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9/11/12 1:53:24 PM#101
Originally posted by illmaculate And your post is a rabid hater post....calling an entire zone a quest hub is stretching it don't you think? Also you fail to mention that you can do other zones at no detriment to your character (maybe even a benefit to go do all the low level zones first). The DEs are what people asked for on these forums... a random guy goes "Hey my daughrt is missing the centaurs probably took her as a slave up in the hills nearby; can you help me?!" If weren't caring or paying attention you'd miss it. Apparently that's just another quest though.... seems like people want everything at once. I want to be led around by the nose when I need it, but I also want a sandbox at the same time... but I want purpose too!" |
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9/11/12 1:55:13 PM#102
Originally posted by elocke
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GeezerGamer
Elite Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/11/12 1:56:39 PM#103
If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/11/12 2:00:52 PM#104
Originally posted by illmaculate You get downleveled... you're geared to do whatever you like as long as its not above you... Rofl you ignore the obvious then call other people ridiculous. You have options and refuse to use them. What do you want to be forced to go anywhere you want? Rabid hater can't find something wrong so he makes shit up. |
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9/11/12 2:03:57 PM#105
Originally posted by GeezerGamer So basically you didn't read a thing i wrote and assumed something? just like most here do. smh hearts disappear eventually, and they are only there to help transition the less fortunate (those lke you stuck in the past who want quest hubs to be everywhere and continue to claim quest hubs exist where there are none). It's okay tho, if those who claim quest hubs exist in gw2 actually played they would spend less time being monsters-under-the-bridge on these forums and more time killing monsters-under-the-bridge in game. |
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9/11/12 2:03:57 PM#106
Originally posted by GeezerGamer You know they added hearts because people complained they had no quest hubs or "centers of interest".... You by no means *need* to do them. |
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9/11/12 2:03:57 PM#107
One thing thats missing from all these games is Mystery
My dream with the genre is to have an epic adventure. I love quest's... well written quest's... to me there is a difference between a quest and mundane tasks. I also like DE's and can see them grow and mature into something much greater then they are at this point in time I like the concept of collecting the skill point's in GW2 but wish they were not marked and needed to be discovered by adventure and exploration. I wish that nobody knew how many there were. I tire of level progression
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9/11/12 2:08:45 PM#108
Originally posted by laserit you know there's places that are mysterious in game like a door I and others ran into that you had to do something special to open that was off the beaten path, or mysterious underwater caves with mazes in them. It's not all level progression in GW2 that's one of the things that makes it great, they didn't just make walls and not fill them with caves or mysteries. |
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9/11/12 2:10:03 PM#109
Originally posted by laserit Sadly that died a long time ago with wikis (or sites like them). Mystery just becomes annoying then because all most people will do is go look up what they need. Why alt tab if they can just add a marker? Only way to really do this is have there be *no* map.... which would probably cause more hate. |
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9/11/12 2:10:09 PM#110
Totally agree, not showing poi and skill points would have been good.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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9/11/12 2:12:07 PM#111
Originally posted by itgrowls You don't get it. The article is about quest hubs being dead. You're arguing there are no quest hubs when there clearly are. Just because you can do a particular zone once you've outlevelled it doesn't make it any less true. I'm sorry, I can't help you any further. No one is saying there aren't a multitude of things to do in the game if you choose to do so; but, you arguing there are no quest hubs is insane. I'm sorry you can't wrap your tiny brain around that.
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GeezerGamer
Elite Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
9/11/12 2:12:18 PM#112
Nope had to go back and read it 3-4 times before posting. Couldn't find where you substantiated that quest hubs were in fact dead. Why is it that in every thread I have read that you have posted in, you always seem to label someone who disagrees with you or as a hater, troll or a liar? If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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9/11/12 2:15:47 PM#113
After gw2 and tsw I could not go back to that wow style get a huge shopping list of quests then play the map system.
My ideal leveling pve would be a mixture of the two. DEs from gw2 mixed in with tsws big multistage one at a time quests instead of the hearts. Both are a good evoloution from the PQs of warhammer. Whoever came up with that was onto a good idea, sorry I hardly ever played them was too busy in rvr. |
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9/11/12 2:24:46 PM#114
Originally posted by GeezerGamer As a GW2 fan: quests hubs are not dead they are just more hidden and not necessary. They were added late in development because people complained that they had no idea what DEs were for what level and which ones to try for. They added hearts to give you a general idea of where you were content wise and something to do if no DE were active. |
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9/11/12 2:26:42 PM#115
Originally posted by Angier2758 Yep, this is a big issue. People think you have to pursue hearts, but you're supposed to be doing DE's. People still want a guided experience, to have hints of where to go and what to do. But GW2 has opened the door, and I'm sure these improvements will come in other games. Follow me on <a href="https://twitter.com/grummz">Twitter: @Grummz</a> |
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9/11/12 2:27:10 PM#116
Originally posted by grummz So is mmorpg.com planning on allowing every game developer to write weekly "articles" while promoting their own game, or are you just a special case? EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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9/11/12 2:28:15 PM#117
Originally posted by illmaculate Your cognitive dissonance is showing. If you actually played the game everyone who has will tell you that post level 30 the guides to help people who have the handicap of expecting hubs dissappears. sorry you can't understand how that works or why they put hearts there in the first place. Someone running up to you to yell at you about an event in the area is in no way the same as having a ! above the npc's head while he stands there dead to the world, where you have to talk to him to pickup the prohect to complete or where it directs you to the next are to talk to the next ! npc standing there waiting. Hearts are guides to help those who are stuck in the past learn how GW2 works. Nothing more. Eventually they are gone. Sorry you view everything in the world as exactly the same. There's only one tiny brain here and it's definitely not mine. Have fun drinking your koolaid that's exactly the same as your sandwich that's exactly the same as the photons coming from your lamp, that's exactly the same as your keyboard. |
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9/11/12 2:30:59 PM#118
Originally posted by illmaculate Problem he's pointing out is that by using your definition a quest hub is any time you're ever given anything to do that appropriate for your level/skill. The fans are trying to dial that back into "Easily leads you to where you need to go and doesn't give you many options" version. You're trying to change the argument into something easily won... it would be better if the article clarified "classic WoW style quest hub is dead" which it is (dramatized of course) because games are starting to move away from it... |
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9/11/12 2:32:18 PM#119
Originally posted by itgrowls Thanks for confirming that there are, in fact, quest hubs. Smoked. Next. |
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9/11/12 2:36:17 PM#120
Originally posted by illmaculate We got a smart one here.... Next. |
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