding drastically due to this, most struggle to keep their raidforce up as more and more ppl quit due to this. sounds somewhat crazy to have such a gamebreaking bug around for 8 months by now? it is. wanne know what's worse? a dev team who does not give a fk to fix such gamebreaking bug THEY introduced with their 24h downtime in april. in addition to that, a recent patch even bugged half of the raid targets - it is impossible to defeat them atm. tell you what, every single patch so far has lowered the gaming experience for 55s by a great deal. obviously keeping the longtime raiders brings less $ than their f2p cashshop gamble. the only ppl who are not involved and like to disagree are <50s and f2p ppl. but trust me one thing, sooner or later you will sit in the same boat as we do. |
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9/27/12 5:33:28 PM#37
where is the option
"SoE operated VG at a loss for 18 months while making the game playable but no one came back so they stopped developing it" |
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9/27/12 6:08:32 PM#38
lol this was 100% sure to happen. There were many forum lurkers that had high hopes for f2p Vanguard so whole case was covered with "rose smoke", but f2p Vanguard cannot end diffrently that relaatively quick nostalgia cash crab. Why? 1. Vanguard is really a game that is not fit for f2p / freemium / cash shops. 2. To made Vanguard experience much better that it is - it would require HUGE amount of money, work and time. This game is big and complex one + still have lot of bugs + is outdated technically also network code wise. Now do you though that SOE (or anyone else) would invest millions of dollars into 5 year old game that was released as totally unfinished game, failed financially, had dead servers and have still big pile of various problems?
Come on... Vanguard was beautifoul project but it's fate was sealed when they decided to release it 1,5 year too early. There is no coming back from something like that. |
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9/27/12 6:21:04 PM#39
Not playing it now, is still one of my favorite MMOs though. The crafting and diplomacy alone made it fun enough to play. the economy helped alot as a l ot of things needed to be crafted. The pve is the opposite of newer mmos in some ways. you won't "burn" through the content in one month. theres multiple dungeons at every tier level. Lots of long chain quests with some good loot at the end. Non instanced dungeons. The best community i've been around. Maybe it was due to the small pop and just the friendlies stuck around. It had pretty much everything someone could want ( not all of course) but was released to early and buggy to recover, which is a shame.
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Originally posted by strangiato2112 Hay everyone, I'll take this one. You kind of answered your own question......" No one came back " . This falls under the category of no advertisement policy. SOE did not advertise to the public. At first I was getting e-mails about Vanguard. They only offered free time and information to past players, and several times over. Same people over and over. No one new.....To this day the population does not know what Vanugard is, obviously now is too late. But back when SOE took over there was no advertisement. Make the game playable.....Well, not really..... The Trial island had to be done, or SOE would have not even done that.
SOE DOES NOT IMPROVE THERE GAMES, none of them ( well very little, less than the other big names ). They just make paid expansions for improvement. As I say, Vanguard was already too big justify an expantion.... they were stuck. |
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