| 235 posts found | |
|---|---|
|
9/11/12 3:11:49 PM#61
Originally posted by kalinis And in some cases, they're been hard at work ripping it with every opportunity since 2003. You get used to this kind of thing. It's the Internet :shrug: |
|
|
9/11/12 3:12:50 PM#62
Originally posted by The_Korrigan Ding, ding ding We have a winner! |
|
|
9/11/12 3:14:06 PM#63
So, where exactly did I say they were being killed in 30 seconds? Being defensive a little much aren't we?
People manning the cannons? No. People destroying the bone walls? Yeah right. Just a bunch of people hacking at his feet with no strategy because none was needed.
|
|
|
9/11/12 3:15:55 PM#64
Yeah, people on MMORPG.com (myself included at times probably) have been dog'n on WoW for 8 years about how it's "dying" and how much it sucks - yet it likely still has more subs in the West than every other Western MMO combined. It's cool/edgy/fun to be against the big guys - sticking it to the man, avoiding the "mainstream" because you're too cool for what's popular... or something. I don't know, I'm old enough to not give two shits and I just play and enjoy and praise the games I like. But, got to admit, it is fun to dog on games I find extremely lackluster - it's only human to get that feeling of "wow that is so obviously bad/terrible how can these people like this? I MUST try and help/educate them on why I'm right and they are wrong." We're all just human... MMO History: |
|
|
9/11/12 3:16:24 PM#65
Originally posted by Angier2758 How can that be a town if there is only one person!? |
|
|
9/11/12 3:16:30 PM#66
I'm a having a blast with the game. GW2 does innovate in many areas,in others it does not, but hey...perfection does not exist. Those that are upset with the game success??,some people like the same old bullshit, others just like to ramble, is human nature. |
|
|
9/11/12 3:17:59 PM#67
Originally posted by The_Korrigan You are right. My humble apologies. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
|
|
9/11/12 3:20:28 PM#68
Originally posted by Enigmatus See: Centralia, Pennsylvania |
|
|
GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/11/12 3:22:09 PM#69
Feature "A" was promised and delivered. Even though it was in fact delivered, thus justifying the claim that it would be in the game, the end result is that feature A was supposed to change the game, but in the end, when you open the fancy packaging, it's still just a tie on father's day. It still doesn't change the fact that many people still feel (That's the key word) lied to. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
|
9/11/12 3:27:23 PM#70
I've come to realise that the haters of 1 game are the fanbois of another game and vice versa. The hypocrisy and double standards seen on this site's forums are appalling sometimes. In fact, a number of the people here stating all indignant 'why u hatin'? I'm havin fun, this game is great!' are the same ones who were doing the hating and bashing when it was about games that weren't 'their precious', and now they're appalled when people do or feel the same about a game they care about? Now that's ironic.
I'd wish people would use more common sense and rationale on this site, and be able to look past their own sometimes narrow point of view. But after spending some time on this site, these look to be the basic guidelines: - if you hate a game that I hate, then you're a smart and intelligent critic - if you love a game that I hate, then you're a blind, delusional fanboi or a shill - if you love a game that I love, then you show good taste and are a true MMO gamer - if you hate a game that I love, then you're a bitter, smallminded hater and not a true lover of MMO's.
I think the mindset and reasoning above sums up the vast majority of people visiting this site. Basically it comes down to 'I and all people who think/feel about stuff the same as I are always in the right, and everyone who disagrees is scum and subhuman' -_- |
|
|
Ponico
Apprentice Member
Joined: 2/01/06
Can you imagine what I would do if I could do all I can? - Sun Tsu |
9/11/12 3:29:44 PM#71
Originally posted by GeezerGamer You know, for once, I "feel" that a company stayed very close to their claims, hype and promises. Everything that was said about GW2 is there in one form or the other. Take SWTOR for example. There was some freaking features on the box that we're not even in the game at release lol. Just imagine the guy that buys the game only to realize that 45% of the box is description is lying...
|
|
9/11/12 3:32:14 PM#72
Originally posted by Drolkin I am MORE curious as to why people who don't like the game feel the need to go to the GW2 forums and bash the game. If not bash, then express their negative take on the game. Is it to make themselves feel better about what they feel was a bad purchase? I've bought many games I ended up not liking, but I've never felt the urge to take time out to go bash or express my negative view on the game. Seems kind of like a waste of my time, I just move onto the next thing. A few games I ended up ditching were WOW (in first 2 months) and SWTOR (after 3 months). Never once did I feel the need to go to those forums to express the reasons I didn't like the games. I made the buy, I lived with the result. Many people like those games, so be it. For some reason on these forums though, we have a lot of people who take time out of their lives to put down a game that is obviously already hugely popular and liked by many. I don't think this is limited to GW2 in any way. I agree with the OP on this one, it's an interesting phenomenon and seems strange someone would spend their time focusing more on the negative rather than just moving on.
-briz |
|
|
9/11/12 3:32:27 PM#73
Originally posted by sonoggi TSW was above average (far above imo) yet it isn't the type of game some are looking for.
GW2 is also above average but again is not the game some people are looking for.
I played GW2 over 3 beta weekends and slightly at launch and it simply isn't the mmo I was hoping for. This does not mean I hate the fact it is evidently a success. Personally I believe other mmo's are better overall. I actually like Lotro more than GW2 and have more fun playing it. I even feel Wow is a better mmo overall (ignoring age and currently direction of game) even though I have played it in years nor ever will again.
GW2 took an entirely different direction in their attempt to "evolve" the mmo. They mainstreamed it to a painful extent. This is in the favor of certain gamers used to certain types of games. It however is completely in the opposite direction of traditional rpg's and old school mmo's. Many of the so called inconveniences they strove to rid are what certain mmo players still want.
People who do not like the game have their own reasons and they should be allowed to feel that way so do not think "if they only tried it or saw my tears they would love it". That isn't going to happen. The game being popular isn't the main issue why many dislike the game so "fanbois" need to get this point. One could argue though that if the game is exactly the opposite style of mmo (far away from sandbox and more likely the ultimate themepark bastardization) and becomes extremely popular it will trend development furtther away from the old school style mmo's many still wish to play. Personally I still think sandbox and older style mmo (based on more traditional rpg elements) are still a market to be tapped into. Sadly it's the quarterly reports driving major developers and distributors and not the drive to support niche markets that abeit small are very self-sustaining. |
|
|
9/11/12 3:36:07 PM#74
Originally posted by Xiaoki Ooooh I like this one. Itgrowls is wrong lol. Ok maybe not about the shatterer, I doubt unless he caps at 4-5 levels higher than the zone that he could be killed in 30s or less. Its hardly a hard fight though. Non boss mob type events though? They most certainly can be and are zerged ALL the time. Part of the problem is the scaling is also on how many mobs there are without a significant increase in damage, health, or levels. Since Anet didnt take a lesson from WAR and AoE is as strong as single target you can throw as many mobs at the masses as you want and thoes mobs will die before they can kill 1 player unless 1 player is a dumbass and runs infront of the mass of people. |
|
|
9/11/12 3:42:10 PM#75
If you did like the game you would be playing not asking us why we hate , exept if you are not interested to enlighten us to the glory of guild wars 2 ( maybe you should think about joining jehovah's witnesses). The game is Overated (crap) , that did not bring anything new to the mmo genre , its just painted some old things in nicer color so to speak. Its the same old stuff with little improvements and everyone talks about it like they discovered the hot water . Quests are repetative , so are events , the early mid content is a pure rush even if you don't want it you will have to put a steel sword in your head not to advance fast . The late game is a grind fest , the cash shop was a lie , they promised nothing that will kill the balance yet they sell buffs , and to be fair the exp and loot things might not be balance breaking but the bonus from them is way too big! The content is not that big , say armors and weapons sure there are good amount of them and "skins" , but it simply is not what fanboys broadcast it all around.The game have the annoying quality to force you to play a weapon and skills bound to it , for example if you want to play elementalist with staff and you use water its a support meh healing rain and shit . The dodge system is nothing new yet again , they use it like they invented it. People play with ingame glitches and get banned , well hello Anet you made those you tested this crap for months and months, not a good job it seems or you just want them to buy the game again , its you own damn fault for allowing the glitches and not fixing them do your work better !Lets not forget how long the trading system was off , or the forums or th costumer support in the start , how many accounts leaked trow their forum registrations. And the biggest turn off for me a side of repetition of the "UNIQUE" quests and story lines and blah blah , everything blends on graphic level so hard ,character costumization was so bad also. I missed a lot , but enough... |
|
|
9/11/12 3:42:35 PM#76
Some people who have posted negative remarks here just have a different opinion of the game. No matter how good it is, not everyone will enjoy it... When I first started playing GW2 in the beta weekend events, I was pretty underwhelmed at that point. For whatever reason, it just didn't CLICK with me. I couldn't really put my finger on why it wasn't doing it for me, but it just wasn't. I later gave the game more of a chance after release and I am very pleased to say that I am hooked now. It took me a little bit to gain a proper appreciation for it, but I can't get enough at this point. That being said, for those people who still don't enjoy it, there is absolutely nothing wrong with them posting their reasons for feeling that way. This is a discussion forum after all. It is not meant ONLY for fanboy circle-jerks. |
|
|
9/11/12 3:42:51 PM#77
Originally posted by BadSpock
I thought you were half human and half Vulcan. |
|
|
9/11/12 3:44:58 PM#78
Originally posted by Krytycal I think you did something "like" a dynamic event, but not a dynamic event. Rifts in Rift were not dynamic events. They spawned up at location X and x amount of mobs came out. It didn't scale to the amount of people there so massive zergs could face roll them. Sure there were different sized rifts, but if you were alone or with a small group you were screwed. I think most people are confusing "events" with "Dynamic Events" in that events happen either at a set interval, or are planned to happen. Dynamic events (though are obviously planned as nothing can be truly dynamic) happen because something caused it to happen. Bandits rallied together and raided a farm, because they wanted the resources there; Charr are raiding a flame legion camp, because the flame legion attempted to invade their territory first. The NPC's and players do things for a reason and those things chain out (butterfly effect) into more events. It's quite interesting to watch. I don't remember closing a rift and then having that chain into something else. You just closed it and said "gg". Now if you didn't close it they went and took over whatever was close to them but thats as far as it went and there was very little reason for it other than that they were the bad guys.
|
|
|
9/11/12 3:45:43 PM#79
Originally posted by sonoggi What overwhelming success? The game has already peaked 8 days after its release. It's all downhill from here on. |
|
|
9/11/12 3:45:57 PM#80
Originally posted by sonoggi You're being absurd. I can give two examples of people I know, one has quit already and one is on the verge. In the case of my friend who quit, he knew everything about the game and was eagerly looking forward to it, and the other is my wife who knew very little but went in with an open mind and wanted to like it. In neither case did they power-level. They both just found it boring and repetitive and not the savior they were looking for. It's funny how blindly devoted some fans are that they can't possibly see who someone can not like a game unless they MUST BE PLAYING IT WRONG or they wanted to dislike it from the start. LOL! |
|