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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 Going Strong

8 Pages « 1 2 3 4 5 6 7 » Last Search
150 posts found
  Damzilla

Novice Member

Joined: 6/18/10
Posts: 175

9/19/12 8:30:23 AM#21
Originally posted by Lord.Bachus
Combat it much more active and intesive then old time MMO´s.  Thats why most people dont even read whats in the map chat. We´re busy playing the game and having a great time

This. I only have time to chat while in cities or outposts... I mean, how am I supposed to type while shooting a rifle and kiting a mob ? It's just too dynamic, especially for a slow typer like me :D 

  Smitt3k

Novice Member

Joined: 9/25/11
Posts: 21

9/19/12 8:54:28 AM#22
The game is still growing which is absolutely great imo. This is usually when you see players start to migrate elsewhere in other mmos. I am having a blast.
  Vesavius

Old School

Joined: 3/08/04
Posts: 6992

Players come for the game, but they stay for the people- Most Devs have forgotten this.

9/19/12 8:57:09 AM#23

it's nice for ANet to be rewarded for their work, and nice for NCSoft to get some extra income I guess... but I don't really care how many boxes it has sold.

I only care that I can get a group when needed and that it has robust live developmnent.

Beyond that? /shrug

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

9/19/12 9:10:25 AM#24
Originally posted by ShakyMo

That said I do expect gw2 to have the typical after 2 months dip, when those conditioned to loot addiction through wow and other games quit. Then I think it will steadily grow as people realise gw2 is a game for the rest of us.

+1

I think that pretty much sums it up. I have already seen that some people feel lost w/o the trinnity, quest hubs and lack of a defined end game ( raids). This is the perfect game for my ADD personality, spent a good part of the morning just wandering around a aread I have never visited, leveling was the last thing on my mind.

Got frustratred becaus eI could not find a way into another area and in desperation went out and googled it, turns out the area is just a name on the map, most likley part of a future expansion. I have a feeling this game will be on my drive for a long time. Might try some future games like Mechwarrior , firefall etc if they strike my fancy but it is not like I have to maintain a sub for this game so all is good.

 

I miss DAoC

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

9/19/12 9:16:28 AM#25
I do think we will see a big dip on the 25th when MoP releases.  I've already noticed the populations have been slightly decreasing since launch and WoW will be reclaiming a lot of its players.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Terranah

Elite Member

Joined: 7/03/04
Posts: 3492

9/19/12 9:27:41 AM#26

There is an inherent design flaw in the public questing system, but so long as populations stay healthy it should not be an issue.  I see the game being successful and if expansions are rolled out in a strategic and timely fashion, I think there could be a steady population rise over time. 

 

To me, this game is solid.  They could add additional features and functionality with expansions and this game will only become greater over time.

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

9/19/12 9:36:57 AM#27
Originally posted by grimal
I do think we will see a big dip on the 25th when MoP releases.  I've already noticed the populations have been slightly decreasing since launch and WoW will be reclaiming a lot of its players.

depends, I have my doubts as to how long they will stay.  From my experiences in MMOs one you leave you might go back for a while but once the initial "zing" is gone, it is gone for good. I retried UO, DAoC, SWG, and LoTRO after taking a break. Never lasted more than a month or so at most. generally got tired of them after a week or as soon as I had explored the new areas whichever came first.

I really do think people are ready to move on, maybe not to GW2 but soem will and some will just game hop until Firefall, Planetside 2 or whatever sucks them in. At least GW2 you don't have to go through the hassle of resubbing  and canceling the sub if you want to try something else.

I miss DAoC

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2034

9/19/12 9:46:23 AM#28
Originally posted by grimal
I do think we will see a big dip on the 25th when MoP releases.  I've already noticed the populations have been slightly decreasing since launch and WoW will be reclaiming a lot of its players.

Do you think that WoW players want to play Pandas? Or do an instance to kill monkeys in a brewery? It sounds like Blizzard is scraping the bottom of the barrel. (sorry - no pun intended) It may actually turn players off. It is a possibility.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  RavingRabbid

Hard Core Member

Joined: 10/11/09
Posts: 1072

Remember Rabbids cant play MMO's, but they can dance!

9/19/12 9:50:54 AM#29

While I think the game is pretty good there are ppl like myself who find the game repetitive and somewhat lacking and dont log in very much to play. I do the same with world of tanks.. i play for few minutes and log off.

***Raving Rabbid has saved Queensdale and dances with Queen Jennah!!!***

All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: SWTOR, STO, and WOT

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

9/19/12 10:14:28 AM#30
Originally posted by RavingRabbid

While I think the game is pretty good there are ppl like myself who find the game repetitive and somewhat lacking and dont log in very much to play. I do the same with world of tanks.. i play for few minutes and log off.

***Raving Rabbid has saved Queensdale and dances with Queen Jennah!!!***

seriously what MMO is not repetitive? you kill mobs/run quests so you can get more hitpoints and better equipment to kill the level 3 mobs so you can kill the level 7 mobs. Pretty much descibes every MMO ever made other than Perfect World, A Tale inthe Desert and  maybe a cpuple of other sandboxes also. I like GW2 for the exploration, I am wayyy tired of the quest hub BS myself

I miss DAoC

  Vorch

Elite Member

Joined: 9/18/11
Posts: 449

9/19/12 10:25:42 AM#31
Originally posted by Lord.Bachus
Originally posted by Loke666
Originally posted by observer

I see people everywhere on my server.  Even in dark corners where i thought no one would find me when i go exploring.  That's why i get confused when people make threads saying chat channels are empty.  Chat channels are almost always busy with people calling out events, linking items, asking for help, etc.  It's probably not active 24/7, which it shouldn't be in my opinion, but it's active enough (especially with gold spammers ;) ).

The game sure is holding people's attention for now, but i wonder how many will go back to WoW's panda expansion.

It is because there is no general chat. In other games you see a lot more chatting since everyone in the game uses the same chat, map chat is different.

Who can what will happen in the future though? But lets worry about the future later.

Combat it much more active and intesive then old time MMO´s.  Thats why most people dont even read whats in the map chat. We´re busy playing the game and having a great time

Indeed. I find that while there are alot of people playing, it is VERY difficult to talk unless you are by a relatively docile waypoint. This is not a game where you can AFK.

We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better. -Colin johanson on GW2

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

9/19/12 10:42:35 AM#32
Originally posted by Lord.Bachus
Originally posted by Loke666
Originally posted by observer

I see people everywhere on my server.  Even in dark corners where i thought no one would find me when i go exploring.  That's why i get confused when people make threads saying chat channels are empty.  Chat channels are almost always busy with people calling out events, linking items, asking for help, etc.  It's probably not active 24/7, which it shouldn't be in my opinion, but it's active enough (especially with gold spammers ;) ).

The game sure is holding people's attention for now, but i wonder how many will go back to WoW's panda expansion.

It is because there is no general chat. In other games you see a lot more chatting since everyone in the game uses the same chat, map chat is different.

Who can what will happen in the future though? But lets worry about the future later.

Combat it much more active and intesive then old time MMO´s.  Thats why most people dont even read whats in the map chat. We´re busy playing the game and having a great time

haha, GW 2 fanboys have no limits. We are too busy having a great time to chat. LOL

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/19/12 10:57:47 AM#33

B2P is a door that swings both ways. In hopes to draw in gamers to a game they can play whenever they want without a fee. It also allows the pendulum to swing the other way. People can also put it down when ever they want and return on a whim. So they can continue to maintain their sub based games without feeling like they are losing from GW2 either.

This means that WoW and GW2 and whatever other games people sub to can enjoy their populations as players share their time and go back and forth.

People always want to see these huge impacts in player-bases when new games release. Fortunately, these impacts are never quite that large.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  ZigZags

Novice Member

Joined: 9/23/10
Posts: 316

9/19/12 10:59:05 AM#34
Originally posted by mazut
After few years there will be few meet servers where all players will go or they will pbe alone. I can't say howlong this will take, but it will.

Im guessing mid 2013.

Now: Skyrim
Later: ?
Played: M59, UO, EQ, Runescape, DAOC, SB, EQ2, WoW, EVE, Darkfall, AoC, FFXI, FFXIV, WAR, SWTOR
BOYCOTTING: EA/BioWare/Origin/SOE

  Crazerage

Novice Member

Joined: 9/12/10
Posts: 19

9/19/12 11:12:37 AM#35
Most fun I've had since the start of WoW! This game truely Rocks!
  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/19/12 12:47:11 PM#36
Originally posted by Yamota
Originally posted by Lord.Bachus
Originally posted by Loke666
Originally posted by observer

I see people everywhere on my server.  Even in dark corners where i thought no one would find me when i go exploring.  That's why i get confused when people make threads saying chat channels are empty.  Chat channels are almost always busy with people calling out events, linking items, asking for help, etc.  It's probably not active 24/7, which it shouldn't be in my opinion, but it's active enough (especially with gold spammers ;) ).

The game sure is holding people's attention for now, but i wonder how many will go back to WoW's panda expansion.

It is because there is no general chat. In other games you see a lot more chatting since everyone in the game uses the same chat, map chat is different.

Who can what will happen in the future though? But lets worry about the future later.

Combat it much more active and intesive then old time MMO´s.  Thats why most people dont even read whats in the map chat. We´re busy playing the game and having a great time

haha, GW 2 fanboys have no limits. We are too busy having a great time to chat. LOL

 And this is unbelievable....why?

If you are playing a game that requires a lot of attention to avoid dying horribly...then you can't really look at map chat can you?  This is not unique to GW2...this is like...any game.

Are you team Azeroth, team Tyria, or team Jacob?

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

9/19/12 1:17:24 PM#37
Originally posted by GeezerGamer

B2P is a door that swings both ways. In hopes to draw in gamers to a game they can play whenever they want without a fee. It also allows the pendulum to swing the other way. People can also put it down when ever they want and return on a whim. So they can continue to maintain their sub based games without feeling like they are losing from GW2 either.

This means that WoW and GW2 and whatever other games people sub to can enjoy their populations as players share their time and go back and forth.

People always want to see these huge impacts in player-bases when new games release. Fortunately, these impacts are never quite that large.

or they might wonder why they are paying 15 bucks a month for a game that has a outdated game design ( quest hubs, non scalable content, end game that consists of nothing but repeating the same old raid for disposable gear etc)

 I have my lifetime sub  to LoTRO, and SWToR is going F2P if I start missing qany of those

I miss DAoC

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

9/19/12 1:20:38 PM#38
Originally posted by Tardcore
Originally posted by sonoggi

out of the 24 servers, 13 are full at peak times, with never less than 6 full and never more than 3 medium. this game is growing every day. this just blows my mind. im glad people are giving it the attention it deserves. at the very least, this shows that ANet made a FUN game. 

raiders and power gamers will question its longevity, and may play less at 80 due to a challenging and "unrewarding" endgame, or lack of pvp skills/interest, as evidenced by XFire stats. however, only a small portion of GW2's player base uses XFire (probably only those who care to show off their /played hours, i.e. power gamers), and a more accurate estimate of the pop would be server pop categories show in World Selection.

all in all, glad to see the game growing. im not even halfway through the pve content, and im already looking forward to new DE's (and current ones getting scaled properly, no sense denying it's a problem). i may be in a minority on these forums when i say that GW2 has a long life and a high user count ahead. see u in Tyria. 

And the game is less than one month old. Kept seeing these kinds of threads about SWTOR for seven months.

Now I'm not saying that GW2 is going to become a ghost town, or that it has any of the major flaws that TOR did. I am simply saying its a bit early to be crowing about this games absoloute success OR demise this early into the games life span.

I agree its too soon but then every newly released MMO needs one topic like this. I would be surprised if servers are not merged in few months. It always happens. The only exception is WOW.

In EU 9 servers have already settled on medium population. 

  User Deleted
9/19/12 1:25:23 PM#39
What is the purpose of this thread, unless you are worried that GW2 is NOT going strong?
  Reklaw

Elite Member

Joined: 1/07/06
Posts: 5099

Freedom is the will to be responsible to ourselves.

9/19/12 1:31:41 PM#40

 GW2 Going Strong

Great to hear and wish that to all game really even to those I might not like or play. And aint playing GW2...yet, but alway's is good to see a new MMO doing good.

But then again it has only been a few weeks but it would be great to see a similar post made 6 months to a year from now.

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