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World of Warcraft

World of Warcraft 

General Discussion  » Dont come back yet: Cross Realm Zones (CRZ)

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136 posts found
  ghostfaeries

Apprentice Member

Joined: 3/26/08
Posts: 85

9/22/12 6:49:29 AM#41
Originally posted by impacted1
Originally posted by expresso
Originally posted by Wicoa
Coming from my perspective the majority are negative very few positive, including from people I speak to ingame, in my guild and viewing the forums.

People will yell when they're not happy and say nothing when they are, a vocal loud minority on a forum is not an indication of the overall player base.

QFT

 

Before CRZ it was complaints about how the game seemed empty and they may as well play a single player RPG. After CRZ the game is too full.

 

truth. ^ people QQ'd because zones were empty and how it wasn't fun to quest there. blizz can't seem to please everyone and their grandma. CRZ is pretty cool of an idea for this kind of game... 

  Greymantle4

Elite Member

Joined: 2/27/07
Posts: 676

9/22/12 6:51:19 AM#42

Its a feature that is waste of resources.

First phasing is all over the place now in the 1-60 game. Half the time my wife and I couldn't even see each other as we level because of phasing.

Two : The content is so mind numbing easy now what is the point? 

Three: Just what wow needs more content that lets players be asses with zero accountability.

Blizzard really needs to get their new mmo out or bring back the A Team for Wow has been going down hill since they left. 

  Johnie-Marz

Novice Member

Joined: 11/19/09
Posts: 860

9/22/12 7:01:49 AM#43
 I want to play an MMO but not with other peopel. Well... then play a single player game. 
  Nitth

Elite Member

Joined: 7/29/10
Posts: 3200

Magic Propels my Rolly Chair.

9/22/12 7:09:05 AM#44


Originally posted by Zeppelin4
Its a feature that is waste of resources.

First phasing is all over the place now in the 1-60 game. Half the time my wife and I couldn't even see each other as we level because of phasing.

Two : The content is so mind numbing easy now what is the point? 

Three: Just what wow needs more content that lets players be asses with zero accountability.

Blizzard really needs to get their new mmo out or bring back the A Team for Wow has been going down hill since they left. 


I don't support phasing but i do believe in this.

How would you hold another player accountable on a 'classic server'? you would track them down if they did you wrong? Then what? its either going to escalate or he/she will get a name change.

So are we really talking about revenge here?

--------------

The old days are gone. This is the way they are going forward.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Acvivm

Novice Member

Joined: 3/25/10
Posts: 311

9/22/12 8:04:11 AM#45

I have yet to run into any "serious" problems with the implementation of CRZ, the only people that seem to be complaining the loudest are the so called "PvPers" who actually have to PvP now, on a PvP server (Who woulda thunk it ?!? )  and people who don't want to compete with others to get their "precious" Time Lost Proto Drake. If anything CRZ is yet another fine example of "give people what they want, and they will complain anyway syndrome" with the Blizzard community.

 

I just finished up leveling my last alt before Pandaria hits and the entire time I was leveling in Storm Peaks it was nothing but whining and crying about how they will actually have to fight for their rare mounts and achievements now.....cry me a f**king river. CRZ solves what people have always complained about "dead zones with no players to fight or see" and now that they have it they continue to whine....please don't tell me any of us are actually shocked at this.

 

I play on a PvP server and I am absolutely overjoyed that I actually get a chance to fight against people again while doing dailies and leveling my toons. Before, I could have leveled all the way to 85 without a single enemy encounter, now I find myself looking over my shoulder everywhere I go and I haven't had to do that since the end of BC.

 

My response to people complaining about being ganked and having to "PvP" on a "PvP server" (obviously from people who joined PvP servers due to higher populations and not because of the PvP)

ITS TIME TO REROLLLLLLLLLLLLLLLl!!!!.

HEAVEN OR HELL
Duel 1
Lets ROCK!

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

 
OP  9/22/12 8:33:47 AM#46
Originally posted by Zeppelin4

Its a feature that is waste of resources.

First phasing is all over the place now in the 1-60 game. Half the time my wife and I couldn't even see each other as we level because of phasing.

Two : The content is so mind numbing easy now what is the point? 

Three: Just what wow needs more content that lets players be asses with zero accountability.

Blizzard really needs to get their new mmo out or bring back the A Team for Wow has been going down hill since they left. 

I know of people cancelling all their family accounts and heading for other games.  Once you shake up the server world this much it will never be the same.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2685

"A wise man has something to say, but a fool just has to say something."

9/22/12 8:36:56 AM#47

I too find it strange that for years mmorpgs have been struggling with the issue of old top heavy games and how to get players back into old zones so new players or expansion pack players can feel some of that old magic/rush/excitement. Lo and behold Blizzard figures out a way to temp merge low pop zones for low level players with CRZ so they can experience what I did when I first started playing WoW and players are up in arms?!?

 

Really? Especially a PvP server where conflict was the whole reason for rolling on that type of server in the first place. Hmm it's like players don't remember the rush of 24 hour open world PvP we had back then with TM vs. SS. I will NEVER forget that experience as it was one of the truely greatest PvP experiences I had in WoW. So now that can happen yet again and people bitch? Sad....just sad.

 

And like others have stated, if you really are serious about making friends with others in the game why would you stop at a generic friend's list found in every other mmorpg? Why not commit and use your BattleTAG to stay in touch? Then you can do dungeon runs all the time together without a worry in the world and even play other BT games together.

 

You know currently I'm playing GW2 and they have this service called overflow servers where they pack players from different servers together when other players are logging in instead of having queues and I'm fine with that. Yes I understand that GW2 is structured around never partying up with fellow players for quest but what if I met someone on a overflow I rather enjoyed being in the company of? Oh that's right each play has a unique name attached so we can keep in contact even if we are from different servers...sounds familiar?


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

 
OP  9/22/12 8:48:15 AM#48
Originally posted by Ramonski7

I too find it strange that for years mmorpgs have been struggling with the issue of old top heavy games and how to get players back into old zones so new players or expansion pack players can feel some of that old magic/rush/excitement. Lo and behold Blizzard figures out a way to temp merge low pop zones for low level players with CRZ so they can experience what I did when I first started playering WoW and players are up in arms?!?

 

Really? Especially a PvP server where conflict was the whole reason for rolling on that type of server in the first place. Hmm it's like players don't remember the rush of 24 hour open world PvP we had back then with TM vs. SS. I will NEVER forget that experience as it was one of the truely greatest PvP experiences I had in WoW. So now that can happen yet again and people bitch? Sad....just sad.

 

And like others have stated, if you really are serious about making friends with others in the game why would you stop at a generic friend's list found in every other mmorpg? Why not commit and use your BattleTAG to stay in touch? Then you can do dungeon runs all the time together without a worry in the world and even play other BT games together.

 

You know currently I'm playing GW2 and they have this service called overflow servers where they pack players from different servers together when other players are logging in instead of having queues and I'm fine with that. Yes I understand that GW2 is structured around never partying up with fellow players for quest but what if I met someone on a overflow I rather enjoyed being in the company of? Oh that's right each play has a unique name attached so we can keep in contact even if we are from different servers...sounds familiar?

First of all thank you for a consice and well written argument.  Instead of being just a caveman style basher.

To the point: Levelling zones are not social hang outs, people are there to get what they need done and move on.  Of all the places in the world to add crz for a "social" reason they add it to the levelling zones.  Why not the cities? where people stop and chat.

In fact if you are going to do this why not just merge all servers into one massive lobby (which I would hate) the reason is business, they want people to pay to move servers but yet you are not on your actual world server you carefully chose most of the time.

Its an illusion and not a great fix.

 

 

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1288

9/22/12 8:57:22 AM#49
Originally posted by Nitth

Get over it.

or are we not on the same page anymore? High player density+lag less+Seamless world - that is basic and true mmorpg components.


Funny

WoW does not posses a seamless world.

CRZ have proven they do not improve or increase the size of the game community and doesnt improve what could not have been better dealt with with a plain servermerge. For the minimal mere potential improvements they already deteriorate away the rest of what you could have called "community" in WoW even more. Otherwise any popular lobby shooter could claim itself a MMORPG community.

CRZ are increasing lag and performance issues.

  Lazarus71

Old School

Joined: 9/22/04
Posts: 971

I play the games I like and don't dwell on the ones I don't, complicated philosophy I know....

9/22/12 11:37:31 AM#50
Originally posted by Ramonski7

I too find it strange that for years mmorpgs have been struggling with the issue of old top heavy games and how to get players back into old zones so new players or expansion pack players can feel some of that old magic/rush/excitement. Lo and behold Blizzard figures out a way to temp merge low pop zones for low level players with CRZ so they can experience what I did when I first started playing WoW and players are up in arms?!?

 

Really? Especially a PvP server where conflict was the whole reason for rolling on that type of server in the first place. Hmm it's like players don't remember the rush of 24 hour open world PvP we had back then with TM vs. SS. I will NEVER forget that experience as it was one of the truely greatest PvP experiences I had in WoW. So now that can happen yet again and people bitch? Sad....just sad.

 

And like others have stated, if you really are serious about making friends with others in the game why would you stop at a generic friend's list found in every other mmorpg? Why not commit and use your BattleTAG to stay in touch? Then you can do dungeon runs all the time together without a worry in the world and even play other BT games together.

 

You know currently I'm playing GW2 and they have this service called overflow servers where they pack players from different servers together when other players are logging in instead of having queues and I'm fine with that. Yes I understand that GW2 is structured around never partying up with fellow players for quest but what if I met someone on a overflow I rather enjoyed being in the company of? Oh that's right each play has a unique name attached so we can keep in contact even if we are from different servers...sounds familiar?

Very very well said. TM vs SS those were my greatest memories of WoW pvp at launch and after. If this brings that back in any way than I might actually have to resub.

No signature, I don't have a pen

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2615

9/22/12 6:56:10 PM#51
Originally posted by Bladestrom
Good point above, if people don't group while levelling anyway, whats the point? It's an illusion.

It solves two important problems

1. World pvp on pvp servers -   there was none, because most pvp are low population to begin with, but then you throw in the fact that almost everyone is at max level.. and that just means leveling zones were empty.  This brings back pvp while leveling...  people who roll on a pvp server should enjoy this

2.  But the biggest reason is new players.  If you are a new player, from 1-80 often times feels like playing SWTOR... only slightly joking.. the fact is it is very easy to go many hours without seeing another player out in the world.   While, sure, maybe you don´t want to group with them, or have to group with them.. but it is still a ´good experience´ when you feel like the world is alive.

There are two major drawbacks ( besides a few bugs like fishing derby and Tol Borad which are being fixed)

1.  World pvp on pvp servers -  For the last several year, it has been ´understood´  that it is fairly easy to level on a pvp server without actually having to fight anyone.  Despite the fact that they are pvp servers, players have been under the assumption that pvp really only happens in the upper zones (cata zones).   This was even more abused by players who rolled on pvp servers that were dominated by one faction.  A lot of pvp servers have 5 to 1 ratios.. so you could safely play a horde on a server and never really get ganked.  With CRZ.. not only do you now have pvp the entire time you are leveling up.... but you also are much more likely to have balanced factions.   While both things are FAIR.. they aren´t what players have been used to.

2.  Crafting nodes and rare mobs -  I play on a low population server.. one of the nice things is that while leveling, I always get the exp boosts from killing a ton of rare spawns.  I also never worry about gathering professions because some zones have just crazy amount of herbs and ore.  Most of the time, you can´t finish zones without quests going grey.. also, usually you have ´grey´ nodes.   This is obviously not the way it was suppoed to work.   Does it suck for me now that I don´t kill a rare spawn every 5 mins?  sure.    I do think some of the complaints are overblown though.. It really isn´t that hard to get mats to level crafting skills.

I think the big thing about the ´complaints vs fans´  comment is that the group of players that benefit the most from this ( new players seeing a world that feels alive)  are the least likely type of players to post on the forums.

Once the bugs are worked out with Tol Borad and the fishing derby, this is really a non-issue... but I do pity the people who rolled on a pvp server expecting not to have to pvp... which is who I am seeing the most complaints from.

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2615

9/22/12 7:00:15 PM#52
Originally posted by Wicoa
Originally posted by Zeppelin4

Its a feature that is waste of resources.

First phasing is all over the place now in the 1-60 game. Half the time my wife and I couldn't even see each other as we level because of phasing.

Two : The content is so mind numbing easy now what is the point? 

Three: Just what wow needs more content that lets players be asses with zero accountability.

Blizzard really needs to get their new mmo out or bring back the A Team for Wow has been going down hill since they left. 

I know of people cancelling all their family accounts and heading for other games.  Once you shake up the server world this much it will never be the same.

I know of 10 families that joined because of this feature.    You still haven´t explained what was ´shaken´ up so much.  It really only affects very limited things.   People having to pvp on a pvp server?  People having to compete with other people for rare spawns?  Those things were always intended and are not major aspects of gameplay anyway.

But I am sure you know 20 familes that are quitting today becausse of this..... sure...

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10425

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/22/12 7:04:27 PM#53


Originally posted by Azrile

Originally posted by Wicoa

Originally posted by Zeppelin4 Its a feature that is waste of resources. First phasing is all over the place now in the 1-60 game. Half the time my wife and I couldn't even see each other as we level because of phasing. Two : The content is so mind numbing easy now what is the point?  Three: Just what wow needs more content that lets players be asses with zero accountability. Blizzard really needs to get their new mmo out or bring back the A Team for Wow has been going down hill since they left. 
I know of people cancelling all their family accounts and heading for other games.  Once you shake up the server world this much it will never be the same.
I know of 10 families that joined because of this feature.    You still haven´t explained what was ´shaken´ up so much.  It really only affects very limited things.   People having to pvp on a pvp server?  People having to compete with other people for rare spawns?  Those things were always intended and are not major aspects of gameplay anyway.

But I am sure you know 20 familes that are quitting today becausse of this..... sure...




There are always going to be small groups of people who complain loudly about any change to the system. There are always going to be people who want to play the game in a way that isn't what the majority is doing and isn't what the developers intended. Twinks are a good example of this. So are people who roll characters on very low population PvP servers, so they can have the server to themselves.

You have to keep in mind that with three or four million Western players, even a small group of complainers isn't really that small, they're just a small group compared to the whole player population.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2615

9/22/12 7:08:09 PM#54

I was thinking that about the Time Lost Drake.    There was an entire thread of maybe 15 people who were outraged.. all I kept thinking ´is there really that many people who spend hours flying around Storm Peaks?´ .   Really, spending hours, day after day, flying around a zone that has been obsolete for 2 years, looking for a mount that is very similar to 10 other mounts in the game...

Very much the minority..   very vocal.

  Nitre

Novice Member

Joined: 9/22/12
Posts: 44

9/22/12 7:15:48 PM#55

lol someone tell us not to come back..but im already here!

the feature is awesome..world pvp is back..if u cant handle it  reroll on pve server.

next time u pick a server THINK what you are getting into.

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3055

9/22/12 7:21:32 PM#56

I like the idea.  I think people have just forgotten, or just wasn't there when the game first launched and for a couple of months after, alot of these same problems were around...In the starting areas you couldn't find a craft node to save your life, and on PvP servers ganking was insane...all of which, is what's happening again.

 

I started a human hunter and around level 8 or 9, I got invited by someone doing the same quest, within an hour we had a full group doing quests together in westfall :)  It brings back the great memories of old :)

  the420kid

Novice Member

Joined: 12/19/05
Posts: 413

9/22/12 7:31:23 PM#57

im slightly indifferent to the new CRZ's  unlike OP I play on pvp server and have not noticed newb gankers joining forces to mess levlers over, in fact I just lvld a new char while waiting for mop without issue.

Im indifferent because I dont really care but I dont really see a positive to this feature for myself perhaps others but there are no more group quests and more people is just more poeple taking my kills dont really find a benefit but isnt a big issue so I dont really care what they do with it

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

 
OP  9/23/12 3:40:12 AM#58

CRZ is coming to Pandaria.  5 Servers of capped players at once trying to do dailies, they are launching it after the release of MOP.

I won't even comment I didnt like this in the first place especially for pve servers.

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

 
OP  9/23/12 3:51:43 AM#59
Originally posted by Nitre

lol someone tell us not to come back..but im already here!

the feature is awesome..world pvp is back..if u cant handle it  reroll on pve server.

next time u pick a server THINK what you are getting into.

If you actually read my posts then you would realise that I am on a pve server... typical really *sigh*

And for the absolute record, "Don't Come Back Yet" is not a command to stay away it is a warning to wait if you wish to read what I have to say.

Don't know why I bother replying  sometimes.

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

 
OP  9/23/12 5:25:26 AM#60

People on pve realms are now being flagged for pvp.

The pictures below is what MOP dailies will be like soon.  The second picture is where the current main daily quest area is.

Someone else wrote this:

http://i46.tinypic.com/34xnzhl.jpg
http://i46.tinypic.com/2gtyw3o.jpg

(i lagged out shortly after taking these pictures)

This aint even world pvp, this just ruins the game.
If you don't have state of the art internet your doomed for life.
Beeing unable to do dailies without a 40-man raid makes no sense to me.
Or beeing a level 58 getting ganked for 2 hours before reaching Thrallmar.

*thumbs up*

                              

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