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News & Features Discussion  » Guild Wars 2: 2 Million and Counting

21 Pages « 1 2 3 4 5 6 7 » Last Search
416 posts found
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2000

9/13/12 8:21:51 AM#21
Originally posted by kadepsyson
Originally posted by Galadourn
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

define 'ever'....

Unless GW2 starts offering subscriptions, what I said will always be true.

Nope - sorry. Just because you SAY it is fact doesn't mean it is - your opinion not reality. What I am trying to say is WoW also has box sales - let us compare that not subs (Since GW2 like GW1 is B2P). That is the easieat way to compare. As I said, let us compare sales of MoP with GW2. We could even put in the new expansion of Rift as far as sales of boxes too.

 

What you meant to say is - WoW will always have more players - I believe since there is no fee to play GW2.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  dreamsofwar

Apprentice Member

Joined: 4/04/09
Posts: 399

9/13/12 8:22:32 AM#22
It's still early days but this is very impressive and promising. WoW is showing its age whilst GW2 has just been born. In the next couple of years we will hopefully see GW2 expand in content and gameplay and see what more it can offer in the long term.
  MMOwanderer

Apprentice Member

Joined: 8/23/12
Posts: 417

9/13/12 8:22:37 AM#23
Originally posted by Nitth

The problem here is they have orchestrated it in such a way that this number will ever decline. "2million units sold" 90% of the population could leave and it still would be "2 million units sold"

I personally think there is a hard ceiling to this game, Where everyone who wanted to play it, did.

Not really. Servers have population indicators.

EDIT: Almost forgot. Congrats to Anet

  kadepsyson

Elite Member

Joined: 5/15/06
Posts: 1924

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 8:23:12 AM#24
Originally posted by botrytis
Originally posted by kadepsyson
Originally posted by Galadourn
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

define 'ever'....

Unless GW2 starts offering subscriptions, what I said will always be true.

Nope - sorry. Just because you SAY it is fact doesn't mean it is - your opinion not reality.

Explain please.  How is what I said be false, unless GW2 offers subscriptions later?

El Psy Congroo

  TalulaRose

Novice Member

Joined: 6/27/12
Posts: 295

9/13/12 8:25:22 AM#25
Originally posted by botrytis
Originally posted by Nitth

The problem here is they have orchestrated it in such a way that this number will ever decline. "2million units sold" 90% of the population could leave and it still would be "2 million units sold"

Not orchestrated as you said - they did sell 2 million copies period. That is what they are making their money on besides CS. Since there is no Sub fee, you can't look at that.

 

Rememebr GW1 still has people playing it 7 yrs after it was released.

But 6-7 million people were not playing it concurrently. Please show us where Anet ever posted how many people they has concurretly playing GW1 thrughout the years. All I have ever seen is they sold the box, thats all.

I do know that from 2009 and 2012 GW only account for approx 3% of NCSofts revenue. And a post in this fourm also shows that 70% of the people who bought the game have not spent a dime more.

 

Sorry but box sales doesn't mean a whole lot. When they say they now have more then the 400k concurrent players they did mention then you have something to talk about.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 2457

Magic Propels my Rolly Chair.

9/13/12 8:26:02 AM#26


Originally posted by MMOwanderer

Originally posted by Nitth The problem here is they have orchestrated it in such a way that this number will ever decline. "2million units sold" 90% of the population could leave and it still would be "2 million units sold" I personally think there is a hard ceiling to this game, Where everyone who wanted to play it, did.
Not really. Servers have population indicators.

EDIT: Almost forgot. Congrats to Anet


re read what i said you did not comprehend.

The statement they made "2+ million box sales" can be used endlessly for marketing regardless of population.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  gravesworn

Apprentice Member

Joined: 6/15/12
Posts: 325

9/13/12 8:26:42 AM#27
All of the zones i have been in are still very active. Of couurse, with real life, i am still very slowly leveling, so i havent made it out of the early zones. I do feel that much like wow has done, the success of the game will cause an evoluation of the game. I dont think you all realize how different ( and better in many peoples eyes ) wow was 8 years ago. I think it is very conceivable that gw2 might evolve in to a more hardcore game
  Galadourn

Elite Member

Joined: 2/06/08
Posts: 885

9/13/12 8:26:55 AM#28
Originally posted by kadepsyson
Originally posted by Galadourn
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

define 'ever'....

Unless GW2 starts offering subscriptions, what I said will always be true.

oh yes, you're right on this one

http://kck.st/Xo38HT

  Lethality

Novice Member

Joined: 7/29/06
Posts: 51

9/13/12 8:30:03 AM#29
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 6117

9/13/12 8:31:53 AM#30
best 60 bucks I ever spent on a game, nuff said

I miss DAoC

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 381

9/13/12 8:32:20 AM#31
Originally posted by Lethality
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

According to who? 

  Lethality

Novice Member

Joined: 7/29/06
Posts: 51

9/13/12 8:34:35 AM#32
Originally posted by Adiaris
Originally posted by Lethality
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

According to who? 

Most friends and guild members.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1912

9/13/12 8:36:01 AM#33
Congrats Anet.  GW2 is a great game and so far I am having the most fun that I ever had in an MMO.  Currently 51 hours in, level 46 and 27% map completion.
  itgrowls

Hard Core Member

Joined: 7/10/08
Posts: 2914

9/13/12 8:36:55 AM#34
Originally posted by kadepsyson
Originally posted by fatboy21007
Look out WoW,  some1 is gaining steam XD

WoW has more subscribers than GW2 ever will

I dunno they hit 2 mil in 2 weeks. GW1 sold 7 mil in it's lifetime which is similar to how WoW built it's sub numbers, over a large amount of time. They only just started selling digital copies again, we'll see how fast it grows :)

  Xzen

Advanced Member

Joined: 5/01/06
Posts: 2546

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

9/13/12 8:37:50 AM#35
By far the best value for 60$ I have ever spent on a game.
  itgrowls

Hard Core Member

Joined: 7/10/08
Posts: 2914

9/13/12 8:37:51 AM#36
Originally posted by Lethality
Originally posted by Adiaris
Originally posted by Lethality
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

According to who? 

Most friends and guild members.

12 people? And designs are broken when they don't conform huh?

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 381

9/13/12 8:38:57 AM#37
Originally posted by Lethality
Originally posted by Adiaris
Originally posted by Lethality
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

According to who? 

Most friends and guild members.

Then we strike off even cause mine feel the opposite. In fact, I have 3 friends who have never got into MMOs that bought it and love it. 

 

  Icewhite

Made History

Joined: 7/11/11
Posts: 5441

Pink, it's like red but not quite.

9/13/12 8:42:26 AM#38
Originally posted by Nitth
I personally think there is a hard ceiling to this game, Where everyone who wanted to play it, did.

Of course, you can add the ex-wow players and the current wow players and arrive at a similar figure.

But you have to decide if we still count Eastern subs, or not...and get Blizzard to cough up the Western numbers.  They've successfully resisted doing that for quite a while now.  Good marketing: keep them guessing by making them argue (always) on entirely different scales.

How's the Lineage subs going?  Oh, right, we discounted those for being oriental market.  But not the WoW subs.  We must use the only number the company ever volunteers.  Double Standards R Us.

Anet markets with the scale that's best for them...really, the only one they can.  More honest?  Not really, they just have no choice.

Argumentum ad numerum is so futile; yet even after 15 years, still the first argument out of the box, every time.

Gamers never learn.

  tawess

Elite Member

Joined: 3/24/05
Posts: 1243

WoW
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Project entropia

9/13/12 8:43:12 AM#39

How good for them

 

"World of Warcraft Cataclysm sells 3.3M units in its first day out"

 

That should tell you units sold equals jack until the concurent users numbers show up. (and that of is where things turn a bit more bleak for WoW.) But then again, good for them. that shows that they have a good chance to make some serious money and that in turn is good for the future employment of the dev team. So *thumbs up*

This have been a good conversation

  woodard2040

Apprentice Member

Joined: 9/29/05
Posts: 19

9/13/12 8:44:36 AM#40
Who cares how many people are playing the game? As the news article states, its been just over two weeks since the game launched and ArenaNet has reported two million boxes sold? Now if we average that number by a $60 USD price tag that's $120 million in sales. I'm not even accounting for Collectors Edition or Digital Deluxe nor am I account for all the cash shop transactions. Now when was the last time any of you had $120 million just laying around? It's impressive! And that's the point of the article!
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