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9/18/12 7:35:04 AM#221
Originally posted by bcbully All the servers were high after Anet increased server capacity. So i don't think that has anything to do with 9 servers being medium now. |
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9/18/12 7:35:24 AM#222
Well 22 pages of suggestions of what you can do at level 80 says it all really . The thing is mmos arn't static games they always have new content added to them . I would think you will annual expansion packs and maybe mini-expansions more frequently than that . Theres always alts to level and always new crafts to level with those alts . PVP offers a huge amount of longterm gameplay as well . In fact in WoW all I do at 85 is PvP . I think its all a matter of perspective but GW2 seems to offer as good if not better an endgame than pretty much all the mmos on the market today . And it has no sub . I'm actually looking at the War Z as well because it appears to be another buy to play mmo . |
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9/18/12 7:36:36 AM#223
Originally posted by The_Korrigan as any new game with large scale combat the easiest thing to do if you have no idea what's going on is follow the herd of people.. now don't get me wrong WvW needs zergs how else do you storm a castle without a mass of people? But overall WvW is hardly just zerg vs zerg as many people on these forums claim.. it also isn't just greater population = win everytime.. try playing in a match with two teams with good leaders makes a WORLD of difference in the battle and what goes on.. as time goes more people will take the leader roles and the battles will get better and better I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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9/18/12 7:41:34 AM#224
Well my experience with this game lasted 2 days, after those I gave my account and my box to my nephew. Result? After 36 hrs he gave me the game back.
Epic fail, back to SWTOR!!!!!! |
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9/18/12 7:42:14 AM#225
Originally posted by Zuvielify One small factor you are getting wrong about this game....you will go back and you do go back. Unlike TOR where there is no reason to go back to the lower level area, in GW2 there is and it drops your level into the range of the area you are in so that it's not pointless to jump in to the DE's while there. Just the exploration aspect will bring you back if you care about that kind of thing, there are a lot of hidden places that you will miss while leveling. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/18/12 7:43:32 AM#226
Originally posted by sookster54 I find it interesting how players will make a sweeping, generalized and negative statement against another game typically loaded with Hyperbole, then turn around and give us an example of something they did in the game they like as if its just the way thnigs are, always and forever. For every example of fun you have in GW2 PVP others can list many more where it was a steamrolling zergfest of a lynch mob. And for every example of PVP in a "shoebox" you state, there are many more who will tell you an example of an epic battle they had in Wintergergrasp or Conquest. If all these one off examples of epic-ness were the rule and not the exception, I doubt we'd be seeing so much backlash against these games right after they launched and failed to deliver on the over rated hype they enjoyed during development. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/18/12 7:46:05 AM#227
Originally posted by SuperXero89 Tell you what, skip all side content, just level up our toon to lvl 80 and complain that game have no longevity or something. I bought GW2 first day pre-order was available. I was in headstart. I played the game as warrior and I knew what I'm doing since I was in beta weekends. When I want to "advance" I'm doing my story, hearts and stuff. When I'm bored with that I'm going to town and I'm doing some crafting using money I got from traveling and mats I found on the map. When I have new equipment and I'm bored with crafting I'm going to reveal yet another area, find some vistas, point of interests and stuff. When I'm bored with that I join PVP. When I'm bored with that I ask on guild chat and we are going on dungeon hunting. When I'm traveling I'm always trying to find some nice places, jumping puzzles etc. Sometimes in far side of the cave or something you can find narrow path with nice place at the end and treasure box. BTW: I still have world vs world and I can always go back to crafting or something. And there is also lot of dynamic events around :) Hundreds of them!
There is plenty stuff to do and I enjoy it all. This is what I like in this game. It's rewarding no mater what to do. As example, exploration in TOR or RIFT was useless. Waste of time. Nothing interesting. This is one of few games where I enjoy just wandering around and looking into every corner. Longevity ? I have 2x lvl 30 toons and I'm playing from very first day. I think that after a year or something I will be able to say "I'm finished". Expansion will be coming then probably AND ANet promised that they have team that will provide new content on monthly basis (new equipment, events and stuff).
Doing speed run in game like this is just like forcing early ejaculation :P You just don't do that. Enjoy. |
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9/18/12 7:48:33 AM#228
Originally posted by Aerowyn Funny how the GW2 grind is "striving for something", whereas the WoW grind is a "treadmill". Your point is fine, but your wording is, mildly put, offensive. |
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9/18/12 7:54:26 AM#229
Originally posted by TalulaRose I would play and enjoy GW2 even if there was the usual $15/month subscription. I actually already bougth for 30 Euros worth of gems - the same I would have paid for one month for my two WoW accounts. Unlike some, I don't mind paying for a leisure activity I enjoy, and I don't expect everything on the Internet to be free either.
Originally posted by ApacHeAM Thank you. At least you made me laugh :)
Originally posted by nsignific The difference is obvious... in GW2, you are not a "gimp" until to finished the "grind". You don't need to be canon fodder for weeks if not months before being able to compete. And that, for many, changes everything. It's the difference between being forced in the grind and something you do at your own pace because it's not mandatory. |
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9/18/12 7:54:39 AM#230
Originally posted by GeezerGamer The "steamrolling zergfest of a lynch mob" is not the game's fault it is the playerbase. Defending/taking down player bases in SWG was some of the best MMO PvP I have ever participated in. While my memories are of the epic battles full of strategy...most of the time it was zerging or fending off the zerg. GW2 WvW is the same... and it's fun as hell imho. BTW I agree with you about Wintergrasp, it was a smaller version of this and had it's excting moments. Too bad it was not on a larger scale. |
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9/18/12 7:54:41 AM#231
Originally posted by GeezerGamer i agree epic pvp battles are to be had in many games
but WOW Wintergrap keep and Tol Barad dont last longer than 30 minutes TOR, i have no clue on duration of matches EQNext press http://EQ3Wire.com EQ2: Freeport server |
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9/18/12 7:56:36 AM#232
Another thing. Lore and story are important to longevity. They are not the be all end all, ask bioware, but it's important to give players a sense of being a part of the world and what's happened and happening to it. It gives meaning to your actions.
If RIFT had better lore/story delivery, I'd probably still be playing. I played for 10 months. Up until now I felt RIFT had the worst story/lore delivery. GW2 now takes the cake, it's a bismal. I shouldn't have to look under a rock to find it. Level 55 with 200+ hours played, and no clue what's going on. Sure tell me I'm playing wrong, but I know I'm not the only one. I like that type stuff, it's nothing something that I gloss over when I come across. All I'm finding are a bunch of random plays telling me why I should escort or defend this camp. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/18/12 8:02:19 AM#233
Originally posted by dumpcat You missed my point. I was trying to say that it's easy to bash one game with generalizing hyperbole while ignoring anything positive to be said about it, then exaggerate some claim about another game with an example of "There was this one time..." as if it's always like that, to support the claim when in reality, both and/or neither actually deserve the descriptions they got by the poster. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/18/12 8:02:36 AM#234
Originally posted by nsignific It's like they are trying or coining terms and throwing out buzz words to discredit the entire industry and all that came before.
We'll see how this stratagy ends up working out. 2 million sold so far which is good, but that means there are about 13 million active mmorpgrs out there playing something else that these broad, simplified, general terms may offend. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/18/12 8:05:23 AM#235
Originally posted by Zeus.CM
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/18/12 8:08:06 AM#236
Originally posted by bcbully Some of the best examples of this type of discrediting "all that come before" is when they go off on the "carrot on a stick" and how people like the gear treadmil talking about Raiding. Then they add something like "Because they want to stomp other players" as if that's their motivation. And those statements only bare their own ignorance anyway since noone stomps other players in Raid gear anyway. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/18/12 8:08:29 AM#237
Originally posted by bcbully i agree GW2 world lore lacks when compared to GW1 ive seen lore, especially in the charr zones, because you'll find landmarks w writing related to GW1 lore
if you dont do your personal story, you'll miss the ongoing lore your level 28 story quest should have sent you to Lions Arch where primary pieces of the GW2 story are revealed indirectly through kids playing a game
Guild Wars 2: Destiny's Edge - Children's version http://www.youtube.com/watch?v=fmcOMKCbB2g&feature=relmfu
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/18/12 8:10:06 AM#238
Originally posted by Nadia Now, if only the personal story didn't contradict the rest of the GW2 experinence. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/18/12 8:22:03 AM#239
Originally posted by Nadia Thank you. I will do some more of the story. Maybe the lore is better ;)
ot - Nord personal story = The Great Hunt? All I could think about was doing the swtor bounty hunter storyline "The Great Hunt." uhg. I rolled human instead lol.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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9/18/12 8:22:46 AM#240
To GezerGamer - the personal doesn't contradict the lore. To me it actually enhances the lore, since it places the personal history of your character in the Tyrian lore. Yes the character acting could be better.
Do you understand all of the Tyrian Lore - or just GW1? There were 3 books that explain the lore AFTER GW1. To totally understand it all - one needs to read them also. |
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