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World of Warcraft

World of Warcraft 

General Discussion  » Back to WoW................

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127 posts found
  Tutu2

Spotlight Poster

Joined: 11/11/06
Posts: 513

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9/16/12 2:24:07 AM#121
Originally posted by MrReality
No staying power in GW2. It is good for the short term unfortunately. Not saying that a 2004 created WoW is the almighty in gaming but it certainly has captured the hearts of gamers around the world. We just need Titan to be better. :)

I'm happy the OP has gone back to the game he loves most, WoW is still awesome, however to say GW2 has no staying power is being way too harsh and its way too early to tell. The game wasn't designed for hardcore-type players who care only for end-game content and get max level in 2 weeks in the most effiecient manner possible. Half of the fun is exploration and finding hidden things. I love the PvP is actually genuinely skill based over gear based. It's tough for some players to adjust I guess.

  TheHavok

Elite Member

Joined: 7/13/04
Posts: 2052

"Free crack and everybody gets laid."

9/16/12 2:39:46 AM#122
Originally posted by Tibernicus
WoW does not offer anything that other MMOs don't do better.

Not true in the slightest. Much of what WoW offers is BETTER than what its competitiors offer.  Play more WoW - and play more fantasy mmorpgs.  Start saying things that are relevant - it might help you in life.

  KoreanSoWhat

Advanced Member

Joined: 7/28/12
Posts: 54

9/16/12 2:39:58 AM#123
Originally posted by Tutu2
Originally posted by MrReality
No staying power in GW2. It is good for the short term unfortunately. Not saying that a 2004 created WoW is the almighty in gaming but it certainly has captured the hearts of gamers around the world. We just need Titan to be better. :)

I'm happy the OP has gone back to the game he loves most, WoW is still awesome, however to say GW2 has no staying power is being way too harsh and its way too early to tell. The game wasn't designed for hardcore-type players who care only for end-game content and get max level in 2 weeks in the most effiecient manner possible. Half of the fun is exploration and finding hidden things. I love the PvP is actually genuinely skill based over gear based. It's tough for some players to adjust I guess.

GW2 doesn't offer exploration. MAYBE you can say GW2 offers it for first 2 weeks. After that, there is no exploration, its all same repeat.

  SuperDonk

Advanced Member

Joined: 6/22/10
Posts: 604

 
9/16/12 2:47:27 AM#124

Honestly, I have already moved on from WoW too. I logged in, played a Pally to about level 20, and felt the same boredom I felt with GW2 after a week or so. I'm done with MMOs for the near future.

 

I don't want to go on another rant, so I'll just link the one I went on last night.

http://www.mmorpg.com/discussion2.cfm/thread/365011/Its-not-you-its-me.html

 

Sorry guys, WoW was good to me for years, but it is just not enough anymore. Blizzard already has the $40 I spent on the panda expansion, but I don't care, I'll just skip my weekly weekend pub visit next week to recover the cost.

 

 

I want to be Uncle Owen again.

  battleaxe22

Novice Member

Joined: 11/24/04
Posts: 300

9/16/12 3:49:25 AM#125
I know im going back to wow just to explore a new continent.
  Tutu2

Spotlight Poster

Joined: 11/11/06
Posts: 513

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9/17/12 9:02:31 PM#126
Originally posted by KoreanSoWhat
Originally posted by Tutu2
Originally posted by MrReality
No staying power in GW2. It is good for the short term unfortunately. Not saying that a 2004 created WoW is the almighty in gaming but it certainly has captured the hearts of gamers around the world. We just need Titan to be better. :)

I'm happy the OP has gone back to the game he loves most, WoW is still awesome, however to say GW2 has no staying power is being way too harsh and its way too early to tell. The game wasn't designed for hardcore-type players who care only for end-game content and get max level in 2 weeks in the most effiecient manner possible. Half of the fun is exploration and finding hidden things. I love the PvP is actually genuinely skill based over gear based. It's tough for some players to adjust I guess.

GW2 doesn't offer exploration. MAYBE you can say GW2 offers it for first 2 weeks. After that, there is no exploration, its all same repeat.

Lol 2 weeks? You could not possibly explore everything in every map in 2 weeks unless you're playing 10+ hours straight every single day; and even then its really pushing it to say 2 weeks. The maps are huge and packed with loads of little nooks and crannies. And even if exploring isn't your thing, the game still has a huge amount of overall content for the typical player. I doubt you would have seen the outcome for most DEs after two weeks.

There are valid complaints about this game definately and I am not a blind fanboi, but honestly half these people are so accoustomed to WoW and the rushing to end-game mentality and expecting to be hand held everywhere, its no wonder theyr'e bored so fast. They are missing loads of content.

  KoreanSoWhat

Advanced Member

Joined: 7/28/12
Posts: 54

9/17/12 9:13:43 PM#127
Originally posted by Tutu2
Originally posted by KoreanSoWhat
Originally posted by Tutu2
Originally posted by MrReality
No staying power in GW2. It is good for the short term unfortunately. Not saying that a 2004 created WoW is the almighty in gaming but it certainly has captured the hearts of gamers around the world. We just need Titan to be better. :)

I'm happy the OP has gone back to the game he loves most, WoW is still awesome, however to say GW2 has no staying power is being way too harsh and its way too early to tell. The game wasn't designed for hardcore-type players who care only for end-game content and get max level in 2 weeks in the most effiecient manner possible. Half of the fun is exploration and finding hidden things. I love the PvP is actually genuinely skill based over gear based. It's tough for some players to adjust I guess.

GW2 doesn't offer exploration. MAYBE you can say GW2 offers it for first 2 weeks. After that, there is no exploration, its all same repeat.

Lol 2 weeks? You could not possibly explore everything in every map in 2 weeks unless you're playing 10+ hours straight every single day; and even then its really pushing it to say 2 weeks. The maps are huge and packed with loads of little nooks and crannies. And even if exploring isn't your thing, the game still has a huge amount of overall content for the typical player. I doubt you would have seen the outcome for most DEs after two weeks. It's also really unresonable to expect the game to have the same amount of content WoW has right after launch. There are valid complaints, but honestly half these people are so accoustomed to WoW and the rushing to end-game mentality and expecting to be hand held everywhere, its no wonder theyr'e bored so fast.

it's not about the size of map or number of "points of interest". It is about how they release the contents to the players. (I don't know if you understand what I mean.) GW2's contents are very quickly consumable, and lots of them are identical to each other, which makes nonsense to normal person to repeat similar contents over and over again to 'clear' all the map if anyone actually wants to do so. I am not say other games do better, including WoW. But, speed of consumption in GW2 is way quicker than average so it acually make it's contents look not enough.

I have my own vision of solving this problem that most MMOs have these days, but I wont spell it out here. Cus there is nothing to gain for me. LOL

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