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World of Warcraft

World of Warcraft 

General Discussion  » The CRZ drama shows just what a sad state WoW has become

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38 posts found
  Senden

Apprentice Member

Joined: 6/16/05
Posts: 492

 
OP  9/22/12 12:08:13 AM#1
I've seen way too many complaints from people regarding the new CRZ ranging from "I choose low pop servers so I can quest in peace and now I can't" to "I can no longer choose when I pvp on a pvp server" and to be honest I could go on. Now CRZs probably need tweaking somewhat to get just right but really.. an MMO developer trying to breathe new life into the open world and to actually make it feel like a real MMORPG again.. only WoW players would consider it a bad thing. I hope there are some people (ghostcrawler I'm looking at you mr old EQ guy you) at the Blizzard development team who feel partially responsible for this weird breed of supposed MMORPG gamer that WoW gave dirty man-birth to.
s3nd3n Xfire Miniprofile
  SuperDonk

Hard Core Member

Joined: 6/22/10
Posts: 611

9/22/12 12:11:26 AM#2

Great now the players who don't want world pvp can go to the pve servers.

 

I can care less if they cry about it, in fact I might just go log on to my 85 rogue and start ganking lowbies to convince them to change servers...

I want to be Uncle Owen again.

  Ranyr

Novice Member

Joined: 12/08/04
Posts: 168

9/22/12 12:17:14 AM#3
If they wanted to PvP when they chose they should of rolled PvE and then just did battlegrounds and arenas. They deserve no remorse or pity.
  Aori

Advanced Member

Joined: 1/28/06
Posts: 1521

9/22/12 12:21:27 AM#4

Game has been out for many years now, if you don't know what happens on a PvP server there is no help for you. Atleast that is how I look at it.

The other hilarious QQ is how PvE'rs can't run their farming routes without competition.

One of the worst things in an MMO is not seeing LIVE players. Now blizzard remedies that issue and people cry because they have to share the rollercoaster.

Damned if you do and damned if you don't.

  Johnie-Marz

Hard Core Member

Joined: 11/19/09
Posts: 856

9/22/12 12:23:19 AM#5
I think it's great, tired of ghost town zones. Good for Blizzard for doing this.
  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 2295

9/22/12 12:24:03 AM#6

PvE servers are better than PvP, because I choose when I want to open world PvP.  I go every once in awhile to orgrimmar with a raid of my friends to remind the orcs who's boss XD  PvE let's you choose to PvP or not.  PvP you have no choice, so ganking insues.  The MMO community as a whole is nothing like it used to be.  You won't find a single guild on any PvP server that is a "police" guild....so you can gank forever and nothing will happen to you...to me that's just not fun.  I guess I outgrew being a 12 year old XD

 

I like the CRZs myself.   There's more people to play with this way.

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  Senden

Apprentice Member

Joined: 6/16/05
Posts: 492

 
OP  9/22/12 12:37:12 AM#7
Originally posted by SuperDonk

Great now the players who don't want world pvp can go to the pve servers.

 

I can care less if they cry about it, in fact I might just go log on to my 85 rogue and start ganking lowbies to convince them to change servers...

Unfortunately I care about it.. because those players won't go to a pve server.. they can't take the heat but refuse to get out of the kitchen and are waiting (inevitably probably) for Blizzard to come to the rescue and save them. It's probably only a matter of time before Blizzard gives people an opt out feature or something so they don't have to worry so much about getting ganked. 

s3nd3n Xfire Miniprofile
  SuperDonk

Hard Core Member

Joined: 6/22/10
Posts: 611

9/22/12 12:39:11 AM#8
Originally posted by Senden
Originally posted by SuperDonk

Great now the players who don't want world pvp can go to the pve servers.

 

I can care less if they cry about it, in fact I might just go log on to my 85 rogue and start ganking lowbies to convince them to change servers...

Unfortunately I care about it.. because those players won't go to a pve server.. they can't take the heat but refuse to get out of the kitchen and are waiting (inevitably probably) for Blizzard to come to the rescue and save them. It's probably only a matter of time before Blizzard gives people an opt out feature or something so they don't have to worry so much about getting ganked. 

 You need to let it go, why worry about those you seek to discredit? It seems completely and utterly pointless to me.

I want to be Uncle Owen again.

  SuperDonk

Hard Core Member

Joined: 6/22/10
Posts: 611

9/22/12 12:41:02 AM#9
There is an opt out feature for pve servers, why would Blizzard cave in and make every server that way, you're grasping at straws. Blizzard is not going to piss off a huge percentage of it's players and make every server PVE.

I want to be Uncle Owen again.

  Johnie-Marz

Hard Core Member

Joined: 11/19/09
Posts: 856

9/22/12 12:42:04 AM#10
Originally posted by Gravarg

PvE servers are better than PvP, because I choose when I want to open world PvP.  I go every once in awhile to orgrimmar with a raid of my friends to remind the orcs who's boss XD  PvE let's you choose to PvP or not.  PvP you have no choice, so ganking insues.  The MMO community as a whole is nothing like it used to be.  You won't find a single guild on any PvP server that is a "police" guild....so you can gank forever and nothing will happen to you...to me that's just not fun.  I guess I outgrew being a 12 year old XD

 

I like the CRZs myself.   There's more people to play with this way.

I agree, Blizzard seems to be implementing  tools to allow players to play together, dungeon finder, raid finder, battle tags, cross realm zones.

 

  Dauntis

Spotlight Poster

Joined: 10/21/09
Posts: 106

9/22/12 1:02:02 AM#11
To me a bigger complaint is the gutting of the skill system... I mean yeah it used to be the same four buttons now it is what two buttons you mash continually?

"I found the ultimate Sandbox... C++, you can literally do anything, but I wouldn't recommend it for beginners the learning curve is pretty extreme"

  Johnie-Marz

Hard Core Member

Joined: 11/19/09
Posts: 856

9/22/12 1:10:25 AM#12
Originally posted by Dauntis
To me a bigger complaint is the gutting of the skill system... I mean yeah it used to be the same four buttons now it is what two buttons you mash continually?

Less talents but more choice. I like the new system.

 

  Scypheroth87

Novice Member

Joined: 9/20/12
Posts: 15

9/22/12 1:12:05 AM#13

just goes to show u how strong the wow community is....not like GW2 where the developers dont give a fuck they can ban anyone for any reason cuz they can. They controll the fishing pole the players are the fish, you take the bait(game) they can cut your free at any time(ban).

 

  expresso

Tipster

Joined: 3/10/10
Posts: 1764

9/22/12 3:32:46 AM#14
Originally posted by Johnie-Marz
Originally posted by Dauntis
To me a bigger complaint is the gutting of the skill system... I mean yeah it used to be the same four buttons now it is what two buttons you mash continually?

Less talents but more choice. I like the new system.

 

Less talents, same amount of skills.  I think some people look at the new talent system and think that is all the skills a players gets, you still get all your class skills but now talents are more like signature skills rather than +1% dps or +3s duration on a skill etc.

  Sukiyaki

Hard Core Member

Joined: 8/14/09
Posts: 1091

9/22/12 8:36:06 AM#15

If Blizzard "cared" about population issue they would take their 100 least populated server and merge them into 3 or 4 highly populated server. Dont even bother to repeat the PR bull**** how already "2 server merged would be full". Thats so blatantly false it hurts when some people actually believe it. At best some few renaming conflicts will occur.  Yet 100% benefit of a merge. Not gamebreaking issues like with the CRZ with hardly any benefits other than a few people more that may be group up with your for grinding one or another quest.

But realising the direly needed servermerges would cost them reputation! Admit of defeat and the otherwise long evident decline of WoWs population.

 

If Blizzard "cared" about population issue they rebuild their weak *** archaic game engine and make it not  slow down serverwide or crash as 400-500 player in a area or go into its knees at 3.5k player online and upgrade it to at least +2008 standards. There are MMORPGs in releasing the next year capable to host more than 10 times the amount of player as WoW and 3-5 times the number of player in a single area. With a fraction of the budget WoW has.

But that would cost a lot of money and might cut their profits!

 

'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
'Favourite game' - The game someone prefers the most of all;

Learn the difference.


"fluid & polished" vs "slugish & poor"
Learn the difference.

  Johnie-Marz

Hard Core Member

Joined: 11/19/09
Posts: 856

9/22/12 8:40:57 AM#16
Originally posted by Sukiyaki

If Blizzard "cared" about population issue they would take their 100 least populated server and merge them into 3 or 4 highly populated server. Dont even bother to repeat the PR bull**** how already "2 server merged would be full". Thats so blatantly false it hurts when some people actually believe it. At best some few renaming conflicts will occur.  Yet 100% benefit of a merge. Not gamebreaking issues like with the CRZ with hardly any benefits other than a few people more that may be group up with your for grinding one or another quest.

But realising the direly needed servermerges would cost them reputation! Admit of defeat and the otherwise long evident decline of WoWs population.

 

If Blizzard "cared" about population issue they rebuild their weak *** archaic game engine and make it not  slow down serverwide or crash as 400-500 player in a area or go into its knees at 3.5k player online and upgrade it to at least +2008 standards. There are MMORPGs in releasing the next year capable to host more than 10 times the amount of player as WoW and 3-5 times the number of player in a single area. With a fraction of the budget WoW has.

But that would cost a lot of money and might cut their profits!

 

I am playing on one of the least populated servers, it is fine at max level, never had a problem. The problem is when leveling. The low level zones are dead. That is what makes CRZ's perfect. The lvl 85 zones don't need merging, but the low level zones are dead.

Good for Blizzard for finding a solution to this. 

  Ghavrigg

Elite Member

Joined: 8/10/12
Posts: 491

9/22/12 8:48:45 AM#17

The CRZ is the  main reason I am even considering hopping back onto WoW for the first time in a year and a half, as well as buying MoP. I doubt it'll hold my interest in the long-term, but it'll be much better than wandering around for hours and seeing maybe 1 or 2 others.

If the game doesn't feel alive, then the game feels dead. If the game feels dead, I lose interest in playing. Simple as that. This is a big step forward.

People need to stop blaming Blizzard or the game for their own anti-social behavior -- which definitely seems to be the root of the complaints.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/22/12 8:53:42 AM#18


Originally posted by Johnie-Marz

Originally posted by Gravarg PvE servers are better than PvP, because I choose when I want to open world PvP.  I go every once in awhile to orgrimmar with a raid of my friends to remind the orcs who's boss XD  PvE let's you choose to PvP or not.  PvP you have no choice, so ganking insues.  The MMO community as a whole is nothing like it used to be.  You won't find a single guild on any PvP server that is a "police" guild....so you can gank forever and nothing will happen to you...to me that's just not fun.  I guess I outgrew being a 12 year old XD   I like the CRZs myself.   There's more people to play with this way.
I agree, Blizzard seems to be implementing  tools to allow players to play together, dungeon finder, raid finder, battle tags, cross realm zones.

 


Wait. Blizzard did something that brings the "MM" back into their MMO and you are complaining that it worked?

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  Hrica

Apprentice Member

Joined: 3/31/05
Posts: 1095

"Yesterday is history, Tomorrow a mystery, and today is a gift"

9/22/12 8:56:24 AM#19

I think blizz has made billions of this game so I think it should go FTP ...with a cosmetic cash shop like GW2

Really, I would like to play but being head of a family and having a recuring  subs is a pain in my wallet....

 

  Hell_Hammer

Apprentice Member

Joined: 7/21/12
Posts: 75

9/22/12 9:23:32 AM#20

Playing an MMO and choosing a low pop server so you don't meet people...that's a rather strange paradox.

If you don't want open world PvP, go to a PvE server. If you don't want to meet people and play something like an MMO go play Kingdoms of Amalur.

People obviously forget what it used to be like about 6 or 7 years ago, when it was actually *gasp* dangerous and...unpredictable....and dare I say thrilling to move around contested areas.

It was part of the immersion and after all it's called World of Warcraft not World of Let'sAllGetAlongCraft.

Come to think of it, most people who are now complaining about these things probably never even played WoW when questing was like that.

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