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Guild Wars 2

Guild Wars 2 

General Discussion  » Final nail in the coffin.

7 Pages « 1 2 3 4 5 6 7 » Search
139 posts found
  Vannor

Elite Member

Joined: 8/11/03
Posts: 2236

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

9/14/12 1:23:12 PM#21
Well, a sub won't put me off trying a new mmo release.

  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 777

9/14/12 1:25:23 PM#22

I would like to say that P2P games aren't in a decline.

But because consumers (especially the US consumer) are mostly retarded the Free-To-Play element is far more important than actual in-game balance, people tend to lean on F2P/B2P games.

However a lot of online gamers are more than happy to pay monthly for good MMORPGs. Personally I would happily pay for Eve Online, WoW, Rift, TSW monthly if I were to actively pay these games. Currently I don't have that much time for gaming so I prefer playing MMO's and single player games.

Once we get the next WoW, P2P games will get on a rise again because people will get bored to these imbalanced F2P/B2P games.

My biggest concern is that developers and companies behind them tend to create games that please everyone and if they go for the gamer approach i.e niche game. It's highly likely that they are getting sacked once project is done (like happened with TSW).

My hopes lie towards Asia where good games for gamers are still born.

  Drolkin

Apprentice Member

Joined: 12/07/05
Posts: 244

9/14/12 1:27:34 PM#23

15/month=More content updates, so no, it isn't the final nail, it's a different buisness model.

 

You think there will be NEW content in GW2 next month?  Nope, because it isn't p2p.

 

Watch, 2 years from now p2p games out now will have more new content than GW2.

  Naral

Novice Member

Joined: 1/07/10
Posts: 631

9/14/12 1:31:25 PM#24

To the OPs question, I doubt it. Like others have said, however, it will put the onus on those companies charging a sub to provide better service.

Also, as successful as GW2 is, let the dust settle a bit first. See how this game is doing in six months before you see how it will affect other sub models. This game will make a bundle because it has good box sales, which is good for Anet. People might look at that and use it in the future, but GW2 is falling short for quite a few people, so I would look at the sales on the first xpack to determine the real success of Anet's pricing model, and then you will see other companies react one way or the other.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14585

9/14/12 1:32:59 PM#25
Originally posted by Torgrim
Originally posted by botrytis
It is not the nail. Sorry - MMO's are niche games that cater to a smaller number of player. Many different types of business models will be supported. That is unless their business drops to 0 overnight and I don't think that will happen.

 

MMOs are not niche game anymore sorry to break the bubble, they were niche post WoW.

I don't know if that's true.

i would say there are more people playing them before. Many more.

but from what i see, and granted this is anecdotal evidence, the people I meet who even play video games, mostly play single player games or opt for board/pen and paper games. Or they play games like bazinga or angry birds.

I think outside of places like PAX or Gen Con, the people I met who played online games could be counted on a hand and a half. These are people outside my social circle (of which only 3 play video games and only one plays an mmo which is WoW).

Of that hand and a half, all but two solely played Wow. The last remaining two Consisted of a LOTRO player and a gamer guy who seemed to play everthing but other than wow didnt' really like mmo's but would try them out.

I"m just not seeing mmo's being talked about as if they were commonplace. And among gamers I don't see a lot of them in my daily activity.

 

 

 

  User Deleted
9/14/12 1:33:51 PM#26
Originally posted by Drolkin

15/month=More content updates, so no, it isn't the final nail, it's a different buisness model.

You think there will be NEW content in GW2 next month?  Nope, because it isn't p2p.

Watch, 2 years from now p2p games out now will have more new content than GW2.

I cannot think of any P2P games off the top of my head, maybe except for RIFT, that even updates their content that fast. Hell, even WoW, the king of P2P MMOs, updates at the pace of a glacier going up a slight incline.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2004

9/14/12 1:35:57 PM#27
Originally posted by Sovrath
Originally posted by Torgrim
Originally posted by botrytis
It is not the nail. Sorry - MMO's are niche games that cater to a smaller number of player. Many different types of business models will be supported. That is unless their business drops to 0 overnight and I don't think that will happen.

 

MMOs are not niche game anymore sorry to break the bubble, they were niche post WoW.

I don't know if that's true.

i would say there are more people playing them before. Many more.

but from what i see, and granted this is anecdotal evidence, the people I meet who even play video games, mostly play single player games or opt for board/pen and paper games. Or they play games like bazinga or angry birds.

I think outside of places like PAX or Gen Con, the people I met who played online games could be counted on a hand and a half. These are people outside my social circle (of which only 3 play video games and only one plays an mmo which is WoW).

Of that hand and a half, all but two solely played Wow. The last remaining two Consisted of a LOTRO player and a gamer guy who seemed to play everthing but other than wow didnt' really like mmo's but would try them out.

I"m just not seeing mmo's being talked about as if they were commonplace. And among gamers I don't see a lot of them in my daily activity.

 

 

 

All I was pointing out. I talk to people who play Halo and other games like that not MMO's.

 

Thanks!


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Zinzan

Elite Member

Joined: 3/03/06
Posts: 1227

9/14/12 1:38:47 PM#28
Originally posted by lordpenquin

Is GW2 the final nail in the coffin of the western $15/month mmorpg?  Will there be any company that releases a game post GW2 that isn't free to play or buy to play?  Is any company foolish to attempt to charge a monthly fee for a new MMORGP?

 

 

Thats cute, he doesn't realise GW2 is far from F2P.

Give is it a few months, 6 tops and there will be a ~$50 x-pack....that plus ingame necessities such as bank slots, character slots etc and most players still wind up paying the equivalent of a monthly subs fee over a 12 month period :)

It's just a different business model, no-one does anything for free these days.

  Bushi131

Apprentice Member

Joined: 6/19/12
Posts: 60

9/14/12 1:38:58 PM#29

It's about time consumer get their money worth, subs are from the past yet so many keep sucking it like it's better to pay, thinking me paying, it give me quality.

Wel for the record, you paying it's just you paying, it doesn't change whatever they are doing with their games.

Good game are good game and it goes the same for bad games. (means, bad games are bad games)

Paying as nothing to do with the game, exept that most of the games studios will find new way to keep you paying, not for you to have fun just keep you paying and if you do have fun, well that is your luck.

 

2 identical chairs one cheap, the other one really expensive, 100 people tried the chair , only 5 said that they where the same therefor taking the cheap one, the other 95% go figure because the expensive chair was more confortable.

It was done and it is true.

 

Get your money worth people, if you earned your money with work just don't give it away like this.

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/14/12 1:39:33 PM#30

what games since WoW have actually been worthy of a subscription?

I don't think the decline in the P2P model is the model, I think it's the fact that people just don't like the games.

EA blamed the sub model on it's failre of SWTOR.

What are they gogin to say when they can't give the game away? 

I wonder why the fact that we've had a slump of crappy games never even get's looked at as a factor for the decline in the model. Is it because so many people are looking for evidence to justify GW2 revenue model?

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  User Deleted
9/14/12 1:42:04 PM#31
Originally posted by GeezerGamer

what games since WoW have actually been worthy of a subscription?

I don't think the decline in the P2P model is the model, I think it's the fact that people just don't like the games.

EA blamed the sub model on it's failre of SWTOR.

What are they gogin to say when they can't give the game away? 

I wonder why the fact that we've had a slump of crappy games never even get's looked at as a factor for the decline in the model. Is it because so many people are looking for evidence to justify GW2 revenue model?

Because it would mean admitting your product is crap and that you were trying to swindle people into buying a subpar product, which is the last thing any company wants to admit?

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 650

9/14/12 1:42:40 PM#32
Originally posted by lordpenquin

Is GW2 the final nail in the coffin of the western $15/month mmorpg?  Will there be any company that releases a game post GW2 that isn't free to play or buy to play?  Is any company foolish to attempt to charge a monthly fee for a new MMORGP?

 

 

This is just so funny how some people think that because they have an opinion, its the gospel.  I personally and most in the community I play with prefer pay to play.  Now if i'm paying and content doens't get added...sure theres a problem.

Incognito
www.incognito-gaming.com

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3023

Opportunist

9/14/12 1:42:56 PM#33
Originally posted by Enigmatus
Originally posted by Drolkin

15/month=More content updates, so no, it isn't the final nail, it's a different buisness model.

You think there will be NEW content in GW2 next month?  Nope, because it isn't p2p.

Watch, 2 years from now p2p games out now will have more new content than GW2.

I cannot think of any P2P games off the top of my head, maybe except for RIFT, that even updates their content that fast. Hell, even WoW, the king of P2P MMOs, updates at the pace of a glacier going up a slight incline.

RIFT is the only game I can think of that actually has kept up a decent content update schedule.  Most games seem to have banked content so they can release updates after their go live, but after a year or so they dwindle.  We'll see how RIFT does with their update schedule post Storm Legion.

Personally I'm done with subs until they up the ante.  There are decent games out now that don't require a subscription and I'm happy with that.  I'll be watching to see how Blade and Soul, FFXIV, TSO, and other major title releases do in the next year or so as sub games.  I just don't think there is enoug room in the market for more than one or two sub games per them (ie: EVE and space, RIFT and WoW fantasy, etc).

  rodingo

Hard Core Member

Joined: 1/18/07
Posts: 669

9/14/12 1:44:18 PM#34
Originally posted by lordpenquin

Is GW2 the final nail in the coffin of the western $15/month mmorpg?  Will there be any company that releases a game post GW2 that isn't free to play or buy to play?  Is any company foolish to attempt to charge a monthly fee for a new MMORGP?

 

 

It's funny how many people missed what the OP wrote just becuase he mentioned "GW2".  They see (something something GW2), check to see if it's positive or negative, then respond in typical fashion.

These forums are so polarized right now about anything GW2 related.  Can anyone remember a game that has stirred so much hater/fanboy emotion.  I don't know if I should be disgusted or laugh my arse off at a lot these threads or the replies from teh usual suspects.  Specially on a forum for a game they don't even play.  Weird? No...Typical? Yes...

 

EDIT:

I forgot to say something along the lines of,.."jeez can't someone state their opinion without being attacked?", as seen in defense of so many obvious troll threads.

"If I offended you, you needed it" -Corey Taylor

  Requiem1066

Apprentice Member

Joined: 8/28/12
Posts: 274

9/14/12 1:48:18 PM#35

 

If the P2P model disapears then it will because of the consumer and not because of one single game .. The people willing to pay subs for games has been on the decline for years, even before GW2 came out and the fact is there are so many F2P games out now compared to a few years ago that people have options.

 

  Muntz

Advanced Member

Joined: 10/09/09
Posts: 234

9/14/12 1:49:18 PM#36

The P2P model made sense when gear / communication cost for the service was high. That's no longer true but the tradition continues. Beleive me when I say many markets would love a consumer base that is used to and even expects a monthly fee. 

The payment model has little to do with how good or bad a game its. There is no implied contract  in any payment method to say that profits will be injected back into player experience. The company does that all on there own for reputation with the goal to  get addional money. From my experience GW1 delivered I think GW2 will too.

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 5087

Freedom is the will to be responsible to ourselves.

9/14/12 1:50:05 PM#37
Originally posted by Torgrim
Originally posted by botrytis
It is not the nail. Sorry - MMO's are niche games that cater to a smaller number of player. Many different types of business models will be supported. That is unless their business drops to 0 overnight and I don't think that will happen.

 

MMOs are not niche game anymore sorry to break the bubble, they were niche post WoW.

I still believe MMORPG's today are niche, but I do agree current MMO's are not.

 

  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

9/14/12 1:50:59 PM#38
Originally posted by lordpenquin

Is GW2 the final nail in the coffin of the western $15/month mmorpg?  Will there be any company that releases a game post GW2 that isn't free to play or buy to play?  Is any company foolish to attempt to charge a monthly fee for a new MMORGP?

It's all about quality my friend. Give me MMORPG that is a true sandbox MMO with high quality and lot of different stuff to do and I will gladly pay 15$/month. Even more.

GW2 just rised the stakes. Because they provided quality like on one ever did and still they only require from you to buy the box.

  Halandir

Advanced Member

Joined: 8/02/08
Posts: 632

9/14/12 1:52:02 PM#39
Originally posted by Drolkin

15/month=More content updates, so no, it isn't the final nail, it's a different buisness model.

You think there will be NEW content in GW2 next month?  Nope, because it isn't p2p.

Watch, 2 years from now p2p games out now will have more new content than GW2.

 

You may be on to something there.

A P2P game with monthly content updates and  "expansions" that are free to subscribers... Yeah that model might work but please tell me if we have any game (except, to an extent EVE) that actually does that? Oh right your game does not exist, I get it...

I am certain a small amount of 15 $/€ a month games will exist in 2-3 years. NEW Mainstream/financially very successful ones: Not so much.

Here's a hint: WoW has classleading customer support but out of every $15/month only $3 actually pays for gamedevelopment/support. (And "content updates" seems rather sparse looking in from outside WoW.)

Contrary to popular belief a lot of people are smart enough to ask where the last $12 went...

 

 

He who writes in blood and aphorisms does not want to be read, he wants to be learned by heart.
Nietzsche

  monster8me

Novice Member

Joined: 7/19/12
Posts: 12

9/14/12 1:58:08 PM#40
i dont think its the final nail however i hope it does influence some more quality b2p games on down the road
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