Trending Games | ArcheAge | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,783,145 Users Online:0
Games:723  Posts:6,192,281
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » MMOs with Offline mode and LAN support

2 Pages 1 2 » Search
23 posts found
  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 4:35:14 AM#1

With MMOs shutting down, it leaves you with no game to play, and with SWG and City of Heroes still doing reasonably well when their closures came, it kind of puts you off bothering with other MMOs.

City of Heroes may be about 8 years old now, but my MMO was SWG, and I played that from July 2003 to Dec 2011, virtually its entire time it was active. I did play CoH briefly during that time, but not much, but now since SWG closed, started playing CoH more so, but now it is closing as well, I feel cheated, and want some more years with the MMO like what others have had.

With all this disappointment, and with MMOs costing money vs games that do not cost you any money after initial purchase eg GTA San Andreas, I think MMOs are a dying breed of MMOs.

However, I think that if they incorporate an offline mode to MMOs, it would not only add more variety to the game, but also leave you with the game to play once it shut downs. It would also be innovative and still be able to play game when servers are offline. If they do a cash shop and you buy items then you can still use them in the offline mode, which will give you more willingness to buy as much as you want in these stores. As now, with MMOs and ones with cash shops closing, there is no way I am spending money on cosmetic items. So if they do implement an offline mode, then the companies will get more money while the game is active and online, because you know that you can keep all the stuff when it shuts down, and play with it in offline mode.

PSO on the Dreamcast did this, and had no monthly fee, although the Gamecube one did, and the GC one went one better and offered split screen offline mode, and can still play this today with up to 3 other friends, despite the servers being shut down.

At first there was a bit of cheating, as people managed to manipulate the offline charcter, but then they modified it that if the system noticed any tampering, you would be banned.  This is the only downside, but I am sure this could easily be overcome, and MMOs are not completely free of exploits which has caused people to get banned too.

Phantasy Star Universe, which only just recently got shut down last week, also had an offline mode, but it was completely different to online, and you levelled up a different character, main story mode. Online mode was like SWG, where you could create your own character and do what ever you want, and offline mode was like SWTOR where you followed the story the game provided.

Offline mode would be rather restrictive though, and only be able to do a set amount of stuff, that came with the original disc/DL, unless they can update the offline game as well. Also in online mode you would get the better rewards and loot items, as would be easier to keep updated than the offline client. But if game shuts down, then being able to play the game in any capacity is better than nothing. If SWG was like this, we would be playing in a Pre-CU offline world officially - It is nice to viisit the many areas of Star Wars in SWG, although obviously better to be able to play it with others, but it would not be totally useless in an offline mode.

Maybe they could add LAN support or a split screen mode? Then you could play the game with others again.

EDIT: The below POLL is intended to get a final working offline version to play online with other people that do not need official servers (while official servers are active the LAN option may be locked, then unlocked when game shuts down), but assuming at the end of it, it all works OK with no possible way of cheating. It is what we all should want, it is up to the devs to see if they can work it, as currently the future of MMOs is not looking too bright. It works with DC and Original Xbox games with their official servers offline, as they mainly have LAN modes.

Would you like MMOs to incorporate an Offline mode?

Yes
No
(login to vote)
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16464

9/13/12 4:40:21 AM#2

I would like a MMO like Biowares old NWN where players could host their own servers.

Butting adding offline mode to Wow (or other popular game) is just a fail. People would cheat themselves to death.

  Naturrutan

Novice Member

Joined: 7/23/11
Posts: 20

9/13/12 4:40:51 AM#3

I voted no because I don´t see it as aviable solution without other people around.

 

I would however propose that the serverside software becomes freeware when and if a game shuts down thus allowing the community to take over and continue it as they see fit.

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 4:43:01 AM#4
Originally posted by Naturrutan

I voted no because I don´t see it as aviable solution without other people around.

 

That would be possible with LAN support or split screen.

The technology is out there, and Dreamcast / Xbox / PS2 games work without official servers

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 4:52:38 AM#5
Originally posted by Loke666

 

Butting adding offline mode to Wow (or other popular game) is just a fail. People would cheat themselves to death.

Then get banned when go online

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 4:53:54 AM#6
Originally posted by Loke666

I would like a MMO like Biowares old NWN where players could host their own servers.

 

Pretty much what the POLL is wanting

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

9/13/12 5:06:45 AM#7

This is essentially how Minecraft (ok, ok not really an MMO) is designed - the publisher sells a client/server package and hands over all the responsibility for hosting/admining/policing to the players. 

I see this as not just a different business model but as a very different philosophy than a traditional MMO.  In my mind, what most MMOs are actually selling is access to their database - that's where all the illusion of wealth, of progress and status lives, rather than in the gameplay itself.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11915

Currently playing EVE, SMITE, Wildstar, and Combat Arms

9/13/12 7:19:57 AM#8
Originally posted by superniceguy
Originally posted by Loke666

I would like a MMO like Biowares old NWN where players could host their own servers.

Pretty much what the POLL is wanting

You'd have to first convince a company why you deserve to receive several million dollars of their technology and IP for free.

Look at it from the angle of someone that owns something rather than someone that feels he is owed something. You invest millions of dollars to develop an online service. When the online service sunsets, you still have valuable art assets, server code, development tools and other content that can be reused or sold off.

Why would you give your competitors the tools you created, the code you've written and the assets you painstakingly create or paid a good sum of money for? Especially since a good bit of it might not even work on your average person's PC or server arrangement. And if you did give it away for free, without support, most of today's audience would either say the code/software is useless (due to their own limitations)  or demand some level of support. Why allow people to generate a bad name for your brand or generate further expenses for your company?

What is the benefit to you, as the developer and business owner, of giving away your server software?  What do you gain?

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 9:32:38 AM#9
Originally posted by Loktofeit
Originally posted by superniceguy
Originally posted by Loke666

I would like a MMO like Biowares old NWN where players could host their own servers.

Pretty much what the POLL is wanting

You'd have to first convince a company why you deserve to receive several million dollars of their technology and IP for free.

Look at it from the angle of someone that owns something rather than someone that feels he is owed something. You invest millions of dollars to develop an online service. When the online service sunsets, you still have valuable art assets, server code, development tools and other content that can be reused or sold off.

Why would you give your competitors the tools you created, the code you've written and the assets you painstakingly create or paid a good sum of money for? Especially since a good bit of it might not even work on your average person's PC or server arrangement. And if you did give it away for free, without support, most of today's audience would either say the code/software is useless (due to their own limitations)  or demand some level of support. Why allow people to generate a bad name for your brand or generate further expenses for your company?

What is the benefit to you, as the developer and business owner, of giving away your server software?  What do you gain?

It seem sthat you and mostpeople are just reading too much into it.

The POLL is not asking "Do you think it is possible / viable to add offline mode with LAN support".  It is asking "Would you like MMOs to incorporate an Offline mode?" I should have added "with LAN support" at the end but can not edit it now

I am meaning games to be like Left 4 Dead, they have offline modes, but the online multiuplayer is where it excels at. When those servers finally shut down you wiill still be able to play the game with RL friends or through some networking software and still  play with people around the world.

I guess with games like Left 4 Dead,  they do not modify,  except to patch and fix any bugs, whereas MMO evolve over time. If such feature was on SWG for example, then you would  just get the original game that came with it - Pre-CU. We know from this that people have made it possible,  so there is demand, but with this it would be legal and official.

The benefits to the player is that

  • You can still  play the game when the servers are offline and down for maintenance.
  • If MMOs are going to create more game features like SWTORs single player space, this could be part of an offline mode
  • You can still play the game when it sunsets
 
THe benefits to the developers and business owners  is that
  • If the MMOs have a cash shop,  people will more likely buy more stuff from it, if the game is then for life,  as after SWG and City of Heroes I am not touching another MMO again unless it is completely free,
  • If game has been around for a year or so, then there is less chance people will bother with it, as it could shut down the next day.
  • All their work is  not gone up in a puff of smoke, and  there coud be an option to donate money to the devs if people respect their work.
  • If more people feel safe the game will  be around in some way for ever, more people will play,  and the games will not shut down quickly and profit to be made.
 
  romerok

Apprentice Member

Joined: 4/22/05
Posts: 104

9/13/12 9:37:56 AM#10
Originally posted by Loke666

I would like a MMO like Biowares old NWN where players could host their own servers.

Butting adding offline mode to Wow (or other popular game) is just a fail. People would cheat themselves to death.

the offline server doesnt need to take your Live server characters in account, and vise versa.

"You resist. You cling to your life as if it actually matters. You will learn."

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11915

Currently playing EVE, SMITE, Wildstar, and Combat Arms

9/13/12 10:04:29 AM#11
Originally posted by superniceguy

It seem sthat you and mostpeople are just reading too much into it.

The POLL is not asking "Do you think it is possible / viable to add offline mode with LAN support".  It is asking "Would you like MMOs to incorporate an Offline mode?" I should have added "with LAN support" at the end but can not edit it now

That contradicts your last post where you said the poll was about players hosting their own servers.

I am meaning games to be like Left 4 Dead, they have offline modes, but the online multiuplayer is where it excels at. When those servers finally shut down you wiill still be able to play the game with RL friends or through some networking software and still  play with people around the world.

I guess with games like Left 4 Dead,  they do not modify,  except to patch and fix any bugs, whereas MMO evolve over time. If such feature was on SWG for example, then you would  just get the original game that came with it - Pre-CU. We know from this that people have made it possible,  so there is demand, but with this it would be legal and official.

The benefits to the player is that

  • You can still  play the game when the servers are offline and down for maintenance.
  • If MMOs are going to create more game features like SWTORs single player space, this could be part of an offline mode
  • You can still play the game when it sunsets
 
THe benefits to the developers and business owners  is that
  • If the MMOs have a cash shop,  people will more likely buy more stuff from it, if the game is then for life,  as after SWG and City of Heroes I am not touching another MMO again unless it is completely free,
  • If game has been around for a year or so, then there is less chance people will bother with it, as it could shut down the next day.
  • All their work is  not gone up in a puff of smoke, and  there coud be an option to donate money to the devs if people respect their work.
  • If more people feel safe the game will  be around in some way for ever, more people will play,  and the games will not shut down quickly and profit to be made.
You're talking about two completely different types of games - a multiplayer game designed with offline mode and a massively multiplayer game designed for a persistent world and thousands of users.
 
You 'benefits for the developer' are rather unrealistic. If people were buying from the cash shop or were willing to give money for the game, they would have done it when the game was live.
 
Your game closed. You're upset. We get it. However, you aren't going to understand why this idealistic notion isn't realistic until you understnad that you are not only asking a company to give away millions of dollars worth of tech, but you are also asking them to take a leap of faith with their brand and, in some cases, do additional development  just to make the game remotely usable/moddable for you.
 
 

 

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3200

Magic Propels my Rolly Chair.

9/13/12 10:09:07 AM#12


Originally posted by Loktofeit

Originally posted by superniceguy It seem sthat you and mostpeople are just reading too much into it. The POLL is not asking "Do you think it is possible / viable to add offline mode with LAN support".  It is asking "Would you like MMOs to incorporate an Offline mode?" I should have added "with LAN support" at the end but can not edit it now That contradicts your last post where you said the poll was about players hosting their own servers. I am meaning games to be like Left 4 Dead, they have offline modes, but the online multiuplayer is where it excels at. When those servers finally shut down you wiill still be able to play the game with RL friends or through some networking software and still  play with people around the world. I guess with games like Left 4 Dead,  they do not modify,  except to patch and fix any bugs, whereas MMO evolve over time. If such feature was on SWG for example, then you would  just get the original game that came with it - Pre-CU. We know from this that people have made it possible,  so there is demand, but with this it would be legal and official. The benefits to the player is that
  • You can still  play the game when the servers are offline and down for maintenance. If MMOs are going to create more game features like SWTORs single player space, this could be part of an offline mode You can still play the game when it sunsets   THe benefits to the developers and business owners  is that If the MMOs have a cash shop,  people will more likely buy more stuff from it, if the game is then for life,  as after SWG and City of Heroes I am not touching another MMO again unless it is completely free, If game has been around for a year or so, then there is less chance people will bother with it, as it could shut down the next day. All their work is  not gone up in a puff of smoke, and  there coud be an option to donate money to the devs if people respect their work. If more people feel safe the game will  be around in some way for ever, more people will play,  and the games will not shut down quickly and profit to be made.

You're talking about two completely different types of games - a multiplayer game designed with offline mode and a massively multiplayer game designed for a persistent world and thousands of users.   You 'benefits for the developer' are rather unrealistic. If people were buying from the cash shop or were willing to give money for the game, they would have done it when the game was live.   Your game closed. You're upset. We get it. However, you aren't going to understand why this idealistic notion isn't realistic until you understnad that you are not only asking a company to give away millions of dollars worth of tech, but you are also asking them to take a leap of faith with their brand and, in some cases, do additional development  just to make the game remotely usable/moddable for you.     

Basicly this.

If i want a single player game, I would by a single player game.
If i want a massive world where i can interact with a 'massive' amount of people i buy an mmorpg.


You can still play the game when it sunsets

Thats a giant unrealistic leap of faith. They would probably close down the game regardless if they arnt making any money.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Trionicus

Novice Member

Joined: 1/31/12
Posts: 488

9/13/12 10:15:27 AM#13
Now if mmorpg's actually made interacting with massive amounts of people an an actual option... Until then it might as well be private NWN servers. How many party members in a random instance again?
  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 10:18:36 AM#14
Originally posted by Loktofeit
Originally posted by superniceguy

It seem sthat you and mostpeople are just reading too much into it.

The POLL is not asking "Do you think it is possible / viable to add offline mode with LAN support".  It is asking "Would you like MMOs to incorporate an Offline mode?" I should have added "with LAN support" at the end but can not edit it now

That contradicts your last post where you said the poll was about players hosting their own servers.

I am meaning games to be like Left 4 Dead, they have offline modes, but the online multiuplayer is where it excels at. When those servers finally shut down you wiill still be able to play the game with RL friends or through some networking software and still  play with people around the world.

I guess with games like Left 4 Dead,  they do not modify,  except to patch and fix any bugs, whereas MMO evolve over time. If such feature was on SWG for example, then you would  just get the original game that came with it - Pre-CU. We know from this that people have made it possible,  so there is demand, but with this it would be legal and official.

The benefits to the player is that

  • You can still  play the game when the servers are offline and down for maintenance.
  • If MMOs are going to create more game features like SWTORs single player space, this could be part of an offline mode
  • You can still play the game when it sunsets
 
THe benefits to the developers and business owners  is that
  • If the MMOs have a cash shop,  people will more likely buy more stuff from it, if the game is then for life,  as after SWG and City of Heroes I am not touching another MMO again unless it is completely free,
  • If game has been around for a year or so, then there is less chance people will bother with it, as it could shut down the next day.
  • All their work is  not gone up in a puff of smoke, and  there coud be an option to donate money to the devs if people respect their work.
  • If more people feel safe the game will  be around in some way for ever, more people will play,  and the games will not shut down quickly and profit to be made.
You're talking about two completely different types of games - a multiplayer game designed with offline mode and a massively multiplayer game designed for a persistent world and thousands of users.
 
You 'benefits for the developer' are rather unrealistic. If people were buying from the cash shop or were willing to give money for the game, they would have done it when the game was live.
 
Your game closed. You're upset. We get it. However, you aren't going to understand why this idealistic notion isn't realistic until you understnad that you are not only asking a company to give away millions of dollars worth of tech, but you are also asking them to take a leap of faith with their brand and, in some cases, do additional development  just to make the game remotely usable/moddable for you.
 
 

 

I am not upset the game is closed, I just no longer see the point spending money on a game that will not be playable forever. - It is just a waste of time and money

MMOs give no moree fun nowadays than multiplayer games with offline  mode, unless  it is a carbon copy of SWG which does not exist and does not seem to be going to exist anytime soon. MMOs are becoming more single player with multiplayer options nowadays,  SWTOR / TSW for example, and even seen threads for GW2 saying the same

As for the cash shop, knowing now that games close, I do not see many people spending a fortiune in the shop as one day it will all be lost. If there was an offline mode and you could still take your purchases with you and use them after the game sunsets, it will make more sense to buy the stuff then.

2013 - MMOs OUT, Xbox Live and multiplayer games IN more (unless something is done to make MMOs more attractive, which this thread is trying to do)

The stupid thing is the MMOs that milk you for every penny you get seem to close faster/sooner than multiplayer online games (with offline modes) that cost nothing to play.

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 10:23:04 AM#15
Originally posted by Nitth

 



 


You can still play the game when it sunsets

Thats a giant unrealistic leap of faith. They would probably close down the game regardless if they arnt making any money.

 

No, not really, you can still play Phantasy Star Online and Phantasy Star Universe offline. They have not blocked the game totally.

Before PSO ended on the Gamecube they released a final version that contained all the online content, and you can  play that still, and with 3 other RL friends.

  VikingGamer

Advanced Member

Joined: 7/08/10
Posts: 1234

The strong are sometimes wrong but the weak are never free.

9/13/12 10:32:50 AM#16
In an offline mode you would only wander though an empty shell of a world on your own. Not to much fun I think. I would rather see MMO companies release their server software and allow the community to decide if it wants to run a server from some where. If we bought the game then we should have a right to continue to play it. Of course we can't demand that a company continue to run servers but we should have the option to host and run servers of our own if the original publisher decides to no longer do so.

All die, so die well.
Join SOLA in ArcheAge.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7682

Logic be damned!

9/13/12 10:39:14 AM#17

I've always believed a game will never die as long as it's in the hearts of its players...

But it helps and would help dramatically if players were allowed to run and administer their own servers once/if the official servers went dark.

I'm sure there are many who would gladly pay the hardware + bandwidth costs to keep a private server running for games like SWG, E&B, TR, CoH, etc.

They'd obviously have to be f2p as any monetization would be illegal etc. but I bet IP holders don't allow it on the off chance someone will want to buy the IP and resurrect the franchise.

 

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11915

Currently playing EVE, SMITE, Wildstar, and Combat Arms

9/13/12 10:43:16 AM#18
Originally posted by superniceguy

I am not upset the game is closed, I just no longer see the point spending money on a game that will not be playable forever. - It is just a waste of time and money

You can save yourself a lot of wasted time and money by acknowledging that there is little chance of anything but a tiny handful of MMOs lasting forever. To go into an MMO expecting that it will outlive you is wholly unrealistic.

MMOs give no moree fun nowadays than multiplayer games with offline  mode,

...for you.

unless it is a carbon copy of SWG which does not exist and does not seem to be going to exist anytime soon.

The problem there isn't MMOs. It's you. You're looking for a new SWG. Not everyone is.

MMOs are becoming more single player with multiplayer options nowadays,  SWTOR / TSW for example, and even seen threads for GW2 saying the same

MMOs are becoming more and more of what people want from an MMO. Part of what they want is persistence and ongoing development. Your answer is that the community will continue the development. Sure thing - that's what NWN, Dungeon Siege and countless other multiplayer RPG kits are for. Those games are already designed for what you want to do. 

As for the cash shop, knowing now that games close, I do not see many people spending a fortiune in the shop as one day it will all be lost. If there was an offline mode and you could still take your purchases with you and use them after the game sunsets, it will make more sense to buy the stuff then.

Make more sense to you. Most people buying a virtual hat aren't assuming they can take it to the grave with them.

2013 - MMOs OUT, Xbox Live and multiplayer games IN more (unless something is done to make MMOs more attractive, which this thread is trying to do)

You're shifting your thread's purpose with each reply. It's hard to offer a response at this point because the goalpost moves each time.

The stupid thing is the MMOs that milk you for every penny you get seem to close faster/sooner than multiplayer online games (with offline modes) that cost nothing to play.

Correct. That's because they were poorly designed to begin with. If it sucked as an MMO, why do you feel it would it be more fun as a single-player game?

Net-net, you are uspet a game closed. It's extremely evident in your replies. If that isn't your concern and you genuinely just want multiplayer RPGs that where you don't have to worry about the game closing down, play multiplayer RPGs, not MMOs.

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

 
OP  9/13/12 10:49:08 AM#19
Originally posted by VikingGamer
In an offline mode you would only wander though an empty shell of a world on your own. Not to much fun I think. I would rather see MMO companies release their server software and allow the community to decide if it wants to run a server from some where. If we bought the game then we should have a right to continue to play it. Of course we can't demand that a company continue to run servers but we should have the option to host and run servers of our own if the original publisher decides to no longer do so.

Like SWTOR atm? :P

When servers are down for maintenance the worlds are usually pretty much dead any way. In phantasy Star universe it is a special offline story mode, that plays out a bit like SWTOR where you interact with NPCs of your story - no other players are needed.

SWG could be regarded as the online mode,  and SWTOR could be is offline mode.

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

9/13/12 10:52:00 AM#20

FYI...What you ask makes the game by definition no longer a MMO. Just saying!

Who is going to patch it, fix bugs, admin the servers and accounts?

I won't trust a single gamer that isn't under some kind of contract.

2 Pages 1 2 » Search