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The Secret World

The Secret World 

General Discussion  » The game is pretty much dead currently

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69 posts found
  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  9/24/12 9:41:56 AM#1

Hello everyone. I'm a lifetime-acount owner and a big fan of TSWs ideas.

I started playing day one the servers opened up, and have logged in for a few hours since then every f'in day. The first month was totally awesome doing all the quests and the dungeons for the first time, getting better and better and more confident with building good setups etc.

After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come.

At the end of the second month my main-character was allmost fully geared and I started a new character in a different faction. However, it was a real pain to run through the vast wastelands not seeing alot of people around anymore. Searching for groups to do the normal mode dungeons took ages, and I sped up my efforts to get to elite-dungeons.
Finding groups for elite dungeons within the now third month after release was aswell a total letdown. Sometimes it took over an hour to find a group for them and I didn't bother running them more then what was needed to do the elite-quest enabling me to run nightmares.

I thought to myself that everyone was running nightmares eventually, and started to look for beginner-groups to start farming equipment with my alt, while running nightmares every evening with my main aswell. My main-group was running through 30/30 in some 3 hours each evening at this point, so I didn't have too much time looking for groups, waiting hours for a group to get setup and running.

Currently it's a very frustrating experince searching for new people to run nightmares with, as the population has become so little, that you'll either find groups looking for fully geared players to mindlessly farm bullions they don't need anymore, or you'll sit there for hours twindling your thumbs not finding a group at all.
The newly introduced LFG-tool is rarely used, and there's too little amount of fresh players to start beginner-groups with.


So yeah, I'd say that this game is pretty much dead currently due to the lack of population.

  thekid1

Apprentice Member

Joined: 7/10/05
Posts: 772

9/24/12 9:47:35 AM#2

Not surprising since they only sold 200.000 copies (first month or so).

My advise is to find another game. (I myself am enjoying Guild Wars 2 very much atm.)

 

  apocoluster

Novice Member

Joined: 4/15/07
Posts: 1295

\m/,

9/24/12 9:48:07 AM#3
  I just restarted my account.  Having a blast playing again...Not gonna be able to help you much in the long run though...Im the worst groupie ever :)

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2641

Life Liberty and the Pursuit of those that would threaten It

9/24/12 9:50:22 AM#4

Not to worry, Funcom is talking about F2P soon.

  kevjards

Apprentice Member

Joined: 9/27/10
Posts: 1445

9/24/12 9:58:08 AM#5
Originally posted by Yalexy

Hello everyone. I'm a lifetime-acount owner and a big fan of TSWs ideas.

I started playing day one the servers opened up, and have logged in for a few hours since then every f'in day. The first month was totally awesome doing all the quests and the dungeons for the first time, getting better and better and more confident with building good setups etc.

After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come.

At the end of the second month my main-character was allmost fully geared and I started a new character in a different faction. However, it was a real pain to run through the vast wastelands not seeing alot of people around anymore. Searching for groups to do the normal mode dungeons took ages, and I sped up my efforts to get to elite-dungeons.
Finding groups for elite dungeons within the now third month after release was aswell a total letdown. Sometimes it took over an hour to find a group for them and I didn't bother running them more then what was needed to do the elite-quest enabling me to run nightmares.

I thought to myself that everyone was running nightmares eventually, and started to look for beginner-groups to start farming equipment with my alt, while running nightmares every evening with my main aswell. My main-group was running through 30/30 in some 3 hours each evening at this point, so I didn't have too much time looking for groups, waiting hours for a group to get setup and running.

Currently it's a very frustrating experince searching for new people to run nightmares with, as the population has become so little, that you'll either find groups looking for fully geared players to mindlessly farm bullions they don't need anymore, or you'll sit there for hours twindling your thumbs not finding a group at all.
The newly introduced LFG-tool is rarely used, and there's too little amount of fresh players to start beginner-groups with.


So yeah, I'd say that this game is pretty much dead currently due to the lack of population.

i took a lifetime sub out to  this game and i love it..i do understand about lack of peeps in starting areas.but that does not mean the game is dead.the problem this game has is that one character does all.thats why you dont get many char slots

  User Deleted
9/24/12 10:00:28 AM#6
Originally posted by Yalexy

After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come.

 

This is why I'm not as motivated to play. If this is the kind of endgame TSW offers, been there done that.  I'm having fun with GW2 till DF:UW comes out. If TSW decides to do something different than raiding and gear grind, I will come back. A lot of people just aren't into that and the market is probably all full on that.

 

If you like this style of play, good for you. There is no right or wrong about what or how you like to play, but like I said, there are so many games that already do this. TSW just does it in a different setting, which is very cool. I like the setting. Just grinding gear makes this game too much the same. I'm afraid with a reduced staff, they won't be able to add much variety or fix pvp. 

 

I can live in a game that offers a good pvp alternative to raiding, but TSW needs to work on the pvp they have now and it's going to be tough with a small population.

 

And I have a lifetime sub, too. I love what TSW has tried to do with their world. I just don't like the raiding endgame and gear /token grind is all.

 

  apocoluster

Novice Member

Joined: 4/15/07
Posts: 1295

\m/,

9/24/12 10:02:00 AM#7
Ill be in Kingsport for a bit...Im grinding all the first rim skills on the wheel.  When Im dont with that, go to savage coast and start the 2nd rim etc etc   :)

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  9/24/12 10:04:32 AM#8


Originally posted by kevjards

Originally posted by Yalexy Hello everyone. I'm a lifetime-acount owner and a big fan of TSWs ideas. I started playing day one the servers opened up, and have logged in for a few hours since then every f'in day. The first month was totally awesome doing all the quests and the dungeons for the first time, getting better and better and more confident with building good setups etc. After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come. At the end of the second month my main-character was allmost fully geared and I started a new character in a different faction. However, it was a real pain to run through the vast wastelands not seeing alot of people around anymore. Searching for groups to do the normal mode dungeons took ages, and I sped up my efforts to get to elite-dungeons. Finding groups for elite dungeons within the now third month after release was aswell a total letdown. Sometimes it took over an hour to find a group for them and I didn't bother running them more then what was needed to do the elite-quest enabling me to run nightmares. I thought to myself that everyone was running nightmares eventually, and started to look for beginner-groups to start farming equipment with my alt, while running nightmares every evening with my main aswell. My main-group was running through 30/30 in some 3 hours each evening at this point, so I didn't have too much time looking for groups, waiting hours for a group to get setup and running. Currently it's a very frustrating experince searching for new people to run nightmares with, as the population has become so little, that you'll either find groups looking for fully geared players to mindlessly farm bullions they don't need anymore, or you'll sit there for hours twindling your thumbs not finding a group at all. The newly introduced LFG-tool is rarely used, and there's too little amount of fresh players to start beginner-groups with. So yeah, I'd say that this game is pretty much dead currently due to the lack of population.
i took a lifetime sub out to  this game and i love it..i do understand about lack of peeps in starting areas.but that does not mean the game is dead.the problem this game has is that one character does all.thats why you dont get many char slots

It's not only the starter-areas, it's everywhere you go currently. Maximum of people I see per area are some 10-20 people and finding groups for running dungeons can take an hour, if you're not 10.3/10.4 allready.

I'm trying to start beginner-groups every day (me running as a tank with my second char in all custom 10.1), and it takes atleast 30 minutes to find a healer and 3 DPS... and that's between 21:00 and 00:00 CET aka primetime I mind you.

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

9/24/12 10:06:03 AM#9
Yep they only delived one week worth of content. Can't expect people to still be playing you can only run a dugeon so many times in 10.4 Gear.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/24/12 10:07:46 AM#10
Should have spent more time and money on pvp
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4637

9/24/12 10:08:30 AM#11
Originally posted by Elsabolts

Not to worry, Funcom is talking about F2P soon.

Yeah, but Funcom has a strange definition free "Free"

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  9/24/12 10:08:58 AM#12


Originally posted by 7star

Originally posted by Yalexy After that first month all was settled and we basically only ran nightmares every day for a few hours. It was all nice and dandy actually for the second month to come and we churned through the bullion-grind to get our gear ready for the nightmares and raids to come.  
This is why I'm not as motivated to play. If this is the kind of endgame TSW offers, been there done that.  I'm having fun with GW2 till DF:UW comes out. If TSW decides to do something different than raiding and gear grind, I will come back. A lot of people just aren't into that and the market is probably all full on that.

 

If you like this style of play, good for you. There is no right or wrong about what or how you like to play, but like I said, there are so many games that already do this. TSW just does it in a different setting, which is very cool. I like the setting. Just grinding gear makes this game too much the same. I'm afraid with a reduced staff, they won't be able to add much variety or fix pvp. 

 

I can live in a game that offers a good pvp alternative to raiding, but TSW needs to work on the pvp they have now and it's going to be tough with a small population.

 

And I have a lifetime sub, too. I love what TSW has tried to do with their world. I just don't like the raiding endgame and gear /token grind is all.

 


I know where you're coming from. I've played EvE Onlin efor seven years, and I'd really wish for a good PvP-centered MMO to come out aswell.
The gear-grind get's boring very fast, and that's the reason I started another toon. However, it's no fun to play a game, where you can't find other people to group up with.

I'm having an eye on DF:UW, but if they don't radically change their gae in comparison to DF1, then it's not the MMO I'm looking for, as it lacks the depth of EvE Online and it's economic systems.

  rwyan

Advanced Member

Joined: 7/24/03
Posts: 430

9/24/12 10:10:53 AM#13

Definitely not as active as it was at launch.  Casual liftimer here and only recently made it past blue mountain (been playing since launch).

 

I remember finding groups for dungeons was really easy and running Polaris and the Savage Coast dungeon many times in various evenings in nothing but PUGs.

 

Getting a group for normal mode Blue Mountain wasn't quite as easy as most players have moved on.  But I did see a number of groups forming and usually always looking for a tank (my current builds are various dps and heals).

 

I imagine the looking for group tool will help greatly as it is cross-dimension.  With that said, the game has definitely hit its "post-release" lull and the "theres a new shiny game out" lull.  The game is apparently profitable, but I imagine F2P will come sooner than later.

 

Remember, you have a Funcom game + niche product + a going out-of-style business model here.  My guess is that Funcom didn't realize how quickly the market was changing.  I originally thought the F2P/B2P change was being driven mostly by new, younger players coming to MMOs.  However, there is a surprisingly large number of players who played the heck out of EQ/UO/AC/DAoC that now consider a sub-fee as a dealbreaker.

 

TSW and Rift will be the next games to go F2P.  

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18999

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

9/24/12 10:10:57 AM#14

OP is why I stopped playing TSW midway through Egypt, I listened to my guildmates describe their end game activities and knew that wasn't what I was looking for in a MMORPG.  (not into end game raiding/gear grinding, just a personal quirk)

So I'll be playing EVE until DF:UW comes out.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Chtuga

Novice Member

Joined: 8/04/09
Posts: 111

9/24/12 4:43:49 PM#15
Originally posted by Kyleran

OP is why I stopped playing TSW midway through Egypt, I listened to my guildmates describe their end game activities and knew that wasn't what I was looking for in a MMORPG.  (not into end game raiding/gear grinding, just a personal quirk)

So I'll be playing EVE until DF:UW comes out.

 

 

You should realize that depending on how much you play, since you are not further than Egypt you would likely have several months of content in the game already with just quests and puzzles.

And if you add in the content added each month i belive you would never run out of your current content.

And ofcourse you can add in some pvp now and then, instances now and then and you would have a great time in TSW.

Its you who decide what you want to do endgame, not anyone else.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18999

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

9/24/12 4:56:33 PM#16
Originally posted by Chtuga
Originally posted by Kyleran

OP is why I stopped playing TSW midway through Egypt, I listened to my guildmates describe their end game activities and knew that wasn't what I was looking for in a MMORPG.  (not into end game raiding/gear grinding, just a personal quirk)

So I'll be playing EVE until DF:UW comes out.

 

 

You should realize that depending on how much you play, since you are not further than Egypt you would likely have several months of content in the game already with just quests and puzzles.

And if you add in the content added each month i belive you would never run out of your current content.

And ofcourse you can add in some pvp now and then, instances now and then and you would have a great time in TSW.

Its you who decide what you want to do endgame, not anyone else.


Well here's the thing, I don't PUG.  I just don't, MMO community has gone to hell and I won't group unless with like minded guildmates. 

Unfortunately, most of my guildmates were power levelers so I couldn't keep up with them considering they were running all the same content the OP was describing.

And while the content leveling up was actually pretty fun, I don't play MMORPG's for fun.  No, seriously, I have to have concrete objectives to work towards, and basically I'm a fan of endless character progression (not via gear grinding) and territory control. (think DAOC, EVE, Lineage 1/2 etc)

TSW isn't that sort of MMO, in fact, almost no MMO is anymore, and I decided to return to EVE until I find a new game that does. (DF:UW showed up just in the nick of time)

So you are correct, it is me who decides what to do at end game, assuming of course said game actually has the content I'm looking for.  TSW doesn't.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Astropuyo

Novice Member

Joined: 1/30/07
Posts: 1813

I lose more stars than a hollywood speedball convention.

9/25/12 10:27:12 AM#17
Originally posted by Kyleran
Originally posted by Chtuga
Originally posted by Kyleran

OP is why I stopped playing TSW midway through Egypt, I listened to my guildmates describe their end game activities and knew that wasn't what I was looking for in a MMORPG.  (not into end game raiding/gear grinding, just a personal quirk)

So I'll be playing EVE until DF:UW comes out.

 

 

You should realize that depending on how much you play, since you are not further than Egypt you would likely have several months of content in the game already with just quests and puzzles.

And if you add in the content added each month i belive you would never run out of your current content.

And ofcourse you can add in some pvp now and then, instances now and then and you would have a great time in TSW.

Its you who decide what you want to do endgame, not anyone else.


Well here's the thing, I don't PUG.  I just don't, MMO community has gone to hell and I won't group unless with like minded guildmates. 

Well that sort of limits you in many regards. You aren't looking for a girl friend or lifemate. You are joining a group to murder things. Goals over fun yes? That's being the creator of your own demise there.
 The mmo-community has been the same exact mentality since the many years of UO-ago. That is to say, you have always had jerks, thieves, prats and brats. You also always will have good, great and kind people. You are looking at the "mmo community" and not the "mmo-<game>-community, you are making a blanket statement. You see the worst where as really, it's equal parts the same. What do you expect out of a "game" community? It's a game, you've aged. Welcome to becoming crotchety!  You have changed, not the the general attitude of gamers.

Unfortunately, most of my guildmates were power levelers so I couldn't keep up with them considering they were running all the same content the OP was describing.

And while the content leveling up was actually pretty fun, I don't play MMORPG's for fun.  No, seriously, I have to have concrete objectives to work towards, and basically I'm a fan of endless character progression (not via gear grinding) and territory control. (think DAOC, EVE, Lineage 1/2 etc)

It's pretty tough to max out a character in TSW, especially if you aren't a hardcore. I am not sure what you are talking about, though I agree, I wish the game was more open towards even MORE expansion of ones character. Regardless there is a vast amount of AP/SP to gain.

TSW isn't that sort of MMO, in fact, almost no MMO is anymore, and I decided to return to EVE until I find a new game that does. (DF:UW showed up just in the nick of time)

Yeah you'll be hard pressed to find any game like that .

So you are correct, it is me who decides what to do at end game, assuming of course said game actually has the content I'm looking for.  TSW doesn't.

Could be worse eh?

 

 

astropuyo Xfire Miniprofile
  Drolkin

Novice Member

Joined: 12/07/05
Posts: 255

9/25/12 10:28:41 AM#18

Been playing since Day 1 and still enjoying it.   Im not even half way fully geared, some people play too much. =)

 

Have un with GW2, I hear it gets boring after 1-3 months of playing too much as well.  -.^

  Skooma2

Hard Core Member

Joined: 3/05/08
Posts: 682

9/25/12 11:34:12 AM#19

Been playing since Day 1 and am now completely bored by it.  I, like a lot of people, prefer to play by myself (no flames please, I know it's an  MMO, etc.)  After the first few zones it becomes more and more difficult to complete content on your own.  90% of PUGS only want to do nightmare mode dungeons and only if you meet the leader's standard  for your stats.  Most cabal rosters are filled with people who haven't logged on in more than a month.

 

How Funcom missed releasing this game on Halloween (after disappointed GW2 and PandaWow players were looking for another game) is beyond me.    But, for whatever reason, the zones are empty and content is very difficult to solo.

Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.

  User Deleted
9/25/12 11:41:07 AM#20

TSW truely could of been an epic game had they spent as much time innovating on endgame as they did storylines, questing mechanics and ability skill wheel.  ANy game that attempts to change everything about how a person plays their MMO ought to at least have the common decency to chyange how one does endgame as well.

 

TSW great game leveling up, WoW clone minus raids at endgame.  In other words terrible game.

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