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9/23/12 5:08:18 PM#21
If TSW were B2P I would have bought it and rated it very high (based on my beta impressions). If GW2 was sub based, I would have canceled already and rated it low.
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9/23/12 5:13:24 PM#22
Originally posted by dariuszp I completely agree with your statements and added some corrections I think fit nicely. :P but thats confusing because a lot of critics gave TERA horrible reviews, and I see so many people saying its combat is great... yet Metrica says people are not recommending it and the critics are... Go figure either way its numbers are higher then TSW by critics yet the people give it a lower score. One has bad questing / same old end game and choppy combat, the other bad character animations but the rest of the game is amazing. Guild Wars 2 total package for what it is and everyone is for the most part recommending it with good reviews. IamApropos |
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9/23/12 5:13:35 PM#23
Originally posted by Psychow This x1000 |
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9/23/12 5:17:24 PM#24
Originally posted by AdamTM And some folks feel the other way - basically that any B2P game, F2P game, etc.... are automatically rated low. They will not even look at them. Which everybody knows - because the whole thing is very subjective. Payment model, combat, PvP, etc, etc, etc. And that should be evident in the user reviews... but the critic reviews should be more objective. Critic reviews are little more than user reviews these days. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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9/23/12 8:04:43 PM#25
I just know that I wouldn't touch a Cthulhu/Illuminati/Secret Society game with a ten foot pole. It just sounds so, I'd say, whacked in the head. Give me Fantasy/WW 2/SF/Modern(in that order) any day in the week over Cthulhu nutjob nonsense.
Concerning the topic-so? You know what they say: "There is a lie. There is a bigger lie. Heck there are politics. Then there are statistics-the biggest lie/fraud/con imaginable to a human being."... |
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9/23/12 8:06:18 PM#26
I thought people were over bundling these 2 games... |
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9/23/12 8:11:03 PM#27
Originally posted by Nitth they have to.they cant compare it to WoW anymore in this case since its 8y old and has simply worse user rating (i put my hand into fire if there arent any ppl who havent played it and just wrote a review) but better critic rating. tsw is incompareable thi..its a great niche game..where gw2 is mainstream themepark. |
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9/23/12 8:38:58 PM#28
I think what you have proven here is that a high user Metacritic score does not guarantee long term concurrent user retention, since both games have bled significant numbers of players in the relatively short period since their respective release dates.
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9/23/12 9:07:21 PM#29
MOP cinematic is basically the movie version of this thread.
The Orc is basically GW2 The Human is basically TSW
Chen (the panda)... is WOW
In the end, even their combined forces is no match for pandaland. |
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9/23/12 9:17:29 PM#30
Originally posted by kalrhael /thread end ! |
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9/23/12 9:31:02 PM#31
Originally posted by ElSandman Your assumption is wrong, since GW2 cannot "bleed" players (as they have no-sub, number of players now are not important to them). They have already made the money and laughing all the way to the bank. TSW however, needs to hold on to subscribers, plus they also did not sold 2 mil boxes. |
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9/23/12 10:06:39 PM#32
Originally posted by aRtFuLThinG oh they can bleed and they are bleeding like a pig right as i write this! its played who are tired of GW2 already becase endgame is nonexsistend (or pvp grind) and they just go to other mmos and dont come back for months of maybe ever. i know it is hard to understand but the b2p no fee argument is invalid. anet has money and they dont give a shit now^^ but its not much money if u consider how much it cost to develop GW2. the number of players may be not important to them now but it will be very important when they try to sell their next addon and trust me..they will never get 2m preorders or even near that ^^ |
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9/23/12 10:16:54 PM#33
Originally posted by AdamTM If GW2 was sub-based I never would have bought it in the first place. The reason I like it so much is that it doesn't have a sub. If TSW were B2P I would have bough tit and played it too. |
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9/23/12 10:19:52 PM#34
Originally posted by Nitre I'm not seeing where you think the game is failing....It can't be for lack of folks playing. Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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9/23/12 10:20:11 PM#35
GW2 sounds about right, but TSW is too high.....FOr a game that fell wayyyyyyyyyy short of even its own company's expectations, you cant rate it that high.....Also is it being rated by its game value or its MMO value because they would be two different scores.
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9/23/12 10:36:22 PM#36
Originally posted by kalrhael The power of the Panda Side is strong in this one. ^^ That was a first rate video, and funny as well. I'll be going back to MoP eventually. Right now I'm playing GW2. I can really only focus on one game at a time these days. In case anyones not seen that video, here it is. |
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9/23/12 10:55:30 PM#37
Originally posted by Nitre Are you kidding me?? 2m sold is a lot. $60 x 2m is $0.12 billion mate. Have you even seen $0.12 billion before? lol "not much money"... $0.12 billion is enough to send at least 1 rocket with satellites into space buddy. Anet is absolutely making a killing. The ARE laughing all the way to the bank. B2P is absolutely valid. Your assumption is invalid because you don't even have basic profit/cost figure in your assumptions. |
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Originally posted by aRtFuLThinG Well they said ToR cost somewhere between 300 and 500 million. 500 million if you count marketing.
A low ball estimate for WoW saying that it only has 4 million subs at 15$ per month, they would make that .12 billion in 2 months not counting expansion box sales. No, GW2 needs players not only to use the cash shop, but also for their systems like WvW. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/23/12 11:08:28 PM#39
In my opinion it just shows people are cheap. Honestly i think GW2 players should have to pay for every bit of new content that gets put into the game. its what B2P leads towards. where as TSW can release all the new content it wants without charging the players because they are paying a sub fee. Because i can. |
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9/24/12 12:16:11 AM#40
Originally posted by aRtFuLThinG You are missing the point. It does not matter whether Anet have been financiall successful or not, what matters is that MMORPGs are supposed to be a home for years, not a place you visit for a few weeks then depart for the next thing. These two games are both ranked highly on Metacritic by users (and so theoretically are both good MMORPGs), and yet both significantly lost concurrent users in the short time after release till now.
[As did Tera, SW:TOR etc to be fair]
In fact the attrition on GW2 is probably particularly telling, given even the supposed resumption of online selling has done nothing to stem this tide, and the competition of MoP has not even hit yet.
So what is the problem with Metacritic? Are people simply making judgements far too early on in the life cycle of an MMORPG? What works as a "useful" gauge of user sentiment towards other shorter life span games, may not actually be a good way to measure MMORPGs.
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