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http://www.factionsgame.com We also need another programmer, must know C++ at a moderate level. edit: I also just wanted to note that we take our team member's opinions very seriously, I understand that most of us want to create a game, not simply make assets or code for a game. So if you have a cool game idea we will usually debate it at a meeting or on the forums together.
The below screenshots are of a very recent build, the UI graphics are still in very early stages of course.. And the environment / character... well that's why we're recruiting ;) We also just posted a gameplay / development progress video at: http://www.youtube.com/watch?v=lKsSNVBe0Go&feature=g-hist |
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In addition to 3d artists, we really need more traffic at our website, more encouragement, and more opinions and game ideas etc...
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A bump so the non sleep deprived see this also ;)
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I might as well give this another bump, even if you just want to watch the project, feel free to register on or forums and say hi!
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/08/12 3:59:56 PM#5
Glanced around the site. Stuff like this featurette on the graphics is really cool content. Going to grab some coffee and the laptop to kick back and read more about this little underdog of yours. This section has me most interested: Factions allows the player to play whatever role they
TheeLord, please, for the love of all that is holy and unholy, please tell me that it isn't a FFA PVP game.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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10/08/12 4:29:59 PM#6
Someone make these people some clothes! :)
Good luck. |
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It's not really a ffa pvp game because factions and players can tag eachother as neutral or enemy or friendly ally war etc... They can also set rules for what happens if a players breaks the rules associated with those statuses. So if a player in faction a attacks a player in faction b and faction bs rules state this means war with them and all allies, then the aggressive player will have lots of explaining to do when a five nation army is knocking at their gates. We believe in Complete freedom, but also enough tools for the players so they can govern themselves and prevent chaos as in other "sandbox" games.
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10/09/12 9:44:50 PM#8
Originally posted by TheeLord Players are terrible governors. Best bet is to allow players to remain neutral or join factions. Faction players would be each faction pitted against each other while neutral players would not have to worry about being murdered randomly just because players like to grief others just because they can. |
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We believe the proper "tools" and deterrents have never been implemented in a sandbox game which is why griefing is such an enormous problems in most other ffa pvp game. We have put a lot of thought in to these problems and believe we have a few other innovative, yet simple to understand deterrents as well.
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We just posted a gameplay / development progress video for Factions: |
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Aesowhreap
Novice Member
Joined: 11/06/12
It's obvious some of these games were started by some sect or something, lmao, hool. |
12/03/12 10:35:43 PM#11
I don't know anything about programming in c++ but iI am an artist. If you pm me a set of download links for designing programs for 3d ill try to see what I can learn. I've mostly only worked with audio and video editing. I think my cpu can render this stuff you are looking for and I have other computers for rendering farming. Just pm me if you want a fast learner. Oh, and I am free. I would rather volunteer is what I mean.
Thanks,
J Best Regards, ... |
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I sent off a pm to you, still have not filled our vacancies. Looking for another programmer and more artists.
A little more info on our team: -We have weekly game design meetings, we talk about game topics and discuss other things that need discussing. -All team members are game designers, while tri and I ultimately vet all decisions to maintain a very precise design, we always discuss things as a team and our team members are constantly contributing their ideas to the game. I understand that we all want to do the "fun" work of adding our ideas to the game. -We need you! This project is definitely far along and we're making great progress all the time, but we need more help, you will be making an impact on the game within a few days of joining the team. We are good at management, I have had years to learn what works and what doesn't, we are organized and focused. |
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