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Darkfall

Darkfall 

General Discussion  » There's a lot of hype for 2.0

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33 posts found
  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2389

9/18/12 5:23:52 PM#21

I think for Darkfall 2.0 to succeed it is going to have to cater towards the casual player, as wolves need sheep to hunt.  I know I'm going to be branded as a heretic carebare but I will throw it out there anyways.

Darkfall needs to remove full loot, change gathering nodes to be harvested in seconds, not 10 minutes, and have more of them.  There needs to be localized resources, specific to the area with localized or even regionalized banking.  For the casual, dieing hurts to much and takes to long to recoup.  Basically, lessen the sting, have good PVE and the sheep will come.

  TobiasGrey

Apprentice Member

Joined: 9/12/12
Posts: 170

9/18/12 5:29:33 PM#22
Originally posted by Uhwop
Originally posted by TobiasGrey
 

Please, don't bother talking about things you don't understand/have no knowledge about. The role system is NOT like the current specialization system. It provides a hard cap limit to what you can use in combat.

 Oh, you mean like how the gear change was supposed to limit what you could do based on what you were wearing so that the people that leveled everything didn't have an advantage over people who didn't?  Because people complained relentlessly, including myself, that the guys that were jack of all were better then the people that specialized? 

That didn't work either. 

That idea never got implemented, so I don't see how "that didn't work".

That idea has evolved into the roles system, and that's exactly how roles will work.

 

To the above, they would lose their entire core audience if they changed full loot. Full loot isn't even really that harsh if you're not dumb. The game has been made a lot more newbie friendly with Unholy War.

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/18/12 5:34:21 PM#23
Originally posted by TobiasGrey
Originally posted by Uhwop
Originally posted by TobiasGrey
 

Please, don't bother talking about things you don't understand/have no knowledge about. The role system is NOT like the current specialization system. It provides a hard cap limit to what you can use in combat.

 Oh, you mean like how the gear change was supposed to limit what you could do based on what you were wearing so that the people that leveled everything didn't have an advantage over people who didn't?  Because people complained relentlessly, including myself, that the guys that were jack of all were better then the people that specialized? 

That didn't work either. 

That idea never got implemented, so I don't see how "that didn't work".

That idea has evolved into the roles system, and that's exactly how roles will work.

 The hell it didn't get implimented.  They introduced penalties based on armour in one of the earlier patches that was supposed to make it so that people wearing heavy armour weren't running around throwing fireballs at people, and bring a level of specialization to the class.  It didnt' work.  People just started running around in bone armour, or whatever the popular medium class armour was, while still being the jack of all master of all class that the game promotes. 

 

 

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

9/18/12 5:44:39 PM#24
Hey Uhwop, relax man.. We get it, you don't like AV. But at least wait until we have seen some more info before bashing 2.0 completely. Right now you're kinda spamming bitter posts and it's starting to get annoying.
  Melkrow

Novice Member

Joined: 12/06/05
Posts: 295

This is my quote.

9/18/12 6:25:51 PM#25


Originally posted by PsychoPigeon
Around gaming communities I follow DF 2.0 is getting a lot of ' can't wait ' responses. I would have thought the complete opposite would happen.

What happened? I thought Darkfall was left to die at the side of the road. Why is the community suddenly excited for another game being developed by the same people?


I see you have some misconceptions about the whole thing. DF2.0, aka, Darkfall Unholy Wars, is not a NEW game, it's a continuation of the same game. It's true that Darkfall, the current version, was widely abandoned by the company when it comes to patching, and that is because they were working on DF 2.0. So once DF:UW launches, you will open your DF1.0 game like you normally would, then it will patch into DF:UW, so it is the same game... but really, so much has changed that it more like a new game. There are good numbers of "visual" changes, but the most profound changes come from gameplay mechanics. So when you see a world map, a character, gameplay of any sort, you will be able to immoderately say "That's Darkfall", unlike for example GW1 and GW2, where games are totally and absolutely different in every aspect.

Why we are excited about this game still when Darkfall 1.0 was abandoned for so long? Well because it promises to address all the grievances that the original game had, and then some, and those of us that played it for years are well aware just how MASSIVE those problems were and how much work it would take to fix them. Yes we're still pissed at Aventurine because they are highly unprofessional company, but at the same time we understand the work required to make Darkfall a perfect game as it should have been. So, at the end of the day, this is what it looks like a "darkfall dream come true", finally, and we are very excited about it. We have high and reasonable hope that they will deliver, deliver well, going by their track record. While they introduced very few patches and updates, whenever they did introduce things, they were always good and well thought out... just extremely slow.






Playing: Darkfall Unholy Wars
Played: Darkfall, EVE, AoC, Ryzom, Ragnarok Online, GW2, PS2, Secret World, WOW, City Of Heroes/Villains, Champion Online.

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3274

Poacher killer.

9/18/12 6:41:26 PM#26
Originally posted by Biskop
Hey Uhwop, relax man.. We get it, you don't like AV. But at least wait until we have seen some more info before bashing 2.0 completely. Right now you're kinda spamming bitter posts and it's starting to get annoying.

Starting to....

This chap would be well advised to conserve some of his pain and hatred for the coming months. He is sure as shit gonna need it. We're in store for some good old fashioned Darkfall mayhem on the forums once again

YeeeeeFuckingHaaaaa!

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1895

9/18/12 6:46:56 PM#27
Originally posted by Uhwop
Originally posted by TobiasGrey
Originally posted by Uhwop
Originally posted by TobiasGrey
Originally posted by PsychoPigeon

Around gaming communities I follow DF 2.0 is getting a lot of ' can't wait ' responses. I would have thought the complete opposite would happen.

What happened? I thought Darkfall was left to die at the side of the road. Why is the community suddenly excited for another game being developed by the same people?

It's one of the most impressive MMOs released in recent memory. Most people really liked it, but there were 1 or 2 things that ruined the experience. 2.0 addresses many of the community complaints.

And DF was never "left to die by the road". 2.0 IS Darkfall. This is the same game.

 Pardon me, but you don't spend 2 years claiming to be remaking your game because "most people really liked it".

 

[mod edit] Most people that played the game liked it except for a few specific areas, the major complaints, of which I've shared, have been addressed.

 I'm a little confused, seeing as I read your post, hit quote and wrote my repsonce.  I changed nothing of what your wrote. 

I'm assuming you've played the "new game" to be able to say what has been addressed?  No you haven't. 

I guess it's easier to make unfounded claims then it is to actually back up what you say or provide a real counter arguement.  I don't blame you, once someone points out that most poeple who purchased the game quit playing it, it's hard to continue with the bit that most people really liked it.

Most people actually coudln't stand the game.  There's good reason for that, which is one of the reasons why they chose to make a "new game"; the other one obviously being that they couldn't fix the original; even Tasos admitted they couldn't fix it. 

I was curious, so I went and reread what you wrote.  Post number 7 in this thread you wrote:

It's one of the most impressive MMOs released in recent memory. Most people really liked it, but there were 1 or 2 things that ruined the experience. 2.0 addresses many of the community complaints.

And DF was never "left to die by the road". 2.0 IS Darkfall. This is the same game.

That's interesting, looks exactly like what I quoted and responded too. 

You got what he said wrong. . he said 'most people liked it' and then stated that there were a few things that drove them away. . meaning those problems were not enough to overcome how much they liked it.  I am one of those people myself.

 

You then responded with :  "Pardon me, but you don't spend 2 years claiming to be remaking your game because "most people really liked it".

You only used the first part of his statement.  You quoted him out of context.

Wa min God! Se æx on min heafod is!

  TobiasGrey

Apprentice Member

Joined: 9/12/12
Posts: 170

9/18/12 7:39:00 PM#28
Originally posted by Aethaeryn
Originally posted by Uhwop
Originally posted by TobiasGrey
Originally posted by Uhwop
Originally posted by TobiasGrey
Originally posted by PsychoPigeon

Around gaming communities I follow DF 2.0 is getting a lot of ' can't wait ' responses. I would have thought the complete opposite would happen.

What happened? I thought Darkfall was left to die at the side of the road. Why is the community suddenly excited for another game being developed by the same people?

It's one of the most impressive MMOs released in recent memory. Most people really liked it, but there were 1 or 2 things that ruined the experience. 2.0 addresses many of the community complaints.

And DF was never "left to die by the road". 2.0 IS Darkfall. This is the same game.

 Pardon me, but you don't spend 2 years claiming to be remaking your game because "most people really liked it".

 

[mod edit] Most people that played the game liked it except for a few specific areas, the major complaints, of which I've shared, have been addressed.

 I'm a little confused, seeing as I read your post, hit quote and wrote my repsonce.  I changed nothing of what your wrote. 

I'm assuming you've played the "new game" to be able to say what has been addressed?  No you haven't. 

I guess it's easier to make unfounded claims then it is to actually back up what you say or provide a real counter arguement.  I don't blame you, once someone points out that most poeple who purchased the game quit playing it, it's hard to continue with the bit that most people really liked it.

Most people actually coudln't stand the game.  There's good reason for that, which is one of the reasons why they chose to make a "new game"; the other one obviously being that they couldn't fix the original; even Tasos admitted they couldn't fix it. 

I was curious, so I went and reread what you wrote.  Post number 7 in this thread you wrote:

It's one of the most impressive MMOs released in recent memory. Most people really liked it, but there were 1 or 2 things that ruined the experience. 2.0 addresses many of the community complaints.

And DF was never "left to die by the road". 2.0 IS Darkfall. This is the same game.

That's interesting, looks exactly like what I quoted and responded too. 

You got what he said wrong. . he said 'most people liked it' and then stated that there were a few things that drove them away. . meaning those problems were not enough to overcome how much they liked it.  I am one of those people myself.

 

You then responded with :  "Pardon me, but you don't spend 2 years claiming to be remaking your game because "most people really liked it".

You only used the first part of his statement.  You quoted him out of context.

Thanks, I'm glad someone got it!

  witchkiller

Novice Member

Joined: 6/29/09
Posts: 17

9/18/12 7:45:26 PM#29
Originally posted by Uhwop

People seem to think the game is going to have some sort of drastic change to gameplay, or forget what game this is. 

http://darkfallonline.com/uw/

Flexible Roles: Choose role at will, switching from meat shield to master mage to benevolent healer. Players can switch between roles, skills, spells, and ability boosters on the fly. Develop your skills in all roles and experience the game in a multitude of different ways over time or specialize in a single role and be the one your friends depend on to fulfill that calling.

People seem to be under the impression that this is going to be a completely different game, and not just DF with some updated art assets, new mobs, and a new UI.  They're under the impression that the same grind won't be there, kind of the way some people have been saying that the grind "isn't as bad" now then it was when the game released, when it really is. 

As if people won't be macroing.  As if the new DF won't have the bugs and poor performance that the original had, as though there won't be a bunch of exploiters and cheaters. 

AV is billing it as a new game, even though they've been saying for 2 years that it's mostly overhauling the graphics and making some adjustments to the way magic works, and a new UI.  It seems to have a bunch of people behaiving as if the new DF is going to be drastically different from it's current version, even though AV has never said it will be, or even really mentiioned much beyond the work they've done on the graphics. 

It's kind of like a funcom situatiion here.  Funcom has really bad launch after really bad launch of mediocre games, yet people expected some sort of magic to happen with TSW.  Oddly enough, TSW was exactly another funcom game. 

CCP does, about every 6 months, what AV has spent the last two years doing, yet DF:UW will be the savior of MMO's?  I have to wonder what would happen if each new expansion for EVE was billed as a "new game".  I can only imagine it would be the equivilent of the second coming of Christ. 

People seem to have really short memories.  I'm willing to guarantee you that not long from now the forums will be flooded with posts about how AV is just a greedy developer trying to bilk people out of there money by charging them to play a game they already paid for, just because they labelled it as a "new game", exactly like happend when they opened the NA server.  Then, when it does release, it'll be a flood of posts about how they called the same game a "new game" when it's still just the same DF with some graphical enhancements and new mobs.

 

How much better do you really expect them to do with this "new game" when they pretty much tell you they couldn't really fix what was already there.  I would think that anyone who's been playing games as long as I have (start of the 80's) that they would have learned the same thing I have, If a developer can't get it right the first time, theyd on't usually get it right the second.  Especially when it's the exact same people who couldn't get it right the first time around trying it again.

wow read like 4 lines and realized too long & don't care because you're stupid.

 

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1396

9/18/12 7:53:09 PM#30
Yeah, he apparently can see into the future and has no clue about the other games he throws into his post.  Let's all debate a game that's not released and have very little info released on it...great idea.
  TobiasGrey

Apprentice Member

Joined: 9/12/12
Posts: 170

9/18/12 8:34:25 PM#31
Originally posted by Mardukk
Yeah, he apparently can see into the future and has no clue about the other games he throws into his post.  Let's all debate a game that's not released and have very little info released on it...great idea.

There's actually a surprising amount of information out about Unholy War.

  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1748

Co-Leader of Inquisition
www.inqguild.net

9/19/12 9:30:12 AM#32
Originally posted by Uhwop

I mean surely, Paragasus would still be blogging about the game every other week if it was that good. 

I stopped playing Darkfall a long time ago.  I'm not in the business of making excuses for what a company does or how they handle their game.  I am a gamer the same as anyone else.   The current version of the game as it exists right now, today, is not something I want to spend my time on for a variety of reasons so I don't play it.   At the time though when I was writing, I can say that my time in that game's early days were some of, if the the most fun times I have ever had in an MMO.  There was a lack of coverage by many in the game media because many of them were not committed enough to invest the time to get into the guilds and politics of the game to see the bulk of what DF offered that other games don't, short of maybe EVE.

Despite how I and many feel towards the current state of the game, I am very interested and willing to take a look at the new Darkfall as I think many are.   If given the chance I will and report back on how it looks.  As far as Arch Age goes, I commend them for going the route they are going, but my main concern is when is that thing going to make it across the ocean for people outside of Asia to play it?  Have they set a concrete timeline or date?   I honestly haven't been following it that much until I see something along those lines, but it's great to see some developers taking the harder path to making an MMO to deviate from the same formula we keep getting fed every year.

  Greymoor

Spotlight Poster

Joined: 12/30/10
Posts: 812

9/19/12 11:46:01 AM#33
Originally posted by TobiasGrey
Originally posted by Mardukk
Yeah, he apparently can see into the future and has no clue about the other games he throws into his post.  Let's all debate a game that's not released and have very little info released on it...great idea.

There's actually a surprising amount of information out about Unholy War.

This... there is a lot of information around but to have it is to have followed the game in the past two years and read the blog updates as they came.

What AV needs to do is consolidate that information now to make it easier for people to see but the players themselves have pretty much done that effectively (see the difference thread).

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