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News & Features Discussion  » Guild Wars 2: 2 Million and Counting

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416 posts found
  thekid1

Novice Member

Joined: 7/10/05
Posts: 772

9/13/12 10:36:58 AM#161

Weird, I thought they would've sold a lot more. Since they were NR1 box sales in ten Europen countries.

If an AAA game sells only 1 million it's a flop these days..

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11393

9/13/12 10:37:43 AM#162
Originally posted by kadepsyson
Originally posted by Nadia

its only been 2 weeks :)

Many of the units were purchased before these two weeks, don't forget :)

i agree - will have much better idea of the games success 2 months from now

when Ncsoft announces its q3 financials during early November

  kadepsyson

Advanced Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 10:38:04 AM#163
Originally posted by IceAge

I love how some people keeps saying that you can't compare GW2 box sales with WoW 2004 box sales, because hey .. it was 2004 and at that time, it was a different market! But is "FAIR" to compare a 8 years old game, wich they build a huge fun base in this time, with a 2 weeks + old release game.

Let me tell you when we can compare the 2 games! After one year when GW2 launch world wide, including China, S. Korea ( Asia ) S. America , etc and AFTER they first or next expansion starting from that time.

What you MAY compare right now, is WoW ( an 8 years old game ) sales in EU/NA with 3-4 mils subs according to Blizzard , and GW2, a 2 weeks old game which already have 2 mil box sales ( NOTE: In this time,they suspended digital sales for 1 week, where we can safely say that in today market, digital copies sales the most )! WoW will not go beyond 3-4 mils , while GW2 , well .. use your imagination.

People then, will say that WoW has subs, while GW2 not! Well , sorry to tell you, but there are A LOT of players spending $ in the cash shop and at the end of the day, I kinda think that GW2 is making more money then a sub game. However, this is .. speculation ( as many do ), and we can't tell for sure, untill NcSoft release the financial report at the end of the year, or first quarter from the next year!

Untill then , good job Anet!

WoW has a cash shop too.

El Psy Congroo

  Sukiyaki

Hard Core Member

Joined: 8/14/09
Posts: 1294

9/13/12 10:38:20 AM#164
Originally posted by kadepsyson
Originally posted by Nadia

it took Guild Wars 4+ months to sell 1 million units

its only been 2 weeks :)

 

 

Many of the units were purchased before these two weeks, don't forget :)

 

Yet the point was excluding those 1 Million prepurchases GW2 beat GW1's 1Million record after 4 weeks in just 2 weeks instead, as anyone who can calculate 2-1 should have realized. Even if you snip the post content to make it appear that your "rebutal" might make any sense.

  kadepsyson

Advanced Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 10:38:58 AM#165
Originally posted by thekid1

Weird, I thought they would've sold a lot more. Since they were NR1 box sales in ten Europen countries.

If an AAA game sells only 1 million it's a flop these days..

With all those millions invested and the many jobs on the line, let's hope for their families sake the next paid expansion comes soon and is bought by many.

El Psy Congroo

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 996

9/13/12 10:40:18 AM#166
Originally posted by kadepsyson
Originally posted by IceAge

I love how some people keeps saying that you can't compare GW2 box sales with WoW 2004 box sales, because hey .. it was 2004 and at that time, it was a different market! But is "FAIR" to compare a 8 years old game, wich they build a huge fun base in this time, with a 2 weeks + old release game.

Let me tell you when we can compare the 2 games! After one year when GW2 launch world wide, including China, S. Korea ( Asia ) S. America , etc and AFTER they first or next expansion starting from that time.

What you MAY compare right now, is WoW ( an 8 years old game ) sales in EU/NA with 3-4 mils subs according to Blizzard , and GW2, a 2 weeks old game which already have 2 mil box sales ( NOTE: In this time,they suspended digital sales for 1 week, where we can safely say that in today market, digital copies sales the most )! WoW will not go beyond 3-4 mils , while GW2 , well .. use your imagination.

People then, will say that WoW has subs, while GW2 not! Well , sorry to tell you, but there are A LOT of players spending $ in the cash shop and at the end of the day, I kinda think that GW2 is making more money then a sub game. However, this is .. speculation ( as many do ), and we can't tell for sure, untill NcSoft release the financial report at the end of the year, or first quarter from the next year!

Untill then , good job Anet!

WoW has a cash shop too.

Oh there you are! The ONLY, think you saw from my post, is about the cash shop! Did you saw what I said? Is speculation and we will find the "true" when NcSoft release the financial report!  But hey , keep ... pushing your non-sens untill then, ok?

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  Clob

Apprentice Member

Joined: 6/06/08
Posts: 132

9/13/12 10:42:01 AM#167

There need to be some scientific tests done.  I think there might be ample evidence that participating on these forums kills brain cells.

ANet gets a "small grats" from me for what Rubi described as a "small milestone" on their GW2 facebook announcement.  Indepth comparisons aren't necessary as those are solid numbers for how widespread gaming is across so many platforms these days.  I also don't think retention can be addressed and discussed in the same fashion as p2p either.  I've played p2p mmo's from high numbers through to terrible.  With p2p they haven't typically recovered in my experiences.  I was a witness to what ANet says when they describe their model; play it for a while, put it down for a while, play again, etc.  GW's population has always been solid, but within that it had a pretty specific 'wave' pattern with peaks at normal times with new campaigns, but also during holiday events, content updates and large patches.  In my opinion players are more likely to play a game without a sub periodically whenever they want than they are to resub, unsub, resub to play a p2p.  I'm actually quite confused when I read the old "I uninstalled it already" comment for GW2.  Do people lack hard drive space?  I don't know what mmo's these people can possibly be playing these days that they think is so good that it justifies uninstalling a game they can play all they want without paying any more money for.  I've played a lot of or at least tried most of what's come along and I don't see it.

I'm having the best time I've had in a new game for quite a while.  I'm a screenshot takin' madman in there as well.  They've delivered a solid game that's well worth the purchase price.

  Lethality

Novice Member

Joined: 7/29/06
Posts: 55

9/13/12 10:42:17 AM#168

All I can say is, remember how excited TOR fans were when they sold 2.2 million, but the realities of the longevity weren't apprent yet. I was one of those fanboys.

 

Just sayin - this launch period isn't indicative of the long-term success they need.

  kadepsyson

Advanced Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 10:42:20 AM#169
Originally posted by IceAge
Originally posted by kadepsyson
Originally posted by IceAge

I love how some people keeps saying that you can't compare GW2 box sales with WoW 2004 box sales, because hey .. it was 2004 and at that time, it was a different market! But is "FAIR" to compare a 8 years old game, wich they build a huge fun base in this time, with a 2 weeks + old release game.

Let me tell you when we can compare the 2 games! After one year when GW2 launch world wide, including China, S. Korea ( Asia ) S. America , etc and AFTER they first or next expansion starting from that time.

What you MAY compare right now, is WoW ( an 8 years old game ) sales in EU/NA with 3-4 mils subs according to Blizzard , and GW2, a 2 weeks old game which already have 2 mil box sales ( NOTE: In this time,they suspended digital sales for 1 week, where we can safely say that in today market, digital copies sales the most )! WoW will not go beyond 3-4 mils , while GW2 , well .. use your imagination.

People then, will say that WoW has subs, while GW2 not! Well , sorry to tell you, but there are A LOT of players spending $ in the cash shop and at the end of the day, I kinda think that GW2 is making more money then a sub game. However, this is .. speculation ( as many do ), and we can't tell for sure, untill NcSoft release the financial report at the end of the year, or first quarter from the next year!

Untill then , good job Anet!

WoW has a cash shop too.

Oh there you are! The ONLY, think you saw from my post, is about the cash shop! Did you saw what I said? Is speculation and we will find the "true" when NcSoft release the financial report!  But hey , keep ... pushing your non-sens untill then, ok?

Well I mean, you had a TON of speculation, as you say, in your post.  If you would like me to make up numbers and things too to comment on more of your post, I can be talked into it.  Feel free!

El Psy Congroo

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

9/13/12 10:43:29 AM#170
Originally posted by BadSpock
Originally posted by Tardcore

Lol. A gentleman never discusses such things. Oh, and neither do I.

Don't worry I'm not mellowing out. I feel there are still quite a few good critiques about this game left to argue VEHMENTLY about. I just don't see sales numbers this early on as one of them.

Interestingly enough, the "Live Team" responsible for the beta weekend events that were so well received and popular haven't been seen nor heard from since launch.

Smoothing out the launch issues, me thinks, but once they are stable/patched enough for the live team to kick into gear, GW2 is going to be a much different feeling game.

I have a different theory. After their investors found out the dev team had spent the brunt of their effort and funds doing nothing but creating thousands of various armor dyes, I think they just had the team quietly "dissappeared".

"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6505

"I fight so you don't have to."

9/13/12 10:45:58 AM#171
How many copies did Diablo 3 sell. Something like 10 million no?

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 996

9/13/12 10:46:59 AM#172
Originally posted by kadepsyson
Originally posted by IceAge
Originally posted by kadepsyson
Originally posted by IceAge

I love how some people keeps saying that you can't compare GW2 box sales with WoW 2004 box sales, because hey .. it was 2004 and at that time, it was a different market! But is "FAIR" to compare a 8 years old game, wich they build a huge fun base in this time, with a 2 weeks + old release game.

Let me tell you when we can compare the 2 games! After one year when GW2 launch world wide, including China, S. Korea ( Asia ) S. America , etc and AFTER they first or next expansion starting from that time.

What you MAY compare right now, is WoW ( an 8 years old game ) sales in EU/NA with 3-4 mils subs according to Blizzard , and GW2, a 2 weeks old game which already have 2 mil box sales ( NOTE: In this time,they suspended digital sales for 1 week, where we can safely say that in today market, digital copies sales the most )! WoW will not go beyond 3-4 mils , while GW2 , well .. use your imagination.

People then, will say that WoW has subs, while GW2 not! Well , sorry to tell you, but there are A LOT of players spending $ in the cash shop and at the end of the day, I kinda think that GW2 is making more money then a sub game. However, this is .. speculation ( as many do ), and we can't tell for sure, untill NcSoft release the financial report at the end of the year, or first quarter from the next year!

Untill then , good job Anet!

WoW has a cash shop too.

Oh there you are! The ONLY, think you saw from my post, is about the cash shop! Did you saw what I said? Is speculation and we will find the "true" when NcSoft release the financial report!  But hey , keep ... pushing your non-sens untill then, ok?

Well I mean, you had a TON of speculation, as you say, in your post.  If you would like me to make up numbers and things too to comment on more of your post, I can be talked into it.  Feel free!

TON of speculations beside the  .. cash-shop earnings? Please, tell me what other speculations i've been made beside that ! It's not a speculation by saying WOW Eu/Na subs are 3-4 mils in 8 years , and that GW2 has already sold 2 mils boxes in 2 weeks, while 1 week digital sales have been put on-hold.

So please, come with real arguments...

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

9/13/12 10:48:00 AM#173

I actually find 2.2m to be very poor.

Diablo3 sold more in the first day.

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2244

9/13/12 10:49:18 AM#174

Congratulations ANet, your game is amazing and so far has done a great job meeting my expectations for the game based from official information (not what others talk), so shut up and take my money.

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 996

9/13/12 10:50:20 AM#175
Originally posted by sadeyx

I actually find 2.2m to be very poor.

Diablo3 sold more in the first day.

Yet another "limited" guy , making a post which he only see NUMBERS...

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7696

Logic be damned!

9/13/12 10:51:22 AM#176
Originally posted by Tardcore
Originally posted by BadSpock
Originally posted by Tardcore

Lol. A gentleman never discusses such things. Oh, and neither do I.

Don't worry I'm not mellowing out. I feel there are still quite a few good critiques about this game left to argue VEHMENTLY about. I just don't see sales numbers this early on as one of them.

Interestingly enough, the "Live Team" responsible for the beta weekend events that were so well received and popular haven't been seen nor heard from since launch.

Smoothing out the launch issues, me thinks, but once they are stable/patched enough for the live team to kick into gear, GW2 is going to be a much different feeling game.

I have a different theory. After their investors found out the dev team had spent the brunt of their effort and funds doing nothing but creating thousands of various armor dyes, I think they just had the team quietly "dissappeared".

I have two different "peach" colored dyes and two different "mint green" colored dyes that I can't tell apart.

And I use neither of them.

Whom ever had that brilliant idea, I would hope they'd be in a large, unmarked mass grave right about now.

Now Playing:
Looking Towards: Destiny

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11393

9/13/12 10:51:32 AM#177
Originally posted by Yamota
How many copies did Diablo 3 sell. Something like 10 million no?

yes D3 sold 10 million after 2 months

Blizzard aside, SWTOR was the only mmo to launch in excess of million units

 

as i posted earler, it took RIFT 4 months to sell 1 million last summer, June 2011

 

 

  kadepsyson

Advanced Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 10:51:45 AM#178
Originally posted by IceAge
Originally posted by kadepsyson
Originally posted by IceAge
Originally posted by kadepsyson
Originally posted by IceAge

I love how some people keeps saying that you can't compare GW2 box sales with WoW 2004 box sales, because hey .. it was 2004 and at that time, it was a different market! But is "FAIR" to compare a 8 years old game, wich they build a huge fun base in this time, with a 2 weeks + old release game.

Let me tell you when we can compare the 2 games! After one year when GW2 launch world wide, including China, S. Korea ( Asia ) S. America , etc and AFTER they first or next expansion starting from that time.

What you MAY compare right now, is WoW ( an 8 years old game ) sales in EU/NA with 3-4 mils subs according to Blizzard , and GW2, a 2 weeks old game which already have 2 mil box sales ( NOTE: In this time,they suspended digital sales for 1 week, where we can safely say that in today market, digital copies sales the most )! WoW will not go beyond 3-4 mils , while GW2 , well .. use your imagination.

People then, will say that WoW has subs, while GW2 not! Well , sorry to tell you, but there are A LOT of players spending $ in the cash shop and at the end of the day, I kinda think that GW2 is making more money then a sub game. However, this is .. speculation ( as many do ), and we can't tell for sure, untill NcSoft release the financial report at the end of the year, or first quarter from the next year!

Untill then , good job Anet!

WoW has a cash shop too.

Oh there you are! The ONLY, think you saw from my post, is about the cash shop! Did you saw what I said? Is speculation and we will find the "true" when NcSoft release the financial report!  But hey , keep ... pushing your non-sens untill then, ok?

Well I mean, you had a TON of speculation, as you say, in your post.  If you would like me to make up numbers and things too to comment on more of your post, I can be talked into it.  Feel free!

TON of speculations beside the  .. cash-shop earnings? Please, tell me what other speculations i've been made beside that ! It's not a speculation by saying WOW Eu/Na subs are 3-4 mils in 8 years , and that GW2 has already sold 2 mils boxes in 2 weeks, while 1 week digital sales have been put on-hold.

So please, come with real arguments...

Digital copies were the most?  Not sure in this case, i don't know if they broke it down by type of sale.

WoW will not go beyond 3-4 million subs?  Not sure, I can't read into the future, and it's not what I would SPECULATE

Also your timeframe of when we can compare, is just something you made up there as well.

 

I just mentioned that WoW has cash shop items as well, but you tell me I'm wrong to only pick that out of your post.  I just didn't think it would be wise to argue so much made up stuff.  I'd be happy to talk about it after NCSoft releases the financial information FACTS, though, or I can just add to the speculation disaster if you'd prefer.  Your call.

El Psy Congroo

  nastyjman

Advanced Member

Joined: 8/03/12
Posts: 163

9/13/12 10:52:44 AM#179

Tengu playable race -- NOW!

Just kidding. Good job Anet! Keep the adventures coming, and I'll keep playing.

  Channce

Advanced Member

Joined: 9/22/04
Posts: 540

9/13/12 10:53:02 AM#180
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

Only because GW2 has no, subscripton.

When I said i had "time", i meant virtual time, i got no RL "time" for you.

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