|143 posts found|
9/14/12 7:53:35 AM#141
Originally posted by bcbully
I think they simplified the skill system because they knew in order to appeal to a wider audience they would have to do what WoW does and dumb down the game.
As a Epsort they could be looking at games like LoL. LoL has a similiar mechanics where you can make small tweaks to give the illusion of developing your hero and allowing the player to feel somewhat different from others. The weapon swapping is a nice touch to give you a feeling of RPG I guess.
I was really surprised it was so different then GW when the skill sytem was one of the best parts of GW.
9/14/12 12:01:16 PM#142
Originally posted by JeroKane
Weird, Weird, and weird...I dont feel like that at all.
Before anyone says anything, yes I play gw1 and yes I play TSW and so on.
However, I love the trait system and to me it gives me the real feeling of progression.
Just by getting one new trait, my play style can change majorly.
Which on other games, getting one new skill almsot never change my play style a lot.
Hard Core Member
9/15/12 3:58:17 AM#143
Originally posted by nsignific
Agree in all this. There are some spells rearely if at all used in wow, but great majority find its use at least from time to time and THEN one is glad to have them. This is great with wow among other things. Actually main reason i left TSW was when I have reallized it is pure button masher. I did not know when purchased that have only 7 active ablities at once. Seven buttons to press, but one really need actually constantly only 2. Maybe 3. Gw2 here is much better and I enjoying it a lot. 10 keys at apropriate level and one can swap weapons getting 5 additional spells/abilities.