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News & Features Discussion  » Guild Wars 2: 2 Million and Counting

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416 posts found
  IceAge

Advanced Member

Joined: 8/23/05
Posts: 886

9/13/12 12:29:18 PM#241
Originally posted by Lethality
Originally posted by IceAge
Originally posted by QuicklyScott
Originally posted by GeezerGamer

I have done no research so I'm only repeating numebrs that have been thrown around here for years.

If GW2, has currently sold 2M boxes, how many boxes has WoW sold?

If 10M players bought the original game plus 3, now 4 expanisons, we are looking at not 10M boxes but multiples of 10M boxes.

Like what 40M boxes over the years?

It is estimated WoW sold between 60-80 million boxes.

It's a VERY bad estimation. People from Asia does not buy boxes, you got that?

Sure they do. 

Pleadse read my previous reply and link proofs please, that Asian ( China and S. Korea )  players from i-caffe ( which are the majority ) are buying Boxes!

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/13/12 12:30:47 PM#242
Originally posted by itgrowls
Originally posted by caetftl

Unfortunately, because of the nature of b2p games, anet can sorta mask how many active users it has. 

You mean like Blizzard did with D3 until someone discovered that they lost 60% of their players all at once? and then the community confronted Blizzard and they suddenly started working on making D3 content and fixes for the nonsensical combat situations. Interesting huh.

Besides, that's not happening with GW2 considering the game is barely 2 weeks old. No issues there and they have just restarted selling digital copies :)

If you say so i mean after all you are such a credible source of information.


Bite Me

  Lethality

Novice Member

Joined: 7/29/06
Posts: 55

9/13/12 12:31:43 PM#243
Originally posted by IceAge
Originally posted by Lethality
Originally posted by IceAge
Originally posted by QuicklyScott
Originally posted by GeezerGamer

I have done no research so I'm only repeating numebrs that have been thrown around here for years.

If GW2, has currently sold 2M boxes, how many boxes has WoW sold?

If 10M players bought the original game plus 3, now 4 expanisons, we are looking at not 10M boxes but multiples of 10M boxes.

Like what 40M boxes over the years?

It is estimated WoW sold between 60-80 million boxes.

It's a VERY bad estimation. People from Asia does not buy boxes, you got that?

Sure they do. 

Pleadse read my previous reply and link proofs please, that Asian ( China and S. Korea )  players from i-caffe ( which are the majority ) are buying Boxes!

It's not about the box, its about the license. That's what "box" means in the biz, YOU GOT THAT?

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 886

9/13/12 12:32:32 PM#244
Originally posted by Nikkita
Originally posted by itgrowls
Originally posted by caetftl

Unfortunately, because of the nature of b2p games, anet can sorta mask how many active users it has. 

You mean like Blizzard did with D3 until someone discovered that they lost 60% of their players all at once? and then the community confronted Blizzard and they suddenly started working on making D3 content and fixes for the nonsensical combat situations. Interesting huh.

Besides, that's not happening with GW2 considering the game is barely 2 weeks old. No issues there and they have just restarted selling digital copies :)

If you say so i mean after all you are such a credible source of information.

Oh...but you are, right?

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 886

9/13/12 12:34:35 PM#245
Originally posted by Lethality
Originally posted by IceAge
Originally posted by Lethality
Originally posted by IceAge
Originally posted by QuicklyScott
Originally posted by GeezerGamer

I have done no research so I'm only repeating numebrs that have been thrown around here for years.

If GW2, has currently sold 2M boxes, how many boxes has WoW sold?

If 10M players bought the original game plus 3, now 4 expanisons, we are looking at not 10M boxes but multiples of 10M boxes.

Like what 40M boxes over the years?

It is estimated WoW sold between 60-80 million boxes.

It's a VERY bad estimation. People from Asia does not buy boxes, you got that?

Sure they do. 

Pleadse read my previous reply and link proofs please, that Asian ( China and S. Korea )  players from i-caffe ( which are the majority ) are buying Boxes!

It's not about the box, its about the license. That's what "box" means in the biz, YOU GOT THAT?

Oh, you are so full of you! Since when license is what "box" means in a biz heh? Care to .. elaborate a bit? And no , i DID NOT GOT THAT! You must be ...ah, can't tell bad thinks of you here :) But you definetly deserve a .. slap :)

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11358

Currently playing EVE, SMITE, ESO, and Combat Arms

9/13/12 12:37:04 PM#246
Originally posted by caetftl
Originally posted by QuicklyScott

It is estimated WoW sold between 60-80 million boxes.

WoW is estimated at around half of that.  To achieve those numbers they would have had to sell 15-20million boxes of the original, and then every expansion after that would have had to sell the exact same amount. 

If the game, in its 8 or so years of existence, had perfect retention and absolutely no acquisition after the first year then you'd be right. It would also be the most extreme anomaly ever to happen in the sale of any service ever offered in the entire history of mankind... and, yes, that includes prostitution. 

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/13/12 12:38:36 PM#247
Originally posted by IceAge
Originally posted by Nikkita
Originally posted by itgrowls
Originally posted by caetftl

Unfortunately, because of the nature of b2p games, anet can sorta mask how many active users it has. 

You mean like Blizzard did with D3 until someone discovered that they lost 60% of their players all at once? and then the community confronted Blizzard and they suddenly started working on making D3 content and fixes for the nonsensical combat situations. Interesting huh.

Besides, that's not happening with GW2 considering the game is barely 2 weeks old. No issues there and they have just restarted selling digital copies :)

If you say so i mean after all you are such a credible source of information.

Oh...but you are, right?

Did you see me making any asnine claims? i am pretty neutral when it comes to future prediction. 


Bite Me

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

9/13/12 12:39:18 PM#248
Originally posted by Four0Six
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

 They should since GW2 doesn't really have subscribers....

I think in the end they will sell almost as many boxes as WoW has subs, especially if their expansions are good.

it can go both ways..

 

WoW has 9 million people WILLING to pay the monthly fee..

 

The question is will people continue to buy and play GW2 long term as opposed to a couple months.

  korent1991

Hard Core Member

Joined: 5/01/09
Posts: 1297

9/13/12 12:41:51 PM#249
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

1st of, gw2 doesn't have "subscribers"...

2nd. that's a long time, even so gw2 showed in 2 weeks what it can manage. Perhaps it'll bypass wow in that "ever" time :D

"Happiness is not a destination. It is a method of life."
-------------------------------

  raven222

Novice Member

Joined: 2/10/05
Posts: 88

9/13/12 12:43:53 PM#250

Gz Anet

I hope they do really well cause they deserve it for a job well done .

So that future devs learn a lesson and stop feeding people crap .

 

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2277

9/13/12 12:44:46 PM#251
Originally posted by korent1991
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

1st of, gw2 doesn't have "subscribers"...

2nd. that's a long time, even so gw2 showed in 2 weeks what it can manage. Perhaps it'll bypass wow in that "ever" time :D

More like one week, since digital sales were halted a week.

  caetftl

Advanced Member

Joined: 8/29/12
Posts: 279

9/13/12 12:47:21 PM#252
Originally posted by korent1991
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

1st of, gw2 doesn't have "subscribers"...

2nd. that's a long time, even so gw2 showed in 2 weeks what it can manage. Perhaps it'll bypass wow in that "ever" time :D

 

There is no evidence to suggest gw2 will grow the same way wow did, let alone the fact that wow achieved those numbers and is the reason gaming is mainstream, they set the new standard as far as being #1 in financial success in mmos. 

 

GW2 is more closely follwing the pattern of swtor... 2million sales after a while... lots of people leaving the game.... on swtor's side it was subscription so they did make some monthly fees... on gw2's side it has a cash shop and a much lower production cost. 

Furthermore, it is silly to use the fact that they disabled their own website digital sales after a week, as a positive thing.  They did that because they were already struggling with server stability and lag with less than 2million players.  They wanted to fix some things before they let more people buy from their site directly... it does not mean there were 1trillion people waiting to buy the game from their site... if they wanted the game badly enough there were other ways to attain it.. their initial monster wave of sales had already taken place (prepurchases + first week)
  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

9/13/12 12:48:52 PM#253
Originally posted by Loktofeit
... and, yes, that includes prostitution. 

Can we speculate about which (hookers or gaming companies) has the more honest marketing?

(i.e. which is in most desperate need of fanboy support.)

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Bladestrom

Advanced Member

Joined: 4/04/11
Posts: 2732

9/13/12 12:50:04 PM#254
How do we know the population in gw2 is dropping? I don't think that is the case is it?

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(850 elementalist)

Now playing GW2/vanilla wow

  caetftl

Advanced Member

Joined: 8/29/12
Posts: 279

9/13/12 12:51:50 PM#255
Originally posted by Bladestrom
How do we know the population in gw2 is dropping? I don't think that is the case is it?
 

A lot of people are blasting the game... to the same degree that games like swtor or d3 were blasted... that is never a good sign for retention.

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/13/12 12:52:13 PM#256
Originally posted by Bladestrom
How do we know the population in gw2 is dropping? I don't think that is the case is it?

From overall population from servers maybe ? it is too soon to tell.


Bite Me

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2712

9/13/12 12:53:45 PM#257

2 million box sales is good but not great.  They certainly didn't have the advertisement dollars or name recogntion that SWTOR had, and so these numbers make sense.

 

It's really too bad that ANet has stated they want to beat WOW.  And it's too bad that GW2 fans put their hopes on them doing that.  It just fans the flames of WOW fanboys laughing at you when it fails to happen.

 

I'm far from convinced that GW2 will grow like WOW did.  I'm not sold on GW2 end game content.  And I have no clue what kind of updates ANet has planned for GW2, which is key in giving the game teh necessary growth.

 

 

  Kakkzooka

Spotlight Poster

Joined: 11/06/11
Posts: 602

9/13/12 12:54:05 PM#258
Congrats ArenaNet! It's great to see a game crafted by gaming enthusiasts as opposed to clueless, greedy suits! The rewards you will reap are more than justified!

Re: SWTOR

"Remember, remember - Kakk says 'December.'"

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2277

9/13/12 12:54:56 PM#259
Originally posted by Nikkita
Originally posted by Bladestrom
How do we know the population in gw2 is dropping? I don't think that is the case is it?

From overall population from servers maybe ? it is too soon to tell.

from my /age thread people a lot of people were averaging 10+ hours a day.  That is crazy.  People are starting to play their normal play hours now though.   Xfire trend is showing this. 

  User Deleted
9/13/12 12:55:50 PM#260
Originally posted by tank017
 

 

WoW has 9 million people WILLING to pay the monthly fee..

 

Question is for how long ? Guild Wars 2 will have an effect on that number and it was already in decline before GW2 arrived . Imagine the numbers GW2 will get when its released in China (if it proves popular) .Thats going to cut into that 9 million like freddie does into dreaming teens .

This is with just one Buy to Play game . Theres inevitably going to be a long more in future now .

WoW will never hold onto 9 million players now . I know as a WoW fan this must be worrying for you .

MoP has had a mixed reaction due to its content to say the least so you cant rely on the that to boost its flagging subs by much and certainly not for a sustained period .

 

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