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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
9/19/12 8:40:00 AM#81
Originally posted by The_Korrigan Oh. So they're playing it wrong. Natch.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
9/19/12 8:43:27 AM#82
Originally posted by DarkPony Certainly seems a lot more productive endeaver. Let me know when its ready. And welocme back, here's some hornet repellent.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
9/19/12 8:48:39 AM#83
Originally posted by Foomerang Bingo, finally someone who gets it. Every game with a cash-shop will have changes to increase the revenue they get from it. This is an example of such a change and more will come. |
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AG-Vuk
Elite Member
Joined: 7/26/04
Fat, drunk and stupid is no way to go through life, son. |
9/19/12 8:57:57 AM#84
I don't know, you have a game whose model , single release cost , no monthly charge for content/maintaninence/updates and a cash shop. Then they add ways to attempt to generate further income by manipulating the game to make the cash shop more relavant ? Caveate emptor. There is no such thing as free in the world. No matter how much lipstick you put on a pig and dress it up and try to disguise it , it still gets back to it's nature. The corporate structure can't help itself , the pressure to generate income is too great.
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9/19/12 11:20:56 AM#85
BTW, ANet is in 100% damage control mode now. I made some posts on the official forums today and they were all deleted by mods. I mean ALL. Anyone who ever posted on their forums knows that the wordfilter is so ridiculous I couldn't post anything offensive even if I wanted to. But the funny part is I didn't even try. I only slightly criticized their latest desisions. All in all, this is just sad. Instead of listening to players they released some meaningless PR blah-blah-blah and unleashed their forum police on us. Way to go, dear ANet, way to go. I never was a huge fan of Rift but I must say that at least Trion tried to listen, honestly tried to deliver what their players wanted and ultimately they got quite some things right. And ANet... I have no words.... either they had this devios plan all along or they just turned evil overnight. In any case their behavior, their treatment of their customers is simply disgusting. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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9/19/12 12:15:56 PM#86
Originally posted by bcbully That's not a "money making nerf", that's a reduction in Dungeon farming/spaming for speed runs. I've gone into multiple zones in the past week (map exploration), only to find the /map chat filled with spam about "LF1M CoF speed, EXPERIENCED ONLY". First off, that kind of spam is obnoxious; but worse off it's that elitist crap in WoW that I'd left because. I don't want that crap here. Gone, get ride of it. Good ridance.!
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9/19/12 12:25:21 PM#87
Originally posted by Infeareal Well to be fair, they stuck an annoying monthly of x salvaged items. So when I realized the random salvage junk drops were very low, and that I'd never hit that achievement with only those junk drops, compared to the weapons/armor pieces I didn't need I started salvaging those to try and get that achievement in. That being said, at my currently lowly level 27 I haven't had an issue with money, but I don't know if at hitting 80 I'd have enough gold to get all the stuff I needed. |
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9/19/12 12:25:24 PM#88
Originally posted by wowfan1996 they are not in 100% damage control - please don't think yourself so important. If you use any swear words it gets deleted. Do you feel the NEED or HAVE to use them to express yourself? Can't you express yourself in a more constructive way?
Actually A.Net does listen to the players, often times to their own detriment (Trion is great for that with the - PLS NERF X BUILD). A.Net did that in GW1, often to the detriment of hearing, Nerf Y now. I think they are more mature now and trying to listen to REASONABLE suggestions not self-serving ones.
People were farming certain dungeons just for gold and items to sell. I mean a lvl 80 legendary or Elite item going for 2 gold because there were 10 such items in the CS for trade? That needs a nerf - sorry to disappoint you. |
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9/19/12 12:38:10 PM#89
speed runs for money, GOLD SELLERS must be mad now...
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9/19/12 12:41:59 PM#90
Originally posted by ennymith Are you people really that daft. I don't normally through out insults but this is freaking rediculous. ITS NOT ABOUT THE CASH SHOP. ANET's busniess modle isn't reliant on the cash shop. GW1 survived years without the cash shop. ANET owns their own servers. The coding is in place to thwart gold farmers, and to encourage people to do more than the same content over and over again. It existed in GW1. GW 1 didn't have a cash shop for years and never had a gem store. Get off of it. The farming code, from what I understand, only affets the end rewards from DEs and Dungeons. Not from mobs out in the game world. This is done to prevent people, and gold sellers, from farming massive amounts of gold by doing 10 min repeateable DEs and dungeons without any challange. If it affects mob drops thats messed up, but it doesn't appear to affect mob drops from what I could tell from playing today. Edit: I saw someone complain about getting basically 0 items from bandits after farming for 40 mins. Guess what you can do to get around it? Move to a new area. Bam, farming code circumvented.
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9/19/12 12:54:17 PM#91
Originally posted by botrytis they are not in 100% damage control - please don't think yourself so important. If you use any swear words it gets deleted. Do you feel the NEED or HAVE to use them to express yourself? Why bother with a reply if you didn't even read my post? /facepalm --- Anyway. Fanboys gonna deny, but right now GW2 is heading to fail country. Full speed. ANet still has time to come to their senses but if they'll proceed with making poor decisions and choosing easy ways this time will run out very quickly. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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9/19/12 12:55:11 PM#92
It does affect open world mob drops.
Classic. |
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9/19/12 12:59:17 PM#93
Originally posted by Xiaoki one of the anti-farming measures is to give you diminishing returns for rewards from a dungeon run if you complete the dungeon in less than 30 minutes You gotta punish players for doing their job well. Brilliant. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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9/19/12 12:59:43 PM#94
Then it should be tweaked. That said, you can easily circumvent the farming code by moving to a new area. Just like GW1. Easy. The dungeon kicks in if you complete it in under 30mins if you do the same path in that time fram correct? If not, it should be tweaked. I haven't done all the dungeons yet, but the ones I have done required more than 30mins to complete even doing it as fast as possible (no deaths). Doing it quicker would require stopping half way through. I'm not saying ANET is the end all be all of developers, but people are really going over board with this "oh it must be because they want people buying gold" thing. No, its just their design philsophy. It existed in GW1 which didn't have a cash shop. Its to prevent gold farmers.
You clearly don't play the game.
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C1d0s
Apprentice Member
Joined: 4/28/09
"Behind every successful man is a woman, behind her is his wife." ~ Groucho Marx |
9/19/12 1:04:43 PM#95
Originally posted by wowfan1996 How else are you supposed to teach them how to play? Since GW1, it's been pretty clear the Devs only care about enforcing their ideas of "fun" and "fair" by forcing particular builds, making artifically difficult PVE content, and simply pigeon holing over all. Don't expect anything different from GW2. They're trying so hard to be different than WoW that they're forgetting what made it a massive success in the first place. As they're making these terrible decisions, all they're clinging to is "Oh, yeah, we intended it that way. You're playing wrong! At least it's NOT Warcraft. RIGHT? AM I RIGHT?" At least when I played WoW there was some diversity in what I could play in regards to both PVP and PVE content. |
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9/19/12 1:06:59 PM#96
Originally posted by xpiher I do. But if ANet won't revert the changes I probably won't stay for long. It's a huge letdown because they promised an open-minded game where we'll be able to do what we feel like. And now they take a 180* turn and tell us how we should play a game we paid for. If this isn't a scam than I don't know what is. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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9/19/12 1:07:12 PM#97
Explain hightlight please. If you are going to make a make statements like these you should explain it.
While I haven't done every dungeon, the ones I've done without deaths have all taken longer than 30mins to complete (each boss taking 5 mins + travel time + kill extra mobs). If you are doing it in under 30mins, you are stoping at some point and going back. ANET doesn't want you doing that because it imbalances reward to time ratio. Easy way to circumvent it is by doing a little bit more content or swap between dungeons.
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9/19/12 1:12:16 PM#98
Originally posted by wowfan1996 I read your post. I have been critical as much as the next person.
A.net has been dealing with issues as fast as they can. They are not as big as Trion or Blizzard but they are trying. As I said, looking at the trading post BEFORE the speed run nerfs, you could see many dungeon Elite drops for sale cheap - sometimes up to 10 of one item. That is ludicrous if a person put the work to get the item and found out someone could just buy it. It doesn't make the item elite any more does it?
GW2 is not going into FAIL Country - you are delusional as much as the UBER-fan boys if you think it is.
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9/19/12 1:15:03 PM#99
No, he clearly does.
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9/19/12 1:18:57 PM#100
Originally posted by botrytis If this is dealing with issues then I'm Gandalf. Look, they only care about their cash shop profits that's quite obvious by now. Also they don't have any good tools to track and ban bots (otherwise they would). So they are desperately trying to limit the amount of gold bots are able to farm. And only because 3rd party goldsellers hurts gem sales. But since their decisions affect everyone, players will actually buy more gold not less. And since 3rd party is still cheaper, all these "measures" only help botters in the long run. Oh, and there will be even more hacked accounts of course. ANet developers should stop smoking pot and start looking for actual solutions. MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop). |
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