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Hello everyone. I'm a lifetime-acount owner and a big fan of TSWs ideas. I started playing day one the servers opened up, and have logged in for a few hours since then every f'in day. The first month was totally awesome doing all the quests and the dungeons for the first time, getting better and better and more confident with building good setups etc. After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come. At the end of the second month my main-character was allmost fully geared and I started a new character in a different faction. However, it was a real pain to run through the vast wastelands not seeing alot of people around anymore. Searching for groups to do the normal mode dungeons took ages, and I sped up my efforts to get to elite-dungeons. I thought to myself that everyone was running nightmares eventually, and started to look for beginner-groups to start farming equipment with my alt, while running nightmares every evening with my main aswell. My main-group was running through 30/30 in some 3 hours each evening at this point, so I didn't have too much time looking for groups, waiting hours for a group to get setup and running. Currently it's a very frustrating experince searching for new people to run nightmares with, as the population has become so little, that you'll either find groups looking for fully geared players to mindlessly farm bullions they don't need anymore, or you'll sit there for hours twindling your thumbs not finding a group at all.
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9/24/12 9:47:35 AM#2
Not surprising since they only sold 200.000 copies (first month or so). My advise is to find another game. (I myself am enjoying Guild Wars 2 very much atm.)
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9/24/12 9:48:07 AM#3
I just restarted my account. Having a blast playing again...Not gonna be able to help you much in the long run though...Im the worst groupie ever :)
No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
9/24/12 9:50:22 AM#4
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9/24/12 9:58:08 AM#5
Originally posted by Yalexy i took a lifetime sub out to this game and i love it..i do understand about lack of peeps in starting areas.but that does not mean the game is dead.the problem this game has is that one character does all.thats why you dont get many char slots |
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9/24/12 10:00:28 AM#6
Originally posted by Yalexy This is why I'm not as motivated to play. If this is the kind of endgame TSW offers, been there done that. I'm having fun with GW2 till DF:UW comes out. If TSW decides to do something different than raiding and gear grind, I will come back. A lot of people just aren't into that and the market is probably all full on that.
If you like this style of play, good for you. There is no right or wrong about what or how you like to play, but like I said, there are so many games that already do this. TSW just does it in a different setting, which is very cool. I like the setting. Just grinding gear makes this game too much the same. I'm afraid with a reduced staff, they won't be able to add much variety or fix pvp.
I can live in a game that offers a good pvp alternative to raiding, but TSW needs to work on the pvp they have now and it's going to be tough with a small population.
And I have a lifetime sub, too. I love what TSW has tried to do with their world. I just don't like the raiding endgame and gear /token grind is all.
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9/24/12 10:02:00 AM#7
Ill be in Kingsport for a bit...Im grinding all the first rim skills on the wheel. When Im dont with that, go to savage coast and start the 2nd rim etc etc :)
No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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It's not only the starter-areas, it's everywhere you go currently. Maximum of people I see per area are some 10-20 people and finding groups for running dungeons can take an hour, if you're not 10.3/10.4 allready. I'm trying to start beginner-groups every day (me running as a tank with my second char in all custom 10.1), and it takes atleast 30 minutes to find a healer and 3 DPS... and that's between 21:00 and 00:00 CET aka primetime I mind you. |
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9/24/12 10:06:03 AM#9
Yep they only delived one week worth of content. Can't expect people to still be playing you can only run a dugeon so many times in 10.4 Gear.
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9/24/12 10:07:46 AM#10
Should have spent more time and money on pvp
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/24/12 10:08:30 AM#11
Originally posted by Elsabolts Yeah, but Funcom has a strange definition free "Free" If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
I know where you're coming from. I've played EvE Onlin efor seven years, and I'd really wish for a good PvP-centered MMO to come out aswell. I'm having an eye on DF:UW, but if they don't radically change their gae in comparison to DF1, then it's not the MMO I'm looking for, as it lacks the depth of EvE Online and it's economic systems. |
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9/24/12 10:10:53 AM#13
Definitely not as active as it was at launch. Casual liftimer here and only recently made it past blue mountain (been playing since launch).
I remember finding groups for dungeons was really easy and running Polaris and the Savage Coast dungeon many times in various evenings in nothing but PUGs.
Getting a group for normal mode Blue Mountain wasn't quite as easy as most players have moved on. But I did see a number of groups forming and usually always looking for a tank (my current builds are various dps and heals).
I imagine the looking for group tool will help greatly as it is cross-dimension. With that said, the game has definitely hit its "post-release" lull and the "theres a new shiny game out" lull. The game is apparently profitable, but I imagine F2P will come sooner than later.
Remember, you have a Funcom game + niche product + a going out-of-style business model here. My guess is that Funcom didn't realize how quickly the market was changing. I originally thought the F2P/B2P change was being driven mostly by new, younger players coming to MMOs. However, there is a surprisingly large number of players who played the heck out of EQ/UO/AC/DAoC that now consider a sub-fee as a dealbreaker.
TSW and Rift will be the next games to go F2P. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
9/24/12 10:10:57 AM#14
OP is why I stopped playing TSW midway through Egypt, I listened to my guildmates describe their end game activities and knew that wasn't what I was looking for in a MMORPG. (not into end game raiding/gear grinding, just a personal quirk) So I'll be playing EVE until DF:UW comes out.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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9/24/12 4:43:49 PM#15
Originally posted by Kyleran
You should realize that depending on how much you play, since you are not further than Egypt you would likely have several months of content in the game already with just quests and puzzles. And if you add in the content added each month i belive you would never run out of your current content. And ofcourse you can add in some pvp now and then, instances now and then and you would have a great time in TSW. Its you who decide what you want to do endgame, not anyone else. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
9/24/12 4:56:33 PM#16
Originally posted by Chtuga
Unfortunately, most of my guildmates were power levelers so I couldn't keep up with them considering they were running all the same content the OP was describing. And while the content leveling up was actually pretty fun, I don't play MMORPG's for fun. No, seriously, I have to have concrete objectives to work towards, and basically I'm a fan of endless character progression (not via gear grinding) and territory control. (think DAOC, EVE, Lineage 1/2 etc) TSW isn't that sort of MMO, in fact, almost no MMO is anymore, and I decided to return to EVE until I find a new game that does. (DF:UW showed up just in the nick of time) So you are correct, it is me who decides what to do at end game, assuming of course said game actually has the content I'm looking for. TSW doesn't.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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Astropuyo
Advanced Member
Joined: 1/30/07
I lose more stars than a hollywood speedball convention. |
9/25/12 10:27:12 AM#17
Originally posted by Kyleran
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9/25/12 10:28:41 AM#18
Been playing since Day 1 and still enjoying it. Im not even half way fully geared, some people play too much. =)
Have un with GW2, I hear it gets boring after 1-3 months of playing too much as well. -.^ |
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9/25/12 11:34:12 AM#19
Been playing since Day 1 and am now completely bored by it. I, like a lot of people, prefer to play by myself (no flames please, I know it's an MMO, etc.) After the first few zones it becomes more and more difficult to complete content on your own. 90% of PUGS only want to do nightmare mode dungeons and only if you meet the leader's standard for your stats. Most cabal rosters are filled with people who haven't logged on in more than a month.
How Funcom missed releasing this game on Halloween (after disappointed GW2 and PandaWow players were looking for another game) is beyond me. But, for whatever reason, the zones are empty and content is very difficult to solo. Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams. |
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9/25/12 11:41:07 AM#20
TSW truely could of been an epic game had they spent as much time innovating on endgame as they did storylines, questing mechanics and ability skill wheel. ANy game that attempts to change everything about how a person plays their MMO ought to at least have the common decency to chyange how one does endgame as well.
TSW great game leveling up, WoW clone minus raids at endgame. In other words terrible game. |
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